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-rw-r--r--docs/feature_unicode.md13
1 files changed, 8 insertions, 5 deletions
diff --git a/docs/feature_unicode.md b/docs/feature_unicode.md
index a6f2cb4d0d..aedffe4ea2 100644
--- a/docs/feature_unicode.md
+++ b/docs/feature_unicode.md
@@ -66,13 +66,16 @@ Then define a table like this in your keymap file:
```c
const qk_ucis_symbol_t ucis_symbol_table[] = UCIS_TABLE(
- UCIS_SYM("poop", 0x1F4A9), // 💩
- UCIS_SYM("rofl", 0x1F923), // 🤣
- UCIS_SYM("kiss", 0x1F619) // 😙
+ UCIS_SYM("poop", 0x1F4A9), // 💩
+ UCIS_SYM("rofl", 0x1F923), // 🤣
+ UCIS_SYM("cuba", 0x1F1E8, 0x1F1FA), // 🇨🇺
+ UCIS_SYM("look", 0x0CA0, 0x005F, 0x0CA0), // ಠ_ಠ
);
```
-To use it, call `qk_ucis_start()`. Then, type the mnemonic for the character (such as "rofl"), and hit Space or Enter. QMK should erase the "rofl" text and insert the laughing emoji.
+By default, each table entry may be up to 3 code points long. This number can be changed by adding `#define UCIS_MAX_CODE_POINTS n` to your `config.h` file.
+
+To use UCIS input, call `qk_ucis_start()`. Then, type the mnemonic for the character (such as "rofl") and hit Space, Enter or Esc. QMK should erase the "rofl" text and insert the laughing emoji.
### Customization
@@ -90,7 +93,7 @@ Unicode input in QMK works by inputting a sequence of characters to the OS, sort
The following input modes are available:
-* **`UC_MAC`**: macOS built-in Unicode hex input. Supports code points up to `0xFFFF` (`0x10FFFF` with Unicode Map).
+* **`UC_MAC`**: macOS built-in Unicode hex input. Supports code points up to `0x10FFFF` (all possible code points).
To enable, go to _System Preferences > Keyboard > Input Sources_, add _Unicode Hex Input_ to the list (it's under _Other_), then activate it from the input dropdown in the Menu Bar.
By default, this mode uses the left Option key (`KC_LALT`) for Unicode input, but this can be changed by defining [`UNICODE_KEY_MAC`](#input-key-configuration) with another keycode.