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Diffstat (limited to 'keyboards/avalanche/v4/config.h')
-rw-r--r-- | keyboards/avalanche/v4/config.h | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/keyboards/avalanche/v4/config.h b/keyboards/avalanche/v4/config.h new file mode 100644 index 0000000000..d2082635d8 --- /dev/null +++ b/keyboards/avalanche/v4/config.h @@ -0,0 +1,76 @@ +// Copyright 2022 Will Winder (@winder) +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#define VENDOR_ID 0xCEE2 +#define PRODUCT_ID 0x0003 +#define DEVICE_VER 0x0004 +#define MANUFACTURER vitvlkv +#define PRODUCT Avalanche + +#define MATRIX_ROWS 10 +#define MATRIX_COLS 7 + +#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4 } +#define MATRIX_COL_PINS { F5, F6, F7, B1, B3, B2, B6 } + +#define DIODE_DIRECTION COL2ROW + +#define SOFT_SERIAL_PIN D2 + + +#define ENCODERS_PAD_A { B5 } +#define ENCODERS_PAD_B { F4 } +#define ENCODER_RESOLUTION 2 + +#ifdef RGBLIGHT_ENABLE +# define RGB_DI_PIN D3 +# define RGBLED_NUM 64 +# define RGBLED_SPLIT { 32, 32 } +# define RGBLIGHT_SPLIT +# define RGBLIGHT_LIMIT_VAL 100 // LED Brightness, high power draw may exceed the USB limitations of 0.6A and cause a crash. +# define RGBLIGHT_HUE_STEP 10 +# define RGBLIGHT_SAT_STEP 17 +# define RGBLIGHT_VAL_STEP 17 + +# define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_SWIRL+2 + +# define RGBLIGHT_EFFECT_ALTERNATING +# define RGBLIGHT_EFFECT_RGB_TEST +# define RGBLIGHT_EFFECT_RAINBOW_MOOD +# define RGBLIGHT_EFFECT_STATIC_GRADIENT +# define RGBLIGHT_EFFECT_RAINBOW_SWIRL +# define RGBLIGHT_EFFECT_BREATHING +# define RGBLIGHT_EFFECT_KNIGHT +# define RGBLIGHT_EFFECT_SNAKE +# define RGBLIGHT_EFFECT_CHRISTMAS + + +// RGB LED Conversion macro from physical array to electric array. This results in better looking animated effects. +# define LED_LAYOUT( \ + /* LED matrix */ \ + L01, L02, L03, L04, L05, L06, L011, L012, L013, L014, L015, L016, \ + L11, L12, L13, L14, L15, L16, L111, L112, L113, L114, L115, L116, \ + L20, L21, L22, L23, L24, L25, L26, L211, L212, L213, L214, L215, L216, L217, \ + L31, L32, L33, L34, L35, L36, L37, L38, L39, L310, L311, L312, L313, L314, L315, L316, \ + L44, L45, L46, L47, L48, L49, L410, L411, L412, L413 )\ + { \ + /* left half - electrical wiring order */ \ + L47,L48,L38,L37,L36,L26,L16,L06,L05,L15,L25,L35,L46,L45,L34,L24,L14,L04,L03,L13,L23,L33,L44,L32,L22,L12,L02,L01,L11,L21,L31,L20, \ + /* right half - electrical wiring order */ \ + L410,L49,L39,L310,L311,L211,L111,L011,L012,L112,L212,L312,L411,L412,L313,L213,L113,L013,L014,L114,L214,L314,L413,L315,L215,L115,L015,L016,L116,L216,L316,L217 \ + } +# define RGBLIGHT_LED_MAP LED_LAYOUT( \ + /* animation order. */ \ + 4, 8, 12, 17, 22, 27, 40, 45, 50, 54, 58, 62, \ + 3, 7, 11, 16, 21, 26, 39, 44, 49, 53, 57, 61, \ + 0, 2, 6, 10, 15, 20, 25, 38, 43, 48, 52, 56, 60, 63, \ + 1, 5, 9, 14, 19, 24, 29, 31, 33, 35, 37, 42, 47, 51, 55, 59, \ + 13, 18, 23, 28, 30, 32, 34, 36, 41, 46 ) +#endif + +#ifdef OLED_ENABLE +# define OLED_DISPLAY_128X64 +# define OLED_TIMEOUT 30000 +#endif |