diff options
Diffstat (limited to 'keyboards/binepad/bn006/config.h')
-rwxr-xr-x | keyboards/binepad/bn006/config.h | 79 |
1 files changed, 0 insertions, 79 deletions
diff --git a/keyboards/binepad/bn006/config.h b/keyboards/binepad/bn006/config.h deleted file mode 100755 index 200251cd1c..0000000000 --- a/keyboards/binepad/bn006/config.h +++ /dev/null @@ -1,79 +0,0 @@ -/* Copyright 2022 Binepad (@binpad) */ -/* SPDX-License-Identifier: GPL-2.0-or-later */ - -#pragma once - -/* - * Wear Leveling EEPROM Emulation - */ - -#define WEAR_LEVELING_LOGICAL_SIZE 2048 // Number of bytes "exposed" to the rest of QMK and denotes the size of the usable EEPROM. -#define WEAR_LEVELING_BACKING_SIZE (WEAR_LEVELING_LOGICAL_SIZE * 2) // Number of bytes used by the wear-leveling algorithm for its underlying storage, and needs to be a multiple of the logical size. - - -/* - * RGB Matrix - */ - -#ifdef RGB_MATRIX_ENABLE - /* =========================================================================================== - * PLEASE NOTE: Because the BN006 only has 6 keys, not all the animations are visually viable - * =========================================================================================== */ - - #define RGB_DI_PIN B15 - #define RGB_MATRIX_LED_COUNT 6 - #define RGB_MATRIX_KEYPRESSES // reacts to keypresses - #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended - #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 - #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_BREATHING // Sets the default mode, if none has been set - #define RGB_TRIGGER_ON_KEYDOWN // Triggers RGB keypress events on key down. This makes RGB control feel more responsive. This may cause RGB to not function properly on some boards - - // RGB Matrix Animation modes. Explicitly enabled - // For full list of effects, see: https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects - #define ENABLE_RGB_MATRIX_SOLID_COLOR - // #define ENABLE_RGB_MATRIX_ALPHAS_MODS - #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN - #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT - #define ENABLE_RGB_MATRIX_BREATHING - // #define ENABLE_RGB_MATRIX_BAND_SAT - // #define ENABLE_RGB_MATRIX_BAND_VAL - // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT - // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL - // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT - // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL - // #define ENABLE_RGB_MATRIX_CYCLE_ALL - // #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT - // #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN - // #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON - // #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN - // #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL - // #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL - // #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL - // #define ENABLE_RGB_MATRIX_DUAL_BEACON - // #define ENABLE_RGB_MATRIX_RAINBOW_BEACON - // #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS - // #define ENABLE_RGB_MATRIX_RAINDROPS - // #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS - // #define ENABLE_RGB_MATRIX_HUE_BREATHING - // #define ENABLE_RGB_MATRIX_HUE_PENDULUM - // #define ENABLE_RGB_MATRIX_HUE_WAVE - // #define ENABLE_RGB_MATRIX_PIXEL_RAIN - // #define ENABLE_RGB_MATRIX_PIXEL_FLOW - // #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL - // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined - // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP - // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN - // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined - #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE - #define ENABLE_RGB_MATRIX_SOLID_REACTIVE - // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE - // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE - // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS - // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS - // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS - // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS - #define ENABLE_RGB_MATRIX_SPLASH - // #define ENABLE_RGB_MATRIX_MULTISPLASH - #define ENABLE_RGB_MATRIX_SOLID_SPLASH - // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH -#endif |