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-rw-r--r--keyboards/atreus/keymaps/replicaJunction/keymap.c260
1 files changed, 63 insertions, 197 deletions
diff --git a/keyboards/atreus/keymaps/replicaJunction/keymap.c b/keyboards/atreus/keymaps/replicaJunction/keymap.c
index 2d8f0d70f8..c3cc371151 100644
--- a/keyboards/atreus/keymaps/replicaJunction/keymap.c
+++ b/keyboards/atreus/keymaps/replicaJunction/keymap.c
@@ -1,212 +1,78 @@
/*
* Keyboard: Atreus
* Keymap: replicaJunction
- * Version: 0.4
- *
- * This keymap is designed to complement my Ergodox keyboard layout, found in keyboards/ergodox_ez.
- * The Atreus keyboard is a 40% board whose design was heavily influenced by the Ergodox. I now
- * have both keyboards, so I've designed these layouts in an effort to make switching between the
- * two as easy as possible.
- *
- * Clearly, the Atreus is the limiting factor in this equation, so I've taken heavy advantage of
- * function and dual-role keys.
- *
- * The default key layout in this keymap is Colemak-ModDH. Information on that layout can be found
- * here: https://colemakmods.github.io/mod-dh/
+ * Version: 2.1
*/
#include QMK_KEYBOARD_H
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-
-// Note that whatever is set as layer 0 will be the default layer of the keyboard.
-
-#define _CO 0 // Colemak
-#define _QW 1 // QWERTY
-#define _GA 2 // Gaming
-#define _EX 3 // Extend
-#define _NU 4 // Numpad
-#define _FN 5 // Function
-
-// Some quick aliases, just to make it look pretty
-#define _______ KC_TRNS
-#define KCX_CA LCTL(KC_LALT)
-#define KCX_CS LCTL(KC_LSFT)
-#define KCX_CSA LCTL(LSFT(KC_LALT))
-#define KCX_LST LSFT(KC_TAB)
-#define KX_COPY LCTL(KC_C)
-#define KX_CUT LCTL(KC_X)
-#define KX_PAST LCTL(KC_V)
-#define KX_UNDO LCTL(KC_Z)
-
-#define _USER 0 // User macro
-
-; // This doesn't do anything. It's just for VSCode because its syntax highlighting is weird for the above #define statements.
+#include "replicaJunction.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /*
- * Colemak-ModDH
- *
- * ,----------------------------------. ,----------------------------------.
- * | Q | W | F | P | B | | J | L | U | Y | ; |
- * +------+------+------+------+------| +------+------+------+------+------|
- * | A | R | S | T | G | | M | N | E | I | O |
- * +------+------+------+------+------| +------+------+------+------+------|
- * |Z Shft| X | C | D | V | ,------. ,------. | K | H | , | . |/ Shft|
- * +------+------+------+------+------| | Ctrl | | Alt | +------+------+------+------+------|
- * | Esc | Gui | Tab | _FN | Bksp | | Del | | Enter| |Sp/_NU| _EX | - | ' | = |
- * `----------------------------------' `------' `------' `----------------------------------'
- *
- */
- [_CO] = LAYOUT(
- KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN,
- KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O,
- SFT_T(KC_Z), KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, SFT_T(KC_SLSH),
- KC_ESC, KC_LGUI, KC_TAB, MO(_FN), KC_BSPC, CTL_T(KC_DEL), ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_EX), KC_MINS, KC_QUOT, KC_EQL
- ),
-
- /*
- * QWERTY
- *
- * ,----------------------------------. ,----------------------------------.
- * | Q | W | E | R | T | | Y | U | I | O | P |
- * +------+------+------+------+------| +------+------+------+------+------|
- * | A | S | D | F | G | | H | J | K | L | ; |
- * +------+------+------+------+------| +------+------+------+------+------|
- * |Z Shft| X | C | V | B | ,------. ,------. | N | M | , | . |/ Shft|
- * +------+------+------+------+------| | Ctrl | | Alt | +------+------+------+------+------|
- * | Esc | Gui | Tab | _FN | Bksp | | Del | | Enter| |Sp/_NU| _EX | - | ' | = |
- * `----------------------------------' `------' `------' `----------------------------------'
- *
- */
- [_QW] = LAYOUT( /* Qwerty */
- KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
- KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,
- SFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, SFT_T(KC_SLSH),
- KC_ESC, KC_LGUI, KC_TAB, MO(_FN), KC_BSPC, CTL_T(KC_DEL), ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_EX), KC_MINS, KC_QUOT, KC_EQL
- ),
- /*
- * Extend
- *
- * Ctrl+` is a keyboard shortcut for the program ConEmu, which brings up a dropdown console window.
- *
- * Also note that some dual-role keys are overridden here with their modifiers
- *
- * ,----------------------------------. ,----------------------------------.
