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-rw-r--r--keyboards/boardrun/classic/config.h1
-rw-r--r--keyboards/boardrun/classic/readme.md2
2 files changed, 1 insertions, 2 deletions
diff --git a/keyboards/boardrun/classic/config.h b/keyboards/boardrun/classic/config.h
index f6ac6ee88e..f65abc2ff4 100644
--- a/keyboards/boardrun/classic/config.h
+++ b/keyboards/boardrun/classic/config.h
@@ -33,7 +33,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define MATRIX_ROW_PINS { F0, F1, F4, F5, F6 }
#define MATRIX_COL_PINS { F7, C7, C6, B6, B5, B4, D7, D6, D4, D5, D3, D2, D1, D0, B3, B2, B1 }
-#define UNUSED_PINS
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
diff --git a/keyboards/boardrun/classic/readme.md b/keyboards/boardrun/classic/readme.md
index 2ed4ff1bd0..eeb2c0d55c 100644
--- a/keyboards/boardrun/classic/readme.md
+++ b/keyboards/boardrun/classic/readme.md
@@ -18,6 +18,6 @@ Flashing example for this keyboard:
make boardrun/classic:default:flash
-The board may be reset into bootloader mode via either the reset button (on the bottom of the PCB) or a configured RESET shortcut (which may vary depending on when the PCB was flashed).
+The board may be reset into bootloader mode via either the reset button (on the bottom of the PCB) or a configured `QK_BOOT` shortcut (which may vary depending on when the PCB was flashed).
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).