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-rw-r--r--keyboards/bastardkb/dilemma/keymaps/bstiq/README.md3
-rw-r--r--keyboards/bastardkb/dilemma/keymaps/bstiq/config.h153
-rw-r--r--keyboards/bastardkb/dilemma/keymaps/bstiq/keymap.c224
3 files changed, 380 insertions, 0 deletions
diff --git a/keyboards/bastardkb/dilemma/keymaps/bstiq/README.md b/keyboards/bastardkb/dilemma/keymaps/bstiq/README.md
new file mode 100644
index 0000000000..df1f43cbcb
--- /dev/null
+++ b/keyboards/bastardkb/dilemma/keymaps/bstiq/README.md
@@ -0,0 +1,3 @@
+# Dilemma @bstiq keymap
+
+Inspired from Miryoku, using home-rows.
diff --git a/keyboards/bastardkb/dilemma/keymaps/bstiq/config.h b/keyboards/bastardkb/dilemma/keymaps/bstiq/config.h
new file mode 100644
index 0000000000..b2e49c8c6e
--- /dev/null
+++ b/keyboards/bastardkb/dilemma/keymaps/bstiq/config.h
@@ -0,0 +1,153 @@
+/**
+ * Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
+ * Copyright 2022 Charly Delay <charly@codesink.dev> (@0xcharly)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#pragma once
+
+#ifdef VIA_ENABLE
+/* Via configuration. */
+# define DYNAMIC_KEYMAP_LAYER_COUNT 8
+#endif // VIA_ENABLE
+
+/**
+ * Configure the global tapping term (default: 200ms).
+ * If you have a lot of accidental mod activations, crank up the tapping term.
+ *
+ * See docs.qmk.fm/using-qmk/software-features/tap_hold#tapping-term
+ */
+#ifndef TAPPING_TERM
+# define TAPPING_TERM 160
+#endif // TAPPING_TERM
+
+// disable trackpad taps
+// #define CIRQUE_PINNACLE_TAPPING_TERM 0
+
+/**
+ * Enable rapid switch from tap to hold. Disable auto-repeat when pressing key
+ * twice, except for one-shot keys.
+ *
+ * See docs.qmk.fm/using-qmk/software-features/tap_hold#tapping-force-hold
+ */
+#define TAPPING_FORCE_HOLD
+
+/*
+ * Tap-or-Hold decision modes.
+ *
+ * Note that the following flags behave differently when combined (ie. when 2 or
+ * more are enabled).
+ *
+ * See bit.ly/tap-or-hold for a visual explanation of the following tap-or-hold
+ * decision modes.
+ */
+
+/**
+ * Faster tap-hold trigger.
+ *
+ * Without `PERMISSIVE_HOLD`, within `TAPPING_TERM`:
+ * Mod(a)🠗 e🠗 e🠕 Mod(a)🠕 ➞ ae
+ * With `PERMISSIVE_HOLD`, within `TAPPING_TERM`:
+ * Mod(a)🠗 e🠗 e🠕 Mod(a)🠕 ➞ Mod+e
+ *
+ * See docs.qmk.fm/using-qmk/software-features/tap_hold#permissive-hold
+ */
+#define PERMISSIVE_HOLD
+
+/**
+ * Prevent normal rollover on alphas from accidentally triggering mods.
+ *
+ * Ignores key presses that interrupt a mod-tap. Must-have for Home Row mod.
+ *
+ * Without `IGNORE_MOD_TAP_INTERRUPT`, within `TAPPING_TERM`:
+ * Mod(a)🠗 e🠗 Mod(a)🠕 e🠕 ➞ Mod+e
+ * With `IGNORE_MOD_TAP_INTERRUPT`, within `TAPPING_TERM`:
+ * Mod(a)🠗 e🠗 Mod(a)🠕 e🠕 ➞ ae
+ *
+ * See docs.qmk.fm/using-qmk/software-features/tap_hold#ignore-mod-tap-interrupt
+ */
+#define IGNORE_MOD_TAP_INTERRUPT
+
+/** Dilemma-specific features. */
+
+#ifdef POINTING_DEVICE_ENABLE
+// Flip horizontal direction for drag-scroll.
+# define DILEMMA_DRAGSCROLL_REVERSE_X
+// #define DILEMMA_DRAGSCROLL_REVERSE_Y
+#endif // POINTING_DEVICE_ENABLE
+
+/** RGB Matrix. */
+
+#ifdef RGB_MATRIX_ENABLE
+// Enable all animations on ARM boards since they have plenty of memory
+// available for it.