- * | | | | |Ctrl `| | PgUp | Home | Up | End | Del |
- * +------+------+------+------+------| +------+------+------+------+------|
- * | Gui | Shift| Alt | Ctrl | | | PgDn | Left | Down | Right| Bksp |
- * +------+------+------+------+------| +------+------+------+------+------|
- * | Shift| Cut | Copy | | Paste| ,------. ,------. | | ^Tab | Tab | |Insert|
- * +------+------+------+------+------| | Del | | Enter| +------+------+------+------+------|
- * | | | | | | | | | | | Space|XXXXXX| | |PrntSc|
- * `----------------------------------' `------' `------' `----------------------------------'
- *
- */
- [_EX] = LAYOUT( /* Extend */
- _______, _______, _______, _______, LCTL(KC_GRV), KC_PGUP, KC_HOME, KC_UP, KC_END, KC_DEL,
- KC_LGUI, KC_LSFT, KC_LALT, KC_LCTL, _______, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_BSPC,
- KC_LSFT, KX_CUT, KX_COPY, _______, KX_PAST, _______, KCX_LST, KC_TAB, _______, KC_INS,
- _______, _______, _______, _______, _______, KC_DEL, KC_ENT, KC_SPC, _______, _______, _______, KC_PSCR
- ),
+[L_COLEMAK] = LAYOUT(
+ KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN,
+ KC_A, KC_R_LT, KC_S_LT, KC_T, KC_G, KC_M, KC_N, KC_E_LT, KC_I_LT, KC_O,
+ KX_Z_MT, KX_X_MT, KX_C_MT, KX_D_MT, KC_V, KC_K, KX_H_MT, KX_COMT, KX_DOMT, KX_SLMT,
+ TD_LAYR, KC_LGUI, KC_TAB, KC_LSFT, KX_BKNM, KX_DCTL, KX_NALT, KX_SPAC, KC_RSFT, KC_MINS, KC_QUOT, KC_EQL
+)
+,
+
+[L_NUM] = LAYOUT(
+ KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_SLSH, KC_COLN, KC_7, KC_8, KC_9, KC_SLSH,
+ KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_PIPE, KC_HASH, KC_4, KC_5, KC_6, KC_ASTR,
+ KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_BSLS, KC_BSPC, KC_1, KC_2, KC_3, KC_MINS,
+ _______, KC_AMPR, KC_TILD, KC_GRV, ooooooo, _______, KC_ENT, MO_FUNC, KC_0, KC_DOT, KC_EQL, KC_PLUS
+)
+,
+
+[L_EXTEND] = LAYOUT(
+ _______, _______, _______, KC_APP, KX_CGR, KC_PGUP, KC_HOME, KC_UP, KC_END, KC_DEL,
+ KC_LGUI, KC_LSFT, KC_LALT, KC_LCTL, _______, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_BSPC,
+ _______, _______, _______, KX_SRCH, KX_PAST, _______, KX_STAB, KC_TAB, _______, KC_INS,
+ _______, _______, _______, _______, MO_FUNC, KC_DEL, KC_ENT, _______, _______, _______, _______, KC_PSCR
+)
+,
+
+[L_FUNC] = LAYOUT(
+ _______, _______, M_LCLIK, M_RCLIK, M_MCLIK, KC_VOLU, KC_F9, KC_F10, KC_F11, KC_F12,
+ KC_LGUI, KC_LSFT, KC_LALT, KC_LCTL, M_WHLUP, KC_MUTE, KC_F5, KC_F6, KC_F7, KC_F8,
+ M_LEFT, M_DOWN, M_UP, M_RIGHT, M_WHLDN, KC_VOLD, KC_F1, KC_F2, KC_F3, KC_F4,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+)
+,
+
+[L_LL_R] = LAYOUT(
+ _______, _______, _______, _______, _______, KC_COLN, KC_P7, KC_P8, KC_P9, KC_PSLS,
+ _______, ooooooo, KC_AMPR, KC_PIPE, _______, KC_HASH, KC_P4, KC_P5, KC_P6, KC_PAST,
+ _______, _______, _______, _______, _______, KC_BSPC, KC_P1, KC_P2, KC_P3, KC_PMNS,
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_0, KC_DOT, KC_EQL, KC_PLUS
+)
+,
+
+[L_LL_E] = LAYOUT(
+ RJ_MAKE, RJ_EQ, RJ_LEQ, RJ_GEQ, RJ_GEQR, _______, _______, _______, _______, _______,
+ _______, _______, RJ_SELS, RJ_DUND, _______, _______, _______, ooooooo, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+)
+,
+
+[L_LL_I] = LAYOUT(
+ KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_SLSH, _______, KC_UNDS, KC_GRV, _______, _______,
+ KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_PIPE, _______, KC_MINS, KC_QUOT, ooooooo, _______,
+ KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_BSLS, _______, KC_TILD, KC_DQT, _______, _______,
+ _______, KC_AMPR, KC_LABK, KC_RABK, _______, _______, _______, _______, _______, _______, _______, _______
+)
- /*
- * Numbers and symbols
- *
- * ,----------------------------------. ,----------------------------------.
