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-rw-r--r--keyboards/crkbd/keymaps/ardakilic/README.md7
-rw-r--r--keyboards/crkbd/keymaps/ardakilic/config.h57
-rw-r--r--keyboards/crkbd/keymaps/ardakilic/keymap.c489
-rw-r--r--keyboards/crkbd/keymaps/ardakilic/rules.mk15
4 files changed, 568 insertions, 0 deletions
diff --git a/keyboards/crkbd/keymaps/ardakilic/README.md b/keyboards/crkbd/keymaps/ardakilic/README.md
new file mode 100644
index 0000000000..5e620f03f0
--- /dev/null
+++ b/keyboards/crkbd/keymaps/ardakilic/README.md
@@ -0,0 +1,7 @@
+# Ardakilic's Corne Layout
+
+This layout is optimised to use Turkish characters on Corne on macOS.
+
+Also, some size optimisations enabled in `rules.mk` and `config.h`.
+
+Bongo cat animation implemented from: https://github.com/nwii/oledbongocat
diff --git a/keyboards/crkbd/keymaps/ardakilic/config.h b/keyboards/crkbd/keymaps/ardakilic/config.h
new file mode 100644
index 0000000000..78602b22ab
--- /dev/null
+++ b/keyboards/crkbd/keymaps/ardakilic/config.h
@@ -0,0 +1,57 @@
+/*
+This is the c configuration file for the keymap
+
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2015 Jack Humbert
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+
+/* Select hand configuration */
+
+#define MASTER_LEFT
+// #define MASTER_RIGHT
+// #define EE_HANDS
+
+
+#define TAPPING_FORCE_HOLD
+#define TAPPING_TERM 200
+#define PERMISSIVE_HOLD
+#define IGNORE_MOD_TAP_INTERRUPT
+#define RETRO_TAPPING
+
+
+
+#define OLED_FONT_H "keyboards/crkbd/lib/glcdfont.c"
+
+// size optimisations
+// #define NO_DEBUG
+#define NO_ACTION_MACRO
+#define NO_ACTION_FUNCTION
+
+/* CONSOLE_ENABLE = no achieves this
+// Size optimisations
+#ifndef NO_DEBUG
+#define NO_DEBUG
+#endif // !NO_DEBUG
+#if !defined(NO_PRINT) && !defined(CONSOLE_ENABLE)
+#define NO_PRINT
+#endif // !NO_PRINT
+
+#define NO_ACTION_ONESHOT
+// Size optimisations END
+*/ \ No newline at end of file
diff --git a/keyboards/crkbd/keymaps/ardakilic/keymap.c b/keyboards/crkbd/keymaps/ardakilic/keymap.c
new file mode 100644
index 0000000000..758cdbab60
--- /dev/null
+++ b/keyboards/crkbd/keymaps/ardakilic/keymap.c
@@ -0,0 +1,489 @@
+/*
+Copyright 2019 @foostan
+Copyright 2020 Drashna Jaelre <@drashna>
+Copyright 2021 Arda Kilicdagi <GH: @ardakilic, TW: @ardadev>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include QMK_KEYBOARD_H
+
+// Layers
+enum {
+ _QWERTY,
+ _LOWER,
+ _RAISE,
+ _SPACE,
+ _NUMPAD,
+ _SODA,
+ _ADJUST
+};
+
+//KC_NONUS_BSLASH (\|) is equivalent to ["é] key in Turkish keyboards.
+//KC_GRV (~ `) is equivalent to [<>|] key in Turkish keyboards.
