diff options
Diffstat (limited to 'docs/porting_your_keyboard_to_qmk.md')
-rw-r--r-- | docs/porting_your_keyboard_to_qmk.md | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/porting_your_keyboard_to_qmk.md b/docs/porting_your_keyboard_to_qmk.md index 05787042fd..3fa08830b2 100644 --- a/docs/porting_your_keyboard_to_qmk.md +++ b/docs/porting_your_keyboard_to_qmk.md @@ -20,7 +20,7 @@ For the `DIODE_DIRECTION`, most hand-wiring guides will instruct you to wire the `BACKLIGHT_LEVELS` is how many levels exist for your backlight - max is 15, and they are computed automatically from this number. -## `/keyboards/<keyboard>/Makefile` +## `/keyboards/<keyboard>/rules.mk` The values at the top likely won't need to be changed, since most boards use the `atmega32u4` chip. The `BOOTLOADER_SIZE` will need to be adjusted based on your MCU type. It's defaulted to the Teensy, since that's the most common controller. Below is quoted from the `Makefile`. @@ -34,7 +34,7 @@ The values at the top likely won't need to be changed, since most boards use the OPT_DEFS += -DBOOTLOADER_SIZE=512 ``` -At the bottom of the file, you'll find lots of features to turn on and off - all of these options should be set with `?=` to allow for the keymap overrides. `?=` only assigns if the variable was previously undefined. For the full documenation of these features, see the [Makefile options](#makefile-options). +At the bottom of the file, you'll find lots of features to turn on and off - all of these options should be set with `?=` to allow for the keymap overrides. `?=` only assigns if the variable was previously undefined. For the full documenation of these features, see the [Makefile options](getting_started_make_guide.md#makefile-options). ## `/keyboards/<keyboard>/readme.md` @@ -42,7 +42,7 @@ This is where you'll describe your keyboard - please write as much as you can ab ## `/keyboards/<keyboard>/<keyboard>.c` -This is where all of the custom logic for your keyboard goes - you may not need to put anything in this file, since a lot of things are configured automatically. All of the `*_kb()` functions are defined here. If you modify them, remember to keep the calls to `*_user()`, or things in the keymaps might not work. You can read more about the functions [here](#custom-quantum-functions-for-keyboards-and-keymaps) +This is where all of the custom logic for your keyboard goes - you may not need to put anything in this file, since a lot of things are configured automatically. All of the `*_kb()` functions are defined here. If you modify them, remember to keep the calls to `*_user()`, or things in the keymaps might not work. You can read more about the functions [here](custom_quantum_functions.md). ## `/keyboards/<keyboard>/<keyboard>.h` |