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-rw-r--r--common/action.c356
1 files changed, 209 insertions, 147 deletions
diff --git a/common/action.c b/common/action.c
index 246fd99d8a..3703b4e8cc 100644
--- a/common/action.c
+++ b/common/action.c
@@ -202,23 +202,6 @@ void action_exec(keyevent_t event)
}
}
-static action_t get_action(key_t key)
-{
- action_t action;
- action.code = ACTION_NO;
-
- /* layer_switch */
- action = layer_switch_get_action(key);
- if (action.code != ACTION_TRANSPARENT) {
- return action;
- }
-
- /* default layer */
- //debug("get_aciton: default layer: "); debug_dec(default_layer); debug("\n");
- action = action_for_key(default_layer, key);
- return action;
-}
-
static void process_action(keyrecord_t *record)
{
keyevent_t event = record->event;
@@ -226,9 +209,11 @@ static void process_action(keyrecord_t *record)
if (IS_NOEVENT(event)) { return; }
- action_t action = get_action(event.key);
- debug("ACTION: "); debug_action(action); debug(" ");
- layer_switch_debug(); debug("["); debug_dec(default_layer); debug("]\n");
+ action_t action = layer_switch_get_action(event.key);
+ debug("ACTION: "); debug_action(action);
+ debug(" overlays: "); overlay_debug();
+ debug(" keymaps: "); keymap_debug();
+ debug(" default_layer: "); debug_dec(default_layer); debug("\n");
switch (action.kind.id) {
/* Key and Mods */
@@ -368,207 +353,292 @@ static void process_action(keyrecord_t *record)
#endif
break;
- /* Layer key */
- case ACT_LAYER_SET:
+ case ACT_KEYMAP:
switch (action.layer.code) {
- case LAYER_MOMENTARY: /* momentary */
- if (event.pressed) {
- layer_switch_move(action.layer.val);
- }
- else {
- // NOTE: This is needed by legacy keymap support
- layer_switch_move(0);
- }
+ /* Keymap Reset */
+ case OP_RESET:
+ default_layer_set(action.layer.val);
break;
- case LAYER_ON_PRESS:
+ /* Keymap Reset default layer */
+ case (OP_RESET | ON_PRESS):
if (event.pressed) {
- layer_switch_move(action.layer.val);
+ default_layer_set(action.layer.val);
+ overlay_clear();
}
break;
- case LAYER_ON_RELEASE:
+ case (OP_RESET | ON_RELEASE):
if (!event.pressed) {
- layer_switch_move(action.layer.val);
+ default_layer_set(action.layer.val);
+ overlay_clear();
}
break;
- case LAYER_ON_BOTH:
- layer_switch_move(action.layer.val);
+ case (OP_RESET | ON_BOTH):
+ default_layer_set(action.layer.val);
+ overlay_clear();
break;
- case LAYER_TAP_TOGGLE: /* switch on hold and toggle on several taps */
+
+ /* Keymap Bit invert */
+ case OP_INV:
+ /* with tap toggle */
if (event.pressed) {
if (tap_count < TAPPING_TOGGLE) {
- layer_switch_move(action.layer.val);
+ debug("KEYMAP_INV: tap toggle(press).\n");
+ keymap_invert(action.layer.val);
}
} else {
- if (tap_count >= TAPPING_TOGGLE) {
- debug("LAYER_PRESSED: tap toggle.\n");
- layer_switch_move(action.layer.val);
+ if (tap_count <= TAPPING_TOGGLE) {
+ debug("KEYMAP_INV: tap toggle(release).\n");
+ keymap_invert(action.layer.val);
}
}
break;
- case LAYER_SET_DEFAULT_ON_PRESS:
+ case (OP_INV | ON_PRESS):
if (event.pressed) {
- default_layer = action.layer.val;
- layer_switch_move(0);
+ keymap_invert(action.layer.val);
}
break;
- case LAYER_SET_DEFAULT_ON_RELEASE:
+ case (OP_INV | ON_RELEASE):
if (!event.pressed) {
