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diff --git a/docs/keymap_examples.md b/docs/keymap_examples.md new file mode 100644 index 0000000000..0940119317 --- /dev/null +++ b/docs/keymap_examples.md @@ -0,0 +1,37 @@ +# Share your keymap idea here! +https://github.com/tmk/tmk_keyboard/issues/265 + +--- + +## Reverse-shifted for numbers +With pressing Shift and '1' key you get **1** while with just '1' key you get **!**. +- https://geekhack.org/index.php?topic=41989.msg1959718#msg1959718 + + +## KBT Pure layout +Keymap code on Alps64 +https://github.com/thisisshi/tmk_keyboard/blob/15fe63e8d181a8a95988dcc71929f0024df55caa/keyboard/alps64/keymap_pure.c + +and guide. +https://github.com/thisisshi/tmk_keyboard/blob/77ac0805ade565fb23657e3644c920ada71edccf/keyboard/alps64/Guide.md + +## Prevent stuck modifiers + +Consider the following scenario: + +1. Layer 0 has a key defined as Shift. +2. The same key is defined on layer 1 as the letter A. +3. User presses Shift. +4. User switches to layer 1 for whatever reason. +5. User releases Shift, or rather the letter A. +6. User switches back to layer 0. + +Shift was actually never released and is still considered pressed. + +If such situation bothers you add this to your `config.h`: + + #define PREVENT_STUCK_MODIFIERS + +This option uses 5 bytes of memory per every 8 keys on the keyboard +rounded up (5 bits per key). For example on Planck (48 keys) it uses +(48/8)\*5 = 30 bytes. |