diff options
-rw-r--r-- | keyboards/ai03/orbit/config.h | 249 | ||||
-rw-r--r-- | keyboards/ai03/orbit/info.json | 0 | ||||
-rw-r--r-- | keyboards/ai03/orbit/keymaps/default/keymap.c | 91 | ||||
-rw-r--r-- | keyboards/ai03/orbit/keymaps/default/readme.md | 3 | ||||
-rw-r--r-- | keyboards/ai03/orbit/matrix.c | 328 | ||||
-rw-r--r-- | keyboards/ai03/orbit/matrix.h | 3 | ||||
-rw-r--r-- | keyboards/ai03/orbit/orbit.c | 228 | ||||
-rw-r--r-- | keyboards/ai03/orbit/orbit.h | 65 | ||||
-rw-r--r-- | keyboards/ai03/orbit/readme.md | 15 | ||||
-rw-r--r-- | keyboards/ai03/orbit/rules.mk | 92 | ||||
-rw-r--r-- | keyboards/ai03/orbit/serial.c | 546 | ||||
-rw-r--r-- | keyboards/ai03/orbit/serial.h | 62 | ||||
-rw-r--r-- | keyboards/ai03/orbit/split_flags.c | 5 | ||||
-rw-r--r-- | keyboards/ai03/orbit/split_flags.h | 15 | ||||
-rw-r--r-- | keyboards/ai03/orbit/split_util.c | 87 | ||||
-rw-r--r-- | keyboards/ai03/orbit/split_util.h | 10 | ||||
-rw-r--r-- | keyboards/ai03/orbit/transport.c | 238 | ||||
-rw-r--r-- | keyboards/ai03/orbit/transport.h | 42 |
18 files changed, 2079 insertions, 0 deletions
diff --git a/keyboards/ai03/orbit/config.h b/keyboards/ai03/orbit/config.h new file mode 100644 index 0000000000..f4dc4fd636 --- /dev/null +++ b/keyboards/ai03/orbit/config.h @@ -0,0 +1,249 @@ +/* +Copyright 2018 Ryota Goto + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0xA103 +#define PRODUCT_ID 0x0003 +#define DEVICE_VER 0x0003 +#define MANUFACTURER ai03 Keyboard Designs +#define PRODUCT Orbit +#define DESCRIPTION Split ergonomic keyboard + +/* key matrix size */ +#define MATRIX_ROWS 10 // Double rows for split keyboards. Orbit has 5, so define 10 +#define MATRIX_COLS 7 + +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * +*/ +#define MATRIX_ROW_PINS { F7, F6, F5, F4, D3 } +#define MATRIX_COL_PINS { C7, B4, D7, D6, D4, F1, F0 } +#define MATRIX_ROW_PINS_RIGHT { B6, B5, B4, D7, E6 } +#define MATRIX_COL_PINS_RIGHT { D4, D6, F1, F0, F4, F5, C6 } + +#define SPLIT_HAND_PIN D5 + +//#define USE_I2C + +#define SELECT_SOFT_SERIAL_SPEED 1 + +#define UNUSED_PINS + +/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ +#define DIODE_DIRECTION COL2ROW + +/* + * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. + */ +#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6 + +#define BACKLIGHT_PIN B7 +// #define BACKLIGHT_BREATHING +#define BACKLIGHT_LEVELS 3 + +// #define RGB_DI_PIN E2 +// #ifdef RGB_DI_PIN +// #define RGBLED_NUM 16 +// #define RGBLIGHT_HUE_STEP 8 +// #define RGBLIGHT_SAT_STEP 8 +// #define RGBLIGHT_VAL_STEP 8 +// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ +// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ +// /*== all animations enable ==*/ +// #define RGBLIGHT_ANIMATIONS +// /*== or choose animations ==*/ +// #define RGBLIGHT_EFFECT_BREATHING +// #define RGBLIGHT_EFFECT_RAINBOW_MOOD +// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL +// #define RGBLIGHT_EFFECT_SNAKE +// #define RGBLIGHT_EFFECT_KNIGHT +// #define RGBLIGHT_EFFECT_CHRISTMAS +// #define RGBLIGHT_EFFECT_STATIC_GRADIENT +// #define RGBLIGHT_EFFECT_RGB_TEST +// #define RGBLIGHT_EFFECT_ALTERNATING +// #endif + +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ +#define DEBOUNCING_DELAY 5 + +/* define if matrix has ghost (lacks anti-ghosting diodes) */ +//#define MATRIX_HAS_GHOST + +/* number of backlight levels */ + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +#define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE + +/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. + * This is userful