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-rw-r--r--keyboards/ergodox/keymaps/win10_writers-block/config.h72
-rw-r--r--keyboards/ergodox/keymaps/win10_writers-block/keymap.c648
-rw-r--r--keyboards/ergodox/keymaps/win10_writers-block/readme.md224
-rw-r--r--keyboards/vision_division/config.h2
-rw-r--r--keyboards/vision_division/keymaps/default/Makefile4
-rw-r--r--keyboards/vision_division/keymaps/default/keymap.c222
-rw-r--r--quantum/matrix.c37
-rw-r--r--readme.md1
-rw-r--r--tmk_core/common/command.c6
9 files changed, 638 insertions, 578 deletions
diff --git a/keyboards/ergodox/keymaps/win10_writers-block/config.h b/keyboards/ergodox/keymaps/win10_writers-block/config.h
index 568a711a86..43259db088 100644
--- a/keyboards/ergodox/keymaps/win10_writers-block/config.h
+++ b/keyboards/ergodox/keymaps/win10_writers-block/config.h
@@ -1,36 +1,36 @@
-#ifndef KEYBOARDS_ERGODOX_CONFIG_H_
-#define KEYBOARDS_ERGODOX_CONFIG_H_
-
-#define MOUSEKEY_DELAY 100
-#define MOUSEKEY_INTERVAL 20
-#define MOUSEKEY_MAX_SPEED 3
-#define MOUSEKEY_TIME_TO_MAX 10
-
-#define TAPPING_TOGGLE 1
-
-/* define if matrix has ghost */
-//#define MATRIX_HAS_GHOST
-
-#define TAPPING_TERM 300
-#define IGNORE_MOD_TAP_INTERRUPT // this makes it possible to do rolling combos (zx) with keys that convert to other keys on hold (z becomes ctrl when you hold it, and when this option isn't enabled, z rapidly followed by x actually sends Ctrl-x. That's bad.)
-
-/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
-#define LOCKING_SUPPORT_ENABLE
-/* Locking resynchronize hack */
-#define LOCKING_RESYNC_ENABLE
-
-/* key combination for command */
-#define IS_COMMAND() ( \
- keyboard_report->mods == (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL)) || \
- keyboard_report->mods == (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT)) \
-)
-
-#ifdef SUBPROJECT_ez
- #include "ez/config.h"
-#endif
-#ifdef SUBPROJECT_infinity
- #include "infinity/config.h"
-#endif
-
-
-#endif /* KEYBOARDS_ERGODOX_CONFIG_H_ */
+#ifndef KEYBOARDS_ERGODOX_CONFIG_H_
+#define KEYBOARDS_ERGODOX_CONFIG_H_
+
+#define MOUSEKEY_DELAY 100
+#define MOUSEKEY_INTERVAL 20
+#define MOUSEKEY_MAX_SPEED 3
+#define MOUSEKEY_TIME_TO_MAX 10
+
+#define TAPPING_TOGGLE 1
+
+/* define if matrix has ghost */
+//#define MATRIX_HAS_GHOST
+
+#define TAPPING_TERM 300
+#define IGNORE_MOD_TAP_INTERRUPT // this makes it possible to do rolling combos (zx) with keys that convert to other keys on hold (z becomes ctrl when you hold it, and when this option isn't enabled, z rapidly followed by x actually sends Ctrl-x. That's bad.)
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* key combination for command */
+#define IS_COMMAND() ( \
+ keyboard_report->mods == (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL)) || \
+ keyboard_report->mods == (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT)) \
+)
+
+#ifdef SUBPROJECT_ez
+ #include "ez/config.h"
+#endif
+#ifdef SUBPROJECT_infinity
+ #include "infinity/config.h"
+#endif
+
+
+#endif /* KEYBOARDS_ERGODOX_CONFIG_H_ */
diff --git a/keyboards/ergodox/keymaps/win10_writers-block/keymap.c b/keyboards/ergodox/keymaps/win10_writers-block/keymap.c
index ea640ee96f..3106b33747 100644
--- a/keyboards/ergodox/keymaps/win10_writers-block/keymap.c
+++ b/keyboards/ergodox/keymaps/win10_writers-block/keymap.c
@@ -1,324 +1,324 @@
-#include "ergodox.h"
-#include "debug.h"
-#include "action_layer.h"
-#include "version.h"
-#include "wait.h"
-
-#define BASE 0 // default layer - helpful for writing in Office-style word processors.