+# define ENABLE_RGB_MATRIX_ALPHAS_MODS
+# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
+# define ENABLE_RGB_MATRIX_BREATHING
+# define ENABLE_RGB_MATRIX_BAND_SAT
+# define ENABLE_RGB_MATRIX_BAND_VAL
+# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
+# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
+# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
+# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
+# define ENABLE_RGB_MATRIX_CYCLE_ALL
+# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
+# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
+# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
+# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
+# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
+# define ENABLE_RGB_MATRIX_DUAL_BEACON
+# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
+# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+# define ENABLE_RGB_MATRIX_RAINDROPS
+# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
+# define ENABLE_RGB_MATRIX_HUE_BREATHING
+# define ENABLE_RGB_MATRIX_HUE_PENDULUM
+# define ENABLE_RGB_MATRIX_HUE_WAVE
+# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
+# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
+# define ENABLE_RGB_MATRIX_SPLASH
+# define ENABLE_RGB_MATRIX_MULTISPLASH
+# define ENABLE_RGB_MATRIX_SOLID_SPLASH
+# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
+
+// Limit maximum brightness to keep power consumption reasonable, and avoid
+// disconnects.
+# undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
+# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 64
+
+// Rainbow swirl as startup mode.
+# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
+
+// Slow swirl at startup.
+# define RGB_MATRIX_STARTUP_SPD 32
+
+// Startup values.
+# define RGB_MATRIX_STARTUP_HUE 0
+# define RGB_MATRIX_STARTUP_SAT 255
+# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
+# define RGB_MATRIX_STARTUP_HSV RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT, RGB_MATRIX_STARTUP_VAL
+#endif // RGB_MATRIX_ENABLE
diff --git a/keyboards/bastardkb/dilemma/keymaps/bstiq/keymap.c b/keyboards/bastardkb/dilemma/keymaps/bstiq/keymap.c
new file mode 100644
index 0000000000..f8396cb1c2
--- /dev/null
+++ b/keyboards/bastardkb/dilemma/keymaps/bstiq/keymap.c
@@ -0,0 +1,224 @@
+/**
+ * Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
+ * Copyright 2022 Charly Delay <charly@codesink.dev> (@0xcharly)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+enum bstiq_layers {
+ LAYER_BASE = 0,
+ LAYER_MBO,
+ LAYER_MEDIA,
+ LAYER_NAV,
+ LAYER_MOUSE,
+ LAYER_SYM,
+ LAYER_NUM,
+ LAYER_FUN,
+};
+
+// Automatically enable sniping when the mouse layer is on.
+#define DILEMMA_AUTO_SNIPING_ON_LAYER LAYER_MOUSE
+
+#define BSP_NAV LT(LAYER_NAV, KC_BSPC)
+#define ENT_MBO LT(LAYER_MBO, KC_ENT)
+#define TAB_MED LT(LAYER_MEDIA, KC_TAB)
+#define ESC_SYM LT(LAYER_SYM, KC_ESC)
+#define SPC_NUM LT(LAYER_NUM, KC_SPC)
+#define SPC_MBO LT(LAYER_MBO, KC_SPC)
+#define MOUSE(KC) LT(LAYER_MOUSE, KC)
+
+#define USR_RDO KC_AGAIN
+#define USR_PST S(KC_INS)
+#define USR_CPY C(KC_INS)
+#define USR_CUT S(KC_DEL)
+#define USR_UND KC_UNDO
+
+#define MS_L KC_MS_LEFT
+#define MS_R KC_MS_RIGHT
+#define MS_D KC_MS_DOWN
+#define MS_U KC_MS_UP
+
+#define WH_L KC_MS_WH_LEFT
+#define WH_R KC_MS_WH_RIGHT
+#define WH_D KC_MS_WH_DOWN
+#define WH_U KC_MS_WH_UP
+
+// clang-format off
+/** Convenience macro. */
+#define _KC_LAYOUT_wrapper( \
+ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \
+ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \
+ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \
+ ...) \
+ KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_##k06, KC_##k07, KC_##k08, KC_##k09, \
+ KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15, KC_##k16, KC_##k17, KC_##k18, KC_##k19, \
+ KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25, KC_##k26, KC_##k27, KC_##k28, KC_##k29, \
+ __VA_ARGS__
+#define KC_LAYOUT_wrapper(...) _KC_LAYOUT_wrapper(__VA_ARGS__)
+
+/** Base layer with BÉPO layout. */
+#define LAYOUT_LAYER_BASE_BEPO KC_LAYOUT_wrapper( \
+ B, W, P, O, QUOT, DOT, V, D, L, J, \
+ A, U, I, E, COMM, C, T, S, R, N, \
+ Z, Y, X, SLSH, K, M, Q, G, H, F, \
+ SPC_MBO, TAB_MED, ESC_SYM, SPC_NUM)
+
+/** Convenience key shorthands. */
+#define U_NA KC_NO // Present but not available for use.
