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-rw-r--r--keyboards/jorne/jorne.h30
1 files changed, 4 insertions, 26 deletions
diff --git a/keyboards/jorne/jorne.h b/keyboards/jorne/jorne.h
index 0158032e5e..7c2478c563 100644
--- a/keyboards/jorne/jorne.h
+++ b/keyboards/jorne/jorne.h
@@ -2,30 +2,8 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
-#include "quantum.h"
-
-/* This a shortcut to help you visually see your layout.
- *
- * The first section contains all of the arguments representing the physical
- * layout of the board and position of the keys.
- *
- * The second converts the arguments into a two-dimensional array which
- * represents the switch matrix.
- */
+#ifdef KEYBOARD_jorne_rev1
+# include "rev1.h"
+#endif
-#define LAYOUT( \
-L33, L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, R33, \
- L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
- L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
- L30, L31, L32, R30, R31, R32 \
- ) \
- { \
- { L00, L01, L02, L03, L04, L05 }, \
- { L10, L11, L12, L13, L14, L15 }, \
- { L20, L21, L22, L23, L24, L25 }, \
- { L33, KC_NO, KC_NO, L30, L31, L32 }, \
- { R05, R04, R03, R02, R01, R00 }, \
- { R15, R14, R13, R12, R11, R10 }, \
- { R25, R24, R23, R22, R21, R20 }, \
- { R33, KC_NO, KC_NO, R32, R31, R30 } \
- }
+#include "quantum.h"