-#define SYMB 1 // symbol layer - NumPad, etc. - same as Ergodox EZ default but no EEPROM or Version key
-#define RIMW 2 // rimworld layer - made for the game RimWorld, by Tynan Sylvester | feel free to remap for your favorite game!
-#define MDIA 3 // media layer - mouse and music - close to Ergodox EZ default media layer
-
-#define CO_PA M(0) // hold copy, tap paste
-
-#define W_CUT LCTL(KC_X) // C-x Cut
-#define W_COPY LCTL(KC_C) // C-c Copy
-#define W_PASTE LCTL(KC_V) // C-v Paste
-#define W_UNDO LCTL(KC_Z) // C-z Undo
-#define W_FIND LCTL(KC_F) // C-v Find
-#define W_CAD LCTL(LALT(KC_DEL)) // one-tap ctrl-alt-del
-
-
-
-//Tap Dance Declarations
-enum {
- CAKEWARP,
- CTRLALTMDIA,
-};
-
-void cake_count (qk_tap_dance_state_t *state, void *user_data) {
- if (state->count == 2) {
- layer_on (SYMB); //define double tap here
- layer_off (MDIA);
- }
- else {
- layer_off (SYMB); //define single tap or hold here
- layer_off (MDIA);
- }
- if (state->count == 3) {
- layer_on (RIMW); //define triple tap here
- layer_off (MDIA);
- }
- else {
- layer_off (RIMW); //define single tap or hold here
- layer_off (MDIA);
- reset_tap_dance (state);
- }
-}
-
-void dance_cad_mdia_fin (qk_tap_dance_state_t *state, void *user_data) {
- if (state->count == 1) {
- register_code (KC_LCTL);
- register_code (KC_LALT);
- register_code (KC_DEL);
- } else {
- layer_on (MDIA);
- }
-}
-
-void dance_cad_mdia_reset (qk_tap_dance_state_t *state, void *user_data) {
- if (state->count == 1) {
- unregister_code (KC_DEL);
- unregister_code (KC_LALT);
- unregister_code (KC_LCTL);
- } else {
- ;
- }
-}
-
-//Tap Dance Definitions
-qk_tap_dance_action_t tap_dance_actions[] = {
- // tap for Layer 0, tap twice to switch to symbol layer, and tap three times to switch to rimworld layer.
- [CAKEWARP] = ACTION_TAP_DANCE_FN(cake_count)
- // tap for ctrl-alt-del, tap twice for media layer
- ,[CTRLALTMDIA] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, dance_cad_mdia_fin, dance_cad_mdia_reset)
- // Other declarations would go here, separated by commas, if you have them
-};
-
-//In Layer declaration, add tap dance item in place of a key code
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-/* Keymap 0: Basic layer - TD(one_tap, two_taps, three_taps...)
- *
- * ,--------------------------------------------------. ,--------------------------------------------------.
- * | ` | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 7 | 8 | 9 | 0 | - | = |
- * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
- * | F12/L1 | Q | W | E | R | T | {/[ | |TD(L0 | Y | U | I | O | P | \ |
- * |--------+------+------+------+------+------| | |L1 L2)|------+------+------+------+------+--------|
- * |Caps/Win| A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
- * |--------+------+------+------+------+------| }/] | TD(ctrl|------+------+------+------+------+--------|
- * |LShift/(|Z/Ctrl| X | C | V | B | | |altdel| N | M | , | . | / |RShift/)|
- * `--------+------+------+------+------+-------------' |L3) |------+------+------+------+------+--------'
- * | Undo | Cut |CopyPa| Meh | LGui | '------| | Enter| Left | Up | Down | Right |
- * `----------------------------------' `----------------------------------'
- * ,-------------. ,-------------.
