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-rw-r--r--keyboards/buzzard/rev1/config.h54
1 files changed, 0 insertions, 54 deletions
diff --git a/keyboards/buzzard/rev1/config.h b/keyboards/buzzard/rev1/config.h
deleted file mode 100644
index 66c1a9a42e..0000000000
--- a/keyboards/buzzard/rev1/config.h
+++ /dev/null
@@ -1,54 +0,0 @@
-// Copyright 2021 Christoph Rehmann (crehmann)
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-/* key matrix size */
-/* Rows are doubled up */
-#define MATRIX_ROWS 8
-#define MATRIX_COLS 6
-
-// wiring
-#define MATRIX_ROW_PINS \
- { F4, F5, F6, F7 }
-#define MATRIX_COL_PINS \
- { B1, B3, B2, B6, B5, B4}
-
-/* COL2ROW, ROW2COL*/
-#define DIODE_DIRECTION COL2ROW
-
-/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCE 5
-
-/*
- * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
- */
-#define SOFT_SERIAL_PIN D2
-
-/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
-#define LOCKING_SUPPORT_ENABLE
-/* Locking resynchronize hack */
-#define LOCKING_RESYNC_ENABLE
-
-#ifdef OLED_ENABLE
-#define OLED_DISPLAY_128X32
-#define SPLIT_OLED_ENABLE
-#endif
-
-#ifdef PS2_USE_INT
-#define PS2_CLOCK_PIN E6
-#define PS2_DATA_PIN D7
-
-#define PS2_INT_INIT() do { \
- EICRB |= ((1<<ISC61) | \
- (0<<ISC60)); \
- } while (0)
-#define PS2_INT_ON() do { \
- EIMSK |= (1<<INT6); \
-} while (0)
-#define PS2_INT_OFF() do { \
- EIMSK &= ~(1<<INT6); \
-} while (0)
-#define PS2_INT_VECT INT6_vect
-#define PS2_MOUSE_ROTATE 270 /* Compensate for East-facing device orientation. */
-#endif