+// KC_SCLN is Turkish s [şŞ] key
+// KC_QUOT is Turkish i [iİ] key
+// KC_COMM is Turkish o [öÖ] key
+// KC_DOT is Turkish c [çÇ] key
+
+// Custom shortcuts specific to Turkish layout
+#define CURLY_OPEN RALT(KC_7)
+#define CURLY_CLOSE RALT(KC_0)
+#define SQUARE_OPEN RALT(KC_8)
+#define SQUARE_CLOSE RALT(KC_9)
+#define DOLLAR_SIGN RALT(KC_4)
+#define BACKSLASH RALT(KC_MINS)
+#define VERTICAL_PIPE RALT(KC_EQL)
+#define BACKTICK RALT(KC_BSLS)
+#define TILDE RALT(KC_RBRC)
+#define NUMBER_SIGN RALT(KC_3) //hashtag sign
+#define LOCKSCREEN LCTL(LSFT(KC_POWER)) // Screen Lock shortcut for OSX
+
+/*
+// Unicode Turkish characters, in case it's needed
+enum {
+ TR_C, // ç
+ TR_C_L, // Ç
+ TR_I, // ı
+ TR_I_L, // İ
+ TR_G, // ğ
+ TR_G_L, // Ğ
+ TR_S, // ş
+ TR_S_L, // Ş
+ TR_U, // ü
+ TR_U_L, // Ü
+ TR_O, // ö
+ TR_O_L, // Ö
+};
+
+// clang-format off
+const uint32_t PROGMEM unicode_map[] = {
+ [TR_C] = 0x00c7,
+ [TR_C_L] = 0x00e7,
+ [TR_I] = 0x0130,
+ [TR_I_L] = 0x0131,
+ [TR_G] = 0x011e,
+ [TR_G_L] = 0x011f,
+ [TR_S] = 0x015e,
+ [TR_S_L] = 0x015f,
+ [TR_U] = 0x00dc,
+ [TR_U_L] = 0x00fc,
+ [TR_O] = 0x00d6,
+ [TR_O_L] = 0x00f6,
+};
+// clang-format on
+*/
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+/*
+ * BASE LAYER
+ [_TPL] = LAYOUT_wrapper( \
+ //,-----------------------------------------------------. ,----------------------------------------------------.
+ | Tab | Q | W | E | R | T | | Y | U | I | O | P | Bksp |
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+-------|
+ | NpdESC | A | S | D | F | G | | H | J | K | L | Ş | İ |
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+-------|
+ | SftCaps| Z | X | C | V | B | | N | M | Ö | Ç | . | CtlEnt|
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+-------|
+ ,-----------------------, ,-----------------------.
+ | OS|. | Lwr|, | Space*| |Sda|Ent|Raise|"| LAlt|.|
+ /|-------+-------+-------' +-------+-------+-------|\
+ ),
+*/
+ [_QWERTY] = LAYOUT_split_3x6_3(
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
+ LT(_NUMPAD, KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ LSFT_T(KC_CAPS), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, LCTL_T(KC_ENT), /*KC_ENT*/
+ LGUI_T(KC_SLSH), LT(_LOWER, KC_BSLS),LT(_SPACE, KC_SPC), LT(_SODA, KC_ENT), LT(_RAISE, KC_NONUS_BSLASH), LALT_T(KC_SLSH)
+
+ ),
+
+/*
+ * LOWER LAYER
+ [_TPL] = LAYOUT_wrapper( \
+ //,-----------------------------------------------------. ,----------------------------------------------------.
+ | > | ! | ' | ^ | + | % | | & | / | ( | ) | = | Bksp |
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+-------|
+ | F1 | F2 | F3 | F4 | F5 | F6 | | "$" | ? | _ | Ğ | Ü | - |
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+-------|
+ | F7 | F8 | F9 | F10 | F11 | F12 | | "[" | "]" | "{" | "}" | < | ">" |
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+-------|
+ ,-----------------------, ,-----------------------.
+ | | | | | | ADJUST| |
+ /|-------+-------+-------' +-------+-------+-------|\
+ ),
+*/
+ [_LOWER] = LAYOUT_split_3x6_3(
+ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, DOLLAR_SIGN, KC_UNDS, KC_PLUS, KC_LBRC, KC_RBRC, KC_EQL,
+ KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, SQUARE_OPEN, SQUARE_CLOSE, CURLY_OPEN, CURLY_CLOSE, KC_GRV, LSFT(KC_GRV),
+ _______, _______, _______, _______, MO(_ADJUST), _______
+ ),
+
+/*
+ * RAISE LAYER
+ [_TPL] = LAYOUT_wrapper( \
+ //,-----------------------------------------------------. ,----------------------------------------------------.
