diff options
39 files changed, 5283 insertions, 0 deletions
diff --git a/keyboards/giabalanai/config.h b/keyboards/giabalanai/config.h new file mode 100644 index 0000000000..efad053aae --- /dev/null +++ b/keyboards/giabalanai/config.h @@ -0,0 +1,294 @@ +/* +Copyright 2020 3araht + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +#include "config_common.h" + +/* key matrix size */ +#define MATRIX_ROWS 12 +#define MATRIX_COLS 10 + +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + */ +#define MATRIX_ROW_PINS { B5, B4, E6, D7, C6, D4 } +#define MATRIX_COL_PINS { B1, F7, F6, F5, F4, B3, B2, B6, D0, D1 } +#define MATRIX_ROW_PINS_RIGHT { D1, D0, D4, C6, D7, E6 } +#define MATRIX_COL_PINS_RIGHT { F4, F5, F6, F7, B1, B3, B2, C7, B7, F1 } + +/* COL2ROW, ROW2COL */ +#define DIODE_DIRECTION COL2ROW + +/* + * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. + */ +#define SOFT_SERIAL_PIN D2 +#define SELECT_SOFT_SERIAL_SPEED 1 +/*Sets the protocol speed when using serial communication*/ +//Speeds: +//0: about 189kbps (Experimental only) +//1: about 137kbps (default) +//2: about 75kbps +//3: about 39kbps +//4: about 26kbps +//5: about 20kbps + +// Right side has to be the master since 1, LED data is output from right side, and 2, Audio pin is prepared on right side as a reserve. +#define MASTER_RIGHT + +// for "Generic" Promicro to be detected correctly as lefthand side (slave) +#define SPLIT_USB_DETECT + +//#define BACKLIGHT_PIN B7 +//#define BACKLIGHT_LEVELS 3 +//#define BACKLIGHT_BREATHING + +/* ws2812 RGB LED */ +#define RGB_DI_PIN D3 + +#ifdef RGBLIGHT_ENABLE +# define RGBLED_NUM 123 + +// Do not define "RGBLED_SPLIT" since somehow it doesn't work well yet. +// Even thhough "#define RGBLED_SPLIT { 60, 63 }" was set, LEDs on the sub keyboad side didn't turn on. +// Not sure but rgblight_sethsv_at() might not support RGBLED_SPLIT yet. +// Instead, LED data is tranferred from right side to the left via TRRS cable. + +# define RGBLIGHT_LIMIT_VAL 80 +# define RGBLIGHT_LAYERS + +// By default, LEDs of the buttons which are pressed turn on. +// # define RGBLIGHT_EFFECT_TWINKLE +// # define RGBLIGHT_EFFECT_KNIGHT + + +// RGBLIGHT LED MAP +// Right 1st row (12 LEDs) +// ENCODER +// Right 2nd .. 5th row(13, 12, 13, 12 LEDs) +// Left 1st .. 5th row (12 LEDs x 5 rows) + +# define RGBLIGHT_LED_MAP { \ + 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, \ + 97, \ + 84, 83, 82, 81, 80, 79, 78, 77, 76, 75, 74, 73, 72, \ + 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, \ + 110, 109, 108, 107, 106, 105, 104, 103, 102, 101, 100, 99, 98, \ + 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, \ + \ + 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, \ + 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, \ + 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 25, 24, \ + 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, \ + 59, 58, 57, 56, 55, 54, 53, 52, 51, 50, 49, 48 \ + } +#endif + +#ifdef RGB_MATRIX_ENABLE +/* ws2812 RGB MATRIX */ +# define DRIVER_LED_TOTAL 123 +# define RGB_MATRIX_KEYPRESSES // reacts to keypresses + +// for all fingers used at once. +# define LED_HITS_TO_REMEMBER 10 + +# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50 + +// the above brighness setting has no effect on rgb_matrix_set_color(). +// Use darker colors instead. +/* RGB darker COLORS */ +# define RGB_DARKWHITE 0x66, 0x66, 0x66 +# define RGB_DARKRED 0x66, 0x0, 0x0 +# define RGB_DARKCORAL 0x66, 0x31, 0x1E +# define RGB_DARKORANGE 0x66, 0x33, 0x0 +# define RGB_DARKGOLDENROD 0x56, 0x42, 0xD +# define RGB_DARKGOLD 0x66, 0x56, 0x0 +# define RGB_DARKYELLOW 0x66, 0x66, 0x0 +# define RGB_DARKCHARTREUSE 0x33, 0x66, 0x0 +# define RGB_DARKGREEN 0x0, 0x66, 0x0 +# define RGB_DARKSPRINGGREEN 0x0, 0x66, 0x33 +# define RGB_DARKTURQUOISE 0x1C, 0x2C, 0x2A +# define RGB_DARKTEAL 0x0, 0x33, 0x33 +# define RGB_DARKCYAN 0x0, 0x66, 0x66 +# define RGB_DARKAZURE 0x3D, 0x62, 0x66 +# define RGB_DARKBLUE 0x0, 0x0, 0x66 +# define RGB_DARKPURPLE 0x30, 0x0, 0x66 +# define RGB_DARKMAGENTA 0x66, 0x0, 0x66 +# define RGB_DARKPINK 0x66, 0x33, 0x4C + +// https://docs.qmk.fm/#/feature_rgb_matrix +// Enable suspend mode. +// # define RGB_DISABLE_WHEN_USB_SUSPENDED true + +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +// #define ENABLE_RGB_MATRIX_BREATHING +// #define ENABLE_RGB_MATRIX_BAND_SAT +// #define ENABLE_RGB_MATRIX_BAND_VAL +// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +// #define ENABLE_RGB_MATRIX_CYCLE_ALL +// #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +// #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +// #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +// #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +// #define ENABLE_RGB_MATRIX_DUAL_BEACON +// # define ENABLE_RGB_MATRIX_RAINBOW_BEACON +// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +// #define ENABLE_RGB_MATRIX_RAINDROPS +// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +// #define ENABLE_RGB_MATRIX_HUE_PENDULUM +// #define ENABLE_RGB_MATRIX_HUE_WAVE +// #define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// #define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// #define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +// #define ENABLE_RGB_MATRIX_SOLID_SPLASH +// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +#endif // RGB_MATRIX_ENABLE + +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ +#define DEBOUNCE 5 + +/* define if matrix has ghost (lacks anti-ghosting diodes) */ +//#define MATRIX_HAS_GHOST + +// /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +// #define LOCKING_SUPPORT_ENABLE +// /* Locking resynchronize hack */ +// #define LOCKING_RESYNC_ENABLE + +/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. + * This is useful for the Windows task manager shortcut (ctrl+shift+esc). + */ +//#define GRAVE_ESC_CTRL_OVERRIDE + +/* + * Force NKRO + * + * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved + * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the + * makefile for this to work.) + * + * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) + * until the next keyboard reset. + * + * NKRO may prevent your keystrokes from being detected in the BIOS, but it is + * fully operational during normal computer usage. + * + * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) + * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by + * bootmagic, NKRO mode will always