diff options
Diffstat (limited to 'docs/getting_started_make_guide.md')
-rw-r--r-- | docs/getting_started_make_guide.md | 16 |
1 files changed, 7 insertions, 9 deletions
diff --git a/docs/getting_started_make_guide.md b/docs/getting_started_make_guide.md index e515411901..adc1aed751 100644 --- a/docs/getting_started_make_guide.md +++ b/docs/getting_started_make_guide.md @@ -93,19 +93,17 @@ This enables MIDI sending and receiving with your keyboard. To enter MIDI send m `UNICODE_ENABLE` -This allows you to send unicode symbols via `UC(<unicode>)` in your keymap. Only codes up to 0x7FFF are currently supported. +This allows you to send Unicode characters using `UC(<code point>)` in your keymap. Code points up to `0x7FFF` are supported. This covers characters for most modern languages, as well as symbols, but it doesn't cover emoji. `UNICODEMAP_ENABLE` -This allows sending unicode symbols using `X(<unicode>)` in your keymap. Codes -up to 0xFFFFFFFF are supported, including emojis. You will need to maintain -a separate mapping table in your keymap file. +This allows you to send Unicode characters using `X(<map index>)` in your keymap. You will need to maintain a mapping table in your keymap file. All possible code points (up to `0x10FFFF`) are supported. -Known limitations: -- Under Mac OS, only codes up to 0xFFFF are supported. -- Under Linux ibus, only codes up to 0xFFFFF are supported (but anything important is still under this limit for now). +`UCIS_ENABLE` -Characters out of range supported by the OS will be ignored. +This allows you to send Unicode characters by inputting a mnemonic corresponding to the character you want to send. You will need to maintain a mapping table in your keymap file. All possible code points (up to `0x10FFFF`) are supported. + +For further details, as well as limitations, see the [Unicode page](feature_unicode.md). `BLUETOOTH_ENABLE` @@ -117,7 +115,7 @@ This allows you output audio on the C6 pin (needs abstracting). See the [audio p `FAUXCLICKY_ENABLE` -Uses buzzer to emulate clicky switches. A cheap imitation of the Cherry blue switches. By default, uses the C6 pin, same as AUDIO_ENABLE. +Uses buzzer to emulate clicky switches. A cheap imitation of the Cherry blue switches. By default, uses the C6 pin, same as `AUDIO_ENABLE`. `VARIABLE_TRACE` |