+#define U_NU KC_NO // Available but not used.
+
+/** Convenience row shorthands. */
+#define ________________HOME_ROW_NA________________ U_NA, U_NA, U_NA, U_NA, U_NA
+#define ______________HOME_ROW_GASC_L______________ KC_LGUI, KC_LALT, KC_LSFT, KC_LCTL, U_NA
+#define ______________HOME_ROW_ALGR_L______________ U_NA, KC_ALGR, U_NA, U_NA, U_NA
+#define ______________HOME_ROW_GASC_R______________ U_NA, KC_LCTL, KC_LSFT, KC_LALT, KC_LGUI
+#define ______________HOME_ROW_ALGR_R______________ U_NA, U_NA, U_NA, KC_ALGR, U_NA
+
+/** Layers. */
+
+// Buttons.
+#define LAYOUT_LAYER_MBO \
+ ________________HOME_ROW_NA________________, USR_RDO, USR_PST, USR_CPY, USR_CUT, USR_UND, \
+ ______________HOME_ROW_GASC_L______________, KC_BSPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, \
+ KC_BTN3, KC_ALGR, KC_BTN2, KC_BTN1, U_NA, KC_DEL, KC_HOME, KC_PGDN, KC_PGUP, KC_END, \
+ U_NA, U_NA, KC_ENT, KC_ENT
+
+// Media.
+#define LAYOUT_LAYER_MEDIA \
+ ________________HOME_ROW_NA________________, USR_RDO, USR_PST, USR_CPY, USR_CUT, USR_UND, \
+ ______________HOME_ROW_GASC_L______________, U_NU, MS_L, MS_D, MS_U, MS_R, \
+ ______________HOME_ROW_ALGR_L______________, U_NU, WH_L, WH_D, WH_U, WH_R, \
+ U_NA, U_NA, KC_BTN1, KC_BTN3
+
+// Navigation.
+#define LAYOUT_LAYER_NAV \
+ ________________HOME_ROW_NA________________, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, \
+ ______________HOME_ROW_GASC_L______________, U_NU, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT, \
+ ______________HOME_ROW_ALGR_L______________, U_NU, U_NU, U_NU, U_NU, U_NU, \
+ U_NA, U_NA, KC_MSTP, KC_MPLY
+
+// Mouse.
+#define LAYOUT_LAYER_MOUSE \
+ S_D_MOD, USR_PST, USR_CPY, USR_CUT, USR_UND, USR_RDO, USR_PST, USR_CPY, USR_CUT, USR_UND, \
+ DPI_MOD, DRGSCRL, KC_LSFT, DRGSCRL, _______, U_NU, MS_L, MS_D, MS_U, MS_R, \
+ USR_RDO, USR_PST, USR_CPY, KC_BTN3, USR_UND, U_NU, WH_L, WH_D, WH_U, WH_R, \
+ KC_BTN1, KC_BTN2, KC_BTN1, KC_BTN3
+
+// Symbols.
+#define LAYOUT_LAYER_SYM \
+ KC_LCBR, KC_AMPR, KC_ASTR, KC_LPRN, KC_RCBR, ________________HOME_ROW_NA________________, \
+ KC_COLN, KC_DLR, KC_PERC, KC_CIRC, KC_PLUS, ______________HOME_ROW_GASC_R______________, \
+ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_MINS, ______________HOME_ROW_ALGR_R______________, \
+ KC_RPRN, KC_LPRN, U_NA, U_NA
+
+// Numerals.
+#define LAYOUT_LAYER_NUM \
+ KC_LBRC, KC_7, KC_8, KC_9, KC_RBRC, ________________HOME_ROW_NA________________, \
+ KC_SCLN, KC_4, KC_5, KC_6, KC_EQL, ______________HOME_ROW_GASC_R______________, \
+ KC_GRV, KC_1, KC_2, KC_3, KC_UNDS, ______________HOME_ROW_ALGR_R______________, \
+ KC_0, KC_MINS, U_NA, U_NA
+
+// Function keys.
+#define LAYOUT_LAYER_FUN \
+ KC_F12, KC_F7, KC_F8, KC_F9, KC_PSCR, ________________HOME_ROW_NA________________, \
+ KC_F11, KC_F4, KC_F5, KC_F6, KC_SLCK, ______________HOME_ROW_GASC_R______________, \
+ KC_F10, KC_F1, KC_F2, KC_F3, KC_PAUS, ______________HOME_ROW_ALGR_R______________,\
+ KC_APP, KC_TAB, U_NA, U_NA
+
+/**
+ * Add Home Row mod to a layout.
