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Diffstat (limited to 'keyboard/lufa/keymap.c')
-rw-r--r-- | keyboard/lufa/keymap.c | 195 |
1 files changed, 195 insertions, 0 deletions
diff --git a/keyboard/lufa/keymap.c b/keyboard/lufa/keymap.c new file mode 100644 index 0000000000..a223da731e --- /dev/null +++ b/keyboard/lufa/keymap.c @@ -0,0 +1,195 @@ +/* +Copyright 2011 Jun Wako <wakojun@gmail.com> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +/* + * Keymap for Macway mod + */ +#include <stdint.h> +#include <stdbool.h> +#include <avr/pgmspace.h> +#include "usb_keycodes.h" +#include "print.h" +#include "debug.h" +#include "util.h" +#include "keymap.h" + + +// Convert physical keyboard layout to matrix array. +// This is a macro to define keymap easily in keyboard layout form. +#define KEYMAP( \ + K11, K10, K20, K30, K40, K41, K51, K50, K60, K70, K80, K81, K61, K02, \ + K12, K13, K23, K33, K43, K42, K52, K53, K63, K73, K83, K82, K62, K01, \ + K15, K14, K24, K34, K44, K45, K55, K54, K64, K74, K84, K85, K06, \ + K67, K16, K26, K36, K46, K47, K57, K56, K66, K76, K87, K32, K35, \ + K75, K22, K00, K07, K21, K04, K37, K27, K17 \ +) { \ + { KB_##K00, KB_##K01, KB_##K02, KB_NO, KB_##K04, KB_NO, KB_##K06, KB_##K07 }, \ + { KB_##K10, KB_##K11, KB_##K12, KB_##K13, KB_##K14, KB_##K15, KB_##K16, KB_##K17 }, \ + { KB_##K20, KB_##K21, KB_##K22, KB_##K23, KB_##K24, KB_NO, KB_##K26, KB_##K27 }, \ + { KB_##K30, KB_NO, KB_##K32, KB_##K33, KB_##K34, KB_##K35, KB_##K36, KB_##K37 }, \ + { KB_##K40, KB_##K41, KB_##K42, KB_##K43, KB_##K44, KB_##K45, KB_##K46, KB_##K47 }, \ + { KB_##K50, KB_##K51, KB_##K52, KB_##K53, KB_##K54, KB_##K55, KB_##K56, KB_##K57 }, \ + { KB_##K60, KB_##K61, KB_##K62, KB_##K63, KB_##K64, KB_NO, KB_##K66, KB_##K67 }, \ + { KB_##K70, KB_NO, KB_NO, KB_##K73, KB_##K74, KB_##K75, KB_##K76, KB_NO }, \ + { KB_##K80, KB_##K81, KB_##K82, KB_##K83, KB_##K84, KB_##K85, KB_NO, KB_##K87 } \ +} + +#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)])) + + +// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed. +static const uint8_t PROGMEM fn_layer[] = { + 0, // Fn0 + 1, // Fn1 + 2, // Fn2 + 3, // Fn3 + 4, // Fn4 + 0, // Fn5 + 3, // Fn6 + 3 // Fn7 +}; + +// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer. +// See layer.c for details. +static const uint8_t PROGMEM fn_keycode[] = { + KB_NO, // Fn0 + KB_NO, // Fn1 + KB_SLSH, // Fn2 + KB_SCLN, // Fn3 + KB_SPC, // Fn4 + KB_NO, // Fn5 + KB_NO, // Fn6 + KB_NO // Fn7 +}; + +static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Layer 0: Default Layer + * ,-----------------------------------------------------------. + * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | + * |-----------------------------------------------------------| + * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | + * |-----------------------------------------------------' | + * |Contro| A| S| D| F| G| H| J| K| L|Fn3| '|Return | + * |-----------------------------------------------------------| + * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn1| + * |-----------------------------------------------------------| + * |Fn7|Gui |Alt |Fn4 |Alt |Gui|Fn6|Fn6|Ctr| + * `-----------------------------------------------------------' + */ + KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ + LCTL,A, S, D, F, G, H, J, K, L, FN3, QUOT,ENT, \ + LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN2, RSFT,FN1, \ + FN7, LGUI,LALT,FN4, RALT,BSLS,FN6, FN6, RCTL), + + + /* Layer 1: HHKB mode (HHKB Fn) + * ,-----------------------------------------------------------. + * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete | + * |-----------------------------------------------------------| + * |Caps | | | | | | | |Psc|Slk|Pus|Up | | | + * |-----------------------------------------------------' | + * |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter | + * |-----------------------------------------------------------| + * |Shift | | | | | | +| -|End|PgD|Dow|Shift |xxx| + * |-----------------------------------------------------------| + * | |Gui |Alt | |Alt |Gui| | |Ctr| + * `-----------------------------------------------------------' + */ + KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \ + CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,BRK, UP, NO, NO, \ + LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \ + LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,FN1, \ + NO, LGUI,LALT,SPC, RALT,NO, NO, NO, RCTL), + + + /* Layer 2: Vi mode (Quote/Rmeta) + * ,-----------------------------------------------------------. + * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| ` | + * |-----------------------------------------------------------| + * | \ |Hom|PgD|Up |PgU|End|Hom|PgD|PgU|End| | | | | + * |-----------------------------------------------------' | + * |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | | \ | + * |-----------------------------------------------------------| + * |Shift | | | | | |Hom|PgD|PgU|End|xxx|Shift | | + * |-----------------------------------------------------------| + * | |Gui |Alt |Space |Alt |Gui|Fn6|Fn6|Ctr| + * `-----------------------------------------------------------' + */ + KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, GRV, \ + BSLS,HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, NO, \ + LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, BSLS, \ + LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, RSFT,NO, \ + NO, LGUI,LALT,SPC, RALT,RGUI,FN6, FN6, RCTL), + + + /* Layer 3: Mouse mode (Semicolon) + * ,-----------------------------------------------------------. + * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| ` | + * |-----------------------------------------------------------| + * | \ |MwL|MwD|McU|MwU|MwR|MwL|MwD|MwU|MwR| | | | | + * |-----------------------------------------------------' | + * |Contro| |McL|McD|McR| |McL|McD|McU|McR|xxx| | \ | + * |-----------------------------------------------------------| + * |Shift | | |Mb1|Mb2|Mb3|Mb2|Mb1| | | |Shift | | + * |-----------------------------------------------------------| + * |xxx|Gui |Alt |Mb1 |Alt | | | | | + * `-----------------------------------------------------------' + * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel + */ + KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, GRV, \ + BSLS,WH_L,WH_D,MS_U,WH_U,WH_R,WH_L,WH_D,WH_U,WH_R,NO, NO, NO, NO, \ + LCTL,NO, MS_L,MS_D,MS_R,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, BSLS, \ + LSFT,NO, NO, BTN1,BTN2,BTN3,BTN2,BTN1,NO, NO, NO, RSFT,NO, \ + FN7, LGUI,LALT,BTN1,RALT,NO, FN6, FN6, NO), + + + /* Layer 4: Matias half keyboard style (Space) + * ,-----------------------------------------------------------. + * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete | + * |-----------------------------------------------------------| + * |Backs| P| O| I| U| Y| T| R| E| W| Q|Tab|Tab| | + * |-----------------------------------------------------' | + * |Contro| ;| L| K| J| H| G| F| D| S| A|Con|Control | + * |-----------------------------------------------------------| + * |Shift | /| .| ,| M| N| B| V| C| X| Z|Shift | | + * |-----------------------------------------------------------| + * | |Gui |Alt |xxxxxxxxxxxxxxxxxxxxxx|Alt |Gui| | |Ctr| + * `-----------------------------------------------------------' + */ + KEYMAP(MINS,0, 9, 8, 7, 6, 5, 4, 3, 2, 1, NO, NO, ESC, \ + BSPC,P, O, I, U, Y, T, R, E, W, Q, TAB, TAB, TAB, \ + LCTL,SCLN,L, K, J, H, G, F, D, S, A, RCTL,RCTL, \ + LSFT,SLSH,DOT, COMM,M, N, B, V, C, X, Z, RSFT,NO, \ + NO, LGUI,LALT,FN4, RALT,RGUI,NO, NO, RCTL), +}; + + +uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col) +{ + return KEYCODE(layer, row, col); +} + +uint8_t keymap_fn_layer(uint8_t fn_bits) +{ + return pgm_read_byte(&fn_layer[biton(fn_bits)]); +} + +uint8_t keymap_fn_keycode(uint8_t fn_bits) +{ + return pgm_read_byte(&fn_keycode[(biton(fn_bits))]); +} |