for the Windows task manager shortcut (ctrl+shift+esc). + */ +// #define GRAVE_ESC_CTRL_OVERRIDE + +/* + * Force NKRO + * + * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved + * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the + * makefile for this to work.) + * + * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) + * until the next keyboard reset. + * + * NKRO may prevent your keystrokes from being detected in the BIOS, but it is + * fully operational during normal computer usage. + * + * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) + * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by + * bootmagic, NKRO mode will always be enabled until it is toggled again during a + * power-up. + * + */ +//#define FORCE_NKRO + +/* + * Magic Key Options + * + * Magic keys are hotkey commands that allow control over firmware functions of + * the keyboard. They are best used in combination with the HID Listen program, + * found here: https://www.pjrc.com/teensy/hid_listen.html + * + * The options below allow the magic key functionality to be changed. This is + * useful if your keyboard/keypad is missing keys and you want magic key support. + * + */ + +/* control how magic key switches layers */ +//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true +//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true +//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false + +/* override magic key keymap */ +//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS +//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS +//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM +//#define MAGIC_KEY_HELP1 H +//#define MAGIC_KEY_HELP2 SLASH +//#define MAGIC_KEY_DEBUG D +//#define MAGIC_KEY_DEBUG_MATRIX X +//#define MAGIC_KEY_DEBUG_KBD K +//#define MAGIC_KEY_DEBUG_MOUSE M +//#define MAGIC_KEY_VERSION V +//#define MAGIC_KEY_STATUS S +//#define MAGIC_KEY_CONSOLE C +//#define MAGIC_KEY_LAYER0_ALT1 ESC +//#define MAGIC_KEY_LAYER0_ALT2 GRAVE +//#define MAGIC_KEY_LAYER0 0 +//#define MAGIC_KEY_LAYER1 1 +//#define MAGIC_KEY_LAYER2 2 +//#define MAGIC_KEY_LAYER3 3 +//#define MAGIC_KEY_LAYER4 4 +//#define MAGIC_KEY_LAYER5 5 +//#define MAGIC_KEY_LAYER6 6 +//#define MAGIC_KEY_LAYER7 7 +//#define MAGIC_KEY_LAYER8 8 +//#define MAGIC_KEY_LAYER9 9 +//#define MAGIC_KEY_BOOTLOADER PAUSE +//#define MAGIC_KEY_LOCK CAPS +//#define MAGIC_KEY_EEPROM E +//#define MAGIC_KEY_NKRO N +//#define MAGIC_KEY_SLEEP_LED Z + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT +//#define NO_ACTION_MACRO +//#define NO_ACTION_FUNCTION + +/* + * MIDI options + */ + +/* Prevent use of disabled MIDI features in the keymap */ +//#define MIDI_ENABLE_STRICT 1 + +/* enable basic MIDI features: + - MIDI notes can be sent when in Music mode is on +*/ +//#define MIDI_BASIC + +/* enable advanced MIDI features: + - MIDI notes can be added to the keymap + - Octave shift and transpose + - Virtual sustain, portamento, and modulation wheel + - etc. +*/ +//#define MIDI_ADVANCED + +/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ +//#define MIDI_TONE_KEYCODE_OCTAVES 1 + +/* + * HD44780 LCD Display Configuration + */ +/* +#define LCD_LINES 2 //< number of visible lines of the display +#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display + +#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode + +#if LCD_IO_MODE +#define LCD_PORT PORTB //< port for the LCD lines +#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0 +#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1 +#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2 +#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3 +#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0 +#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1 +#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2 +#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3 +#define LCD_RS_PORT LCD_PORT //< port for RS line +#define LCD_RS_PIN 3 //< pin for RS line +#define LCD_RW_PORT LCD_PORT //< port for RW line +#define LCD_RW_PIN 2 //< pin for RW line +#define LCD_E_PORT LCD_PORT //< port for Enable line +#define LCD_E_PIN 1 //< pin for Enable line +#endif +*/ + +/* Bootmagic Lite key configuration */ +// #define BOOTMAGIC_LITE_ROW 0 +// #define BOOTMAGIC_LITE_COLUMN 0 diff --git a/keyboards/ai03/orbit/info.json b/keyboards/ai03/orbit/info.json new file mode 100644 index 0000000000..e69de29bb2 --- /dev/null +++ b/keyboards/ai03/orbit/info.json diff --git a/keyboards/ai03/orbit/keymaps/default/keymap.c b/keyboards/ai03/orbit/keymaps/default/keymap.c new file mode 100644 index 0000000000..4c8c39fb0f --- /dev/null +++ b/keyboards/ai03/orbit/keymaps/default/keymap.c @@ -0,0 +1,91 @@ +/* Copyright 2018 Ryota Goto + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include QMK_KEYBOARD_H + +// Defines the keycodes used by our macros in process_record_user +enum custom_keycodes { + MANUAL = SAFE_RANGE, + DBLZERO +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [0] = LAYOUT( /* Base */ + TO(1), KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_BSPC, \ + TO(1), KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_RBRC, KC_BSLS, \ + KC_NO, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \ + KC_NO, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_PSCR, KC_DEL, \ + KC_LCTL, KC_LCTL, KC_LGUI, KC_LALT, MO(1), KC_SPC, KC_SPC, MO(2), KC_GRV, KC_MENU, KC_MINS, KC_EQL + ), + [1] = LAYOUT( /* Fn, Arrowkeys, Media control, Backlight */ + TO(2), _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_VOLU, _______, \ + TO(2), _______, _______, KC_PGUP, _______, _______, KC_F11, KC_F12, _______, KC_UP, _______, _______, KC_VOLD, BL_STEP, \ + TO(0), _______, KC_HOME, KC_PGDN, KC_END, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, KC_MPLY, _______, \ + TO(0), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + [2] = LAYOUT( /* Mousekeys and Numpad */ + KC_NO, _______, _______, _______, _______, _______, _______, KC_NLCK, KC_P7, KC_P8, KC_P9, KC_PSLS, _______, _______, \ + KC_NO, _______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, _______, KC_P4, KC_P5, KC_P6, KC_PAST, _______, _______, \ + TO(1), _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, _______, KC_P1, KC_P2, KC_P3, KC_PMNS, _______, _______, \ + TO(1), _______, KC_ACL0, KC_ACL1, KC_ACL2, KC_BTN3, _______, DBLZERO, KC_P0, KC_PDOT, KC_PENT, KC_PPLS, _______, MANUAL, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ) +}; + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case MANUAL: + if (record->event.pressed) + { + // Keypress + SEND_STRING("https://kb.ai03.me/redir/orbit"); + } + else + { + // Key release + } + break; + case DBLZERO: + if (record->event.pressed) + { + // Keypress + SEND_STRING("00"); + } + else + { + // Key release + } + break; + } + return true; +} + +void matrix_init_user(void) { + +} + +void matrix_scan_user(void) { + +} + +void led_set_user(uint8_t usb_led) { + +} + +uint32_t layer_state_set_user(uint32_t state) { + + return state; +} diff --git a/keyboards/ai03/orbit/keymaps/default/readme.md b/keyboards/ai03/orbit/keymaps/default/readme.md new file mode 100644 index 0000000000..63c528abfa --- /dev/null +++ b/keyboards/ai03/orbit/keymaps/default/readme.md @@ -0,0 +1,3 @@ +# The default keymap for Orbit + +[KLE of layout](http://www.keyboard-layout-editor.com/#/gists/53ebf59524de12515cb7e2e6de94f0d6)
