diff options
Diffstat (limited to 'keyboards/boardsource/the_mark/config.h')
-rw-r--r-- | keyboards/boardsource/the_mark/config.h | 171 |
1 files changed, 35 insertions, 136 deletions
diff --git a/keyboards/boardsource/the_mark/config.h b/keyboards/boardsource/the_mark/config.h index 99696e5d28..61628e1821 100644 --- a/keyboards/boardsource/the_mark/config.h +++ b/keyboards/boardsource/the_mark/config.h @@ -1,5 +1,5 @@ /* -Copyright 2020 Boardsource +Copyright 2022 Boardsource This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -16,141 +16,40 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once - -#include "config_common.h" - -/* USB Device descriptor parameter */ -#define VENDOR_ID 0x4273 // "Bs" - Boardsource -#define PRODUCT_ID 0x0001 -#define DEVICE_VER 0x0001 -#define MANUFACTURER Boardsource -#define PRODUCT The Mark65 - -/* key matrix size */ -#define MATRIX_ROWS 5 -#define MATRIX_COLS 16 - -/* - * Keyboard Matrix Assignments - * - * Change this to how you wired your keyboard - * COLS: AVR pins used for columns, left to right - * ROWS: AVR pins used for rows, top to bottom - * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) - * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) - * - */ - -#define MATRIX_ROW_PINS {B0, B1, B2, B3, B4} -#define MATRIX_COL_PINS {B5, B6, B7, F5, C7, D0, D1, D2, D3, D4, D5, D6, D7,F0, F1, F4} -#define UNUSED_PINS - -/* COL2ROW, ROW2COL */ -#define DIODE_DIRECTION COL2ROW -#define RGBLIGHT_ANIMATIONS -#define RGB_DI_PIN C6 -#ifdef RGBLIGHT_ENABLE -#define RGBLED_NUM 24 // Number of LEDs -#define RGBLIGHT_LIMIT_VAL 200 -#endif - -/* RGB matrix support */ #ifdef RGB_MATRIX_ENABLE -# define DRIVER_LED_TOTAL 24 // Number of LEDs +# define DRIVER_LED_TOTAL 24 # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 -# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended +# define RGB_DISABLE_WHEN_USB_SUSPENDED +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH #endif - -/* - * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. - */ -//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6 - -//#define BACKLIGHT_PIN B7 -//#define BACKLIGHT_LEVELS 3 -//#define BACKLIGHT_BREATHING - -//#define RGB_DI_PIN E2 -//#ifdef RGB_DI_PIN -//# define RGBLED_NUM 16 -//# define RGBLIGHT_HUE_STEP 8 -//# define RGBLIGHT_SAT_STEP 8 -//# define RGBLIGHT_VAL_STEP 8 -//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ -//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ -/*== all animations enable ==*/ -//# define RGBLIGHT_ANIMATIONS -/*== or choose animations ==*/ -//# define RGBLIGHT_EFFECT_BREATHING -//# define RGBLIGHT_EFFECT_RAINBOW_MOOD -//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL -//# define RGBLIGHT_EFFECT_SNAKE -//# define RGBLIGHT_EFFECT_KNIGHT -//# define RGBLIGHT_EFFECT_CHRISTMAS -//# define RGBLIGHT_EFFECT_STATIC_GRADIENT -//# define RGBLIGHT_EFFECT_RGB_TEST -//# define RGBLIGHT_EFFECT_ALTERNATING -/*== customize breathing effect ==*/ -/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ -//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 -/*==== use exp() and sin() ====*/ -//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 -//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 -//#endif - -/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ -#define DEBOUNCE 5 - -/* define if matrix has ghost (lacks anti-ghosting diodes) */ -//#define MATRIX_HAS_GHOST - -/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ -#define LOCKING_SUPPORT_ENABLE -/* Locking resynchronize hack */ -#define LOCKING_RESYNC_ENABLE - -/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. - * This is useful for the Windows task manager shortcut (ctrl+shift+esc). - */ -//#define GRAVE_ESC_CTRL_OVERRIDE - -/* - * Force NKRO - * - * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved - * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the - * makefile for this to work.) - * - * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) - * until the next keyboard reset. - * - * NKRO may prevent your keystrokes from being detected in the BIOS, but it is - * fully operational during normal computer usage. - * - * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) - * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by - * bootmagic, NKRO mode will always be enabled until it is toggled again during a - * power-up. - * - */ -//#define FORCE_NKRO - -/* - * Feature disable options - * These options are also useful to firmware size reduction. - */ - -/* disable debug print */ -//#define NO_DEBUG - -/* disable print */ -//#define NO_PRINT - -/* disable action features */ -//#define NO_ACTION_LAYER -//#define NO_ACTION_TAPPING -//#define NO_ACTION_ONESHOT - -/* Bootmagic Lite key configuration */ -//#define BOOTMAGIC_LITE_ROW 0 -//#define BOOTMAGIC_LITE_COLUMN 0 |