- * | Esc | VolUp| | F4 | Mute |
- * ,------|------|------| |------+--------+------.
- * | | | VolDn| | F5 | | |
- * |Backsp|Delete|------| |------| Tab / |Space |
- * |ace | | Find | | Alt | CTRL | |
- * `--------------------' `----------------------'
- */
-// If it accepts an argument (i.e, is a function), it doesn't need KC_.
-// Otherwise, it needs KC_*
-[BASE] = KEYMAP( // layer 0 : default
- // left hand
- KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
-LT(SYMB, KC_F12), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC,
- GUI_T(KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G,
- KC_LSPO, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_RBRC,
- W_UNDO, W_CUT, CO_PA, MEH_T(KC_NO), KC_LGUI,
- KC_ESC, KC_VOLU,
- KC_VOLD,
- KC_BSPC, KC_DELETE, W_FIND,
- // right hand
- KC_7, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
- TD(CAKEWARP), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
- KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
- TD(CTRLALTMDIA), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
- KC_ENT, KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT,
- KC_F4, KC_MUTE,
- KC_F5,
- KC_RALT, CTL_T(KC_TAB), KC_SPC
- ),
-
-/* Keymap 1: Symbol Layer | No EEPROM Or Version keys
- *
- * ,--------------------------------------------------. ,--------------------------------------------------.
- * | | F1 | F2 | F3 | F4 | F5 | xx | | xx | F6 | F7 | F8 | F9 | F10 | F11 |
- * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
- * | | ! | @ | { | } | | | | |TD(L0 | Up | 7 | 8 | 9 | * | F12 |
- * |--------+------+------+------+------+------| | |L1 L2)|------+------+------+------+------+--------|
- * | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | - |
- * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
- * | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
- * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
- * | | | | | | | | . | 0 | = | |
- * `----------------------------------' `----------------------------------'
- * ,-------------. ,-------------.
- * | | | | | |
- * ,------|------|------| |------+------+------.
- * | | | | | | | |
- * | | |------| |------| | |
- * | | | | | | | |
- * `--------------------' `--------------------'
- */
-// SYMBOLS
-[SYMB] = KEYMAP(
- // left hand
- KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_NO,
- KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS,
- KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
- KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS,
- KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
- KC_TRNS,KC_TRNS,
- KC_TRNS,
- KC_TRNS,KC_TRNS,KC_TRNS,
- // right hand
- KC_NO, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
- KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
- KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_MINS,
- KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS,
- KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_NO,
- KC_TRNS, KC_TRNS,
- KC_TRNS,
- KC_TRNS, KC_TRNS, KC_TRNS
-),
-
-/* Keymap 2: RimWorld Layer
- *
- * ,--------------------------------------------------. ,--------------------------------------------------.
- * | ESC | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 7 | 8 | 9 | 0 | - | = |
- * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
- * | TAB | C | ,< | W | >. | R | | |TD(L0 | U | B | N | J | M | PGUP |
- * |--------+------+------+------+------+------| F10 | |L1 L2)|------+------+------+------+------+--------|
- * | I | F | A | S | D | 8 |------| |------| X | L | P | Y | H | ENTER |
- * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
- * | K | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | PGDN |
- * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
- * | | | | | | | F | | | | |
- * `----------------------------------' `----------------------------------'
- * ,-------------. ,-------------.
- * | | | | | |
- * ,------|------|------| |------+------+------.
