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-rw-r--r--converter/ps2_usb/README122
-rw-r--r--converter/ps2_usb/README.md76
-rw-r--r--converter/ps2_usb/keymap_jis.c273
-rw-r--r--converter/ps2_usb/keymap_plain.c18
-rw-r--r--converter/ps2_usb/keymap_spacefn.c61
5 files changed, 142 insertions, 408 deletions
diff --git a/converter/ps2_usb/README b/converter/ps2_usb/README
deleted file mode 100644
index cb7ba55551..0000000000
--- a/converter/ps2_usb/README
+++ /dev/null
@@ -1,122 +0,0 @@
-PS/2 to USB keyboard converter
-==============================
-This firmware converts PS/2 keyboard protocol to USB and supports only Scan Code Set 2.
-This will works on USB AVR(ATMega32U4, AT90USB) or V-USB(ATMega168, 328...).
-
-
-Features
---------
-Mouse keys
- You can emulates mouse move and button click using keyboard.
-System/Media control
- You can sends Power event, Volume down/up and Mute.
-USB NKRO(actually 120KRO+8Modifiers)
- You can tolggles NKRO feature.
-Keymap customization
- You can customize keymaps easily by editing source code. See keymap.c.
-
-
-PS/2 signal handling implementations
-------------------------------------
-Following three methods are used to implement PS/2 signal handling.
-a. Simple and stupid busy-wait(ps2.c)
- This is expected to implemented with portable C code for reference.
-b. Interrupt driven(ps2.c)
- Uses external interrupt to detect falling edge of clock line.
-c. USART hardware module(ps2_usart.c)
- Uses AVR USART engine to recevie PS/2 signal. Recomended and default.
- This is required to work with V-USB, preceding two methods tend to
- miss signal edges while V-USB handles USB.
-
-To select method edit Makefile.
-
-
-Connect Wires
--------------
-In case of Teensy2.0(ATMega32U4):
-0. Connect Vcc and GND.
-1. Connect Clock and Data line.
- For a. Clock is on PF0 and Data on PF1.
- For b. Clock is on PD1 and Data on PD2.
- For c. Clock is on PD5 and Data on PD2.
-2. Optionally you need pull-up register. 1K-10K Ohm is OK.
-
-To change pin configuration edit config.h.
-
-
-Build Frimware
---------------
-1. Edit Makefile for build options and MCU setting.
- Use 'atmega32u4' for Teensy 2.0 or 'at90usb1286' for Teensy++ 2.0.
-2. make
- Just type `make` in a terminal.
- Use `-f Makefile.vusb` option to build V-USB converter.
- Use `-f Makefile.jis` option to use JIS keyboard.
-3. program MCU.
- In case of Teensy use `Teensy Loader`.(http://www.pjrc.com/teensy/loader.html)
- Otherwise you want to use `avrdude` or `dfu-programmer`.
-
-
-Demonstration of Features
--------------------------
-In default configuration, you can try several keymaps, mousekeys and USB NKRO.
-Use following magic key combinations to enable some features.
-
-keymaps and NKRO:
- Magic+0: Qwerty with mousekeys(default)
- Magic+1: Qwerty without mousekeys
- Magic+2: Colemak
- Magic+3: Dvorak
- Magic+4: Workman
- Magic+N: toggles NKRO/6KRO(6KRO by default)
- Magic+Esc: sends Power Event(Power button)
-
- where Magic=(LShift+RShift) or (LControl+RShift)
-
-Fn layer function:
- Fn0+(hjkl): Mousekey move(vi cursor like)
- Fn0+(yuio): Mouse wheel(left,down,up,right)
- Fn0+space: Mouse left button
- Fn0+(mnb): Mouse buttons(m=left, n=right, b=middle)
- Fn0+(zxc): Media control(Volup, Voldown, Mute)
- Fn1+(hjkl): Cursor move(vi cursor like)
- Fn1+(nm,.): Cursor move(Home,PageDown,PageUp,End)
-
- where Fn0=;, Fn1=/
-
-
-Keymap
-------
-You can change a keymap by editing code of keymap. See common/keycode.h for key symbols.
-
-
-V-USB Support
--------------
-You can also use this converter on ATmega(168/328) with V-USB instead of Teensy.
-The converter on V-USB lacks some features for now: USB NKRO and System/Media control.
