diff options
30 files changed, 1519 insertions, 10 deletions
@@ -190,6 +190,10 @@ ifeq ($(strip $(MIDI_ENABLE)), yes) SRC += $(QUANTUM_DIR)/process_keycode/process_midi.c endif +ifeq ($(strip $(VIRTSER_ENABLE)), yes) + OPT_DEFS += -DVIRTSER_ENABLE +endif + ifeq ($(strip $(AUDIO_ENABLE)), yes) OPT_DEFS += -DAUDIO_ENABLE SRC += $(QUANTUM_DIR)/process_keycode/process_music.c diff --git a/doc/keymap.md b/doc/keymap.md index d1985e567c..6f2a663fc8 100644 --- a/doc/keymap.md +++ b/doc/keymap.md @@ -455,6 +455,35 @@ Turn the backlight on and off without changing level. +### 2.6 Swap-Hands Action +The swap-hands action allows support for one-handed keyboards without requiring a separate layer. Set `ONEHAND_ENABLE` in the Makefile and define a `hand_swap_config` entry in your keymap. Now whenever the `ACTION_SWAP_HANDS` command key is pressed the keyboard is mirrored. For instance, to type "Hello, World" on QWERTY you would type `^Ge^s^s^w^c W^wr^sd` + +### 2.6.1 Configuration +The configuration table is a simple 2-dimensional array to map from column/row to new column/row. Example `hand_swap_config` for Planck: + +``` +const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = { + {{11, 0}, {10, 0}, {9, 0}, {8, 0}, {7, 0}, {6, 0}, {5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}}, + {{11, 1}, {10, 1}, {9, 1}, {8, 1}, {7, 1}, {6, 1}, {5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}}, + {{11, 2}, {10, 2}, {9, 2}, {8, 2}, {7, 2}, {6, 2}, {5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}}, + {{11, 3}, {10, 3}, {9, 3}, {8, 3}, {7, 3}, {6, 3}, {5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}}, +}; +``` + +Note that the array indices are reversed same as the matrix and the values are of type `keypos_t` which is `{col, row}` and all values are zero-based. In the example above, `hand_swap_config[2][4]` (third row, fifth column) would return {7, 2} (third row, eighth column). + +### 2.6.2 Advanced Swap Commands +- **`ACTION_SWAP_HANDS()`** Swaps hands when pressed, returns to normal when released (momentary). +- **`ACTION_SWAP_HANDS_TOGGLE()`** Toggles swap on and off with every keypress. +- **`ACTION_SWAP_HANDS_TAP_TOGGLE()`** Toggles with a tap; momentary when held. +- **`ACTION_SWAP_HANDS_TAP_KEY(key)`** Sends `key` with a tap; momentary swap when held. +- **`ACTION_SWAP_HANDS_ON_OFF()`** Alias for `ACTION_SWAP_HANDS()` +- **`ACTION_SWAP_HANDS_OFF_ON()`** Momentarily turns off swap. +- **`ACTION_SWAP_HANDS_ON()`** Turns on swapping and leaves it on. +- **`ACTION_SWAP_HANDS_OFF()`** Turn off swapping and leaves it off. Good for returning to a known state. + + + ## 3. Layer switching Example There are some ways to switch layer with 'Layer' actions. diff --git a/keyboards/ergodox/ez/keymaps/steno/Makefile b/keyboards/ergodox/ez/keymaps/steno/Makefile new file mode 100644 index 0000000000..b6fb9b1a80 --- /dev/null +++ b/keyboards/ergodox/ez/keymaps/steno/Makefile @@ -0,0 +1,3 @@ +VIRTSER_ENABLE = yes +# Not enough interupts, so something has to go +MOUSEKEY_ENABLE = no diff --git a/keyboards/ergodox/ez/keymaps/steno/keymap.c b/keyboards/ergodox/ez/keymaps/steno/keymap.c new file mode 100644 index 0000000000..3e9830905c --- /dev/null +++ b/keyboards/ergodox/ez/keymaps/steno/keymap.c @@ -0,0 +1,324 @@ +#include "ergodox.h" +#include "debug.h" +#include "action_layer.h" +#include "sendchar.h" +#include "virtser.h" + +#define BASE 0 // default layer +#define SYMB 1 // symbols +#define MDIA 2 // media keys +#define TXBOLT 3 // TxBolt Steno Virtual Serial +#define TXBOLT2 4 // TxBolt Steno Virtual Serial Alternative Layout + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +/* Keymap 0: Basic layer + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | Del | Q | W | E | R | T | L1 | | TX | Y | U | I | O | P | \ | + * |--------+------+------+------+------+------| | | BOLT |------+------+------+------+------+--------| + * | BkSp | A | S | D | F | G |------| |------| H | J | K | L |; / L2|' / Cmd | + * |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------| + * | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | App | LGui | | Alt |Ctrl/Esc| + * ,------|------|------| |------+--------+------. + * | | | Home | | PgUp | | | + * | Space|Backsp|------| |------| Tab |Enter | + * | |ace | End | | PgDn | | | + * `--------------------' `----------------------' + */ +// If it accepts an argument (i.e, is a function), it doesn't need KC_. +// Otherwise, it needs KC_* +[BASE] = KEYMAP( // layer 0 : default + // left hand + KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT, + KC_DELT, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB), + KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G, + KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, ALL_T(KC_NO), + LT(SYMB,KC_GRV),KC_QUOT, LALT(KC_LSFT), KC_LEFT,KC_RGHT, + ALT_T(KC_APP), KC_LGUI, + KC_HOME, + KC_SPC,KC_BSPC,KC_END, + // right hand + KC_RGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, + TG(TXBOLT), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, + KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN),GUI_T(KC_QUOT), + MEH_T(KC_NO),KC_N, KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLSH), KC_RSFT, + KC_UP, KC_DOWN,KC_LBRC,KC_RBRC, KC_FN1, + KC_LALT, CTL_T(KC_ESC), + KC_PGUP, + KC_PGDN,KC_TAB, KC_ENT + ), +/* Keymap 1: Symbol Layer + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * |Version | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | | | | | . | 0 | = | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | | | + * | | |------| |------| | | + * | | | | | | | | + * `--------------------' `--------------------' + */ +// SYMBOLS +[SYMB] = KEYMAP( + // left hand + M(0), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS, + KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS, + KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV, + KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS, + KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, + KC_TRNS,KC_TRNS, + KC_TRNS, + KC_TRNS,KC_TRNS,KC_TRNS, + // right hand + KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, + KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12, + KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_TRNS, + KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS, + KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_TRNS, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS +), +/* Keymap 2: Media and mouse keys + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | RESET | | | | | | | | | | | | | | | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | | | | MsUp | | | | | | | | | | | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | | | | | | | | | | | Prev | Next | | | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | |Brwser| + * | | |------| |------| |Back | + * | | | | | | | | + * `--------------------' `--------------------' + */ +// MEDIA AND MOUSE +[MDIA] = KEYMAP( + RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, + // right hand + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, + KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS, + KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_WBAK +), +// TxBolt Codes +#define Sl 0b00000001 +#define Tl 0b00000010 +#define Kl 0b00000100 +#define Pl 0b00001000 +#define Wl 0b00010000 +#define Hl 0b00100000 +#define Rl 0b01000001 +#define Al 0b01000010 +#define Ol 0b01000100 +#define X 0b01001000 +#define Er 0b01010000 +#define Ur 0b01100000 +#define Fr 0b10000001 +#define Rr 0b10000010 +#define Pr 0b10000100 +#define Br 0b10001000 +#define Lr 0b10010000 +#define Gr 0b10100000 +#define Tr 0b11000001 +#define Sr 0b11000010 +#define Dr 0b11000100 +#define Zr 0b11001000 +#define NM 0b11010000 +#define GRPMASK 0b11000000 +#define GRP0 0b00000000 +#define GRP1 0b01000000 +#define GRP2 0b10000000 +#define GRP3 0b11000000 +/* Keymap 3: TxBolt (Serial) + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | BKSPC | | | | | | | | | | | | | | | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | | # | # | # | # | # | | | | # | # | # | # | # | # | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | S | T | P | H | * |------| |------| * | F | P | L | T | D | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | S | K | W | R | * | | | | * | R | B | G | S | Z | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | | | | | | | | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | | | + * | A | O |------| |------| E | U | + * | | | | | | | | + * `--------------------' `--------------------' + */ +// TxBolt over Serial +[TXBOLT] = KEYMAP( + KC_BSPC, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_NO, M(NM), M(NM), M(NM), M(NM), M(NM), KC_NO, + KC_NO, M(Sl), M(Tl), M(Pl), M(Hl), M(X), + KC_NO, M(Sl), M(Kl), M(Wl), M(Rl), M(X), KC_NO, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_NO, KC_NO, + KC_NO, + M(Al), M(Ol), KC_NO, + // right hand + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_TRNS, M(NM), M(NM), M(NM), M(NM), M(NM), M(NM), + M(X), M(Fr), M(Pr), M(Lr), M(Tr), M(Dr), + KC_NO, M(X), M(Rr), M(Br), M(Gr), M(Sr), M(Zr), + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_NO, KC_NO, + KC_NO, + KC_NO, M(Er), M(Ur) +), +/* Keymap 