- * | ! | @ | { | } | & | | / | 7 | 8 | 9 | * |
- * +------+------+------+------+------| +------+------+------+------+------|
- * | # | $ | ( | ) | ~ | | | | 4 | 5 | 6 | - |
- * +------+------+------+------+------| +------+------+------+------+------|
- * | % | ^ | [ | ] | ` | ,------. ,------. | \ | 1 | 2 | 3 | + |
- * +------+------+------+------+------| | | | | +------+------+------+------+------|
- * | | _GA | | | | | | | | |XXXXXX| 0 | . | = | |
- * `----------------------------------' `------' `------' `----------------------------------'
- *
- */
- [_NU] = LAYOUT( /* Numbers and symbols */
- KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_AMPR, KC_SLSH, KC_7, KC_8, KC_9, KC_ASTR,
- KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_TILD, KC_PIPE, KC_4, KC_5, KC_6, KC_MINS,
- KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_GRV, KC_BSLS, KC_1, KC_2, KC_3, KC_PLUS,
- _______, TG(_GA), _______, _______, _______, _______, _______, _______, KC_0, KC_DOT, KC_EQL, _______
- ),
-
- /*
- * Functions
- *
- * ,----------------------------------. ,----------------------------------.
- * | Caps | F9 | F10 | F11 | F12 | | _USER|Whl Up| MUp |Whl Dn| |
- * +------+------+------+------+------| +------+------+------+------+------|
- * | | F5 | F6 | F7 | F8 | | Vol ^| MLeft| MDown|MRight| |
- * +------+------+------+------+------| +------+------+------+------+------|
- * | | F1 | F2 | F3 | F4 | ,------. ,------. | Vol v| | | | |
- * +------+------+------+------+------| | | |RClick| +------+------+------+------+------|
- * | | | |XXXXXX| | | | | | |LClick|MClick| _CO | _GA | RESET|
- * `----------------------------------' `------' `------' `----------------------------------'
- *
- */
- [_FN] = LAYOUT( /* Functions */
- KC_CAPS, KC_F9, KC_F10, KC_F11, KC_F12, M(_USER),KC_WH_U, KC_MS_U, KC_WH_D, _______,
- _______, KC_F5, KC_F6, KC_F7, KC_F8, KC_VOLU, KC_MS_L, KC_MS_D, KC_MS_R, _______,
- _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_VOLD, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, KC_BTN2, KC_BTN1, KC_BTN3, DF(_CO), DF(_QW), RESET
- ),
-
- /*
- * Gaming
- *
- * ,----------------------------------. ,----------------------------------.
- * | | | | | | | |Whl Up| MUp |Whl Dn| |
- * +------+------+------+------+------| +------+------+------+------+------|
- * | | | | | | | | MLeft| MDown|MRight| |
- * +------+------+------+------+------| +------+------+------+------+------|
- * | Z | | | | | ,------. ,------. | | | | | |
- * +------+------+------+------+------| | Bksp | |RClick| +------+------+------+------+------|
- * | | _GA | | Shift| Space| | | | | |LClick|MClick| | | |
- * `----------------------------------' `------' `------' `----------------------------------'
- *
- */
- [_GA] = LAYOUT( /* Gaming */
- _______, _______, _______, _______, _______, _______, KC_WH_U, KC_MS_U, KC_WH_D, _______,
- _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______,
- KC_Z, _______, _______, _______, _______, _______, _______, KC_MS_D, _______, _______,
- _______, TG(_GA), _______, KC_LSFT, KC_SPC, KC_BSPC, KC_BTN2, KC_BTN1, KC_BTN3, _______, _______, _______
- )
};
-/*
- * Template
- *
- * ,----------------------------------. ,----------------------------------.
- * | | | | | | | | | | | |
- * +------+------+------+------+------| +------+------+------+------+------|
- * | | | | | | | | | | | |
- * +------+------+------+------+------| +------+------+------+------+------|
- * | | | | | | ,------. ,------. | | | | | |
- * +------+------+------+------+------| | | | | +------+------+------+------+------|
- * | | | | | | | | | | | | | | | |
- * `----------------------------------' `------' `------' `----------------------------------'
- *
- */
+// Uncomment any of these to add keyboard-specific code. Otherwise, they
+// will use user defaults defined in the replicaJunction.h header file.
-const uint16_t PROGMEM fn_actions[] = {
+// bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
+// return true;
+// }
-};
+// void matrix_init_keymap(void) {};
-const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
- // MACRODOWN only works in this function
- switch(id) {
- case _USER:
- if (record->event.pressed) {
- register_code(KC_RSFT);
- } else {
- unregister_code(KC_RSFT);
- }
- break;
- }
- return MACRO_NONE;
-};
+// void matrix_scan_keymap(void) {};