- default_layer = action.layer.val;
- layer_switch_move(0);
+ keymap_invert(action.layer.val);
}
break;
- case LAYER_SET_DEFAULT_ON_BOTH:
- default_layer = action.layer.val;
- layer_switch_move(0);
+ case (OP_INV | ON_BOTH):
+ keymap_invert(action.layer.val);
break;
- default:
- /* tap key */
+
+ /* Keymap Bit on */
+ case OP_ON:
if (event.pressed) {
- if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
- debug("LAYER_SET: Tap: register_code\n");
- register_code(action.layer.code);
- } else {
- debug("LAYER_SET: No tap: layer_set(on press)\n");
- layer_switch_move(action.layer.val);
- }
+ keymap_on(action.layer.val);
} else {
- if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
- debug("LAYER_SET: Tap: unregister_code\n");
- unregister_code(action.layer.code);
- } else {
- // NOTE: This is needed by legacy keymap support
- debug("LAYER_SET: No tap: return to default layer(on release)\n");
- layer_switch_move(0);
- }
+ keymap_off(action.layer.val);
}
break;
- }
- break;
- case ACT_LAYER_BIT:
- switch (action.layer.code) {
- case LAYER_MOMENTARY: /* momentary */
+ case (OP_ON | ON_PRESS):
if (event.pressed) {
- layer_switch_move(layer_switch_get_layer() | action.layer.val);
+ keymap_on(action.layer.val);
+ }
+ break;
+ case (OP_ON | ON_RELEASE):
+ if (!event.pressed) {
+ keymap_on(action.layer.val);
+ }
+ break;
+ case (OP_ON | ON_BOTH):
+ keymap_on(action.layer.val);
+ break;
+
+ /* Keymap Bit off */
+ case OP_OFF:
+ if (event.pressed) {
+ keymap_off(action.layer.val);
} else {
- layer_switch_move(layer_switch_get_layer() & ~action.layer.val);
+ keymap_on(action.layer.val);
}
break;
- case LAYER_ON_PRESS:
+ case (OP_OFF | ON_PRESS):
if (event.pressed) {
- layer_switch_move(layer_switch_get_layer() ^ action.layer.val);
+ keymap_off(action.layer.val);
}
break;
- case LAYER_ON_RELEASE:
+ case (OP_OFF | ON_RELEASE):
if (!event.pressed) {
- layer_switch_move(layer_switch_get_layer() ^ action.layer.val);
+ keymap_off(action.layer.val);
}
break;
- case LAYER_ON_BOTH:
- layer_switch_move(layer_switch_get_layer() ^ action.layer.val);
+ case (OP_OFF | ON_BOTH):
+ keymap_off(action.layer.val);
break;
- case LAYER_TAP_TOGGLE: /* switch on hold and toggle on several taps */
+
+ /* Keymap Bit set */
+ case OP_SET:
if (event.pressed) {
- if (tap_count < TAPPING_TOGGLE) {
- debug("LAYER_BIT: tap toggle(press).\n");
- layer_switch_move(layer_switch_get_layer() ^ action.layer.val);
- }
+ keymap_set(action.layer.val);
} else {
- if (tap_count <= TAPPING_TOGGLE) {
- debug("LAYER_BIT: tap toggle(release).\n");
- layer_switch_move(layer_switch_get_layer() ^ action.layer.val);
- }
+ keymap_clear();
}
break;
- case LAYER_SET_DEFAULT_ON_PRESS:
+ case (OP_SET | ON_PRESS):
if (event.pressed) {
- default_layer = default_layer ^ action.layer.val;
- layer_switch_move(default_layer);
+ keymap_set(action.layer.val);
}
break;
- case LAYER_SET_DEFAULT_ON_RELEASE:
+ case (OP_SET | ON_RELEASE):
if (!event.pressed) {
- default_layer = default_layer ^ action.layer.val;
- layer_switch_move(default_layer);
+ keymap_set(action.layer.val);
}
break;
- case LAYER_SET_DEFAULT_ON_BOTH:
- default_layer = default_layer ^ action.layer.val;
- layer_switch_move(default_layer);
+ case (OP_SET | ON_BOTH):
