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+#----------------------------------------------------------------------------
+# On command line:
+#
+# make all = Make software.
+#
+# make clean = Clean out built project files.
+#
+# make coff = Convert ELF to AVR COFF.
+#
+# make extcoff = Convert ELF to AVR Extended COFF.
+#
+# make program = Download the hex file to the device.
+# Please customize your programmer settings(PROGRAM_CMD)
+#
+# make teensy = Download the hex file to the device, using teensy_loader_cli.
+# (must have teensy_loader_cli installed).
+#
+# make dfu = Download the hex file to the device, using dfu-programmer (must
+# have dfu-programmer installed).
+#
+# make flip = Download the hex file to the device, using Atmel FLIP (must
+# have Atmel FLIP installed).
+#
+# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
+# (must have dfu-programmer installed).
+#
+# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
+# (must have Atmel FLIP installed).
+#
+# make debug = Start either simulavr or avarice as specified for debugging,
+# with avr-gdb or avr-insight as the front end for debugging.
+#
+# make filename.s = Just compile filename.c into the assembler code only.
+#
+# make filename.i = Create a preprocessed source file for use in submitting
+# bug reports to the GCC project.
+#
+# To rebuild project do "make clean" then "make all".
+#----------------------------------------------------------------------------
+
+# Target file name (without extension).
+TARGET = kmac_lufa
+
+# Directory common source filess exist
+TOP_DIR = ../..
+
+# Directory keyboard dependent files exist
+TARGET_DIR = .
+
+
+# List C source files here. (C dependencies are automatically generated.)
+SRC += keymap.c \
+ matrix.c \
+ led.c \
+ backlight.c
+
+CONFIG_H = config.h
+
+
+# MCU name
+#MCU = at90usb1287
+MCU = atmega32u4
+
+# Processor frequency.
+# This will define a symbol, F_CPU, in all source code files equal to the
+# processor frequency in Hz. You can then use this symbol in your source code to
+# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
+# automatically to create a 32-bit value in your source code.
+#
+# This will be an integer division of F_USB below, as it is sourced by
+# F_USB after it has run through any CPU prescalers. Note that this value
+# does not *change* the processor frequency - it should merely be updated to
+# reflect the processor speed set externally so that the code can use accurate
+# software delays.
+F_CPU = 8000000
+
+
+#
+# LUFA specific
+#
+# Target architecture (see library "Board Types" documentation).
+ARCH = AVR8
+
+# Input clock frequency.
+# This will define a symbol, F_USB, in all source code files equal to the
+# input clock frequency (before any prescaling is performed) in Hz. This value may
+# differ from F_CPU if prescaling is used on the latter, and is required as the
+# raw input clock is fed directly to the PLL sections of the AVR for high speed
+# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
+# at the end, this will be done automatically to create a 32-bit value in your
+# source code.
+#
+# If no clock division is performed on the input clock inside the AVR (via the
+# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
+F_USB = $(F_CPU)
+
+
+# Build Options
+# comment out to disable the options.
+#
+BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
+#MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = yes # Console for debug(+400)
+COMMAND_ENABLE = yes # Commands for debug and configuration
+#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
+#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
+BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
+
+
+# Boot Section Size in bytes
+# Teensy halfKay 512
+# Atmel DFU loader 4096
+# LUFA bootloader 4096
+OPT_DEFS += -DBOOTLOADER_SIZE=4096
+
+
+# Search Path
+VPATH += $(TARGET_DIR)
+VPATH += $(TOP_DIR)
+
+include $(TOP_DIR)/protocol/lufa.mk
+include $(TOP_DIR)/common.mk
+include $(TOP_DIR)/rules.mk
+
+winkey: OPT_DEFS += -DLAYOUT_WINKEY
+winkey: all
+
+winkeyless: OPT_DEFS += -DLAYOUT_WINKEYLESS
+winkeyless: all