-
-Circuit
--------
- +---+ +---------------+
-USB GND | | ATmega168 |
-=== C3 | |
-5V <-------+--------+---|Vcc,AVCC | PS/2
- R1 | | ====
-D- <----+--+-----R2-----|INT1 RXD|------->DATA
-D+ <----|---+----R3-----|INT0 XCK|------->CLOCK
- Z1 Z2 | | ->5V
-GND<----+---+--+--+-----|GND | ->GND
- | | | |
- | C2-+--|XTAL1 |
- | X1 | |
- +--C3-+--|XTAL2 |
- +---------------+
-R1: 1.5K Ohm
-R2,R3: 68 Ohm
-Z1,Z2: Zenner 3.6V
-C1,C2: 22pF
-C3: 0.1uF
-X1: Crystal 20MHz(16MHz/12MHz)
-
-
-EOF
diff --git a/converter/ps2_usb/README.md b/converter/ps2_usb/README.md
new file mode 100644
index 0000000000..65e616efb1
--- /dev/null
+++ b/converter/ps2_usb/README.md
@@ -0,0 +1,76 @@
+PS/2 to USB keyboard converter
+==============================
+This firmware converts PS/2 keyboard protocol to USB and supports only Scan Code Set 2.
+
+
+PS/2 signal handling implementations
+------------------------------------
+Following three methods are used to implement PS/2 signal handling.
+
+### Simple and stupid busy-wait(ps2_busywait.c)
+ This is expected to implemented with portable C code for reference.
+### Interrupt driven(ps2_interrupt.c)
+ Uses pin interrupt to detect falling edge of clock line.
+### USART hardware module(ps2_usart.c)
+ Uses AVR USART engine to recevie PS/2 signal.
+
+To select method edit Makefile.
+
+
+Connect Wires
+-------------
+In case of Teensy2.0(ATMega32U4):
+
+1. Connect Vcc and GND.
+2. Connect Clock and Data line.
+ - Busywait: Clock is on PD5 and Data on PD2.
+ - Interrupt: Clock is on PD1 and Data on PD2.
+ - USART: Clock is on PD5 and Data on PD2.
+3. Optionally you need pull-up register. 1K-10K Ohm is OK.
+
+To change pin configuration edit config.h.
+
+
+Build Frimware
+--------------
+Just run `make`:
+
+ $ make
+
+To select keymap:
+
+ $ make KEYMAP=[plain|jis|spacefn|...]
+
+
+Keymap
+------
+Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_<name>.c` and see keymap document(you can find in top README.md) and existent keymap files.
+
+
+V-USB Support
+-------------
+You can also use this converter on ATmega(168/328) with V-USB instead of Teensy.
+The converter on V-USB lacks some features for now: USB NKRO and System/Media control.
+
+Circuit:
+
+ +---+ +---------------+
+ USB GND | | ATmega168 |
+ === C3 | |
+ 5V <-------+--------+---|Vcc,AVCC | PS/2
+ R1 | | ====
+ D- <----+--+-----R2-----|INT1 RXD|------->DATA
+ D+ <----|---+----R3-----|INT0 XCK|------->CLOCK
+ Z1 Z2 | | ->5V
+ GND<----+---+--+--+-----|GND | ->GND
+ | | | |
+ | C2-+--|XTAL1 |
+ | X1 | |
+ +--C3-+--|XTAL2 |
+ +---------------+
+ R1: 1.5K Ohm
+ R2,R3: 68 Ohm
+ Z1,Z2: Zenner 3.6V
+ C1,C2: 22pF
+ C3: 0.1uF
+ X1: Crystal 20MHz(16MHz/12MHz)
diff --git a/converter/ps2_usb/keymap_jis.c b/converter/ps2_usb/keymap_jis.c
index 866ccd9174..02585150fb 100644
--- a/converter/ps2_usb/keymap_jis.c
+++ b/converter/ps2_usb/keymap_jis.c
@@ -1,175 +1,9 @@
/*
-Copyright 2011 Jun Wako <wakojun@gmail.com>
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-/*
- * Keymap for PS/2 keyboard
+ * JIS layout Japanese keyboard
*/
-#include <stdint.h>
-#include <stdbool.h>
-#include <avr/pgmspace.h>
-#include "keycode.h"
-#include "print.h"
-#include "debug.h"
-#include "util.h"
-#include "keymap.h"
-
-
-
-
-// Following macros help you to define a keymap with the form of actual keyboard layout.
