summaryrefslogtreecommitdiffstats
path: root/keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/config.h
diff options
context:
space:
mode:
Diffstat (limited to 'keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/config.h')
-rw-r--r--keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/config.h165
1 files changed, 165 insertions, 0 deletions
diff --git a/keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/config.h b/keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/config.h
new file mode 100644
index 0000000000..cceba7c1fb
--- /dev/null
+++ b/keyboards/bastardkb/charybdis/3x5/keymaps/bstiq/config.h
@@ -0,0 +1,165 @@
+/**
+ * Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
+ * Copyright 2021 Charly Delay <charly@codesink.dev> (@0xcharly)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#pragma once
+
+#ifdef VIA_ENABLE
+/* Via configuration. */
+# define DYNAMIC_KEYMAP_LAYER_COUNT 8
+#endif // VIA_ENABLE
+
+#ifndef __arm__
+/* Disable unused features. */
+# define NO_ACTION_ONESHOT
+#endif // __arm__
+
+/**
+ * Configure the global tapping term (default: 200ms).
+ * If you have a lot of accidental mod activations, crank up the tapping term.
+ *
+ * See docs.qmk.fm/using-qmk/software-features/tap_hold#tapping-term
+ */
+#ifndef TAPPING_TERM
+# define TAPPING_TERM 160
+#endif // TAPPING_TERM
+
+/**
+ * Enable rapid switch from tap to hold. Disable auto-repeat when pressing key
+ * twice, except for one-shot keys.
+ *
+ * See docs.qmk.fm/using-qmk/software-features/tap_hold#tapping-force-hold
+ */
+#define TAPPING_FORCE_HOLD
+
+/*
+ * Tap-or-Hold decision modes.
+ *
+ * Note that the following flags behave differently when combined (ie. when 2 or
+ * more are enabled).
+ *
+ * See bit.ly/tap-or-hold for a visual explanation of the following tap-or-hold
+ * decision modes.
+ */
+
+/**
+ * Faster tap-hold trigger.
+ *
+ * Without `PERMISSIVE_HOLD`, within `TAPPING_TERM`:
+ * Mod(a)🠗 e🠗 e🠕 Mod(a)🠕 ➞ ae
+ * With `PERMISSIVE_HOLD`, within `TAPPING_TERM`:
+ * Mod(a)🠗 e🠗 e🠕 Mod(a)🠕 ➞ Mod+e
+ *
+ * See docs.qmk.fm/using-qmk/software-features/tap_hold#permissive-hold
+ */
+#define PERMISSIVE_HOLD
+
+/**
+ * Prevent normal rollover on alphas from accidentally triggering mods.
+ *
+ * Ignores key presses that interrupt a mod-tap. Must-have for Home Row mod.
+ *
+ * Without `IGNORE_MOD_TAP_INTERRUPT`, within `TAPPING_TERM`:
+ * Mod(a)🠗 e🠗 Mod(a)🠕 e🠕 ➞ Mod+e
+ * With `IGNORE_MOD_TAP_INTERRUPT`, within `TAPPING_TERM`:
+ * Mod(a)🠗 e🠗 Mod(a)🠕 e🠕 ➞ ae
+ *
+ * See docs.qmk.fm/using-qmk/software-features/tap_hold#ignore-mod-tap-interrupt
+ */
+#define IGNORE_MOD_TAP_INTERRUPT
+
+/** Charybdis-specific features. */
+
+#ifdef POINTING_DEVICE_ENABLE
+// Automatically enable the pointer layer when moving the trackball. See also:
+// - `CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_TIMEOUT_MS`
+// - `CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD`
+// #define CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_ENABLE
+
+// Flip horizontal direction for drag-scroll.
+# define CHARYBDIS_DRAGSCROLL_REVERSE_X
+// #define CHARYBDIS_DRAGSCROLL_REVERSE_Y
+#endif // POINTING_DEVICE_ENABLE
+
+/** RGB Matrix. */
+
+#ifdef RGB_MATRIX_ENABLE
+# ifdef __arm__
+// Enable all animations on ARM boards since they have plenty of memory
+// available for it.
+# define ENABLE_RGB_MATRIX_ALPHAS_MODS
+# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
+# define ENABLE_RGB_MATRIX_BREATHING
+# define ENABLE_RGB_MATRIX_BAND_SAT
+# define ENABLE_RGB_MATRIX_BAND_VAL
+# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
+# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
+# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
+# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
+# define ENABLE_RGB_MATRIX_CYCLE_ALL
+# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
+# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
+# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
+# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
+# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
+# define ENABLE_RGB_MATRIX_DUAL_BEACON
+# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
+# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+# define ENABLE_RGB_MATRIX_RAINDROPS
+# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
+# define ENABLE_RGB_MATRIX_HUE_BREATHING
+# define ENABLE_RGB_MATRIX_HUE_PENDULUM
+# define ENABLE_RGB_MATRIX_HUE_WAVE
+# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
+# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
+# define ENABLE_RGB_MATRIX_SPLASH
+# define ENABLE_RGB_MATRIX_MULTISPLASH
+# define ENABLE_RGB_MATRIX_SOLID_SPLASH
+# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
+# else
+// Disable control of RGB matrix by keycodes (must use firmware implementation
+// to control the feature).
+# define RGB_MATRIX_DISABLE_KEYCODES
+# endif
+
+// Limit maximum brightness to keep power consumption reasonable, and avoid
+// disconnects.
+# undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
+# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 64
+
+// Rainbow swirl as startup mode.
+# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
+
+// Slow swirl at startup.
+# define RGB_MATRIX_DEFAULT_SPD 32
+
+// Startup values.
+# define RGB_MATRIX_DEFAULT_HUE 0
+# define RGB_MATRIX_DEFAULT_SAT 255
+# define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
+#endif // RGB_MATRIX_ENABLE