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-rw-r--r--keyboards/acekeyboard/titan60/config.h83
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diff --git a/keyboards/acekeyboard/titan60/config.h b/keyboards/acekeyboard/titan60/config.h
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--- a/keyboards/acekeyboard/titan60/config.h
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-/*
-Copyright 2020 MechMerlin
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#pragma once
-
-#include "config_common.h"
-
-/* key matrix size */
-#define MATRIX_ROWS 5
-#define MATRIX_COLS 14
-
-/*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
- */
-
-
-// 0 1 2 3 4 5 6 7 8 9 A B C D
-#define MATRIX_ROW_PINS { B1, B2, B3, F0, F1 }
-#define MATRIX_COL_PINS { F4, F7, F5, F6, C7, C6, B6, B5, B4, D7, D6, D4, D5, D3}
-
-/* COL2ROW, ROW2COL */
-#define DIODE_DIRECTION COL2ROW
-
-/*
- * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
- */
-// #define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
-
-#define BACKLIGHT_PIN B7
-#define BACKLIGHT_LEVELS 3
-#define BACKLIGHT_BREATHING
-
-#define RGB_DI_PIN D0
-#ifdef RGB_DI_PIN
-# define RGBLED_NUM 6
-# define RGBLIGHT_HUE_STEP 8
-# define RGBLIGHT_SAT_STEP 8
-# define RGBLIGHT_VAL_STEP 8
-# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
-# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
-# define RGBLIGHT_EFFECT_BREATHING
-# define RGBLIGHT_EFFECT_RAINBOW_MOOD
-# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
-# define RGBLIGHT_EFFECT_SNAKE
-# define RGBLIGHT_EFFECT_KNIGHT
-# define RGBLIGHT_EFFECT_CHRISTMAS
-# define RGBLIGHT_EFFECT_STATIC_GRADIENT
-# define RGBLIGHT_EFFECT_RGB_TEST
-# define RGBLIGHT_EFFECT_ALTERNATING
-# define RGBLIGHT_EFFECT_TWINKLE
-#endif
-
-/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCE 5
-
-/* define if matrix has ghost (lacks anti-ghosting diodes) */
-//#define MATRIX_HAS_GHOST
-
-/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
-#define LOCKING_SUPPORT_ENABLE
-/* Locking resynchronize hack */
-#define LOCKING_RESYNC_ENABLE