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Diffstat (limited to 'docs/feature_rgb_matrix.md')
-rw-r--r-- | docs/feature_rgb_matrix.md | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md index 13c63ac94c..11b9b1c5bc 100644 --- a/docs/feature_rgb_matrix.md +++ b/docs/feature_rgb_matrix.md @@ -23,7 +23,7 @@ You can use between 1 and 4 IS31FL3731 IC's. Do not specify `DRIVER_ADDR_<N>` de | `ISSI_PERSISTENCE` | (Optional) Retry failed messages this many times | 0 | | `ISSI_3731_DEGHOST` | (Optional) Set this define to enable de-ghosting by halving Vcc during blanking time | | | `DRIVER_COUNT` | (Required) How many RGB driver IC's are present | | -| `DRIVER_LED_TOTAL` | (Required) How many RGB lights are present across all drivers | | +| `RGB_MATRIX_LED_COUNT` | (Required) How many RGB lights are present across all drivers | | | `DRIVER_ADDR_1` | (Required) Address for the first RGB driver | | | `DRIVER_ADDR_2` | (Optional) Address for the second RGB driver | | | `DRIVER_ADDR_3` | (Optional) Address for the third RGB driver | | @@ -45,17 +45,17 @@ Here is an example using 2 drivers. #define DRIVER_COUNT 2 #define DRIVER_1_LED_TOTAL 25 #define DRIVER_2_LED_TOTAL 24 -#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) +#define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) ``` -!> Note the parentheses, this is so when `DRIVER_LED_TOTAL` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`. +!> Note the parentheses, this is so when `RGB_MATRIX_LED_COUNT` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`. For split keyboards using `RGB_MATRIX_SPLIT` with an LED driver, you can either have the same driver address or different driver addresses. If using different addresses, use `DRIVER_ADDR_1` for one and `DRIVER_ADDR_2` for the other one. Then, in `g_is31_leds`, fill out the correct driver index (0 or 1). If using one address, use `DRIVER_ADDR_1` for both, and use index 0 for `g_is31_leds`. Define these arrays listing all the LEDs in your `<keyboard>.c`: ```c -const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = { +const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = { /* Refer to IS31 manual for these locations * driver * | R location @@ -90,7 +90,7 @@ You can use between 1 and 4 IS31FL3733 IC's. Do not specify `DRIVER_ADDR_<N>` de | `ISSI_SWPULLUP` | (Optional) Set the value of the SWx lines on-chip de-ghosting resistors | PUR_0R (Disabled) | | `ISSI_CSPULLUP` | (Optional) Set the value of the CSx lines on-chip de-ghosting resistors | PUR_0R (Disabled) | | `DRIVER_COUNT` | (Required) How many RGB driver IC's are present | | -| `DRIVER_LED_TOTAL` | (Required) How many RGB lights are present across all drivers | | +| `RGB_MATRIX_LED_COUNT` | (Required) How many RGB lights are present across all drivers | | | `DRIVER_ADDR_1` | (Required) Address for the first RGB driver | | | `DRIVER_ADDR_2` | (Optional) Address for the second RGB driver | | | `DRIVER_ADDR_3` | (Optional) Address for the third RGB driver | | @@ -131,17 +131,17 @@ Here is an example using 2 drivers. #define DRIVER_COUNT 2 #define DRIVER_1_LED_TOTAL 58 #define DRIVER_2_LED_TOTAL 10 -#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) +#define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) ``` -!> Note the parentheses, this is so when `DRIVER_LED_TOTAL` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`. +!> Note the parentheses, this is so when `RGB_MATRIX_LED_COUNT` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`. Currently only 4 drivers are supported, but it would be trivial to support all 8 combinations. Define these arrays listing all the LEDs in your `<keyboard>.c`: ```c -const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = { +const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = { /* Refer to IS31 manual for these locations * driver * | R location @@ -177,7 +177,7 @@ Configure the hardware via your `config.h`: | `ISSI_SWPULLUP` | (Optional) Set the value of the SWx lines on-chip de-ghosting resistors | PUR_0R (Disabled) | | `ISSI_CSPULLUP` | (Optional) Set the value of the CSx lines on-chip de-ghosting resistors | PUR_0R (Disabled) | | `DRIVER_COUNT` | (Required) How many RGB driver IC's are present | | -| `DRIVER_LED_TOTAL` | (Required) How many RGB lights are present across all drivers | | +| `RGB_MATRIX_LED_COUNT` | (Required) How many RGB lights are present across all drivers | | | `DRIVER_ADDR_1` | (Required) Address for the first RGB driver | | | `DRIVER_ADDR_2` | (Optional) Address for the second RGB driver | | @@ -212,16 +212,16 @@ Here is an example using 2 drivers. #define DRIVER_COUNT 2 #define DRIVER_1_LED_TOTAL 30 #define DRIVER_2_LED_TOTAL 36 -#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) +#define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) ``` -!> Note the parentheses, this is so when `DRIVER_LED_TOTAL` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`. +!> Note the parentheses, this is so when `RGB_MATRIX_LED_COUNT` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`. Currently only 2 drivers are supported, but it would be trivial to support all 4 combinations. Define these arrays listing all the LEDs in your `<keyboard>.c`: ```c -const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = { +const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = { /* Refer to IS31 manual for these locations * driver * | R location @@ -263,7 +263,7 @@ Configure the hardware via your `config.h`: | `ISSI_TIMEOUT` | (Optional) How long to wait for i2c messages, in milliseconds | 100 | | `ISSI_PERSISTENCE` | (Optional) Retry failed messages this many times | 0 | | `DRIVER_COUNT` | (Required) How many RGB driver IC's are present | | -| `DRIVER_LED_TOTAL` | (Required) How many RGB lights are present across all drivers | | +| `RGB_MATRIX_LED_COUNT` | (Required) How many RGB lights are present across all drivers | | | `DRIVER_ADDR_1` | (Optional) Address for the first RGB driver | | | `DRIVER_ADDR_<N>` | (Required) Address for the additional RGB drivers | | | `ISSI_SSR_<N>` | (Optional) Configuration for the Spread Spectrum Register | | @@ -300,17 +300,17 @@ Here is an example using 2 drivers. #define DRIVER_COUNT 2 #define DRIVER_1_LED_TOTAL 66 #define DRIVER_2_LED_TOTAL 42 -#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) +#define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) ``` -!> Note the parentheses, this is so when `DRIVER_LED_TOTAL` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`. +!> Note the parentheses, this is so when `RGB_MATRIX_LED_COUNT` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`. Currently only 4 drivers are supported, but it would be trivial to support for more. Note that using a combination of different drivers is not supported. All drivers must be of the same model. Define these arrays listing all the LEDs in your `<keyboard>.c`: ```c -const is31_led __flash g_is31_leds[DRIVER_LED_TOTAL] = { +const is31_led __flash g_is31_leds[RGB_MATRIX_LED_COUNT] = { /* Refer to IS31 manual for these locations * driver * | R location @@ -361,7 +361,7 @@ Configure the hardware via your `config.h`: // The pin connected to the data pin of the LEDs #define RGB_DI_PIN D7 // The number of LEDs connected -#define DRIVER_LED_TOTAL 70 +#define RGB_MATRIX_LED_COUNT 70 ``` ?> There are additional configuration options for ARM controllers that offer increased performance over the default bitbang driver. Please see [WS2812 Driver](ws2812_driver.md) for more information. @@ -385,7 +385,7 @@ Configure the hardware via your `config.h`: // The pin connected to the clock pin of the LEDs #define RGB_CI_PIN D6 // The number of LEDs connected -#define DRIVER_LED_TOTAL 70 +#define RGB_MATRIX_LED_COUNT 70 ``` --- @@ -408,7 +408,7 @@ You can use up to 2 AW20216 IC's. Do not specify `DRIVER_<N>_xxx` defines for IC | `DRIVER_1_LED_TOTAL` | (Required) How many RGB lights are connected to first RGB driver | | | `DRIVER_2_LED_TOTAL` | (Optional) How many RGB lights are connected to second RGB driver | | | `DRIVER_COUNT` | (Required) How many RGB driver IC's are present | | -| `DRIVER_LED_TOTAL` | (Required) How many RGB lights are present across all drivers | | +| `RGB_MATRIX_LED_COUNT` | (Required) How many RGB lights are present across all drivers | | | `AW_SCALING_MAX` | (Optional) LED current scaling value (0-255, higher values mean LED is brighter at full PWM) | 150 | | `AW_GLOBAL_CURRENT_MAX` | (Optional) Driver global current limit (0-255, higher values means the driver may consume more power) | 150 | | `AW_SPI_MODE` | (Optional) Mode for SPI communication (0-3, defines polarity and phase of the clock) | 3 | @@ -426,15 +426,15 @@ Here is an example using 2 drivers. #define DRIVER_COUNT 2 #define DRIVER_1_LED_TOTAL 66 #define DRIVER_2_LED_TOTAL 32 -#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) +#define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) ``` -!> Note the parentheses, this is so when `DRIVER_LED_TOTAL` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`. +!> Note the parentheses, this is so when `RGB_MATRIX_LED_COUNT` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`. Define these arrays listing all the LEDs in your `<keyboard>.c`: ```c -const aw_led PROGMEM g_aw_leds[DRIVER_LED_TOTAL] = { +const aw_led PROGMEM g_aw_leds[RGB_MATRIX_LED_COUNT] = { /* Each AW20216 channel is controlled by a register at some offset between 0x00 * and 0xD7 inclusive. * See drivers/awinic/aw20216.h for the mapping between register offsets and @@ -794,7 +794,7 @@ These are defined in [`color.h`](https://github.com/qmk/qmk_firmware/blob/master #define RGB_DISABLE_TIMEOUT 0 // number of milliseconds to wait until rgb automatically turns off #define RGB_DISABLE_AFTER_TIMEOUT 0 // OBSOLETE: number of ticks to wait until disabling effects #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended -#define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) +#define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set @@ -824,7 +824,7 @@ Where `28` is an unused index from `eeconfig.h`. |Function |Description | |--------------------------------------------|-------------| |`rgb_matrix_set_color_all(r, g, b)` |Set all of the LEDs to the given RGB value, where `r`/`g`/`b` are between 0 and 255 (not written to EEPROM) | -|`rgb_matrix_set_color(index, r, g, b)` |Set a single LED to the given RGB value, where `r`/`g`/`b` are between 0 and 255, and `index` is between 0 and `DRIVER_LED_TOTAL` (not written to EEPROM) | +|`rgb_matrix_set_color(index, r, g, b)` |Set a single LED to the given RGB value, where `r`/`g`/`b` are between 0 and 255, and `index` is between 0 and `RGB_MATRIX_LED_COUNT` (not written to EEPROM) | ### Disable/Enable Effects :id=disable-enable-effects |Function |Description | |