+ keymap_set(action.layer.val);
break;
+
+ /* Keymap Bit invert with tap key */
default:
- // tap key
if (event.pressed) {
if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
- debug("LAYER_BIT: Tap: register_code\n");
+ debug("KEYMAP_TAP_KEY: Tap: register_code\n");
register_code(action.layer.code);
} else {
- debug("LAYER_BIT: No tap: layer_bit(on press)\n");
- layer_switch_move(layer_switch_get_layer() ^ action.layer.val);
+ debug("KEYMAP_TAP_KEY: No tap: invert on press\n");
+ keymap_invert(action.layer.val);
}
} else {
if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
- debug("LAYER_BIT: Tap: unregister_code\n");
+ debug("KEYMAP_TAP_KEY: Tap: unregister_code\n");
unregister_code(action.layer.code);
} else {
- debug("LAYER_BIT: No tap: layer_bit(on release)\n");
- layer_switch_move(layer_switch_get_layer() ^ action.layer.val);
+ debug("KEYMAP_TAP_KEY: No tap: invert on release\n");
+ keymap_invert(action.layer.val);
}
}
break;
}
break;
- case ACT_LAYER_SWITCH:
+
+ case ACT_OVERLAY:
switch (action.layer.code) {
- case LAYER_MOMENTARY: /* momentary */
- if (event.pressed) {
- layer_switch_on(action.layer.val);
+ // Overlay Invert bit4
+ case OP_INV4 | 0:
+ if (action.layer.val == 0) {
+ overlay_clear();
} else {
- layer_switch_off(action.layer.val);
+ overlay_set(overlay_stat ^ action.layer.val);
}
break;
- case LAYER_ON_PRESS:
- if (event.pressed) {
- layer_switch_invert(action.layer.val);
+ case OP_INV4 | 1:
+ if (action.layer.val == 0) {
+ if (event.pressed) overlay_clear();
+ } else {
+ overlay_set(overlay_stat ^ action.layer.val<<4);
}
break;
- case LAYER_ON_RELEASE:
- if (!event.pressed) {
- layer_switch_invert(action.layer.val);
+ case OP_INV4 | 2:
+ if (action.layer.val == 0) {
+ if (!event.pressed) overlay_clear();
+ } else {
+ overlay_set(overlay_stat ^ action.layer.val<<8);
}
break;
- case LAYER_ON_BOTH:
- layer_switch_invert(action.layer.val);
+ case OP_INV4 | 3:
+ if (action.layer.val == 0) {
+ overlay_clear();
+ } else {
+ overlay_set(overlay_stat ^ action.layer.val<<12);
+ }
break;
- case LAYER_TAP_TOGGLE: /* switch on hold and toggle on several taps */
+
+ /* Overlay Bit invert */
+ case OP_INV:
+ /* with tap toggle */
if (event.pressed) {
if (tap_count < TAPPING_TOGGLE) {
- debug("LAYER_SWITCH: tap toggle(press).\n");
- layer_switch_invert(action.layer.val);
+ debug("OVERLAY_INV: tap toggle(press).\n");
+ overlay_invert(action.layer.val);
}
} else {
if (tap_count <= TAPPING_TOGGLE) {
- debug("LAYER_SWITCH: tap toggle(release).\n");
- layer_switch_invert(action.layer.val);
+ debug("OVERLAY_INV: tap toggle(release).\n");
+ overlay_invert(action.layer.val);
}
}
break;
+ case (OP_INV | ON_PRESS):
+ if (event.pressed) {
+ overlay_invert(action.layer.val);
+ }
+ break;
+ case (OP_INV | ON_RELEASE):
+ if (!event.pressed) {
+ overlay_invert(action.layer.val);
+ }
+ break;
+ case (OP_INV | ON_BOTH):
+ overlay_invert(action.layer.val);
+ break;
+
+ /* Overlay Bit on */
+ case OP_ON:
+ if (event.pressed) {
+ overlay_on(action.layer.val);
+ } else {
+ overlay_off(action.layer.val);
+ }
+ break;
+ case (OP_ON | ON_PRESS):
+ if (event.pressed) {
+ overlay_on(action.layer.val);
+ }
+ break;
+ case (OP_ON | ON_RELEASE):
+ if (!event.pressed) {
+ overlay_on(action.layer.val);