- * | | | | | | | |
- * |SPACE | C |------| |------| E |SPACE |
- * | | | Q | | | | |
- * `--------------------' `--------------------'
- */
-// RIMWORLD
-[RIMW] = KEYMAP(
- // left hand
- KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
- KC_TAB, KC_C, KC_COMM, KC_W, KC_DOT, KC_R, KC_F10,
- KC_I, KC_F, KC_A, KC_S, KC_D, KC_8,
- KC_K, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
- KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
- KC_TRNS,KC_TRNS,
- KC_TRNS,
- KC_C,KC_Q,KC_TRNS,
- // right hand
- KC_7, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
- KC_TRNS, KC_U, KC_B, KC_N, KC_J, KC_M, KC_PGUP,
- KC_X, KC_L, SFT_T(KC_P), KC_Y, KC_H, KC_ENT,
- KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PGDN,
- KC_F, KC_LEFT, KC_UP, KC_DOWN,KC_RIGHT,
- KC_TRNS, KC_TRNS,
- KC_TRNS,
- KC_TRNS, KC_E, KC_TRNS
-),
-/* Keymap 3: Media and mouse keys
- *
- * ,--------------------------------------------------. ,--------------------------------------------------.
- * | | | | | | | | | | | | | | | |
- * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
- * | | | | MsUp | | | | | | | | | | | |
- * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
- * | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play |
- * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
- * | | | | | | | | | | | | Prev | Next | | |
- * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
- * | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | |
- * `----------------------------------' `----------------------------------'
- * ,-------------. ,-------------.
- * | | | | | |
- * ,------|------|------| |------+------+------.
- * | | | | | | |Brwser|
- * | Lclk | Rclk |------| |------| |Back |
- * | | | | | | | |
- * `--------------------' `--------------------'
- */
-// MEDIA AND MOUSE
-[MDIA] = KEYMAP(
- KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
- KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
- KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
- KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
- KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2,
- KC_TRNS, KC_TRNS,
- KC_TRNS,
- KC_BTN1, KC_BTN2, KC_TRNS,
- // right hand
- KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
- KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
- KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY,
- KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
- KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
- KC_TRNS, KC_TRNS,
- KC_TRNS,
- KC_TRNS, KC_TRNS, KC_WBAK
-),
-};
-
-static uint16_t key_timer;
-
-const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
-{
- switch(id) {
- case 0: {
- if (record->event.pressed) {
- key_timer = timer_read(); // if the key is being pressed, we start the timer.
- }
- else { // this means the key was just released, so we can figure out how long it was pressed for (tap or "held down").
- if (timer_elapsed(key_timer) > 150) { // 150 being 150ms, the threshhold we pick for counting something as a tap.
- return MACRO( D(LCTL), T(C), U(LCTL), END );
- }
- else {
- return MACRO( D(LCTL), T(V), U(LCTL), END );
- }
- }
- break;
- }
- }
- return MACRO_NONE;
-};
-
-// Anything you want to do once when the keyboard initializes.
-// Tests LED function when the keyboard initializes.
-void matrix_init_user(void) {
-
- wait_ms(500);
- ergodox_board_led_on();
- wait_ms(200);
- ergodox_right_led_1_on();
- wait_ms(200);
- ergodox_right_led_2_on();
- wait_ms(200);
- ergodox_right_led_3_on();
- wait_ms(200);
- ergodox_board_led_off();
- wait_ms(200);
- ergodox_right_led_1_off();
- wait_ms(200);
- ergodox_right_led_2_off();
- wait_ms(200);
- ergodox_right_led_3_off();
-
-};
-
-
-// Runs constantly in the background, in a loop.
-void matrix_scan_user(void) {
-
- uint8_t layer = biton32(layer_state);
-
- ergodox_board_led_off();
- ergodox_right_led_1_off();
- ergodox_right_led_2_off();
- ergodox_right_led_3_off();
- switch (layer) {
- case 1:
- ergodox_right_led_1_on();
- break;
- case 2:
- ergodox_right_led_2_on();
- break;
- case 3:
- ergodox_right_led_3_on();
- break;
- default:
- // none
- break;
- }
-
-};
+#include "ergodox.h"
+#include "debug.h"
+#include "action_layer.h"
+#include "version.h"
+#include "wait.h"
+
+#define BASE 0 // default layer - helpful for writing in Office-style word processors.