4: TxBolt (Serial) Alternative + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | | # | # | # | # | # | | | | # | # | # | # | # | # | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | | S | T | P | H | * | | | | * | F | P | L | T | D | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | S | K | W | R | * |------| |------| * | R | B | G | S | Z | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | | | | | | | | | | | | | | | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | A | O | | E | U | | | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | | | + * | | |------| |------| | | + * | | | | | | | | + * `--------------------' `--------------------' + */ +// TxBolt over Serial +[TXBOLT2] = KEYMAP( + KC_NO, M(NM), M(NM), M(NM), M(NM), M(NM), KC_NO, + KC_NO, M(Sl), M(Tl), M(Pl), M(Hl), M(X), KC_NO, + KC_NO, M(Sl), M(Kl), M(Wl), M(Rl), M(X), + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_NO, KC_NO, KC_NO, M(Al), M(Ol), + KC_NO, KC_NO, + KC_NO, + KC_NO, KC_NO, KC_NO, + // right hand + KC_NO, M(NM), M(NM), M(NM), M(NM), M(NM), M(NM), + KC_TRNS, M(X), M(Fr), M(Pr), M(Lr), M(Tr), M(Dr), + M(X), M(Rr), M(Br), M(Gr), M(Sr), M(Zr), + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + M(Er), M(Ur), KC_NO, KC_NO, KC_NO, + KC_NO, KC_NO, + KC_NO, + KC_NO, KC_NO, KC_NO +), +}; + +const uint16_t PROGMEM fn_actions[] = { + [1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols) +}; + +uint8_t chord[4] = {0,0,0,0}; +uint8_t pressed_count = 0; + +void send_chord(void) +{ + for(uint8_t i = 0; i < 4; i++) + { + if(chord[i]) + virtser_send(chord[i]); + } + virtser_send(0); +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) +{ + // We need to track keypresses in all modes, in case the user + // changes mode whilst pressing other keys. + if (record->event.pressed) + pressed_count++; + else + pressed_count--; + return true; +} + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + // MACRODOWN only works in this function + + if (record->event.pressed) { + uint8_t grp = (id & GRPMASK) >> 6; + chord[grp] |= id; + } + else { + if (pressed_count == 0) { + send_chord(); + chord[0] = chord[1] = chord[2] = chord[3] = 0; + } + } + return MACRO_NONE; +}; + +// Runs just one time when the keyboard initializes. +void matrix_init_user(void) { +}; + +// Runs constantly in the background, in a loop. +void matrix_scan_user(void) { + + uint8_t layer = biton32(layer_state); + + ergodox_board_led_off(); + ergodox_right_led_1_off(); + ergodox_right_led_2_off(); + ergodox_right_led_3_off(); + switch (layer) { + // TODO: Make this relevant to the ErgoDox EZ. + case 1: + ergodox_right_led_1_on(); + break; + case 2: + ergodox_right_led_2_on(); + break; + default: + // none + break; + } + +}; diff --git a/keyboards/ergodox/ez/keymaps/steno/readme.md b/keyboards/ergodox/ez/keymaps/steno/readme.md new file mode 100644 index 0000000000..d67cde2a3c --- /dev/null +++ b/keyboards/ergodox/ez/keymaps/steno/readme.md @@ -0,0 +1,92 @@ +# ErgoDox EZ Steno Configuration + +This layout has a layer that uses the TxBolt Stenograph protocol over a Virtual Serial port. It requires something like Plover in order to function. + +In Plover, you can select TX Bolt as the Stenotype Machine, and find the COM port that was assigned. In this way, your regular keyboard will still function normally, and you can switch back and forth between the Steno and Keyboard layers. + +<pre><code> +/* Keymap 0: Basic layer + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | Del | Q | W | E | R | T | L1 | | TX | Y | U | I | O | P | \ | + * |--------+------+------+------+------+------| | | BOLT |------+------+------+------+------+--------| + * | BkSp | A | S | D | F | G |------| |------| H | J | K | L |; / L2|' / Cmd | + * |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------| + * | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | App | LGui | | Alt |Ctrl/Esc| + * ,------|------|------| |------+--------+------. + * | | | Home | | PgUp | | | + * | Space|Backsp|------| |------| Tab |Enter | + * | |ace | End | | PgDn | | | + * `--------------------' `----------------------' + */ +/* Keymap 1: Symbol Layer + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * |Version | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | | | | | . | 0 | = | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | | | + * | | |------| |------| | | + * | | | | | | | | + * `--------------------' `--------------------' + */ +/* Keymap 2: Media keys + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | RESET | | | | | | | | | | | | | | | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | | | | | | | | | | | | | | | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | | | | | |------| |------| | | | | | Play | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | | | | | | | | | | | Prev | Next | | | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | | | |VolUp |VolDn | Mute | | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | |Brwser| + * | | |------| |------| |Back | + * | | | | | | | | + * `--------------------' `--------------------' + */ +/* Keymap 3: TxBolt (Serial) + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | BKSPC | | | | | | | | | | | | | | | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | | # | # | # | # | # | | | | # | # | # | # | # | # | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | S | T | P | H | * |------| |------| * | F | P | L | T | D | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | S | K | W | R | * | | | | * | R | B | G | S | Z | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | | | | | | | | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | | | + * | A | O |------| |------| E | U | + * | | | | | | | | + * `--------------------' `--------------------' + */ +</code></pre> diff --git a/keyboards/ergodox/infinity/infinity.c b/keyboards/ergodox/infinity/infinity.c index f89e046d0d..c5793385fe 100644 --- a/keyboards/ergodox/infinity/infinity.c +++ b/keyboards/ergodox/infinity/infinity.c @@ -130,3 +130,27 @@ void ergodox_right_led_3_off(void){ void ergodox_right_led_off(uint8_t led){ } + +#ifdef ONEHAND_ENABLE +__attribute__ ((weak)) +const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = { + {{0, 9}, {1, 9}, {2, 9}, {3, 9}, {4, 9}}, + {{0, 10}, {1, 10}, {2, 10}, {3, 10}, {4, 10}}, + {{0, 11}, {1, 11}, {2, 11}, {3, 11}, {4, 11}}, + {{0, 12}, {1, 12}, {2, 12}, {3, 12}, {4, 12}}, + {{0, 13}, {1, 13}, {2, 13}, {3, 13}, {4, 13}}, + {{0, 14}, {1, 14}, {2, 14}, {3, 14}, {4, 14}}, + {{0, 15}, {1, 15}, {2, 15}, {3, 15}, {4, 15}}, + {{0, 16}, {1, 16}, {2, 16}, {3, 16}, {4, 16}}, + {{0, 17}, {1, 17}, {2, 17}, {3, 17}, {4, 17}}, + {{0, 0}, {1, 0}, {2, 0}, {3, 0}, {4, 0}}, + {{0, 1}, {1, 1}, {2, 1}, {3, 1}, {4, 1}}, + {{0, 2}, {1, 2}, {2, 2}, {3, 2}, {4, 2}}, + {{0, 3}, {1, 3}, {2, 3}, {3, 3}, {4, 3}}, + {{0, 4}, {1, 4}, {2, 4}, {3, 4}, {4, 4}}, + {{0, 5}, {1, 5}, {2, 5}, {3, 5}, {4, 5}}, + {{0, 6}, {1, 6}, {2, 6}, {3, 6}, {4, 6}}, + {{0, 7}, {1, 7}, {2, 7}, {3, 7}, {4, 7}}, + {{0, 8}, {1, 8}, {2, 8}, {3, 8}, {4, 8}}, +}; +#endif diff --git a/keyboards/kitten_paw/Makefile b/keyboards/kitten_paw/Makefile new file mode 100644 index 0000000000..9122921737 --- /dev/null +++ b/keyboards/kitten_paw/Makefile @@ -0,0 +1,77 @@ + + +# MCU name +#MCU = at90usb1287 +MCU = atmega32u2 + +# Processor frequency. +# This will define a symbol, F_CPU, in all source code files equal to the +# processor frequency in Hz. You can then use this symbol in your source code to +# calculate timings. Do NOT tack on a 'UL' at the end, this will be done +# automatically to create a 32-bit value in your source code. +# +# This will be an integer division of F_USB below, as it is sourced by +# F_USB after it has run through any CPU prescalers. Note that this value +# does not *change* the processor frequency - it should merely be updated to +# reflect the processor speed set externally so that the code can use accurate +# software delays. +F_CPU = 16000000 + + +# +# LUFA specific +# +# Target architecture (see library "Board Types" documentation). +ARCH = AVR8 + +# Input clock frequency. +# This will define a symbol, F_USB, in all source code files equal to the +# input clock frequency (before any prescaling is performed) in Hz. This value may +# differ from F_CPU if prescaling is used on the latter, and is required as the +# raw input clock is fed directly to the PLL sections of the AVR for high speed +# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL' +# at the end, this will be done automatically to create a 32-bit value in your +# source code. +# +# If no clock division is performed on the input clock inside the AVR (via the +# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. +F_USB = $(F_CPU) + +# Interrupt driven control endpoint task(+60) +OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT + + +# Boot Section Size in *bytes* +# Teensy halfKay 512 +# Teensy++ halfKay 1024 +# Atmel DFU loader 4096 +# LUFA bootloader 4096 +# USBaspLoader 2048 + OPT_DEFS += -DBOOTLOADER_SIZE=4096 + + +# Build Options +# change yes to no to disable +# +BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700) +EXTRAKEY_ENABLE ?= yes # Audio control and System control(+4 |