diff options
82 files changed, 2681 insertions, 472 deletions
diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md index 8347660dfe..8f0cd12b3c 100644 --- a/docs/feature_rgb_matrix.md +++ b/docs/feature_rgb_matrix.md @@ -144,14 +144,16 @@ const led_config_t g_led_config = { { } }; ``` -The first part, `// Key Matrix to LED Index`, tells the system what key this LED represents by using the key's electrical matrix row & col. The second part, `// LED Index to Physical Position` represents the LED's physical position on the keyboard. The first value, `x`, is between 0-224 (inclusive), and the second value, `y`, is between 0-64 (inclusive). This range is due to effect that calculate the center or halves for their animations. The easiest way to calculate these positions is imagine your keyboard is a grid, and the top left of the keyboard represents x, y coordinate 0, 0 and the bottom right of your keyboard represents 224, 64. Using this as a basis, you can use the following formula to calculate the physical position: +The first part, `// Key Matrix to LED Index`, tells the system what key this LED represents by using the key's electrical matrix row & col. The second part, `// LED Index to Physical Position` represents the LED's physical `{ x, y }` position on the keyboard. The default expected range of values for `{ x, y }` is the inclusive range `{ 0..224, 0..64 }`. This default expected range is due to effects that calculate the center of the keyboard for their animations. The easiest way to calculate these positions is imagine your keyboard is a grid, and the top left of the keyboard represents `{ x, y }` coordinate `{ 0, 0 }` and the bottom right of your keyboard represents `{ 224, 64 }`. Using this as a basis, you can use the following formula to calculate the physical position: ```C x = 224 / (NUMBER_OF_COLS - 1) * COL_POSITION y = 64 / (NUMBER_OF_ROWS - 1) * ROW_POSITION ``` -Where NUMBER_OF_COLS, NUMBER_OF_ROWS, COL_POSITION, & ROW_POSITION are all based on the physical layout of your keyboard, not the electrical layout. +Where NUMBER_OF_COLS, NUMBER_OF_ROWS, COL_POSITION, & ROW_POSITION are all based on the physical layout of your keyboard, not the electrical layout. + +As mentioned earlier, the center of the keyboard by default is expected to be `{ 112, 32 }`, but this can be changed if you want to more accurately calculate the LED's physical `{ x, y }` positions. Keyboard designers can implement `#define RGB_MATRIX_CENTER { 112, 32 }` in their config.h file with the new center point of the keyboard, or where they want it to be allowing more possibilities for the `{ x, y }` values. Do note that the maximum value for x or y is 255, and the recommended maximum is 224 as this gives animations runoff room before they reset. `// LED Index to Flag` is a bitmask, whether or not a certain LEDs is of a certain type. It is recommended that LEDs are set to only 1 type. @@ -194,12 +196,20 @@ enum rgb_matrix_effects { RGB_MATRIX_ALPHAS_MODS, // Static dual hue, speed is hue for secondary hue RGB_MATRIX_GRADIENT_UP_DOWN, // Static gradient top to bottom, speed controls how much gradient changes RGB_MATRIX_BREATHING, // Single hue brightness cycling animation + RGB_MATRIX_BAND_SAT, // Single hue band fading saturation scrolling left to right + RGB_MATRIX_BAND_VAL, // Single hue band fading brightness scrolling left to right + RGB_MATRIX_BAND_PINWHEEL_SAT, // Single hue 3 blade spinning pinwheel fades saturation + RGB_MATRIX_BAND_PINWHEEL_VAL, // Single hue 3 blade spinning pinwheel fades brightness + RGB_MATRIX_BAND_SPIRAL_SAT, // Single hue spinning spiral fades saturation + RGB_MATRIX_BAND_SPIRAL_VAL, // Single hue spinning spiral fades brightness RGB_MATRIX_CYCLE_ALL, // Full keyboard