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Diffstat (limited to 'docs/modding_your_keyboard.md')
-rw-r--r-- | docs/modding_your_keyboard.md | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/docs/modding_your_keyboard.md b/docs/modding_your_keyboard.md index 44e6e6e72a..30ff4f91af 100644 --- a/docs/modding_your_keyboard.md +++ b/docs/modding_your_keyboard.md @@ -41,7 +41,8 @@ Wherein we bind predefined songs (from [quantum/audio/song_list.h](https://githu So now you have something called `tone_plover` for example. How do you make it play the Plover tune, then? If you look further down the keymap, you'll see this: ``` -PLAY_NOTE_ARRAY(tone_plover, false, 0); // Signature is: Song name, repeat, rest style +PLAY_NOTE_ARRAY(tone_plover, false, LEGATO); // song name, repeat, rest style +PLAY_SONG(tone_plover); // song name (repeat is false, rest is STACCATO) ``` This is inside one of the macros. So when that macro executes, your keyboard plays that particular chime. |