diff options
-rw-r--r-- | quantum/rgb_matrix.c | 36 |
1 files changed, 22 insertions, 14 deletions
diff --git a/quantum/rgb_matrix.c b/quantum/rgb_matrix.c index 8ad00c37dd..5fb59af8c0 100644 --- a/quantum/rgb_matrix.c +++ b/quantum/rgb_matrix.c @@ -438,10 +438,12 @@ void rgb_matrix_cycle_up_down(void) { void rgb_matrix_dual_beacon(void) { HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val }; RGB rgb; - rgb_led led; + Point point; + double cos_value = cos(g_tick * PI / 128) / 32; + double sin_value = sin(g_tick * PI / 128) / 112; for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) { - led = g_rgb_leds[i]; - hsv.h = ((led.point.y - 32.0)* cos(g_tick * PI / 128) / 32 + (led.point.x - 112.0) * sin(g_tick * PI / 128) / (112)) * (180) + rgb_matrix_config.hue; + point = g_rgb_leds[i].point; + hsv.h = ((point.y - 32.0)* cos_value + (point.x - 112.0) * sin_value) * (180) + rgb_matrix_config.hue; rgb = hsv_to_rgb( hsv ); rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); } @@ -450,10 +452,12 @@ void rgb_matrix_dual_beacon(void) { void rgb_matrix_rainbow_beacon(void) { HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val }; RGB rgb; - rgb_led led; + Point point; + double cos_value = cos(g_tick * PI / 128); + double sin_value = sin(g_tick * PI / 128); for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) { - led = g_rgb_leds[i]; - hsv.h = (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (led.point.y - 32.0)* cos(g_tick * PI / 128) + (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (led.point.x - 112.0) * sin(g_tick * PI / 128) + rgb_matrix_config.hue; + point = g_rgb_leds[i].point; + hsv.h = (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (point.y - 32.0)* cos_value + (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (point.x - 112.0) * sin_value + rgb_matrix_config.hue; rgb = hsv_to_rgb( hsv ); rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); } @@ -462,10 +466,12 @@ void rgb_matrix_rainbow_beacon(void) { void rgb_matrix_rainbow_pinwheels(void) { HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val }; RGB rgb; - rgb_led led; + Point point; + double cos_value = cos(g_tick * PI / 128); + double sin_value = sin(g_tick * PI / 128); for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) { - led = g_rgb_leds[i]; - hsv.h = (2 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (led.point.y - 32.0)* cos(g_tick * PI / 128) + (2 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (66 - abs(led.point.x - 112.0)) * sin(g_tick * PI / 128) + rgb_matrix_config.hue; + point = g_rgb_leds[i].point; + hsv.h = (2 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (point.y - 32.0)* cos_value + (2 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (66 - abs(point.x - 112.0)) * sin_value + rgb_matrix_config.hue; rgb = hsv_to_rgb( hsv ); rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); } @@ -474,12 +480,14 @@ void rgb_matrix_rainbow_pinwheels(void) { void rgb_matrix_rainbow_moving_chevron(void) { HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val }; RGB rgb; - rgb_led led; + Point point; + uint8_t r = 128; + double cos_value = cos(r * PI / 128); + double sin_value = sin(r * PI / 128); + double multiplier = (g_tick / 256.0 * 224); for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) { - led = g_rgb_leds[i]; - // uint8_t r = g_tick; - uint8_t r = 128; - hsv.h = (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * abs(led.point.y - 32.0)* sin(r * PI / 128) + (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (led.point.x - (g_tick / 256.0 * 224)) * cos(r * PI / 128) + rgb_matrix_config.hue; + point = g_rgb_leds[i].point; + hsv.h = (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * abs(point.y - 32.0)* sin_value + (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (point.x - multiplier) * cos_value + rgb_matrix_config.hue; rgb = hsv_to_rgb( hsv ); rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); } |