-
-/* US layout plus all other various keys */
-#define KEYMAP_ALL( \
- K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
- K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
- K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \
- K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \
- K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
- K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA, \
- \
- K61, /* for European ISO */ \
- K51, K13, K6A, K64, K67, /* for Japanese JIS */ \
- K08, K10, K18, K20, K28, K30, K38, K40, K48, K50, K57, K5F, /* F13-24 */ \
- KB7, KBF, KDE, /* System Power, Sleep, Wake */ \
- KA3, KB2, KA1, /* Mute, Volume Up, Volume Down */ \
- KCD, K95, KBB, KB4, KD0, /* Next, Previous, Stop, Pause, Media Select */ \
- KC8, KAB, KC0, /* Mail, Calculator, My Computer */ \
- K90, KBA, KB8, KB0, /* WWW Search, Home, Back, Forward */ \
- KA8, KA0, K98 /* WWW Stop, Refresh, Favorites */ \
-) { \
- { KC_NO, KC_##K01, KC_NO, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
- { KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_NO }, \
- { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_NO }, \
- { KC_##K18, KC_NO, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_NO }, \
- { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_NO }, \
- { KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_NO }, \
- { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_NO }, \
- { KC_##K38, KC_NO, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_NO }, \
- { KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_NO }, \
- { KC_##K48, KC_##K49, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E, KC_NO }, \
- { KC_##K50, KC_##K51, KC_##K52, KC_NO, KC_##K54, KC_##K55, KC_NO, KC_##K57 }, \
- { KC_##K58, KC_##K59, KC_##K5A, KC_##K5B, KC_NO, KC_##K5D, KC_NO, KC_##K5F }, \
- { KC_NO, KC_##K61, KC_NO, KC_NO, KC_##K64, KC_NO, KC_##K66, KC_##K67 }, \
- { KC_NO, KC_##K69, KC_##K6A, KC_##K6B, KC_##K6C, KC_NO, KC_NO, KC_NO }, \
- { KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_##K77 }, \
- { KC_##K78, KC_##K79, KC_##K7A, KC_##K7B, KC_##K7C, KC_##K7D, KC_##K7E, KC_NO }, \
- { KC_NO, KC_NO, KC_NO, KC_##K83, KC_NO, KC_NO, KC_NO, KC_NO }, \
- { KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
- { KC_##K90, KC_##K91, KC_NO, KC_NO, KC_##K94, KC_##K95, KC_NO, KC_NO }, \
- { KC_##K98, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K9F }, \
- { KC_##KA0, KC_##KA1, KC_NO, KC_##KA3, KC_NO, KC_NO, KC_NO, KC_##KA7 }, \
- { KC_##KA8, KC_NO, KC_NO, KC_##KAB, KC_NO, KC_NO, KC_NO, KC_##KAF }, \
- { KC_##KB0, KC_NO, KC_##KB2, KC_NO, KC_##KB4, KC_NO, KC_NO, KC_##KB7 }, \
- { KC_##KB8, KC_NO, KC_##KBA, KC_##KBB, KC_NO, KC_NO, KC_NO, KC_##KBF }, \
- { KC_##KC0, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
- { KC_##KC8, KC_NO, KC_##KCA, KC_NO, KC_NO, KC_##KCD, KC_NO, KC_NO }, \
- { KC_##KD0, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
- { KC_NO, KC_NO, KC_##KDA, KC_NO, KC_NO, KC_NO, KC_##KDE, KC_NO }, \
- { KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
- { KC_NO, KC_##KE9, KC_NO, KC_##KEB, KC_##KEC, KC_NO, KC_NO, KC_NO }, \
- { KC_##KF0, KC_##KF1, KC_##KF2, KC_NO, KC_##KF4, KC_##KF5, KC_NO, KC_NO }, \
- { KC_NO, KC_NO, KC_##KFA, KC_NO, KC_##KFC, KC_##KFD, KC_##KFE, KC_NO }, \
-}
-
-/* JIS layout */
-#define KEYMAP_JIS( \
- K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
- K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K6A,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
- K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B, KF1,KE9,KFA, K6C,K75,K7D, \
- K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,K5D, K5A, K6B,K73,K74,K79, \
- K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A,K51, K59, KF5, K69,K72,K7A, \
