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-rw-r--r-- | docs/faq_build.md | 45 | ||||
-rw-r--r-- | docs/getting_started_build_tools.md | 5 | ||||
-rw-r--r-- | docs/keymap.md | 2 |
3 files changed, 27 insertions, 25 deletions
diff --git a/docs/faq_build.md b/docs/faq_build.md index d38ca69d0d..ff409f9c61 100644 --- a/docs/faq_build.md +++ b/docs/faq_build.md @@ -1,40 +1,25 @@ # Frequently Asked Build Questions -This page covers questions about building QMK. If you have not yet you should read the [Build Environment Setup](getting_started_build_tools.md) and [Make Instructions](getting_started_make_guide.md) guides. +This page covers questions about building QMK. If you haven't yet done so, you should read the [Build Environment Setup](getting_started_build_tools.md) and [Make Instructions](getting_started_make_guide.md) guides. ## Can't Program on Linux -You will need proper permission to operate a device. For Linux users see udev rules below. Easy way is to use `sudo` command, if you are not familiar with this command check its manual with `man sudo` or this page on line. +You will need proper permissions to operate a device. For Linux users, see the instructions regarding `udev` rules, below. If you have issues with `udev`, a work-around is to use the `sudo` command. If you are not familiar with this command, check its manual with `man sudo` or [see this webpage](https://linux.die.net/man/8/sudo). -In short when your controller is ATMega32u4, +An example of using `sudo`, when your controller is ATMega32u4: $ sudo dfu-programmer atmega32u4 erase --force $ sudo dfu-programmer atmega32u4 flash your.hex $ sudo dfu-programmer atmega32u4 reset -or just +or just: $ sudo make <keyboard>:<keymap>:dfu -But to run `make` with root privilege is not good idea. Use former method if possible. - -## WINAVR is Obsolete -It is no longer recommended and may cause some problem. -See [TMK Issue #99](https://github.com/tmk/tmk_keyboard/issues/99). - -## USB VID and PID -You can use any ID you want with editing `config.h`. Using any presumably unused ID will be no problem in fact except for very low chance of collision with other product. - -Most boards in QMK use `0xFEED` as the vendor ID. You should look through other keyboards to make sure you pick a unique Product ID. - -Also see this. -https://github.com/tmk/tmk_keyboard/issues/150 - -You can buy a really unique VID:PID here. I don't think you need this for personal use. -- http://www.obdev.at/products/vusb/license.html -- http://www.mcselec.com/index.php?page=shop.product_details&flypage=shop.flypage&product_id=92&option=com_phpshop&Itemid=1 +Note that running `make` with `sudo` is generally *not* a good idea, and you should use one of the former methods, if possible. ## Linux `udev` Rules -On Linux you need proper privilege to access device file of MCU, you'll have to use `sudo` when flashing firmware. You can circumvent this with placing these files in `/etc/udev/rules.d/`. +On Linux, you'll need proper privileges to access the MCU. You can either use +`sudo` when flashing firmware, or place these files in `/etc/udev/rules.d/`. **/etc/udev/rules.d/50-atmel-dfu.rules:** ``` @@ -52,6 +37,21 @@ SUBSYSTEMS=="usb", ATTRS{idVendor}=="03eb", ATTRS{idProduct}=="2ff0", MODE:="066 SUBSYSTEMS=="usb", ATTRS{idVendor}=="feed", MODE:="0666" ``` +## WINAVR is Obsolete +It is no longer recommended and may cause some problem. +See [TMK Issue #99](https://github.com/tmk/tmk_keyboard/issues/99). + +## USB VID and PID +You can use any ID you want with editing `config.h`. Using any presumably unused ID will be no problem in fact except for very low chance of collision with other product. + +Most boards in QMK use `0xFEED` as the vendor ID. You should look through other keyboards to make sure you pick a unique Product ID. + +Also see this. +https://github.com/tmk/tmk_keyboard/issues/150 + +You can buy a really unique VID:PID here. I don't think you need this for personal use. +- http://www.obdev.at/products/vusb/license.html +- http://www.mcselec.com/index.php?page=shop.product_details&flypage=shop.flypage&product_id=92&option=com_phpshop&Itemid=1 ## Cortex: `cstddef: No such file or directory` GCC 4.8 of Ubuntu 14.04 had this problem and had to update to 4.9 with this PPA. @@ -61,7 +61,6 @@ https://github.com/tmk/tmk_keyboard/issues/212 https://github.com/tmk/tmk_keyboard/wiki/mbed-cortex-porting#compile-error-cstddef https://developer.mbed.org/forum/mbed/topic/5205/ - ## `clock_prescale_set` and `clock_div_1` Not Available Your toolchain is too old to support the MCU. For example WinAVR 20100110 doesn't support ATMega32u2. diff --git a/docs/getting_started_build_tools.md b/docs/getting_started_build_tools.md index cd748dbf89..13c8def52d 100644 --- a/docs/getting_started_build_tools.md +++ b/docs/getting_started_build_tools.md @@ -31,11 +31,14 @@ git Install the dependencies with your favorite package manager. -Debian/Ubuntu example: +Debian / Ubuntu example: sudo apt-get update sudo apt-get install gcc unzip wget zip gcc-avr binutils-avr avr-libc dfu-programmer dfu-util gcc-arm-none-eabi binutils-arm-none-eabi libnewlib-arm-none-eabi +Fedora / Red Hat example: + sudo dnf install gcc unzip wget zip dfu-util dfu-programmer avr-gcc avr-libc binutils-avr32-linux-gnu arm-none-eabi-gcc-cs arm-none-eabi-binutils-cs arm-none-eabi-newlib + ## Nix If you're on [NixOS](https://nixos.org/), or have Nix installed on Linux or macOS, run `nix-shell` from the repository root to get a build environment. diff --git a/docs/keymap.md b/docs/keymap.md index 8401ee1484..090a92661d 100644 --- a/docs/keymap.md +++ b/docs/keymap.md @@ -33,7 +33,7 @@ The state of the Keymap layer is determined by two 32 bit parameters: * **`default_layer_state`** indicates a base keymap layer (0-31) which is always valid and to be referred (the default layer). * **`layer_state`** has current on/off status of each layer in its bits. -Keymap layer '0' is usually `default_layer`, wither other layers initially off after booting up the firmware, although this can configured differently in `config.h`. It is useful to change `default_layer` when you completely switch a key layout, for example, if you want to switch to Colemak instead of Qwerty. +Keymap layer '0' is usually the `default_layer`, with other layers initially off after booting up the firmware, although this can configured differently in `config.h`. It is useful to change `default_layer` when you completely switch a key layout, for example, if you want to switch to Colemak instead of Qwerty. Initial state of Keymap Change base layout ----------------------- ------------------ |