summaryrefslogtreecommitdiffstats
path: root/keyboards/blockboy
diff options
context:
space:
mode:
Diffstat (limited to 'keyboards/blockboy')
-rw-r--r--keyboards/blockboy/ac980mini/config.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/keyboards/blockboy/ac980mini/config.h b/keyboards/blockboy/ac980mini/config.h
index 695daf901a..4275ffa19e 100644
--- a/keyboards/blockboy/ac980mini/config.h
+++ b/keyboards/blockboy/ac980mini/config.h
@@ -7,7 +7,7 @@
// RGB configuration
#define RGB_DI_PIN B7
// The number of LEDs connected
-#define DRIVER_LED_TOTAL 81
+#define RGB_MATRIX_LED_COUNT 81
//#ifdef RGB_DI_PIN
# define RGBLED_NUM 81
@@ -17,7 +17,7 @@
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
//# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
-// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
+// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8