+ *
+ * Expects a 10-key per row layout. Adds support for GASC (Gui, Alt, Shift, Ctl)
+ * home row. The layout passed in parameter must contain at least 20 keycodes.
+ *
+ * This is meant to be used with `LAYOUT_LAYER_BASE_BEPO` defined above, eg.:
+ *
+ * HOME_ROW_MOD_GASC(LAYOUT_LAYER_BASE_BEPO)
+ */
+#define _HOME_ROW_MOD_GASC( \
+ L00, L01, L02, L03, L04, R05, R06, R07, R08, R09, \
+ L10, L11, L12, L13, L14, R15, R16, R17, R18, R19, \
+ ...) \
+ L00, L01, L02, L03, L04, \
+ R05, R06, R07, R08, R09, \
+ LGUI_T(L10), LALT_T(L11), LSFT_T(L12), LCTL_T(L13), L14, \
+ R15, RCTL_T(R16), RSFT_T(R17), LALT_T(R18), RGUI_T(R19), \
+ __VA_ARGS__
+#define HOME_ROW_MOD_GASC(...) _HOME_ROW_MOD_GASC(__VA_ARGS__)
+
+/**
+ * Add mouse layer keys to a layout.
+ *
+ * Expects a 10-key per row layout. The layout passed in parameter must contain
+ * at least 30 keycodes.
+ *
+ * This is meant to be used with `LAYOUT_LAYER_BASE_BEPO` defined above, eg.:
+ *
+ * MOUSE_MOD(LAYOUT_LAYER_BASE_BEPO)
+ */
+#define _MOUSE_MOD( \
+ L00, L01, L02, L03, L04, R05, R06, R07, R08, R09, \
+ L10, L11, L12, L13, L14, R15, R16, R17, R18, R19, \
+ L20, L21, L22, L23, L24, R25, R26, R27, R28, R29, \
+ ...) \
+ L00, L01, L02, L03, L04, \
+ R05, R06, R07, R08, R09, \
+ L10, L11, L12, L13, L14, \
+ R15, R16, R17, R18, R19, \
+ L20, MOUSE(L21), L22, L23, L24, \
+ R25, R26, R27, R28, MOUSE(R29), \
+ __VA_ARGS__
+#define MOUSE_MOD(...) _MOUSE_MOD(__VA_ARGS__)
+
+#define LAYOUT_wrapper(...) LAYOUT_split_3x5_2(__VA_ARGS__)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [LAYER_BASE] = LAYOUT_wrapper(
+ MOUSE_MOD(HOME_ROW_MOD_GASC(LAYOUT_LAYER_BASE_BEPO))
+ ),
+ [LAYER_MBO] = LAYOUT_wrapper(LAYOUT_LAYER_MBO),
+ [LAYER_MEDIA] = LAYOUT_wrapper(LAYOUT_LAYER_MEDIA),
+ [LAYER_NAV] = LAYOUT_wrapper(LAYOUT_LAYER_NAV),
+ [LAYER_MOUSE] = LAYOUT_wrapper(LAYOUT_LAYER_MOUSE),
+ [LAYER_SYM] = LAYOUT_wrapper(LAYOUT_LAYER_SYM),
+ [LAYER_NUM] = LAYOUT_wrapper(LAYOUT_LAYER_NUM),
+ [LAYER_FUN] = LAYOUT_wrapper(LAYOUT_LAYER_FUN),
+};
+// clang-format on
+
+#if defined(POINTING_DEVICE_ENABLE) && defined(DILEMMA_AUTO_SNIPING_ON_LAYER)
+layer_state_t layer_state_set_kb(layer_state_t state) {
+ state = layer_state_set_user(state);
+ dilemma_set_pointer_sniping_enabled(layer_state_cmp(state, DILEMMA_AUTO_SNIPING_ON_LAYER));
+ return state;
+}
+#endif // POINTING_DEVICE_ENABLE && DILEMMA_AUTO_SNIPING_ON_LAYER
+
+#ifdef RGB_MATRIX_ENABLE
+// Forward-declare this helper function since it is defined in rgb_matrix.c.
+void rgb_matrix_update_pwm_buffers(void);
+#endif
+
+void shutdown_user(void) {
+#ifdef RGBLIGHT_ENABLE
+ rgblight_enable_noeeprom();
+ rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
+ rgblight_setrgb_red();
+#endif // RGBLIGHT_ENABLE
+#ifdef RGB_MATRIX_ENABLE
+ rgb_matrix_set_color_all(RGB_RED);
+ rgb_matrix_update_pwm_buffers();
+#endif // RGB_MATRIX_ENABLE
+}