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-rw-r--r--keyboards/capsunlocked/cu7/config.h64
1 files changed, 0 insertions, 64 deletions
diff --git a/keyboards/capsunlocked/cu7/config.h b/keyboards/capsunlocked/cu7/config.h
deleted file mode 100644
index 3f93aae5e8..0000000000
--- a/keyboards/capsunlocked/cu7/config.h
+++ /dev/null
@@ -1,64 +0,0 @@
-/*
-Copyright 2021 CapsUnlocked
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-#pragma once
-
-#include "config_common.h"
-
-/* key matrix size */
-#define MATRIX_ROWS 3
-#define MATRIX_COLS 3
-
-/*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
-*/
-
-#define ENCODER_RESOLUTION 2
-
-#define ENCODERS_PAD_A { D6 }
-#define ENCODERS_PAD_B { D4 }
-
-#define MATRIX_ROW_PINS { D7, F0, F6 }
-#define MATRIX_COL_PINS { F5, F7, F4 }
-
-/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
-#define DIODE_DIRECTION COL2ROW
-
-/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCE 5
-
-/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
-#define LOCKING_SUPPORT_ENABLE
-/* Locking resynchronize hack */
-#define LOCKING_RESYNC_ENABLE
-
-#define RGB_DI_PIN F1
-#ifdef RGB_DI_PIN
-#define RGBLIGHT_ANIMATIONS
-// #define RGBLIGHT_EFFECT_BREATHING
-#define RGBLED_NUM 6
-#define RGBLIGHT_HUE_STEP 10
-#define RGBLIGHT_SAT_STEP 17
-#define RGBLIGHT_VAL_STEP 17
-#define RGBLIGHT_LIMIT_VAL 50
-#endif