+ | Tab | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+-------|
+ | F1 | F2 | F3 | F4 | F5 | F6 | | | * | - | "\" | "|" | , |
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+-------|
+ | F7 | F8 | F9 | F10 | F11 | F12 | | ' | # | " | "~" | "`" | <>| |
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+-------|
+ ,-----------------------, ,-----------------------.
+ | | | | | | | |
+ /|-------+-------+-------' +-------+-------+-------|\
+ ),
+*/
+ [_RAISE] = LAYOUT_split_3x6_3(
+ KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_MINS, KC_EQL, BACKSLASH, VERTICAL_PIPE, KC_BSLS,
+ KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_AT, NUMBER_SIGN, KC_NUBS, TILDE, BACKTICK, KC_GRV,
+ _______, _______, _______, _______, _______, _______
+ ),
+
+/*
+ * SPACE LAYER
+ [_TPL] = LAYOUT_wrapper( \
+ //,-----------------------------------------------------. ,----------------------------------------------------.
+ | | CMD+1 | CMD+2 | CMD+3 | CMD+4 | CMD+5 | | CMD+6 | CMD+7 | CMD+8 | CMD+9 | CMD+0 | LCKOSX|
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+-------|
+ | | Brght▼ | Brght▲ | | | | | Left | Down | Up | Right | | |
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+-------|
+ | | | | | | | | | Prev | Next | Vol- | Vol+ | Play |
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+-------|
+ ,-----------------------, ,-----------------------.
+ | | | | | | | |
+ /|-------+-------+-------' +-------+-------+-------|\
+ ),
+*/
+ [_SPACE] = LAYOUT_split_3x6_3(
+ _______, LGUI(KC_1), LGUI(KC_2), LGUI(KC_3), LGUI(KC_4), LGUI(KC_5), LGUI(KC_6), LGUI(KC_7), LGUI(KC_8), LGUI(KC_9), LGUI(KC_0), LOCKSCREEN,
+ _______, KC_BRMD, KC_BRMU, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY,
+ _______, _______, _______, _______, _______, _______
+ ),
+
+/*
+ * NUMPAD LAYER
+ * KC_PDOT is comma on the Turkish layout ¯\_(ツ)_/¯
+ [_TPL] = LAYOUT_wrapper( \
+ //,-----------------------------------------------------. ,----------------------------------------------------.
+ | | | | | | | | = | Num7 | Num8 | Num9 | - | Bksp |
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+-------|
+ | | | | | | | | . | Num4 | Num5 | Num6 | + | * |
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+-------|
+ | | | | | | | | , | Num1 | Num2 | Num3 | . | / |
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+-------|
+ ,-----------------------, ,-----------------------.
+ | | | | | Ent | Num0 | Num0 |
+ /|-------+-------+-------' +-------+-------+-------|\
+ ),
+*/
+ [_NUMPAD] = LAYOUT_split_3x6_3(
+ _______, _______, _______, _______, _______, _______, KC_PEQL, KC_P7, KC_P8, KC_P9, KC_PMNS, KC_BSPC,
+ _______, _______, _______, _______, _______, _______, KC_SLSH, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_PAST,
+ _______, _______, _______, _______, _______, _______, KC_PDOT, KC_P1, KC_P2, KC_P3, KC_SLSH, KC_PSLS,
+ _______, _______, _______, KC_PENT, KC_P0, KC_P0
+ ),
+
+
+ /*
+ * SODA LAYER
+ * KC_PDOT is comma on the Turkish layout ¯\_(ツ)_/¯
+ [_TPL] = LAYOUT_wrapper( \
+ //,-----------------------------------------------------. ,----------------------------------------------------.
+ | | | Up | | | | | | | | | | |
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+-------|
+ | | Left | Down | Right | | | | | | | | | |
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+-------|
+ | | | | | | | | | | | | | |
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+-------|
+ ,-----------------------, ,-----------------------.
+ | | | | | | | |
+ /|-------+-------+-------' +-------+-------+-------|\
+ ),
+*/
+ [_SODA] = LAYOUT_split_3x6_3(
+ _______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______
+ ),
+
+
+
+/*
+ * ADJUST LAYER
+ [_TPL] = LAYOUT_wrapper( \
+ //,-----------------------------------------------------. ,----------------------------------------------------.