- K14,K9F,K11, K67,K29,K64,K13, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA \
-) \
-KEYMAP_ALL( \
- K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
- K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
- K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \
- K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \
- K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
- K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA, \
- \
- NUBS, \
- K51, K13, K6A, K64, K67, \
- F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24, \
- SYSTEM_POWER, SYSTEM_SLEEP, SYSTEM_WAKE, \
- AUDIO_MUTE, AUDIO_VOL_UP, AUDIO_VOL_DOWN, \
- MEDIA_NEXT_TRACK, MEDIA_PREV_TRACK, MEDIA_STOP, MEDIA_PLAY_PAUSE, MEDIA_SELECT, \
- MAIL, CALCULATOR, MY_COMPUTER, \
- WWW_SEARCH, WWW_HOME, WWW_BACK, WWW_FORWARD, \
- WWW_STOP, WWW_REFRESH, WWW_FAVORITES \
-)
-
-#define KEYMAP_JIS_COMPACT( \
- K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K6A,K66, \
- K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B, \
- K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,K5D, K5A, \
- K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A,K51, K59, \
- K14,K9F,K11, K67,K29,K64,K13, K91,KA7,KAF,K94 \
-) \
-KEYMAP_ALL( \
- ESC,F1, F2, F3, F4, F5, F6, F7, F8, F9, F10,F11,F12, PSCR,SLCK,BRK, \
- K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, \
- K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, DEL, END, PGDN, P7, P8, P9, \
- K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, P4, P5, P6, PPLS, \
- K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, UP, P1, P2, P3, \
- K14,K9F,K11, K29, K91,KA7,KAF,K94, LEFT,DOWN,RGHT, P0, PDOT,PENT, \
- \
- NUBS, \
- K51, K13, K6A, K64, K67, \
- F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24, \
- SYSTEM_POWER, SYSTEM_SLEEP, SYSTEM_WAKE, \
- AUDIO_MUTE, AUDIO_VOL_UP, AUDIO_VOL_DOWN, \
- MEDIA_NEXT_TRACK, MEDIA_PREV_TRACK, MEDIA_STOP, MEDIA_PLAY_PAUSE, MEDIA_SELECT, \
- MAIL, CALCULATOR, MY_COMPUTER, \
- WWW_SEARCH, WWW_HOME, WWW_BACK, WWW_FORWARD, \
- WWW_STOP, WWW_REFRESH, WWW_FAVORITES \
-)
-
-
-// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
-static const uint8_t PROGMEM fn_layer[] = {
- 1, // Fn0
- 2, // Fn1
- 1, // Fn2
- 2, // Fn3
- 3, // Fn4
- 4, // Fn5
- 0, // Fn6
- 0 // Fn7
-};
-
-// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
-// See layer.c for details.
-static const uint8_t PROGMEM fn_keycode[] = {
- KC_SCLN, // Fn0
- KC_SLSH, // Fn1
- KC_BSPC, // Fn2
- KC_NO, // Fn3
- KC_NO, // Fn4
- KC_SPC, // Fn5
- KC_NO, // Fn6
- KC_NO // Fn7
-};
-
+#include "keymap_common.h"
-// The keymap is a 32*8 byte array which convert a PS/2 scan code into a USB keycode.
-// See keycode.h for USB keycodes. You should omit a 'KC_' prefix of USB keycodes in keymap macro.
-// Use KEYMAP_ISO() or KEYMAP_JIS() instead of KEYMAP() if your keyboard is ISO or JIS.
-static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: JIS LAYOUT
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,-----------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Pwr|Slp|Wak|
@@ -186,7 +20,6 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |Ctrl |Gui |Alt |MHEN| Space |HENK|KANA|Alt |Gui |Menu|Ctrl| |Lef|Dow|Rig| | 0| .| |
* `-----------------------------------------------------------' `-----------' `---------------'
*/
-/*
KEYMAP_JIS(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, JYEN,BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
@@ -195,103 +28,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH,RO, RSFT, UP, P1, P2, P3,
LCTL,LGUI,LALT, MHEN,SPC, HENK,KANA, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
-*/
- /* 0: HHKB-wise
- * ,-----------------------------------------------------------.
- * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
- * |-----------------------------------------------------------|
- * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| Bsp |
- * |------------------------------------------------------` |
- * |Ctrl | A| S| D| F| G| H| J| K| L| ;| :|Ret| |
- * |-----------------------------------------------------------|
- * |Shift | Z| X| C| V| B| N| M| ,| ,| /| RO|Shift |
- * |-----------------------------------------------------------|
- * |Ctrl |Gui |Alt |MHEN| Space |HENK|KANA|Alt |Gui |Menu|Ctrl|
- * `-----------------------------------------------------------'
- */
- KEYMAP_JIS_COMPACT(
- ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS,BSPC,
- TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,
- LCTL,A, S, D, F, G, H, J, K, L, FN0, QUOT,GRV, ENT,
- LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN1, RSFT, FN4,
- LCTL,LGUI,LALT, LALT,FN5, FN2, FN3, RALT,RGUI,APP, LGUI
- ),
-
- /* 1: Mouse keys
- * ,-----------------------------------------------------------.
- * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backspa|
- * |-----------------------------------------------------------|
- * |Tab |MwL|MwU|McU|WwU|WwR|MwL|MwD|MwU|MwR| | | | \|
- * |-----------------------------------------------------------|
- * |CapsLo| |McL|McD|McR| |McL|McD|McU|McR|Fn0| |Return |
- * |-----------------------------------------------------------|
- * |Shift |VoD|VoU|Mut|Mb2|Mb3|Mb2|Mb1|VoD|VoU|Mut|Shift |
- * |-----------------------------------------------------------|
- * |Ctrl |Gui |Alt | Mb1 |Alt |Gui |Menu|Ctrl|
- * `-----------------------------------------------------------'
- * Mc = mouse cursor, Mw = mouse wheel, Mb = mouse button
- * Vo = Volume, Mut = Mute
- */
- KEYMAP_JIS_COMPACT(
- GRV, F1, F2, F3, F4, F5, F6, F7, F8, F8, F10, F11, F12, INS, DEL,
- TAB, WH_L,WH_D,MS_U,WH_U,WH_R,WH_L,WH_D,WH_U,WH_R,NO, NO, NO,
- LCTL,NO, MS_L,MS_D,MS_R,NO, MS_L,MS_D,MS_U,MS_R,FN0, NO, NO, ENT,
- LSFT,NO, NO, BTN1,BTN2,BTN3,BTN2,BTN1,BTN2,BTN3,NO, RSFT, RSFT,
- LCTL,LGUI,LALT, LALT,BTN1,FN2, RALT, RALT,RGUI,APP, LGUI
- ),
-
- /* 2: Cursor keys
- * ,-----------------------------------------------------------.
- * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backspa|
- * |-----------------------------------------------------------|
- * |Tab |Hom|PgU| Up|PgU|End|Hom|PgD|PgU|End| | | | \|
- * |-----------------------------------------------------------|
- * |CapsLo| |Lef|Dow|Rig| |Lef|Dow| Up|Rig| | |Return |
- * |-----------------------------------------------------------|
- * |Shift | | | | | |Hom|PgD|PgU|End|Fn1|Shift |
- * |-----------------------------------------------------------|
- * |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl|
- * `-----------------------------------------------------------'
- */
- KEYMAP_JIS_COMPACT(
- GRV, F1, F2, F3, F4, F5, F6, F7, F8, F8, F10, F11, F12, INS, DEL,
- TAB, HOME,PGUP,UP, PGDN,END, HOME,PGDN,PGUP,END, NO, NO, NO,
- LCTL,HOME,LEFT,DOWN,RGHT,END, LEFT,DOWN,UP, RGHT,NO, NO, NO, ENT,
- LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN1, RSFT, RSFT,
- LCTL,LGUI,LALT, LALT,BTN1,BSPC,FN3, RALT,RGUI,APP, LGUI
- ),
-
- /* 3: HHKB Fn layer */
- KEYMAP_JIS_COMPACT(
- GRV, F1, F2, F3, F4, F5, F6, F7, F8, F8, F10, F11, F12, INS, DEL,
- CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, NO,
- LCTL,VOLD,VOLU,MUTE,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT,NO, ENT,
- LSFT,NO, NO, NO, NO, NO, NO, NO, END, PGDN,DOWN,RSFT, FN4,
- LCTL,LGUI,LALT, LALT,SPC, BSPC,NO, RALT,RGUI,APP, LGUI
- ),
-
- /* 4: Number */
- KEYMAP_JIS_COMPACT(
- GRV, F1, F2, F3, F4, F5, F6, F7, F8, F8, F10, F11, F12, INS, DEL,
- TAB, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO,
- LCTL,1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, ENT,
- LSFT,NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, RSFT, RSFT,
- LCTL,LGUI,LALT, LALT,FN5, BSPC,NO, RALT,RGUI,APP, LGUI
- ),
};
-
-uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
-{
- return pgm_read_byte(&keymaps[(layer)][(row)][(col)]);
-}
-
-uint8_t keymap_fn_layer(uint8_t index)
-{
- return pgm_read_byte(&fn_layer[index]);