solid hue cycling through full gradient RGB_MATRIX_CYCLE_LEFT_RIGHT, // Full gradient scrolling left to right RGB_MATRIX_CYCLE_UP_DOWN, // Full gradient scrolling top to bottom RGB_MATRIX_CYCLE_OUT_IN, // Full gradient scrolling out to in RGB_MATRIX_CYCLE_OUT_IN_DUAL, // Full dual gradients scrolling out to in RGB_MATRIX_RAINBOW_MOVING_CHEVRON, // Full gradent Chevron shapped scrolling left to right + RGB_MATRIX_CYCLE_PINWHEEL, // Full gradient spinning pinwheel around center of keyboard + RGB_MATRIX_CYCLE_SPIRAL, // Full gradient spinning spiral around center of keyboard RGB_MATRIX_DUAL_BEACON, // Full gradient spinning around center of keyboard RGB_MATRIX_RAINBOW_BEACON, // Full tighter gradient spinning around center of keyboard RGB_MATRIX_RAINBOW_PINWHEELS, // Full dual gradients spinning two halfs of keyboard @@ -235,6 +245,12 @@ You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `con |`#define DISABLE_RGB_MATRIX_ALPHAS_MODS` |Disables `RGB_MATRIX_ALPHAS_MODS` | |`#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN` |Disables `RGB_MATRIX_GRADIENT_UP_DOWN` | |`#define DISABLE_RGB_MATRIX_BREATHING` |Disables `RGB_MATRIX_BREATHING` | +|`#define DISABLE_RGB_MATRIX_BAND_SAT` |Disables `RGB_MATRIX_BAND_SAT` | +|`#define DISABLE_RGB_MATRIX_BAND_VAL` |Disables `RGB_MATRIX_BAND_VAL` | +|`#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT` |Disables `RGB_MATRIX_BAND_PINWHEEL_SAT` | +|`#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL` |Disables `RGB_MATRIX_BAND_PINWHEEL_VAL` | +|`#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT` |Disables `RGB_MATRIX_BAND_SPIRAL_SAT` | +|`#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL` |Disables `RGB_MATRIX_BAND_SPIRAL_VAL` | |`#define DISABLE_RGB_MATRIX_CYCLE_ALL` |Disables `RGB_MATRIX_CYCLE_ALL` | |`#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT` |Disables `RGB_MATRIX_CYCLE_LEFT_RIGHT` | |`#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN` |Disables `RGB_MATRIX_CYCLE_UP_DOWN` | @@ -242,6 +258,8 @@ You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `con |`#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL` |Disables `RGB_MATRIX_CYCLE_OUT_IN_DUAL` | |`#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON` |Disables `RGB_MATRIX_RAINBOW_MOVING_CHEVRON` | |`#define DISABLE_RGB_MATRIX_DUAL_BEACON` |Disables `RGB_MATRIX_DUAL_BEACON` | +|`#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL` |Disables `RGB_MATRIX_CYCLE_PINWHEEL` | +|`#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL` |Disables `RGB_MATRIX_CYCLE_SPIRAL` | |`#define DISABLE_RGB_MATRIX_RAINBOW_BEACON` |Disables `RGB_MATRIX_RAINBOW_BEACON` | |`#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS` |Disables `RGB_MATRIX_RAINBOW_PINWHEELS` | |`#define DISABLE_RGB_MATRIX_RAINDROPS` |Disables `RGB_MATRIX_RAINDROPS` | diff --git a/keyboards/coseyfannitutti/mullet/config.h b/keyboards/coseyfannitutti/mullet/config.h new file mode 100644 index 0000000000..527294e51a --- /dev/null +++ b/keyboards/coseyfannitutti/mullet/config.h @@ -0,0 +1,172 @@ +/* +Copyright 2019 COSEYFANNITUTTI + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0xFEED +#define PRODUCT_ID 0x6969 +#define DEVICE_VER 0x0001 +#define MANUFACTURER coseyfannitutti +#define PRODUCT mullet +#define DESCRIPTION 65% keyboard + +/* key matrix size */ +#define MATRIX_ROWS 5 +#define MATRIX_COLS 15 + +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * +*/ +#define MATRIX_ROW_PINS { D0, D1, B0, F0, F1 } +#define MATRIX_COL_PINS { B2, F4, F5, F6, F7, C7, C6, B6, B5, B4, D7, D6, D4, D2, D3 } +#define UNUSED_PINS + +/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ +#define DIODE_DIRECTION COL2ROW + +// #define BACKLIGHT_PIN B7 +// #define BACKLIGHT_BREATHING +// #define