be enabled until it is toggled again during a + * power-up. + * + */ +//#define FORCE_NKRO + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT + +/* Bootmagic Lite key configuration */ +//#define BOOTMAGIC_LITE_ROW 0 +//#define BOOTMAGIC_LITE_COLUMN 0 + +/* Audio */ +#ifdef AUDIO_ENABLE +# define AUDIO_PIN B5 // use EX1 = PB5 = PIN9 as Audio output +// #define DAC_SAMPLE_MAX 32768U +# define DAC_SAMPLE_MAX 65535U +// #define AUDIO_CLICKY +# define NO_MUSIC_MODE +// #define STARTUP_SONG SONG(FANTASIE_IMPROMPTU) +// #define STARTUP_SONG SONG(NOCTURNE_OP_9_NO_1) +// #define STARTUP_SONG SONG(USSR_ANTHEM) +// #define STARTUP_SONG SONG(CAMPANELLA) +#endif + +/* + * MIDI options + */ + +/* enable basic MIDI features: + - MIDI notes can be sent when in Music mode is on +*/ +//#define MIDI_BASIC + +/* enable advanced MIDI features: + - MIDI notes can be added to the keymap + - Octave shift and transpose + - Virtual sustain, portamento, and modulation wheel + - etc. +*/ +#ifdef MIDI_ENABLE +# define MIDI_ADVANCED +// Initial velocity value (avoid using 127 since it is used as a special number in some sound sources.) +# define MIDI_INITIAL_VELOCITY 117 +#endif // MIDI_ENABLE + +/* + * Encoder options + */ +#ifdef ENCODER_ENABLE +# define ENCODERS_PAD_A { } +# define ENCODERS_PAD_B { } +# define ENCODER_RESOLUTIONS { } +# define ENCODERS_PAD_A_RIGHT { B4 } +# define ENCODERS_PAD_B_RIGHT { B6 } +# define ENCODER_RESOLUTIONS_RIGHT { 4 } +# define TAP_CODE_DELAY 10 +#endif // ENCODER_ENABLE + +/* 2021/01/22 added to shrink firmware size */ +// NO_ACTION_TAPPING -1964 bytes, however, this disables Layer mods... +// #define NO_ACTION_TAPPING +// NO_ACTION_ONESHOT -388 bytes +#define NO_ACTION_ONESHOT diff --git a/keyboards/giabalanai/giabalanai.c b/keyboards/giabalanai/giabalanai.c new file mode 100644 index 0000000000..6f8e359479 --- /dev/null +++ b/keyboards/giabalanai/giabalanai.c @@ -0,0 +1,255 @@ +/* Copyright 2020 3araht + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "giabalanai.h" + +// the velocity difference from the velocity of the root note. +#define UNISON_VELOCITY_OFFSET 30 + +#ifdef RGBLIGHT_ENABLE +# define NO_LED 255 +/* Conversion map from keylocation (MATRIX_ROWS x2(split) x MATRIX_COLS) to led IDs. + led IDs are the number starts "0" from upper left corner of left side, + enumerated from left to right, from top to bottom. + Then emumeration follows to the right side, starting from "60". + + Note that the conversion from physical LED serial alighment to + the led IDs is done with RGBLIGHT_LED_MAP beforehand. */ + +# ifdef GIABARINAIX2 +const uint8_t PROGMEM convert_key_to_led[] = +{ + 0, 12, 24, 36, 48, 11, 23, 35, 47, 59, + 1, 13, 25, 37, 49, 10, 22, 34, 46, 58, + 2, 14, 26, 38, 50, 9, 21, 33, 45, 57, + 3, 15, 27, 39, 51, 8, 20, 32, 44, 56, + 4, 16, 28, 40, 52, 7, 19, 31, 43, 55, + 5, 17, 29, 41, 53, 6, 18, 30, 42, 54, + 119, 107, 95, 83, 71, 108, 96, 84, 72, 60, + 118, 106, 94, 82, 70, 109, 97, 85, 73, 61, + 117, 105, 93, 81, 69, 110, 98, 86, 74, 62, + 116, 104, 92, 80, 68, 111, 99, 87, 75, 63, + 115, 103, 91, 79, 67, 112, 100, 88, 76, 64, + 114, 102, 90, 78, 66, 113, 101, 89, 77, 65 +}; + +# else +const uint8_t PROGMEM convert_key_to_led[] = +{ +0, 12, 24, 36, 48, 11, 23, 35, 47, 59, +1, 13, 25, 37, 49, 10, 22, 34, 46, 58, +2, 14, 26, 38, 50, 9, 21, 33, 45, 57, +3, 15, 27, 39, 51, 8, 20, 32, 44, 56, +4, 16, 28, 40, 52, 7, 19, 31, 43, 55, +5, 17, 29, 41, 53, 6, 18, 30, 42, 54, + +85, 86, 87, 88, 89, 90, 91, NO_LED, NO_LED, NO_LED, +98, 99, 100, 101, 102, 103, 104, NO_LED, NO_LED, NO_LED, +NO_LED, 111, 112, 113, 114, 115, 116, NO_LED, NO_LED, NO_LED, +NO_LED, 97, 96, 95, 94, 93, 92, NO_LED, NO_LED, NO_LED, +NO_LED, 110, 109, 108, 107, 106, 105, NO_LED, NO_LED, NO_LED, +NO_LED, 122, 121, 120, 119, 118, 117, NO_LED, NO_LED, NO_LED +}; + +/* Top 2 rows on the right side (LED:60-84) are + duplicates of the bottom 2 rows (LED:85-122). + LED:97 = Encoder, + LED:110 don't have a duplicate on the top row, + LED:72 is used when r20 is pressed (not a duplicate) */ +const uint8_t PROGMEM convert_key_to_led2[] = +{ +NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, +NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, +NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, +NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, +NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, +NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, + +NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, +60, 61, 62, 63, 64, 65, 66, NO_LED, NO_LED, NO_LED, +72, 73, 74, 75, 76, 77, 78, NO_LED, NO_LED, NO_LED, +NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, +NO_LED, NO_LED, 71, 70, 69, 68, 67, NO_LED, NO_LED, NO_LED, +NO_LED, 84, 83, 82, 81, 80, 79, NO_LED, NO_LED, NO_LED +}; +# endif +#endif // RGBLIGHT_ENABLE + +#ifdef RGB_MATRIX_ENABLE + +led_config_t g_led_config = { + { + { 74, 75, 98, 99, 122, 63, 86, 87, 110, 111 }, + { 73, 76, 97, 100, 121, 64, 85, 88, 109, 112 }, + { 72, 77, 96, 101, 120, 65, 84, 89, 108, 113 }, + { 71, 78, 95, 102, 119, 66, 83, 90, 107, 114 }, + { 70, 79, 94, 103, 118, 67, 82, 91, 106, 115 }, + { 69, 80, 93, 104, 117, 68, 81, 92, 105, 116 }, + { 26, 27, 28, 29, 30, 31, 32, NO_LED, NO_LED, NO_LED }, + { 50, 49, 48, 47, 46, 45, 44, NO_LED, NO_LED, NO_LED }, + { 25, 51, 52, 53, 54, 55, 56, NO_LED, NO_LED, NO_LED }, + { NO_LED, 12, 37, 36, 35, 34, 33, NO_LED, NO_LED, NO_LED }, + { NO_LED, 38, 39, 40, 41, 42, 43, NO_LED, NO_LED, NO_LED }, + { NO_LED, 62, 61, 60, 59, 58, 57, NO_LED, NO_LED, NO_LED } + }, { + { 120, 0 }, { 128, 0 }, { 136, 0 }, { 144, 0 }, { 152, 0 }, { 160, 0 }, { 168, 0 }, { 176, 0 }, { 184, 0 }, { 192, 0 }, { 200, 0 }, { 208, 0 }, + { 224, 32 }, + { 212, 16 }, { 204, 16 }, { 196, 16 }, { 188, 16 }, { 180, 16 }, { 172, 16 }, { 164, 16 }, { 156, 16 }, { 148, 16 }, { 140, 16 }, { 132, 16 }, { 124, 16 }, { 116, 16 }, + { 120, 32 }, { 128, 32 }, { 136, 32 }, { 144, 32 }, { 152, 32 }, { 160, 32 }, { 168, 32 }, { 176, 32 }, { 184, 32 }, { 192, 32 }, { 200, 32 }, { 208, 32 }, + { 212, 48 }, { 204, 48 }, { 196, 48 }, { 188, 48 }, { 180, 48 }, { 172, 48 }, { 164, 48 }, { 156, 48 }, { 148, 48 }, { 140, 48 }, { 132, 48 }, { 124, 48 }, { 116, 48 }, + { 120, 64 }, { 128, 64 }, { 136, 64 }, { 144, 64 }, { 152, 64 }, { 160, 64 }, { 168, 64 }, { 176, 64 }, { 184, 64 }, { 192, 64 }, { 200, 64 }, { 208, 64 }, + + { 88, 0 }, { 80, 0 }, { 72, 0 }, { 64, 0 }, { 56, 0 }, { 48, 0 }, { 40, 0 }, { 32, 0 }, { 24, 0 }, { 16, 0 }, { 8, 0 }, { 0, 0 }, + { 4, 16 }, { 12, 16 }, { 20, 16 }, { 28, 16 }, { 36, 16 }, { 44, 16 }, { 52, 16 }, { 60, 16 }, { 68, 16 }, { 76, 16 }, { 84, 16 }, { 92, 16 }, + { 96, 32 }, { 88, 32 }, { 80, 32 }, { 72, 32 }, { 64, 32 }, { 56, 32 }, { 48, 32 }, { 40, 32 }, { 32, 32 }, { 24, 32 }, { 16, 32 }, { 8, 32 }, + { 12, 48 }, { 20, 48 }, { 28, 48 }, { 36, 48 }, { 44, 48 }, { 52, 48 }, { 60, 48 }, { 68, 48 }, { 76, 48 }, { 84, 48 }, { 92, 48 }, { 100, 48 }, + { 104, 64 }, { 96, 64 }, { 88, 64 }, { 80, 64 }, { 72, 64 }, { 64, 64 }, { 56, 64 }, { 48, 64 }, { 40, 64 }, { 32, 64 }, { 24, 64 }, { 16, 64 } + }, { + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + } +}; + +// const uint8_t PROGMEM convert_led_location2number[] = { +// 74, 73, 72, 71, 70, 69, 68, 67, 66, 65, 64, 63, +// 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, +// 98, 97, 96, 95, 94, 93, 92, 91, 90, 89, 88, 87, +// 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, +// 122, 121, 120, 119, 118, 117, 116, 115, 114, 113, 112, 111, +// +// 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, +// 25, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14, 13, +// 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 12, +// 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, 40, 39, 38, +// 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62 +// }; +#endif + +void my_process_midi4Bass(uint8_t channel, keyrecord_t *record, + uint8_t *chord_status, uint8_t chord, uint16_t root_note, bool is_single_bass) { + uint8_t velocity = midi_config.velocity; + if (record->event.pressed) { + if (chord_status[chord] == MIDI_INVALID_NOTE) { + uint8_t note = midi_compute_note(root_note); + if (is_single_bass) { + midi_send_noteon(&midi_device, channel, note, velocity); + } else { + midi_send_noteon(&midi_device, channel, note, velocity); + midi_send_noteon(&midi_device, channel, note + 12, velocity); // +1 Octave + } + dprintf("midi noteon channel:%d note:%d velocity:%d\n", channel, note, velocity); + chord_status[chord] = note; // store root_note status. + } + } else { + uint8_t note = chord_status[chord]; + if (note != MIDI_INVALID_NOTE) { + if (is_single_bass) { + midi_send_noteoff(&midi_device, channel, note, velocity); + } else { + midi_send_noteoff(&midi_device, channel, note, velocity); + midi_send_noteoff(&midi_device, channel, note + 12, velocity); // +1 Octave + } + dprintf("midi noteoff channel:%d note:%d velocity:%d\n", channel, note, velocity); + } + chord_status[chord] = MIDI_INVALID_NOTE; + } +} + +void my_process_midi4TriadChords(uint8_t channel, keyrecord_t *record, + uint8_t *chord_status, uint8_t chord, uint16_t root_note, + int8_t offset1, int8_t offset2, int8_t offset3) { + uint8_t velocity = midi_config.velocity; + if (record->event.pressed) { + if (chord_status[chord] == MIDI_INVALID_NOTE) { + uint8_t note = midi_compute_note(root_note); + midi_send_noteon(&midi_device, channel, note + offset1, velocity); + midi_send_noteon(&midi_device, channel, note + offset2, velocity); + midi_send_noteon(&midi_device, channel, note + offset3, velocity); + dprintf("midi noteon channel:%d note:%d velocity:%d\n", channel, note, velocity); + chord_status[chord] = note; // store root_note status. + } + } else { + uint8_t note = chord_status[chord]; + if (note != MIDI_INVALID_NOTE) { + midi_send_noteoff(&midi_device, channel, note + offset1, velocity); + midi_send_noteoff(&midi_device, channel, note + offset2, velocity); + midi_send_noteoff(&midi_device, channel, note + offset3, velocity); + dprintf("midi noteoff channel:%d note:%d velocity:%d\n", channel, note, velocity); + } + chord_status[chord] = MIDI_INVALID_NOTE; + } +} + +void my_process_midi(uint8_t channel, uint16_t keycode, keyrecord_t *record, uint8_t *my_tone_status, int8_t offset, bool melody_unison_suppress) { + + uint8_t tone = keycode - MIDI_TONE_MIN; + + uint8_t melody_unison_velocity; + if (melody_unison_suppress) { + if (midi_config.velocity > UNISON_VELOCITY_OFFSET){ + melody_unison_velocity = midi_config.velocity - UNISON_VELOCITY_OFFSET; + } else { + melody_unison_velocity = 0; + } + } else { + melody_unison_velocity = midi_config.velocity; + } + + if (record->event.pressed) { + if (my_tone_status[tone] == MIDI_INVALID_NOTE) { + uint8_t note = midi_compute_note(keycode); + midi_send_noteon(&midi_device, channel, note + offset, melody_unison_velocity); + dprintf("midi noteon channel:%d note:%d tone:%d velocity:%d\n", channel, note, tone, melody_unison_velocity); + my_tone_status[tone] = note; // store root_note status. + } + } else { + uint8_t note = my_tone_status[tone]; + if (note != MIDI_INVALID_NOTE) { + midi_send_noteoff(&midi_device, channel, note + offset, melody_unison_velocity); + dprintf("midi noteoff channel:%d note:%d velocity:%d\n", channel, note, melody_unison_velocity); + } + my_tone_status[tone] = MIDI_INVALID_NOTE; + } +} + +#ifdef RGBLIGHT_ENABLE +void keylight_manager(keyrecord_t *record, uint8_t hue, uint8_t sat, uint8_t val, uint8_t keylocation) { + if (keylocation == NO_LED) { + return; // do nothing. +# ifdef CONSOLE_ENABLE + uprintf("keylight_manager, NO_LED\n"); +# endif + } + + if (record->event.pressed) { + rgblight_sethsv_at(hue, sat, val, keylocation); + } else { + rgblight_sethsv_at(HSV_BLACK, keylocation); + } +} + +#endif // RGBLIGHT_ENABLE + diff --git a/keyboards/giabalanai/giabalanai.h b/keyboards/giabalanai/giabalanai.h new file mode 100644 index 0000000000..df4759f00f --- /dev/null +++ b/keyboards/giabalanai/giabalanai.h @@ -0,0 +1,132 @@ +/* Copyright 2020 3araht + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +#include "quantum.h" + +/* This is a shortcut to help you visually see your layout. + * + * The first section contains all of the arguments representing the physical + * layout of the board and position of the keys. + * + * The second converts the arguments into a two-dimensional array which + * represents the switch matrix. + */ +#define LAYOUT( \ + l00, l01, l02, l03, l04, l05, l06, l07, l08, l09, l0a, l0b, \ + l10, l11, l12, l13, l14, l15, l16, l17, l18, l19, l1a, l1b, \ + l20, l21, l22, l23, l24, l25, l26, l27, l28, l29, l2a, l2b, \ + l30, l31, l32, l33, l34, l35, l36, l37, l38, l39, l3a, l3b, \ + l40, l41, l42, l43, l44, l45, l46, l47, l48, l49, l4a, l4b, \ + \ + r20, \ + r00, r01, r02, r03, r04, r05, r06, r07, r08, r09, r0a, r0b, renc, \ + r10, r11, r12, r13, r14, r15, r16, r17, r18, r19, r1a, r1b, r1c, \ + r21, r22, r23, r24, r25, r26, r27, r28, r29, r2a, r2b, r2c \ +) { \ + { l00, l10, l20, l30, l40, l0b, l1b, l2b, l3b, l4b }, \ + { l01, l11, l21, l31, l41, l0a, l1a, l2a, l3a, l4a }, \ + { l02, l12, l22, l32, l42, l09, l19, l29, l39, l49 }, \ + { l03, l13, l23, l33, l43, l08, l18, l28, l38, l48 }, \ + { l04, l14, l24, l34, l44, l07, l17, l27, l37, l47 }, \ + { l05, l15, l25, l35, l45, l06, l16, l26, l36, l46 }, \ + \ + { r00, r01, r02, r03, r04, r05, r06, KC_NO, KC_NO, KC_NO }, \ + { r10, r11, r12, r13, r14, r15, r16, KC_NO, KC_NO, KC_NO }, \ + { r20, r21, r22, r23, r24, r25, r26, KC_NO, KC_NO, KC_NO }, \ + { KC_NO, renc, r0b, r0a, r09, r08, r07, KC_NO, KC_NO, KC_NO }, \ + { KC_NO, r1c, r1b, r1a, r19, r18, r17, KC_NO, KC_NO, KC_NO }, \ + { KC_NO, r2c, r2b, r2a, r29, r28, r27, KC_NO, KC_NO, KC_NO } \ +} + +#define LAYOUT_giabarinaix2( \ + l00, l01, l02, l03, l04, l05, l06, l07, l08, l09, l0a, l0b, \ + l10, l11, l12, l13, l14, l15, l16, l17, l18, l19, l1a, l1b, \ + l20, l21, l22, l23, l24, l25, l26, l27, l28, l29, l2a, l2b, \ + l30, l31, l32, l33, l34, l35, l36, l37, l38, l39, l3a, l3b, \ + l40, l41, l42, l43, l44, l45, l46, l47, l48, l49, l4a, l4b, \ + \ + r00, r01, r02, r03, r04, r05, r06, r07, r08, r09, r0a, r0b, \ + r10, r11, r12, r13, r14, r15, r16, r17, r18, r19, r1a, r1b, \ + r20, r21, r22, r23, r24, r25, r26, r27, r28, r29, r2a, r2b, \ + r30, r31, r32, r33, r34, r35, r36, r37, r38, r39, r3a, r3b, \ + r40, r41, r42, r43, r44, r45, r46, r47, r48, r49, r4a, r4b \ +) { \ + { l00, l10, l20, l30, l40, l0b, l1b, l2b, l3b, l4b }, \ + { l01, l11, l21, l31, l41, l0a, l1a, l2a, l3a, l4a }, \ + { l02, l12, l22, l32, l42, l09, l19, l29, l39, l49 }, \ + { l03, l13, l23, l33, l43, l08, l18, l28, l38, l48 }, \ + { l04, l14, l24, l34, l44, l07, l17, l27, l37, l47 }, \ + { l05, l15, l25, l35, l45, l06, l16, l26, l36, l46 }, \ + \ + { r4b, r3b, r2b, r1b, r0b, r40, r30, r20, r10, r00 }, \ + { r4a, r3a, r2a, r1a, r0a, r41, r31, r21, r11, r01 }, \ + { r49, r39, r29, r19, r09, r42, r32, r22, r12, r02 }, \ + { r48, r38, r28, r18, r08, r43, r33, r23, r13, r03 }, \ + { r47, r37, r27, r17, r07, r44, r34, r24, r14, r04 }, \ + { r46, r36, r26, r16, r06, r45, r35, r25, r15, r05 } \ +} + + +#define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T +#define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G +#define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B + +#define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P +#define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN +#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH + +#define _________________COLEMAK_L1________________ KC_Q, KC_W, KC_F, KC_P, KC_G +#define _________________COLEMAK_L2________________ KC_A, KC_R, KC_S, KC_T, KC_D +#define _________________COLEMAK_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_B + +#define _________________COLEMAK_R1________________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN +#define _________________COLEMAK_R2________________ KC_H, KC_N, KC_E, KC_I, KC_O +#define _________________COLEMAK_R3________________ KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH + +#define _________________NUMBER_L______________ |