+#define SYMB 1 // symbol layer - NumPad, etc. - same as Ergodox EZ default but no EEPROM or Version key
+#define RIMW 2 // rimworld layer - made for the game RimWorld, by Tynan Sylvester | feel free to remap for your favorite game!
+#define MDIA 3 // media layer - mouse and music - close to Ergodox EZ default media layer
+
+#define CO_PA M(0) // hold copy, tap paste
+
+#define W_CUT LCTL(KC_X) // C-x Cut
+#define W_COPY LCTL(KC_C) // C-c Copy
+#define W_PASTE LCTL(KC_V) // C-v Paste
+#define W_UNDO LCTL(KC_Z) // C-z Undo
+#define W_FIND LCTL(KC_F) // C-v Find
+#define W_CAD LCTL(LALT(KC_DEL)) // one-tap ctrl-alt-del
+
+
+
+//Tap Dance Declarations
+enum {
+ CAKEWARP,
+ CTRLALTMDIA,
+};
+
+void cake_count (qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count == 2) {
+ layer_on (SYMB); //define double tap here
+ layer_off (MDIA);
+ }
+ else {
+ layer_off (SYMB); //define single tap or hold here
+ layer_off (MDIA);
+ }
+ if (state->count == 3) {
+ layer_on (RIMW); //define triple tap here
+ layer_off (MDIA);
+ }
+ else {
+ layer_off (RIMW); //define single tap or hold here
+ layer_off (MDIA);
+ reset_tap_dance (state);
+ }
+}
+
+void dance_cad_mdia_fin (qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count == 1) {
+ register_code (KC_LCTL);
+ register_code (KC_LALT);
+ register_code (KC_DEL);
+ } else {
+ layer_on (MDIA);
+ }
+}
+
+void dance_cad_mdia_reset (qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count == 1) {
+ unregister_code (KC_DEL);
+ unregister_code (KC_LALT);
+ unregister_code (KC_LCTL);
+ } else {
+ ;
+ }
+}
+
+//Tap Dance Definitions
+qk_tap_dance_action_t tap_dance_actions[] = {
+ // tap for Layer 0, tap twice to switch to symbol layer, and tap three times to switch to rimworld layer.
+ [CAKEWARP] = ACTION_TAP_DANCE_FN(cake_count)
+ // tap for ctrl-alt-del, tap twice for media layer
+ ,[CTRLALTMDIA] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, dance_cad_mdia_fin, dance_cad_mdia_reset)
+ // Other declarations would go here, separated by commas, if you have them
+};
+
+//In Layer declaration, add tap dance item in place of a key code
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+/* Keymap 0: Basic layer - TD(one_tap, two_taps, three_taps...)
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | ` | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 7 | 8 | 9 | 0 | - | = |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | F12/L1 | Q | W | E | R | T | {/[ | |TD(L0 | Y | U | I | O | P | \ |
+ * |--------+------+------+------+------+------| | |L1 L2)|------+------+------+------+------+--------|
+ * |Caps/Win| A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
+ * |--------+------+------+------+------+------| }/] | TD(ctrl|------+------+------+------+------+--------|
+ * |LShift/(|Z/Ctrl| X | C | V | B | | |altdel| N | M | , | . | / |RShift/)|
+ * `--------+------+------+------+------+-------------' |L3) |------+------+------+------+------+--------'
+ * | Undo | Cut |CopyPa| Meh | LGui | '------| | Enter| Left | Up | Down | Right |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | Esc | VolUp| | F4 | Mute |
+ * ,------|------|------| |------+--------+------.
+ * | | | VolDn| | F5 | | |
+ * |Backsp|Delete|------| |------| Tab / |Space |
+ * |ace | | Find | | Alt | CTRL | |
+ * `--------------------' `----------------------'
+ */
+// If it accepts an argument (i.e, is a function), it doesn't need KC_.
+// Otherwise, it needs KC_*
+[BASE] = KEYMAP( // layer 0 : default
+ // left hand
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
+LT(SYMB, KC_F12), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC,
+ GUI_T(KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G,
+ KC_LSPO, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_RBRC,
+ W_UNDO, W_CUT, CO_PA, MEH_T(KC_NO), KC_LGUI,
+ KC_ESC, KC_VOLU,
+ KC_VOLD,
+ KC_BSPC, KC_DELETE, W_FIND,
+ // right hand
+ KC_7, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
+ TD(CAKEWARP), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
+ KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ TD(CTRLALTMDIA), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
+ KC_ENT, KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT,
+ KC_F4, KC_MUTE,
+ KC_F5,
+ KC_RALT, CTL_T(KC_TAB), KC_SPC
+ ),
+
+/* Keymap 1: Symbol Layer | No EEPROM Or Version keys
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | | F1 | F2 | F3 | F4 | F5 | xx | | xx | F6 | F7 | F8 | F9 | F10 | F11 |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | | ! | @ | { | } | | | | |TD(L0 | Up | 7 | 8 | 9 | * | F12 |
+ * |--------+------+------+------+------+------| | |L1 L2)|------+------+------+------+------+--------|
+ * | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | - |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * | | | | | | | | . | 0 | = | |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | | | | | |
+ * ,------|------|------| |------+------+------.
+ * | | | | | | | |
+ * | | |------| |------| | |
+ * | | | | | | | |
+ * `--------------------' `--------------------'
+ */
+// SYMBOLS
+[SYMB] = KEYMAP(
+ // left hand
+ KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_NO,
+ KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS,
+ KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
+ KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS,
+ KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
+ KC_TRNS,KC_TRNS,
+ KC_TRNS,
+ KC_TRNS,KC_TRNS,KC_TRNS,
+ // right hand
+ KC_NO, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
+ KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_MINS,
+ KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS,
+ KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_NO,
+ KC_TRNS, KC_TRNS,
+ KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS
+),
+
+/* Keymap 2: RimWorld Layer
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | ESC | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 7 | 8 | 9 | 0 | - | = |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | TAB | C | ,< | W | >. | R | | |TD(L0 | U | B | N | J | M | PGUP |
+ * |--------+------+------+------+------+------| F10 | |L1 L2)|------+------+------+------+------+--------|
+ * | I | F | A | S | D | 8 |------| |------| X | L | P | Y | H | ENTER |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | K | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | PGDN |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * | | | | | | | F | | | | |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | | | | | |
+ * ,------|------|------| |------+------+------.
+ * | | | | | | | |
+ * |SPACE | C |------| |------| E |SPACE |
+ * | | | Q | | | | |
+ * `--------------------' `--------------------'
+ */
+// RIMWORLD
+[RIMW] = KEYMAP(
+ // left hand
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
+ KC_TAB, KC_C, KC_COMM, KC_W, KC_DOT, KC_R, KC_F10,
+ KC_I, KC_F, KC_A, KC_S, KC_D, KC_8,
+ KC_K, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
+ KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS,KC_TRNS,
+ KC_TRNS,
+ KC_C,KC_Q,KC_TRNS,
+ // right hand
+ KC_7, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
+ KC_TRNS, KC_U, KC_B, KC_N, KC_J, KC_M, KC_PGUP,
+ KC_X, KC_L, SFT_T(KC_P), KC_Y, KC_H, KC_ENT,
+ KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PGDN,
+ KC_F, KC_LEFT, KC_UP, KC_DOWN,KC_RIGHT,
+ KC_TRNS, KC_TRNS,
+ KC_TRNS,
+ KC_TRNS, KC_E, KC_TRNS
+),
+/* Keymap 3: Media and mouse keys
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | | | | | | | | | | | | | | | |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | | | | MsUp | | | | | | | | | | | |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | | | | | | | | | | | | Prev | Next | | |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | | | | | |
+ * ,------|------|------| |------+------+------.
