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Diffstat (limited to 'keyboards/absinthe/config.h')
-rw-r--r-- | keyboards/absinthe/config.h | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/keyboards/absinthe/config.h b/keyboards/absinthe/config.h new file mode 100644 index 0000000000..939b3d0654 --- /dev/null +++ b/keyboards/absinthe/config.h @@ -0,0 +1,102 @@ +/* +Copyright 2020 cfbender + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0xB00B +#define PRODUCT_ID 0xFEED +#define DEVICE_VER 0x0001 +#define MANUFACTURER cfbender +#define PRODUCT absinthe +#define DESCRIPTION An F-row-less TKL + +/* key matrix size */ +#define MATRIX_ROWS 9 +#define MATRIX_COLS 9 + +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + */ +#define MATRIX_ROW_PINS { D2, D1, B6, D4, C6, D7, E6, B4, B5 } +#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, D3, D0 } +#define UNUSED_PINS + +#define ENCODERS_PAD_A { D5 } +#define ENCODERS_PAD_B { B7 } + +#define ENCODER_DIRECTION_FLIP + +/* COL2ROW, ROW2COL*/ +#define DIODE_DIRECTION COL2ROW + +/* + * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. + */ +//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6 + +// #define BACKLIGHT_PIN B7 +// #define BACKLIGHT_BREATHING +// #define BACKLIGHT_LEVELS 3 + +#define RGB_DI_PIN B0 +#ifdef RGB_DI_PIN + #define RGBLED_NUM 32 + #define RGBLIGHT_HUE_STEP 8 + #define RGBLIGHT_SAT_STEP 8 + #define RGBLIGHT_VAL_STEP 8 + #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ + #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ +/*== all animations enable ==*/ +// #define RGBLIGHT_ANIMATIONS +// /*== or choose animations ==*/ + #define RGBLIGHT_EFFECT_BREATHING + #define RGBLIGHT_EFFECT_RAINBOW_MOOD + #define RGBLIGHT_EFFECT_RAINBOW_SWIRL +// #define RGBLIGHT_EFFECT_SNAKE +// #define RGBLIGHT_EFFECT_KNIGHT +// #define RGBLIGHT_EFFECT_CHRISTMAS + #define RGBLIGHT_EFFECT_STATIC_GRADIENT +// #define RGBLIGHT_EFFECT_RGB_TEST +// #define RGBLIGHT_EFFECT_ALTERNATING +// /*== customize breathing effect ==*/ +// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ +// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 +// /*==== use exp() and sin() ====*/ +// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 +// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 +#endif + +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ +#define DEBOUNCE 5 + +/* define if matrix has ghost (lacks anti-ghosting diodes) */ +//#define MATRIX_HAS_GHOST + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +#define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE |