diff options
Diffstat (limited to 'docs/feature_encoders.md')
-rw-r--r-- | docs/feature_encoders.md | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/docs/feature_encoders.md b/docs/feature_encoders.md new file mode 100644 index 0000000000..6eab402ef9 --- /dev/null +++ b/docs/feature_encoders.md @@ -0,0 +1,52 @@ +# Encoders + +Basic encoders are supported by adding this to your `rules.mk`: + + ENCODER_ENABLE = yes + +and this to your `config.h`: + + #define NUMBER_OF_ENCODERS 1 + #define ENCODERS_PAD_A { B12 } + #define ENCODERS_PAD_B { B13 } + +Each PAD_A/B variable defines an array so multiple encoders can be defined, e.g.: + + #define ENCODERS_PAD_A { encoder1a, encoder2a } + #define ENCODERS_PAD_B { encoder1b, encoder2b } + +If your encoder's clockwise directions are incorrect, you can swap the A & B pad definitions. + +Additionally, the resolution can be specified in the same file (the default & suggested is 4): + + #define ENCODER_RESOLUTION 4 + +## Callbacks + +The callback functions can be inserted into your `<keyboard>.c`: + + void encoder_update_kb(uint8_t index, bool clockwise) { + encoder_update_user(index, clockwise); + } + +or `keymap.c`: + + void encoder_update_user(uint8_t index, bool clockwise) { + if (index == 0) { /* First encoder */ + if (clockwise) { + tap_code(KC_PGDN); + } else { + tap_code(KC_PGUP); + } + } else if (index == 2) { + if (clockwise) { + tap_code(KC_UP); + } else { + tap_code(KC_DOWN); + } + } + } + +## Hardware + +The A an B lines of the encoders should be wired directly to the MCU, and the C/common lines should be wired to ground. |