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-rw-r--r--keyboards/blockboy/ac980mini/config.h5
-rw-r--r--keyboards/blockboy/ac980mini/info.json5
2 files changed, 4 insertions, 6 deletions
diff --git a/keyboards/blockboy/ac980mini/config.h b/keyboards/blockboy/ac980mini/config.h
index 57ba70ec11..b98cb7964f 100644
--- a/keyboards/blockboy/ac980mini/config.h
+++ b/keyboards/blockboy/ac980mini/config.h
@@ -6,7 +6,6 @@
// RGB configuration
// The number of LEDs connected
#define RGB_MATRIX_LED_COUNT 81
-# define RGBLED_NUM 81
#ifdef RGB_MATRIX_ENABLE
//# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
@@ -16,10 +15,6 @@
// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
-# define RGB_MATRIX_HUE_STEP 8
-# define RGB_MATRIX_SAT_STEP 8
-# define RGB_MATRIX_VAL_STEP 8
-# define RGB_MATRIX_SPD_STEP 10
/* Enable the animations you want/need. You may need to enable only a small number of these because *
* they take up a lot of space. Enable and confirm that you can still successfully compile your firmware. */
diff --git a/keyboards/blockboy/ac980mini/info.json b/keyboards/blockboy/ac980mini/info.json
index c754176824..1134d36aeb 100644
--- a/keyboards/blockboy/ac980mini/info.json
+++ b/keyboards/blockboy/ac980mini/info.json
@@ -19,7 +19,10 @@
"pin": "B7"
},
"rgb_matrix": {
- "driver": "WS2812"
+ "driver": "WS2812",
+ "sat_steps": 8,
+ "val_steps": 8,
+ "speed_steps": 10
},
"layouts": {
"LAYOUT": {