-}
-
-uint8_t keymap_fn_keycode(uint8_t index)
-{
- return pgm_read_byte(&fn_keycode[index]);
-}
+const uint16_t PROGMEM fn_actions[] = {
+};
diff --git a/converter/ps2_usb/keymap_plain.c b/converter/ps2_usb/keymap_plain.c
index 9c6e7d9ff1..51b2fddb5b 100644
--- a/converter/ps2_usb/keymap_plain.c
+++ b/converter/ps2_usb/keymap_plain.c
@@ -1,19 +1,3 @@
-/*
-Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com>
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
#include "keymap_common.h"
@@ -33,8 +17,6 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |-----------------------------------------------------------| ,-----------. |-----------|Ent|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl| |Lef|Dow|Rig| | 0| .| |
* `-----------------------------------------------------------' `-----------' `---------------'
- * ; = Fn0(to Layer 5)
- * / = Fn1(to Layer 6)
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
diff --git a/converter/ps2_usb/keymap_spacefn.c b/converter/ps2_usb/keymap_spacefn.c
new file mode 100644
index 0000000000..6b06bae254
--- /dev/null
+++ b/converter/ps2_usb/keymap_spacefn.c
@@ -0,0 +1,61 @@
+/*
+ * SpaceFN layout
+ * http://geekhack.org/index.php?topic=51069.0
+ */
+#include "keymap_common.h"
+
+
+const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* 0: default
+ * ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,-----------.
+ * |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Pwr|Slp|Wak|
+ * `---' `---------------' `---------------' `---------------' `-----------' `-----------'
+ * ,-----------------------------------------------------------. ,-----------. ,---------------.
+ * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| |NmL| /| *| -|
+ * |-----------------------------------------------------------| |-----------| |---------------|
+ * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | 7| 8| 9| |
+ * |-----------------------------------------------------------| `-----------' |-----------| +|
+ * |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Return | | 4| 5| 6| |
+ * |-----------------------------------------------------------| ,---. |---------------|
+ * |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| |
+ * |-----------------------------------------------------------| ,-----------. |-----------|Ent|
+ * |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl| |Lef|Dow|Rig| | 0| .| |
+ * `-----------------------------------------------------------' `-----------' `---------------'
+ */
+ KEYMAP(
+ ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
+ GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
+ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9,
+ CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
+ LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3,
+ LCTL,LGUI,LALT, FN0, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
+ ),
+
+ /* 1: SpaceFN
+ * ,-----------------------------------------------------------.
+ * |` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
+ * |-----------------------------------------------------------|
+ * | | | | | | | |Hom|Up |End|Psc|Slk|Pau|Ins |
+ * |-----------------------------------------------------------|
+ * | | | | | | |PgU|Lef|Dow|Rig| | | |
+ * |-----------------------------------------------------------|
+ * | | | | | |Spc|PgD|` |~ | | | |
+ * |-----------------------------------------------------------|
+ * | | | | | | | | |
+ * `-----------------------------------------------------------'
+ */
+ KEYMAP(
+ ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
+ GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
+ TRNS,TRNS,TRNS,ESC, TRNS,TRNS,TRNS,HOME,UP, END, PSCR,SLCK,PAUS,INS, DEL, END, PGDN, P7, P8, P9,
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PGUP,LEFT,DOWN,RGHT,TRNS,TRNS, TRNS, P4, P5, P6, PPLS,
+ TRNS,TRNS,TRNS,TRNS,TRNS,SPC, PGDN,GRV, FN1, TRNS,TRNS, TRNS, UP, P1, P2, P3,
+ TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS, LEFT,DOWN,RGHT, P0, PDOT,PENT
+ ),
+};
+
+const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
+ [1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde
+};
+