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-rw-r--r--docs/feature_rgb_matrix.md104
1 files changed, 92 insertions, 12 deletions
diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md
index e996cadddd..a29d5c624b 100644
--- a/docs/feature_rgb_matrix.md
+++ b/docs/feature_rgb_matrix.md
@@ -15,7 +15,20 @@ RGB_MATRIX_ENABLE = yes
RGB_MATRIX_DRIVER = IS31FL3731
```
-Configure the hardware via your `config.h`:
+You can use between 1 and 4 IS31FL3731 IC's. Do not specify `DRIVER_ADDR_<N>` defines for IC's that are not present on your keyboard. You can define the following items in `config.h`:
+
+| Variable | Description | Default |
+|----------|-------------|---------|
+| `ISSI_TIMEOUT` | (Optional) How long to wait for i2c messages, in milliseconds | 100 |
+| `ISSI_PERSISTENCE` | (Optional) Retry failed messages this many times | 0 |
+| `DRIVER_COUNT` | (Required) How many RGB driver IC's are present | |
+| `DRIVER_LED_TOTAL` | (Required) How many RGB lights are present across all drivers | |
+| `DRIVER_ADDR_1` | (Required) Address for the first RGB driver | |
+| `DRIVER_ADDR_2` | (Optional) Address for the second RGB driver | |
+| `DRIVER_ADDR_3` | (Optional) Address for the third RGB driver | |
+| `DRIVER_ADDR_4` | (Optional) Address for the fourth RGB driver | |
+
+Here is an example using 2 drivers.
```c
// This is a 7-bit address, that gets left-shifted and bit 0
@@ -36,8 +49,6 @@ Configure the hardware via your `config.h`:
!> Note the parentheses, this is so when `DRIVER_LED_TOTAL` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`.
-Currently only 2 drivers are supported, but it would be trivial to support all 4 combinations.
-
Define these arrays listing all the LEDs in your `<keyboard>.c`:
```c
@@ -53,12 +64,10 @@ const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
}
```
-Where `Cx_y` is the location of the LED in the matrix defined by [the datasheet](https://www.issi.com/WW/pdf/31FL3731.pdf) and the header file `drivers/issi/is31fl3731.h`. The `driver` is the index of the driver you defined in your `config.h` (`0` or `1` right now).
+Where `Cx_y` is the location of the LED in the matrix defined by [the datasheet](https://www.issi.com/WW/pdf/31FL3731.pdf) and the header file `drivers/issi/is31fl3731.h`. The `driver` is the index of the driver you defined in your `config.h` (`0`, `1`, `2`, or `3`).
---
-### IS31FL3733/IS31FL3737 :id=is31fl3733is31fl3737
-
-!> For the IS31FL3737, replace all instances of `IS31FL3733` below with `IS31FL3737`.
+### IS31FL3733 :id=is31fl3733
There is basic support for addressable RGB matrix lighting with the I2C IS31FL3733 RGB controller. To enable it, add this to your `rules.mk`:
@@ -67,7 +76,24 @@ RGB_MATRIX_ENABLE = yes
RGB_MATRIX_DRIVER = IS31FL3733
```
-Configure the hardware via your `config.h`:
+You can use between 1 and 4 IS31FL3733 IC's. Do not specify `DRIVER_ADDR_<N>` defines for IC's that are not present on your keyboard. You can define the following items in `config.h`:
+
+| Variable | Description | Default |
+|----------|-------------|---------|
+| `ISSI_TIMEOUT` | (Optional) How long to wait for i2c messages, in milliseconds | 100 |
+| `ISSI_PERSISTENCE` | (Optional) Retry failed messages this many times | 0 |
+| `DRIVER_COUNT` | (Required) How many RGB driver IC's are present | |
+| `DRIVER_LED_TOTAL` | (Required) How many RGB lights are present across all drivers | |
+| `DRIVER_ADDR_1` | (Required) Address for the first RGB driver | |
+| `DRIVER_ADDR_2` | (Optional) Address for the second RGB driver | |
+| `DRIVER_ADDR_3` | (Optional) Address for the third RGB driver | |
+| `DRIVER_ADDR_4` | (Optional) Address for the fourth RGB driver | |
+| `DRIVER_SYNC_1` | (Optional) Sync configuration for the first RGB driver | 0 |
+| `DRIVER_SYNC_2` | (Optional) Sync configuration for the second RGB driver | 0 |
+| `DRIVER_SYNC_3` | (Optional) Sync configuration for the third RGB driver | 0 |
+| `DRIVER_SYNC_4` | (Optional) Sync configuration for the fourth RGB driver | 0 |
+
+Here is an example using 2 drivers.
