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-rw-r--r--keyboards/atreus62/keymaps/194h/keymap.c109
1 files changed, 49 insertions, 60 deletions
diff --git a/keyboards/atreus62/keymaps/194h/keymap.c b/keyboards/atreus62/keymaps/194h/keymap.c
index 9b397fce46..1d069e9d42 100644
--- a/keyboards/atreus62/keymaps/194h/keymap.c
+++ b/keyboards/atreus62/keymaps/194h/keymap.c
@@ -39,6 +39,7 @@
//Norwegian layout - dependant on previous definitions
#define NO_UNDS LSFT(NO_MINS) // _
#define NO_QUES LSFT(NO_PLUS) // ?
+#define NO_ACUT RALT(NO_BSLS) // Acute
#define NO_GRAV LSFT(NO_BSLS) // `
#define NO_GT LSFT(NO_LT) // >
#define NO_HALF RALT(NO_LT) // ½
@@ -56,6 +57,9 @@
#define OSM_RSFT OSM(MOD_RSFT)
#define OSM_RGUI OSM(MOD_RGUI)
+//CTRL on hold, ESC on tap
+#define CTL_ESC CTL_T(KC_ESC)
+
//Layers
#define L1 0
#define L2 1
@@ -63,23 +67,51 @@
#define L4 3
#define L5 4
+// Momentary switch to layer
+#define MO_L2 MO(L2)
+#define MO_L4 MO(L4)
+#define MO_L5 MO(L5)
// Momentary switch to layer - One Shot Layer
+#define OSL_L2 OSL(L2)
#define OSL_L3 OSL(L3)
#define OSL_L4 OSL(L4)
+//Tap Dance Declarations
+enum {
+ SCLN_OE = 0,
+ QUOT_AE,
+ DQT_AO
+};
+
+//Tap Dance Definitions
+qk_tap_dance_action_t tap_dance_actions[] = {
+ //Tap once for semicolon, twice for ø
+ [SCLN_OE] = ACTION_TAP_DANCE_DOUBLE(NO_SCLN, NO_OE),
+ //Tap once for single quote, twice for æ
+ [QUOT_AE] = ACTION_TAP_DANCE_DOUBLE(NO_QUOT, NO_AE),
+ //Tap once for double quote, twice for å
+ [DQT_AO] = ACTION_TAP_DANCE_DOUBLE(NO_DQT, NO_AO),
+// Other declarations would go here, separated by commas, if you have them
+};
+
+//Tap Dance keys
+#define TD_SCLN_OE TD(SCLN_OE)
+#define TD_QUOT_AE TD(QUOT_AE)
+#define TD_DQT_AO TD(DQT_AO)
+
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[L1] = LAYOUT(
KC_LGUI, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_RGUI,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, NO_DQT,
- KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, NO_SCLN, NO_QUOT,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, TD_DQT_AO,
+ KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, TD_SCLN_OE, TD_QUOT_AE,
OSM_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, NO_MINS, OSM_RSFT,
- CTL_T(KC_ESC), MO(L5), KC_LEAD, OSM_LALT, MO(L4), OSL_L3, KC_SPC, KC_ENT, OSL_L3, MO(L4), OSM_RALT, NO_EQL, NO_PLUS, KC_RCTL
+ CTL_ESC, MO_L5, KC_TAB, OSM_LALT, MO_L4, OSL_L3, KC_SPC, KC_ENT, OSL_L3, MO_L4, OSM_LALT, NO_EQL, NO_PLUS, KC_RCTL
),
[L2] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, NO_AO,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, NO_OE, NO_AE,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, NO_DQT,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, NO_SCLN, NO_QUOT,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
@@ -95,66 +127,23 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
XXXXXXX, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_HOME, KC_PGDN, KC_PGUP, KC_END, XXXXXXX, XXXXXXX,
_______, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, XXXXXXX, KC_DEL,
XXXXXXX, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, XXXXXXX, KC_APP, XXXXXXX, XXXXXXX, KC_VOLD, XXXXXXX,
- OSM_LCTL, _______, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MUTE, KC_VOLU, OSM_RCTL
+ OSM_LCTL, _______, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, OSM_RALT, KC_MUTE, KC_VOLU, OSM_RCTL
),
[L5] = LAYOUT(
XXXXXXX, TO(L1), TO(L2), TO(L3), TO(L4), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NO_AO,
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NO_OE, NO_AE,
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, KC_CAPS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
)
};
-
-// Unicode Linux
-void matrix_init_user(void) {
- set_unicode_input_mode(UC_LNX);
-};
-
-
-#define TAP_ONCE(code) \
- register_code (code); \
- unregister_code (code)
-
-
-LEADER_EXTERNS();
-
-// Runs constantly in the background, in a loop. Only supports basic keycodes.
-void matrix_scan_user(void) {
- LEADER_DICTIONARY() {
- leading = false;
- leader_end();
-
- //probably useless in practice, but cool
- SEQ_ONE_KEY (KC_P) {
- tap_random_base64();
- tap_random_base64();
- tap_random_base64();
- tap_random_base64();
- tap_random_base64();
- tap_random_base64();
- tap_random_base64();
- tap_random_base64();
- }
-
- SEQ_ONE_KEY (KC_G) {
- SEND_STRING("grep something !");
- register_code(KC_RALT);
- TAP_ONCE(KC_4);
- unregister_code(KC_RALT);
- }
- SEQ_ONE_KEY (KC_T) {
- SEND_STRING("tail ");
- TAP_ONCE(KC_SLSH);
- SEND_STRING("f !");
- register_code(KC_RALT);
- TAP_ONCE(KC_4);
- unregister_code(KC_RALT);
- }
- SEQ_ONE_KEY (KC_S) {
- SEND_STRING("sudo !!");
- TAP_ONCE(KC_ENT);
- }
- }
-}
+//TODO: Is there productivity gain in the use of unicode?
+// - Won't work in xterm.
+// Create a layer for macros and/or unicode?
+// Are macros useful?
+// - Found no gain in having sendstring for commands.
+// - Find repeated tasks that cannot be done easily on the OS.
+// - Most other keymaps have macros for game/fun stuff, hard to find "serious" onces.
+// Screw Norwegian layout, switch to US with unicode æøå or US/English International?
+// - Will be different from laptop keyboard, requiring a switch on the OS side when only using the laptop.