+ | RESET | EEPRST | | | | | | | | | | | |
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+-------|
+ | RGBTog | HUE▲ | SAT▲ | BRGHT▲ | | | | | | | | | |
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+-------|
+ | RGBMOD | HUE▼ | SAt▼ | BRGHT▼ | | | | | | | | | |
+ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+-------|
+ ,-----------------------, ,-----------------------.
+ | OS | | Space | | Ent | | ALT |
+ /|-------+-------+-------' +-------+-------+-------|\
+ ),
+*/
+ [_ADJUST] = LAYOUT_split_3x6_3(
+ RESET, EEP_RST, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______,
+ RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_LGUI, _______, KC_SPC, KC_ENT, _______, KC_RALT
+ )
+};
+
+
+#ifdef OLED_DRIVER_ENABLE
+// #include <stdio.h>
+
+// bongo cat
+// Taken from
+// https://github.com/nwii/oledbongocat
+// char wpm_str[10]; // sprintf changed with more optimized code
+
+
+// WPM-responsive animation stuff here
+# define IDLE_FRAMES 5
+# define IDLE_SPEED 20 // below this wpm value your animation will idle
+
+// #define PREP_FRAMES 1 // uncomment if >1
+
+# define TAP_FRAMES 2
+# define TAP_SPEED 40 // above this wpm value typing animation to trigger
+
+# define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
+// #define SLEEP_TIMER 60000 // should sleep after this period of 0 wpm, needs fixing
+# define ANIM_SIZE 636 // number of bytes in array, minimize for adequate firmware size, max is 1024
+
+uint32_t anim_timer = 0;
+uint32_t anim_sleep = 0;
+uint8_t current_idle_frame = 0;
+// uint8_t current_prep_frame = 0; // uncomment if PREP_FRAMES >1
+uint8_t current_tap_frame = 0;
+
+// Code containing pixel art, contains:
+// 5 idle frames, 1 prep frame, and 2 tap frames
+
+// To make your own pixel art:
+// save a png/jpeg of an 128x32 image (resource: https://www.pixilart.com/draw )
+// follow this guide up to and including "CONVERT YOUR IMAGE" https://docs.splitkb.com/hc/en-us/articles/360013811280-How-do-I-convert-an-image-for-use-on-an-OLED-display-
+// replace numbers in brackets with your own
+// if you start getting errors when compiling make sure you didn't accedentally delete a bracket
+static void render_anim(void) {
+ static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = {{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x40, 0x20, 0x20, 0x20, 0x20, 0x20, 0x18, 0x04, 0x02, 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x20, 0x40, 0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0xc1, 0x01, 0x01, 0x02, 0x02, 0x04, 0x04, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x40, 0x80, 0x80, 0x40, 0x00, 0x00, 0x30, 0x30, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x04, 0x08, 0x08, 0x10, 0x20, 0x40, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x40, 0x40, 0x20, 0x20, 0x20, 0x20, 0x10, 0x10, 0x10, 0x10, 0x08, 0x08, 0x08, 0x08, 0x04, 0x04, 0x04, 0x04, 0x02, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01,
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+ static const char PROGMEM prep[][ANIM_SIZE] = {{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x40, 0x40, 0x20, 0x20, 0x10, 0x08, 0x04, 0x02, 0x04, 0x08, 0x10, 0x10, 0x20, 0x20, 0x40, 0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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+ static const char PROGMEM tap[TAP_FRAMES][ANIM_SIZE] = {
