summaryrefslogtreecommitdiffstats
path: root/keyboards/binepad/bn006/config.h
diff options
context:
space:
mode:
Diffstat (limited to 'keyboards/binepad/bn006/config.h')
-rwxr-xr-xkeyboards/binepad/bn006/config.h79
1 files changed, 0 insertions, 79 deletions
diff --git a/keyboards/binepad/bn006/config.h b/keyboards/binepad/bn006/config.h
deleted file mode 100755
index 200251cd1c..0000000000
--- a/keyboards/binepad/bn006/config.h
+++ /dev/null
@@ -1,79 +0,0 @@
-/* Copyright 2022 Binepad (@binpad) */
-/* SPDX-License-Identifier: GPL-2.0-or-later */
-
-#pragma once
-
-/*
- * Wear Leveling EEPROM Emulation
- */
-
-#define WEAR_LEVELING_LOGICAL_SIZE 2048 // Number of bytes "exposed" to the rest of QMK and denotes the size of the usable EEPROM.
-#define WEAR_LEVELING_BACKING_SIZE (WEAR_LEVELING_LOGICAL_SIZE * 2) // Number of bytes used by the wear-leveling algorithm for its underlying storage, and needs to be a multiple of the logical size.
-
-
-/*
- * RGB Matrix
- */
-
-#ifdef RGB_MATRIX_ENABLE
- /* ===========================================================================================
- * PLEASE NOTE: Because the BN006 only has 6 keys, not all the animations are visually viable
- * =========================================================================================== */
-
- #define RGB_DI_PIN B15
- #define RGB_MATRIX_LED_COUNT 6
- #define RGB_MATRIX_KEYPRESSES // reacts to keypresses
- #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
- #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
- #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_BREATHING // Sets the default mode, if none has been set
- #define RGB_TRIGGER_ON_KEYDOWN // Triggers RGB keypress events on key down. This makes RGB control feel more responsive. This may cause RGB to not function properly on some boards
-
- // RGB Matrix Animation modes. Explicitly enabled
- // For full list of effects, see: https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
- #define ENABLE_RGB_MATRIX_SOLID_COLOR
- // #define ENABLE_RGB_MATRIX_ALPHAS_MODS
- #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
- #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
- #define ENABLE_RGB_MATRIX_BREATHING
- // #define ENABLE_RGB_MATRIX_BAND_SAT
- // #define ENABLE_RGB_MATRIX_BAND_VAL
- // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
- // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
- // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
- // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
- // #define ENABLE_RGB_MATRIX_CYCLE_ALL
- // #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
- // #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
- // #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
- // #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
- // #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
- // #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
- // #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
- // #define ENABLE_RGB_MATRIX_DUAL_BEACON
- // #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
- // #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
- // #define ENABLE_RGB_MATRIX_RAINDROPS
- // #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
- // #define ENABLE_RGB_MATRIX_HUE_BREATHING
- // #define ENABLE_RGB_MATRIX_HUE_PENDULUM
- // #define ENABLE_RGB_MATRIX_HUE_WAVE
- // #define ENABLE_RGB_MATRIX_PIXEL_RAIN
- // #define ENABLE_RGB_MATRIX_PIXEL_FLOW
- // #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
- // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
- // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
- // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
- // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
- #define ENABLE_RGB_MATRIX_SPLASH
- // #define ENABLE_RGB_MATRIX_MULTISPLASH
- #define ENABLE_RGB_MATRIX_SOLID_SPLASH
- // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
-#endif