\ No newline at end of file diff --git a/keyboards/ai03/orbit/matrix.c b/keyboards/ai03/orbit/matrix.c new file mode 100644 index 0000000000..a1509666cd --- /dev/null +++ b/keyboards/ai03/orbit/matrix.c @@ -0,0 +1,328 @@ +/* +Copyright 2012 Jun Wako <wakojun@gmail.com> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +/* + * scan matrix + */ +#include <stdint.h> +#include <stdbool.h> +#include "wait.h" +#include "util.h" +#include "matrix.h" +#include "split_util.h" +#include "config.h" +#include "split_flags.h" +#include "quantum.h" +#include "debounce.h" +#include "transport.h" + +#if (MATRIX_COLS <= 8) +# define print_matrix_header() print("\nr/c 01234567\n") +# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row)) +# define matrix_bitpop(i) bitpop(matrix[i]) +# define ROW_SHIFTER ((uint8_t)1) +#elif (MATRIX_COLS <= 16) +# define print_matrix_header() print("\nr/c 0123456789ABCDEF\n") +# define print_matrix_row(row) print_bin_reverse16(matrix_get_row(row)) +# define matrix_bitpop(i) bitpop16(matrix[i]) +# define ROW_SHIFTER ((uint16_t)1) +#elif (MATRIX_COLS <= 32) +# define print_matrix_header() print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n") +# define print_matrix_row(row) print_bin_reverse32(matrix_get_row(row)) +# define matrix_bitpop(i) bitpop32(matrix[i]) +# define ROW_SHIFTER ((uint32_t)1) +#endif + +#define ERROR_DISCONNECT_COUNT 5 + +//#define ROWS_PER_HAND (MATRIX_ROWS / 2) + +#ifdef DIRECT_PINS +static pin_t direct_pins[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS; +#else +static pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS; +static pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS; +#endif + +/* matrix state(1:on, 0:off) */ +static matrix_row_t matrix[MATRIX_ROWS]; +static matrix_row_t raw_matrix[ROWS_PER_HAND]; + +// row offsets for each hand +uint8_t thisHand, thatHand; + +// user-defined overridable functions + +__attribute__((weak)) void matrix_init_kb(void) { matrix_init_user(); } + +__attribute__((weak)) void matrix_scan_kb(void) { matrix_scan_user(); } + +__attribute__((weak)) void matrix_init_user(void) {} + +__attribute__((weak)) void matrix_scan_user(void) {} + +__attribute__((weak)) void matrix_slave_scan_user(void) {} + +// helper functions + +inline uint8_t matrix_rows(void) { return MATRIX_ROWS; } + +inline uint8_t matrix_cols(void) { return MATRIX_COLS; } + +bool matrix_is_modified(void) { + if (debounce_active()) return false; + return true; +} + +inline bool matrix_is_on(uint8_t row, uint8_t col) { return (matrix[row] & ((matrix_row_t)1 << col)); } + +inline matrix_row_t matrix_get_row(uint8_t row) { return matrix[row]; } + +void matrix_print(void) { + print_matrix_header(); + + for (uint8_t row = 0; row < MATRIX_ROWS; row++) { + phex(row); + print(": "); + print_matrix_row(row); + print("\n"); + } +} + +uint8_t matrix_key_count(void) { + uint8_t count = 0; + for (uint8_t i = 0; i < MATRIX_ROWS; i++) { + count += matrix_bitpop(i); + } + return count; +} + +// matrix code + +#ifdef DIRECT_PINS + +static void init_pins(void) { + for (int row = 0; row < MATRIX_ROWS; row++) { + for (int col = 0; col < MATRIX_COLS; col++) { + pin_t pin = direct_pins[row][col]; + if (pin != NO_PIN) { + setPinInputHigh(pin); + } + } + } +} + +static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) { + matrix_row_t last_row_value = current_matrix[current_row]; + current_matrix[current_row] = 0; + + for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) { + pin_t pin = direct_pins[current_row][col_index]; + if (pin != NO_PIN) { + current_matrix[current_row] |= readPin(pin) ? 