BACKLIGHT_LEVELS 3 + +#define RGB_DI_PIN D5 +#ifdef RGB_DI_PIN +#define RGBLIGHT_ANIMATIONS +#define RGBLED_NUM 14 +#define RGBLIGHT_HUE_STEP 8 +#define RGBLIGHT_SAT_STEP 8 +#define RGBLIGHT_VAL_STEP 8 +#define RGBLIGHT_SLEEP +#endif + +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ +#define DEBOUNCING_DELAY 5 + +/* define if matrix has ghost (lacks anti-ghosting diodes) */ +//#define MATRIX_HAS_GHOST + +/* number of backlight levels */ + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +//#define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +//#define LOCKING_RESYNC_ENABLE + +/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. + * This is userful for the Windows task manager shortcut (ctrl+shift+esc). + */ +// #define GRAVE_ESC_CTRL_OVERRIDE + +/* + * Force NKRO + * + * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved + * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the + * makefile for this to work.) + * + * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) + * until the next keyboard reset. + * + * NKRO may prevent your keystrokes from being detected in the BIOS, but it is + * fully operational during normal computer usage. + * + * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) + * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by + * bootmagic, NKRO mode will always be enabled until it is toggled again during a + * power-up. + * + */ +//#define FORCE_NKRO + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT +//#define NO_ACTION_MACRO +//#define NO_ACTION_FUNCTION + +/* + * MIDI options + */ + +/* Prevent use of disabled MIDI features in the keymap */ +//#define MIDI_ENABLE_STRICT 1 + +/* enable basic MIDI features: + - MIDI notes can be sent when in Music mode is on +*/ +//#define MIDI_BASIC + +/* enable advanced MIDI features: + - MIDI notes can be added to the keymap + - Octave shift and transpose + - Virtual sustain, portamento, and modulation wheel + - etc. +*/ +//#define MIDI_ADVANCED + +/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ +//#define MIDI_TONE_KEYCODE_OCTAVES 1 + +/* + * HD44780 LCD Display Configuration + */ +/* +#define LCD_LINES 2 //< number of visible lines of the display +#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display + +#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode + +#if LCD_IO_MODE +#define LCD_PORT PORTB //< port for the LCD lines +#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0 +#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1 +#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2 +#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3 +#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0 +#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1 +#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2 +#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3 +#define LCD_RS_PORT LCD_PORT //< port for RS line +#define LCD_RS_PIN 3 //< pin for RS line +#define LCD_RW_PORT LCD_PORT //< port for RW line +#define LCD_RW_PIN 2 //< pin for RW line +#define LCD_E_PORT LCD_PORT //< port for Enable line +#define LCD_E_PIN 1 //< pin for Enable line +#endif +*/ + diff --git a/keyboards/coseyfannitutti/mullet/info.json b/keyboards/coseyfannitutti/mullet/info.json new file mode 100644 index 0000000000..a608886333 --- /dev/null +++ b/keyboards/coseyfannitutti/mullet/info.json @@ -0,0 +1,12 @@ +{ + "keyboard_name": "mullet", + "url": "https://github.com/coseyfannitutti/mullet", + "maintainer": "coseyfannitutti", + "width": 16, + "height": 5, + "layouts": { + "LAYOUT": { + "layout": [{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"Backspace", "x":13, "y":0, "w":2}, {"label":"Insert", "x":15, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label": |