```c
// This is a 7-bit address, that gets left-shifted and bit 0
@@ -81,6 +107,58 @@ Configure the hardware via your `config.h`:
// ADDR2 represents A3:A2 of the 7-bit address.
// The result is: 0b101(ADDR2)(ADDR1)
#define DRIVER_ADDR_1 0b1010000
+#define DRIVER_ADDR_2 0b1010011
+
+#define DRIVER_COUNT 2
+#define DRIVER_1_LED_TOTAL 58
+#define DRIVER_2_LED_TOTAL 10
+#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
+```
+
+!> Note the parentheses, this is so when `DRIVER_LED_TOTAL` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`.
+
+Currently only 4 drivers are supported, but it would be trivial to support all 8 combinations.
+
+Define these arrays listing all the LEDs in your `<keyboard>.c`:
+
+```c
+const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
+/* Refer to IS31 manual for these locations
+ * driver
+ * | R location
+ * | | G location
+ * | | | B location
+ * | | | | */
+ {0, B_1, A_1, C_1},
+ ....
+}
+```
+
+Where `X_Y` is the location of the LED in the matrix defined by [the datasheet](https://www.issi.com/WW/pdf/31FL3733.pdf) and the header file `drivers/issi/is31fl3733.h`. The `driver` is the index of the driver you defined in your `config.h` (`0`, `1`, `2`, or `3` for now).
+
+---
+### IS31FL3737 :id=is31fl3737
+
+There is basic support for addressable RGB matrix lighting with the I2C IS31FL3737 RGB controller. To enable it, add this to your `rules.mk`:
+
+```makefile
+RGB_MATRIX_ENABLE = yes
+RGB_MATRIX_DRIVER = IS31FL3737
+```
+
+Configure the hardware via your `config.h`:
+
+```c
+// This is a 7-bit address, that gets left-shifted and bit 0
+// set to 0 for write, 1 for read (as per I2C protocol)
+// The address will vary depending on your wiring:
+// 0000 <-> GND
+// 0101 <-> SCL
+// 1010 <-> SDA
+// 1111 <-> VCC
+// ADDR represents A3:A0 of the 7-bit address.
+// The result is: 0b101(ADDR)
+#define DRIVER_ADDR_1 0b1010000
#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons.
#define DRIVER_COUNT 2
@@ -105,7 +183,7 @@ const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
}
```
-Where `X_Y` is the location of the LED in the matrix defined by [the datasheet](https://www.issi.com/WW/pdf/31FL3733.pdf) and the header file `drivers/issi/is31fl3733.h`. The `driver` is the index of the driver you defined in your `config.h` (Only `0` right now).
+Where `X_Y` is the location of the LED in the matrix defined by [the datasheet](https://www.issi.com/WW/pdf/31FL3737.pdf) and the header file `drivers/issi/is31fl3737.h`. The `driver` is the index of the driver you defined in your `config.h` (Only `0` right now).
---
@@ -399,7 +477,7 @@ static bool my_cool_effect2(effect_params_t* params) {
#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
```
-For inspiration and examples, check out the built-in effects under `quantum/rgb_matrix_animation/`
+For inspiration and examples, check out the built-in effects under `quantum/rgb_matrix_animations/`
## Colors :id=colors
@@ -437,7 +515,7 @@ These are defined in [`rgblight_list.h`](https://github.com/qmk/qmk_firmware/blo
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
#define RGB_DISABLE_TIMEOUT 0 // number of milliseconds to wait until rgb automatically turns off
#define RGB_DISABLE_AFTER_TIMEOUT 0 // OBSOLETE: number of ticks to wait until disabling effects
-#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
+#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
@@ -447,11 +525,13 @@ These are defined in [`rgblight_list.h`](https://github.com/qmk/qmk_firmware/blo
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set
#define RGB_MATRIX_STARTUP_SPD 127 // Sets the default animation speed, if none has been set
#define RGB_MATRIX_DISABLE_KEYCODES // disables control of rgb matrix by keycodes (must use code functions to control the feature)
+#define RGB_MATRIX_SPLIT { X, Y } // (Optional) For split keyboards, the number of LEDs connected on each half. X = left, Y = Right.
+ // If RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is enabled, you also will want to enable SPLIT_TRANSPORT_MIRROR
```
## EEPROM storage :id=eeprom-storage
-The EEPROM for it is currently shared with the RGBLIGHT system (it's generally assumed only one RGB would be used at a time), but could be configured to use its own 32bit address with:
+The EEPROM for it is currently shared with the LED Matrix system (it's generally assumed only one feature would be used at a time), but could be configured to use its own 32bit address with:
```c
#define EECONFIG_RGB_MATRIX (uint32_t *)28