0 : (ROW_SHIFTER << col_index); + } + } + + return (last_row_value != current_matrix[current_row]); +} + +#elif (DIODE_DIRECTION == COL2ROW) + +static void select_row(uint8_t row) { + setPinOutput(row_pins[row]); + writePinLow(row_pins[row]); +} + +static void unselect_row(uint8_t row) { setPinInputHigh(row_pins[row]); } + +static void unselect_rows(void) { + for (uint8_t x = 0; x < ROWS_PER_HAND; x++) { + setPinInputHigh(row_pins[x]); + } +} + +static void init_pins(void) { + unselect_rows(); + for (uint8_t x = 0; x < MATRIX_COLS; x++) { + setPinInputHigh(col_pins[x]); + } +} + +static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) { + // Store last value of row prior to reading + matrix_row_t last_row_value = current_matrix[current_row]; + + // Clear data in matrix row + current_matrix[current_row] = 0; + + // Select row and wait for row selecton to stabilize + select_row(current_row); + wait_us(30); + + // For each col... + for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) { + // Populate the matrix row with the state of the col pin + current_matrix[current_row] |= readPin(col_pins[col_index]) ? 0 : (ROW_SHIFTER << col_index); + } + + // Unselect row + unselect_row(current_row); + + return (last_row_value != current_matrix[current_row]); +} + +#elif (DIODE_DIRECTION == ROW2COL) + +static void select_col(uint8_t col) { + setPinOutput(col_pins[col]); + writePinLow(col_pins[col]); +} + +static void unselect_col(uint8_t col) { setPinInputHigh(col_pins[col]); } + +static void unselect_cols(void) { + for (uint8_t x = 0; x < MATRIX_COLS; x++) { + setPinInputHigh(col_pins[x]); + } +} + +static void init_pins(void) { + unselect_cols(); + for (uint8_t x = 0; x < ROWS_PER_HAND; x++) { + setPinInputHigh(row_pins[x]); + } +} + +static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) { + bool matrix_changed = false; + + // Select col and wait for col selecton to stabilize + select_col(current_col); + wait_us(30); + + // For each row... + for (uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++) { + // Store last value of row prior to reading + matrix_row_t last_row_value = current_matrix[row_index]; + + // Check row pin state + if (readPin(row_pins[row_index])) { + // Pin HI, clear col bit + current_matrix[row_index] &= ~(ROW_SHIFTER << current_col); + } else { + // Pin LO, set col bit + current_matrix[row_index] |= (ROW_SHIFTER << current_col); + } + + // Determine if the matrix changed state + if ((last_row_value != current_matrix[row_index]) && !(matrix_changed)) { + matrix_changed = true; + } + } + + // Unselect col + unselect_col(current_col); + + return matrix_changed; +} + +#endif + +void matrix_init(void) { + debug_enable = true; + debug_matrix = true; + debug_mouse = true; + + // Set pinout for right half if pinout for that half is defined + if (!isLeftHand) { +#ifdef MATRIX_ROW_PINS_RIGHT + const uint8_t row_pins_right[MATRIX_ROWS] = MATRIX_ROW_PINS_RIGHT; + for (uint8_t i = 0; i < MATRIX_ROWS; i++) { + row_pins[i] = row_pins_right[i]; + } +#endif +#ifdef MATRIX_COL_PINS_RIGHT + const uint8_t col_pins_right[MATRIX_COLS] = MATRIX_COL_PINS_RIGHT; + for (uint8_t i = 0; i < MATRIX_COLS; i++) { + col_pins[i] = col_pins_right[i]; + } +#endif + } + + thisHand = isLeftHand ? 