+ }
+ break;
+ case (OP_ON | ON_BOTH):
+ overlay_on(action.layer.val);
+ break;
+
+ /* Overlay Bit off */
+ case OP_OFF:
+ if (event.pressed) {
+ overlay_off(action.layer.val);
+ } else {
+ overlay_on(action.layer.val);
+ }
+ break;
+ case (OP_OFF | ON_PRESS):
+ if (event.pressed) {
+ overlay_off(action.layer.val);
+ }
+ break;
+ case (OP_OFF | ON_RELEASE):
+ if (!event.pressed) {
+ overlay_off(action.layer.val);
+ }
+ break;
+ case (OP_OFF | ON_BOTH):
+ overlay_off(action.layer.val);
+ break;
+
+ /* Overlay Bit set */
+ case OP_SET:
+ if (event.pressed) {
+ overlay_move(action.layer.val);
+ } else {
+ overlay_clear();
+ }
+ break;
+ case (OP_SET | ON_PRESS):
+ if (event.pressed) {
+ overlay_move(action.layer.val);
+ }
+ break;
+ case (OP_SET | ON_RELEASE):
+ if (!event.pressed) {
+ overlay_move(action.layer.val);
+ }
+ break;
+ case (OP_SET | ON_BOTH):
+ overlay_move(action.layer.val);
+ break;
+
+ /* Overlay Bit invert with tap key */
default:
- // tap key
if (event.pressed) {
if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
- debug("LAYER_SWITCH: Tap: register_code\n");
+ debug("OVERLAY_TAP_KEY: Tap: register_code\n");
register_code(action.layer.code);
} else {
- debug("LAYER_SWITCH: No tap: layer_switch on press\n");
- layer_switch_invert(action.layer.val);
+ debug("OVERLAY_TAP_KEY: No tap: invert on press\n");
+ overlay_invert(action.layer.val);
}
} else {
if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
- debug("LAYER_SWITCH: Tap: unregister_code\n");
+ debug("OVERLAY_TAP_KEY: Tap: unregister_code\n");
unregister_code(action.layer.code);
} else {
- debug("LAYER_SWITCH: No tap: layer_switch on release\n");
- layer_switch_invert(action.layer.val);
+ debug("OVERLAY_TAP_KEY: No tap: invert on release\n");
+ overlay_invert(action.layer.val);
}
}
break;
@@ -877,28 +947,21 @@ bool sending_anykey(void)
bool is_tap_key(key_t key)
{
- action_t action = get_action(key);
+ action_t action = layer_switch_get_action(key);
switch (action.kind.id) {
case ACT_LMODS_TAP:
case ACT_RMODS_TAP:
return true;
- case ACT_LAYER_SET:
- case ACT_LAYER_BIT:
+ case ACT_KEYMAP:
+ case ACT_OVERLAY:
switch (action.layer.code) {
- case LAYER_MOMENTARY:
- case LAYER_ON_PRESS:
- case LAYER_ON_RELEASE:
- case LAYER_ON_BOTH:
- case LAYER_SET_DEFAULT_ON_PRESS:
- case LAYER_SET_DEFAULT_ON_RELEASE:
- case LAYER_SET_DEFAULT_ON_BOTH:
- return false;
- case LAYER_TAP_TOGGLE:
- default: /* tap key */
+ case 0x04 ... 0xEF: /* tap key */
+ case OP_INV:
return true;
+ default:
+ return false;
}
- return false;
case ACT_FUNCTION:
if (action.func.opt & FUNC_TAP) { return true; }
return false;
@@ -929,9 +992,8 @@ static void debug_action(action_t action)
case ACT_RMODS_TAP: debug("ACT_RMODS_TAP"); break;
case ACT_USAGE: debug("ACT_USAGE"); break;
case ACT_MOUSEKEY: debug("ACT_MOUSEKEY"); break;
- case ACT_LAYER_SET: debug("ACT_LAYER_SET"); break;
- case ACT_LAYER_BIT: debug("ACT_LAYER_BIT"); break;
- case ACT_LAYER_SWITCH: debug("ACT_LAYER_SWITCH"); break;
+ case ACT_KEYMAP: debug("ACT_KEYMAP"); break;
+ case ACT_OVERLAY: debug("ACT_OVERLAY"); break;
case ACT_MACRO: debug("ACT_MACRO"); break;
case ACT_COMMAND: debug("ACT_COMMAND"); break;
case ACT_FUNCTION: debug("ACT_FUNCTION"); break;