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+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x06, 0x01, 0x00, 0x00, 0x0c, 0x03, 0x00, 0x02, 0x18, 0x19, 0x00, 0x05, 0xfe, 0x80, 0x83, 0x83, 0x40, 0x40, 0x40, 0x40, 0x20, 0x21, 0x21, 0x20, 0x10, 0x10, 0x10, 0x10, 0x08, 0x08, 0x08, 0x08, 0x04, 0x04, 0x04, 0x04, 0x04, 0x08, 0x30, 0x40, 0x80, 0x80, 0x00, 0x00, 0x01, 0x86, 0x98, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x40, 0x40, 0x20, 0x20, 0x20, 0x20, 0x10, 0x10, 0x10, 0x10, 0x08, 0x0f, 0x08, 0x08, 0x04, 0x04, 0x04, 0x04, 0x02, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x0f, 0x0f, 0x07, 0x03, 0x03, 0x61, 0xf0, 0xf8, 0xfc, 0x60, 0x01, 0x01, 0x01, 0x3c, 0x78, 0xf8, 0xf0, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
+ };
+
+ // assumes 1 frame prep stage
+ void animation_phase(void) {
+ if (get_current_wpm() <= IDLE_SPEED) {
+ current_idle_frame = (current_idle_frame + 1) % IDLE_FRAMES;
+ oled_write_raw_P(idle[abs((IDLE_FRAMES - 1) - current_idle_frame)], ANIM_SIZE);
+ }
+ if (get_current_wpm() > IDLE_SPEED && get_current_wpm() < TAP_SPEED) {
+ // oled_write_raw_P(prep[abs((PREP_FRAMES-1)-current_prep_frame)], ANIM_SIZE); // uncomment if IDLE_FRAMES >1
+ oled_write_raw_P(prep[0], ANIM_SIZE); // remove if IDLE_FRAMES >1
+ }
+ if (get_current_wpm() >= TAP_SPEED) {
+ current_tap_frame = (current_tap_frame + 1) % TAP_FRAMES;
+ oled_write_raw_P(tap[abs((TAP_FRAMES - 1) - current_tap_frame)], ANIM_SIZE);
+ }
+ }
+ if (get_current_wpm() != 000) {
+ oled_on(); // not essential but turns on animation OLED with any alpha keypress
+ if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
+ anim_timer = timer_read32();
+ animation_phase();
+ }
+ anim_sleep = timer_read32();
+ } else {
+ if (timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
+ oled_off();
+ } else {
+ if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
+ anim_timer = timer_read32();
+ animation_phase();
+ }
+ }
+ }
+}
+
+// bongop cat
+
+oled_rotation_t oled_init_user(oled_rotation_t rotation) {
+ if (!is_keyboard_master()) {
+ return OLED_ROTATION_180; // flips the display 180 degrees if offhand
+ }
+ return rotation;
+}
+
+
+void oled_render_layer_state(void) {
+ oled_write_P(PSTR("Layer: "), false);
+ switch (get_highest_layer(layer_state)) {
+ case _QWERTY:
+ oled_write_ln_P(PSTR("Default"), false);
+ break;
+ case _LOWER:
+ oled_write_ln_P(PSTR("Lower"), false);
+ break;
+ case _RAISE:
+ oled_write_ln_P(PSTR("Raise"), false);
+ break;
+ case _SPACE:
+ oled_write_ln_P(PSTR("Space"), false);
+ break;
+ case _NUMPAD:
+ oled_write_ln_P(PSTR("Numpad"), false);
+ break;
+ case _SODA:
+ oled_write_ln_P(PSTR("Soda"), false);
+ break;
+ case _ADJUST:
+ // case _ADJUST|_LOWER:
+ // case _ADJUST|_RAISE:
+ // case _ADJUST|_LOWER|_RAISE:
+ // case _ADJUST|_LOWER|_RAISE|_SPACE:
+ // case _ADJUST|_LOWER|_RAISE|_SPACE|_NUMPAD|_SODA:
+ oled_write_ln_P(PSTR("Adjust"), false);
+ break;
+ default:
+ oled_write_ln_P(PSTR("?????"), false);
+ }
+}
+
+
+char keylog_str[24] = {};
+
+const char code_to_name[60] = {
+ ' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f',
+ 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p',
+ 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
+ '1', '2', '3', '4', '5', '6', '7', '8', '9', '0',
+ 'R', 'E', 'B', 'T', '_', '-', '=', '[', ']', '\\',
+ '#', ';', '\'', '`', ',', '.', '/', ' ', ' ', ' '};
+
+void set_keylog(uint16_t keycode, keyrecord_t *record) {
+ char name = ' ';