0 : (ROWS_PER_HAND); + thatHand = ROWS_PER_HAND - thisHand; + + // initialize key pins + init_pins(); + + // initialize matrix state: all keys off + for (uint8_t i = 0; i < MATRIX_ROWS; i++) { + matrix[i] = 0; + } + + debounce_init(ROWS_PER_HAND); + + matrix_init_quantum(); +} + +uint8_t _matrix_scan(void) { + bool changed = false; + +#if defined(DIRECT_PINS) || (DIODE_DIRECTION == COL2ROW) + // Set row, read cols + for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) { + changed |= read_cols_on_row(raw_matrix, current_row); + } +#elif (DIODE_DIRECTION == ROW2COL) + // Set col, read rows + for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) { + changed |= read_rows_on_col(raw_matrix, current_col); + } +#endif + + debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, changed); + + return 1; +} + +uint8_t matrix_scan(void) { + uint8_t ret = _matrix_scan(); + + if (is_keyboard_master()) { + static uint8_t error_count; + + if (!transport_master(matrix + thatHand)) { + error_count++; + + if (error_count > ERROR_DISCONNECT_COUNT) { + // reset other half if disconnected + for (int i = 0; i < ROWS_PER_HAND; ++i) { + matrix[thatHand + i] = 0; + } + } + } else { + error_count = 0; + } + + matrix_scan_quantum(); + } else { + transport_slave(matrix + thisHand); + matrix_slave_scan_user(); + } + + return ret; +} diff --git a/keyboards/ai03/orbit/matrix.h b/keyboards/ai03/orbit/matrix.h new file mode 100644 index 0000000000..c2bdd3098c --- /dev/null +++ b/keyboards/ai03/orbit/matrix.h @@ -0,0 +1,3 @@ +#pragma once + +#include <common/matrix.h> diff --git a/keyboards/ai03/orbit/orbit.c b/keyboards/ai03/orbit/orbit.c new file mode 100644 index 0000000000..2f149875b1 --- /dev/null +++ b/keyboards/ai03/orbit/orbit.c @@ -0,0 +1,228 @@ +/* Copyright 2018 Ryota Goto + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include "orbit.h" +#include "split_util.h" +#include "transport.h" + + +// Call led_toggle to set LEDs easily +// LED IDs: +// +// (LEFT) 0 1 2 | 3 4 5 (RIGHT) + +void led_toggle(int id, bool on) { + + if (isLeftHand) { + switch(id) { + case 0: + // Left hand C6 + if (on) + //PORTC |= (1<<6); + writePinHigh(C6); + else + //PORTC &= ~(1<<6); + writePinLow(C6); + break; + case 1: + // Left hand B6 + if (on) + //PORTB |= (1<<6); + writePinHigh(B6); + else + //PORTB &= ~(1<<6); + writePinLow(B6); + break; + case 2: + // Left hand B5 + if (on) + //PORTB |= (1<<5); + writePinHigh(B5); + else + //PORTB &= ~(1<<5); + writePinLow(B5); + break; + default: + break; + } + } else { + switch(id) { + case 3: + // Right hand F6 + if (on) + //PORTF |= (1<<6); + writePinHigh(F6); + else + //PORTF &= ~(1<<6); + writePinLow(F6); + break; + case 4: + // Right hand F7 + if (on) + //PORTF |= (1<<7); + writePinHigh(F7); + else + //PORTF &= ~(1<<7); + writePinLow(F7); + break; + case 5: + // Right hand C7 + if (on) + //PORTC |= (1<<7); + writePinHigh(C7); + else + //PORTC &= ~(1<<7); + writePinLow(C7); + break; + default: + break; + } + } +} + +// Set all LEDs at once using an array of 6 booleans +// LED IDs: +// +// (LEFT) 0 1 2 | 3 4 5 (RIGHT) +// +// Ex. set_all_leds({ false, false, false, true, true, true }) would turn off left hand, turn on right hand + +void set_all_leds(bool leds[6]) { + for (int i = 0; i < 6; i++) { + led_toggle(i, leds[i]); + } +} + +void set_layer_indicators(uint8_t layer) { + + switch (layer) + { + case 0: + led_toggle(0, true); + led_toggle(1, false); + led_toggle(2, false); + break; + case 1: + led_toggle(0, true); + led_toggle(1, true); + led_toggle(2, false); + break; + case 2: + led_toggle(0, true); + led_toggle(1, true); + led_toggle(2, true); + break; + case 3: + led_toggle(0, false); + led_toggle(1, true); + led_toggle(2, true); + break; + case 4: + led_toggle(0, false); + led_toggle(1, false); + led_toggle(2, true); + break; + default: + led_toggle(0, true); + led_toggle(1, false); + led_toggle(2, true); + break; + } + +} + +void matrix_init_kb(void) { + // put your keyboard start-up code here + // runs once when the firmware starts up + + // Initialize indicator LEDs to output + if (isLeftHand) + { + setPinOutput(C6); + setPinOutput(B6); + setPinOutput(B5); + //DDRC |= (1<<6); + //DDRB |= (1<<6); + //DDRB |= (1<<5); + } + else + { + setPinOutput(F6); + setPinOutput(F7); + setPinOutput(C7); + //DDRF |= (1<<6); + //DDRF |= (1<<7); + //DDRC |= (1<<7); + } + + set_layer_indicators(0); + + matrix_init_user(); +} + +void matrix_scan_kb(void) { + // put your looping keyboard code here + // runs every cycle (a lot) + + matrix_scan_user(); +} + +bool process_record_kb(uint16_t keycode, keyrecord_t *record) { + // put your per-action keyboard code here + // runs for every action, just before processing by the firmware + + return process_record_user(keycode, record); +} + +void led_set_kb(uint8_t usb_led) { + // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here + + if (is_keyboard_master()) { + + serial_m2s_buffer.nlock_led = IS_LED_ON(usb_led, USB_LED_NUM_LOCK); + serial_m2s_buffer.clock_led = IS_LED_ON(usb_led, USB_LED_CAPS_LOCK); + serial_m2s_buffer.slock_led = IS_LED_ON(usb_led, USB_LED_SCROLL_LOCK); + + led_toggle(3, IS_LED_ON(usb_led, USB_LED_NUM_LOCK)); + led_toggle(4, IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)); + led_toggle(5, IS_LED_ON(usb_led, USB_LED_SCROLL_LOCK)); + + } + + led_set_user(usb_led); +} + +uint32_t layer_state_set_kb(uint32_t state) { + + if (is_keyboard_master()) + { + + current_layer = biton32(state); + serial_m2s_buffer.current_layer = biton32(state); + + // If left half, do the LED toggle thing + if (isLeftHand) + { + set_layer_indicators(biton32(state)); + } + + } + // NOTE: Do not set slave LEDs here. + // This is not called on slave + + return layer_state_set_user(state); +} + + diff --git a/keyboards/ai03/orbit/orbit.h b/keyboards/ai03/orbit/orbit.h new file mode 100644 index 0000000000..211b9ebca9 --- /dev/null +++ b/keyboards/ai03/orbit/orbit.h @@ -0,0 +1,65 @@ +/* Copyright 2018 Ryota Goto + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#ifndef ORBIT_H +#define ORBIT_H + +#include "quantum.h" + +/* This a shortcut to help you visually see your layout. + * + * The first section contains all of the arguments representing the physical + * layout of the board and position of the keys. + * + * The second converts the arguments into a two-dimensional array which + * represents the switch matrix. + */ + +#ifdef USE_I2C +#include <stddef.h> +#ifdef __AVR__ + #include <avr/io.h> + #include <avr/interrupt.h> +#endif +#endif + + +#define LAYOUT( \ + L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \ + L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \ + L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \ + L30, L31, L32, L33, L34, L35, L36, R30, R31, R32, R33, R34, R35, R36, \ + L41, L42, L43, L44, L45, L46, R40, R41, R42, R43, R44, R45 \ +) \ +{ \ + { L00, L01, L02, L03, L04, L05, L06 }, \ + { L10, L11, L12, L13, L14, L15, L16 }, \ + { L20, L21, L22, L23, L24, L25, L26 }, \ + { L30, L31, L32, L33, L34, L35, L36 }, \ + { KC_NO, L41, L42, L43, L44, L45, L46 }, \ + { R00, R01, R02, R03, R04, R05, R06 }, \ + { R10, R11, R12, R13, R14, R15, R16 }, \ |