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Diffstat (limited to 'keyboards/binepad/bn006/config.h')
-rwxr-xr-x | keyboards/binepad/bn006/config.h | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/keyboards/binepad/bn006/config.h b/keyboards/binepad/bn006/config.h new file mode 100755 index 0000000000..9a06ef50ee --- /dev/null +++ b/keyboards/binepad/bn006/config.h @@ -0,0 +1,79 @@ +/* Copyright 2022 Binepad (@binpad) */ +/* SPDX-License-Identifier: GPL-2.0-or-later */ + +#pragma once + +/* + * Wear Leveling EEPROM Emulation + */ + +#define WEAR_LEVELING_LOGICAL_SIZE 2048 // Number of bytes "exposed" to the rest of QMK and denotes the size of the usable EEPROM. +#define WEAR_LEVELING_BACKING_SIZE (WEAR_LEVELING_LOGICAL_SIZE * 2) // Number of bytes used by the wear-leveling algorithm for its underlying storage, and needs to be a multiple of the logical size. + + +/* + * RGB Matrix + */ + +#ifdef RGB_MATRIX_ENABLE + /* =========================================================================================== + * PLEASE NOTE: Because the BN006 only has 6 keys, not all the animations are visually viable + * =========================================================================================== */ + + #define RGB_DI_PIN B15 + #define DRIVER_LED_TOTAL 6 + #define RGB_MATRIX_KEYPRESSES // reacts to keypresses + #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended + #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 + #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_BREATHING // Sets the default mode, if none has been set + #define RGB_TRIGGER_ON_KEYDOWN // Triggers RGB keypress events on key down. This makes RGB control feel more responsive. This may cause RGB to not function properly on some boards + + // RGB Matrix Animation modes. Explicitly enabled + // For full list of effects, see: https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects + #define ENABLE_RGB_MATRIX_SOLID_COLOR + // #define ENABLE_RGB_MATRIX_ALPHAS_MODS + #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN + #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT + #define ENABLE_RGB_MATRIX_BREATHING + // #define ENABLE_RGB_MATRIX_BAND_SAT + // #define ENABLE_RGB_MATRIX_BAND_VAL + // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT + // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL + // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT + // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL + // #define ENABLE_RGB_MATRIX_CYCLE_ALL + // #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT + // #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN + // #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON + // #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN + // #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL + // #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL + // #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL + // #define ENABLE_RGB_MATRIX_DUAL_BEACON + // #define ENABLE_RGB_MATRIX_RAINBOW_BEACON + // #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS + // #define ENABLE_RGB_MATRIX_RAINDROPS + // #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS + // #define ENABLE_RGB_MATRIX_HUE_BREATHING + // #define ENABLE_RGB_MATRIX_HUE_PENDULUM + // #define ENABLE_RGB_MATRIX_HUE_WAVE + // #define ENABLE_RGB_MATRIX_PIXEL_RAIN + // #define ENABLE_RGB_MATRIX_PIXEL_FLOW + // #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL + // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined + // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP + // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN + // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE + // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE + // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE + // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS + // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS + // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS + // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS + #define ENABLE_RGB_MATRIX_SPLASH + // #define ENABLE_RGB_MATRIX_MULTISPLASH + #define ENABLE_RGB_MATRIX_SOLID_SPLASH + // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +#endif |