+ * | | | | | | |Brwser|
+ * | Lclk | Rclk |------| |------| |Back |
+ * | | | | | | | |
+ * `--------------------' `--------------------'
+ */
+// MEDIA AND MOUSE
+[MDIA] = KEYMAP(
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2,
+ KC_TRNS, KC_TRNS,
+ KC_TRNS,
+ KC_BTN1, KC_BTN2, KC_TRNS,
+ // right hand
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
+ KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS,
+ KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_WBAK
+),
+};
+
+static uint16_t key_timer;
+
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+ switch(id) {
+ case 0: {
+ if (record->event.pressed) {
+ key_timer = timer_read(); // if the key is being pressed, we start the timer.
+ }
+ else { // this means the key was just released, so we can figure out how long it was pressed for (tap or "held down").
+ if (timer_elapsed(key_timer) > 150) { // 150 being 150ms, the threshhold we pick for counting something as a tap.
+ return MACRO( D(LCTL), T(C), U(LCTL), END );
+ }
+ else {
+ return MACRO( D(LCTL), T(V), U(LCTL), END );
+ }
+ }
+ break;
+ }
+ }
+ return MACRO_NONE;
+};
+
+// Anything you want to do once when the keyboard initializes.
+// Tests LED function when the keyboard initializes.
+void matrix_init_user(void) {
+
+ wait_ms(500);
+ ergodox_board_led_on();
+ wait_ms(200);
+ ergodox_right_led_1_on();
+ wait_ms(200);
+ ergodox_right_led_2_on();
+ wait_ms(200);
+ ergodox_right_led_3_on();
+ wait_ms(200);
+ ergodox_board_led_off();
+ wait_ms(200);
+ ergodox_right_led_1_off();
+ wait_ms(200);
+ ergodox_right_led_2_off();
+ wait_ms(200);
+ ergodox_right_led_3_off();
+
+};
+
+
+// Runs constantly in the background, in a loop.
+void matrix_scan_user(void) {
+
+ uint8_t layer = biton32(layer_state);
+
+ ergodox_board_led_off();
+ ergodox_right_led_1_off();
+ ergodox_right_led_2_off();
+ ergodox_right_led_3_off();
+ switch (layer) {
+ case 1:
+ ergodox_right_led_1_on();
+ break;
+ case 2:
+ ergodox_right_led_2_on();
+ break;
+ case 3:
+ ergodox_right_led_3_on();
+ break;
+ default:
+ // none
+ break;
+ }
+
+};
diff --git a/keyboards/ergodox/keymaps/win10_writers-block/readme.md b/keyboards/ergodox/keymaps/win10_writers-block/readme.md
index 66b1aaf40d..e51e3c48fc 100644
--- a/keyboards/ergodox/keymaps/win10_writers-block/readme.md
+++ b/keyboards/ergodox/keymaps/win10_writers-block/readme.md
@@ -1,113 +1,113 @@
-<!-- -*- mode: markdown; fill-column: 8192 -*- -->
-
-Win10 Writer's Block ErgoDox - v1.0
-
-=======================
-
-This is a QWERTY layout for QMK. It's designed to work well in MS Office-like environments. It's tested on Windows 7 and 10.
-
-Professional writers may find this layout useful -- copywriters, technical writers, novelists, etc.
-
-I use my ErgoDox with this keymap as a daily driver at my office.
-
-A gaming layer is unobtrusively built into this layout. I use that layer to play RimWorld.
-
-Feel free to modify the gaming layer to your personal taste.
-
-## Table of Contents
-
-* [Layouts](#layouts)
- - [Base layer](#base-layer)
- - [Symbol layer](#symbol-layer)
- - [Gaming layer](#rimworld-layer)
- - [Media layer](#media-layer)
-* [Tools](#tools)
- - [Layer notification](#layer-notification)
-* [Building](#building)
- - [Using on Windows](#using-on-windows)
-* [License](#license)
-* [Special Thanks](#special-thanks)
-
-# Layouts
-
-* TapDance will teleport you to the layer you want:
-* One Tap for the Base layer
-* Two Taps for the Symbol layer
-* Three Taps for the Rimworld/Gaming layer
-
-* Where the "Meh" ke