diff options
51 files changed, 359 insertions, 122 deletions
diff --git a/docs/feature_led_matrix.md b/docs/feature_led_matrix.md index 7d7971bbed..fc66826015 100644 --- a/docs/feature_led_matrix.md +++ b/docs/feature_led_matrix.md @@ -164,26 +164,26 @@ You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `con |Define |Description | |-------------------------------------------------------|-----------------------------------------------| -|`#define DISABLE_LED_MATRIX_ALPHAS_MODS` |Disables `LED_MATRIX_ALPHAS_MODS` | -|`#define DISABLE_LED_MATRIX_BREATHING` |Disables `LED_MATRIX_BREATHING` | -|`#define DISABLE_LED_MATRIX_BAND` |Disables `LED_MATRIX_BAND` | -|`#define DISABLE_LED_MATRIX_BAND_PINWHEEL` |Disables `LED_MATRIX_BAND_PINWHEEL` | -|`#define DISABLE_LED_MATRIX_BAND_SPIRAL` |Disables `LED_MATRIX_BAND_SPIRAL` | -|`#define DISABLE_LED_MATRIX_CYCLE_LEFT_RIGHT` |Disables `LED_MATRIX_CYCLE_LEFT_RIGHT` | -|`#define DISABLE_LED_MATRIX_CYCLE_UP_DOWN` |Disables `LED_MATRIX_CYCLE_UP_DOWN` | -|`#define DISABLE_LED_MATRIX_CYCLE_OUT_IN` |Disables `LED_MATRIX_CYCLE_OUT_IN` | -|`#define DISABLE_LED_MATRIX_DUAL_BEACON` |Disables `LED_MATRIX_DUAL_BEACON` | -|`#define DISABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE` |Disables `LED_MATRIX_SOLID_REACTIVE_SIMPLE` | -|`#define DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE` |Disables `LED_MATRIX_SOLID_REACTIVE_WIDE` | -|`#define DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE` |Disables `LED_MATRIX_SOLID_REACTIVE_MULTIWIDE` | -|`#define DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS` |Disables `LED_MATRIX_SOLID_REACTIVE_CROSS` | -|`#define DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS` |Disables `LED_MATRIX_SOLID_REACTIVE_MULTICROSS`| -|`#define DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS` |Disables `LED_MATRIX_SOLID_REACTIVE_NEXUS` | -|`#define DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS` |Disables `LED_MATRIX_SOLID_REACTIVE_MULTINEXUS`| -|`#define DISABLE_LED_MATRIX_SOLID_SPLASH` |Disables `LED_MATRIX_SOLID_SPLASH` | -|`#define DISABLE_LED_MATRIX_SOLID_MULTISPLASH` |Disables `LED_MATRIX_SOLID_MULTISPLASH` | -|`#define DISABLE_LED_MATRIX_WAVE_LEFT_RIGHT` |Disables `LED_MATRIX_WAVE_LEFT_RIGHT` | -|`#define DISABLE_LED_MATRIX_WAVE_UP_DOWN` |Disables `LED_MATRIX_WAVE_UP_DOWN` | +|`#define ENABLE_LED_MATRIX_ALPHAS_MODS` |Enables `LED_MATRIX_ALPHAS_MODS` | +|`#define ENABLE_LED_MATRIX_BREATHING` |Enables `LED_MATRIX_BREATHING` | +|`#define ENABLE_LED_MATRIX_BAND` |Enables `LED_MATRIX_BAND` | +|`#define ENABLE_LED_MATRIX_BAND_PINWHEEL` |Enables `LED_MATRIX_BAND_PINWHEEL` | +|`#define ENABLE_LED_MATRIX_BAND_SPIRAL` |Enables `LED_MATRIX_BAND_SPIRAL` | +|`#define ENABLE_LED_MATRIX_CYCLE_LEFT_RIGHT` |Enables `LED_MATRIX_CYCLE_LEFT_RIGHT` | +|`#define ENABLE_LED_MATRIX_CYCLE_UP_DOWN` |Enables `LED_MATRIX_CYCLE_UP_DOWN` | +|`#define ENABLE_LED_MATRIX_CYCLE_OUT_IN` |Enables `LED_MATRIX_CYCLE_OUT_IN` | +|`#define ENABLE_LED_MATRIX_DUAL_BEACON` |Enables `LED_MATRIX_DUAL_BEACON` | +|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE` |Enables `LED_MATRIX_SOLID_REACTIVE_SIMPLE` | +|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE` |Enables `LED_MATRIX_SOLID_REACTIVE_WIDE` | +|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE` |Enables `LED_MATRIX_SOLID_REACTIVE_MULTIWIDE` | +|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS` |Enables `LED_MATRIX_SOLID_REACTIVE_CROSS` | +|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS` |Enables `LED_MATRIX_SOLID_REACTIVE_MULTICROSS`| +|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS` |Enables `LED_MATRIX_SOLID_REACTIVE_NEXUS` | +|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS` |Enables `LED_MATRIX_SOLID_REACTIVE_MULTINEXUS`| +|`#define ENABLE_LED_MATRIX_SOLID_SPLASH` |Enables `LED_MATRIX_SOLID_SPLASH` | +|`#define ENABLE_LED_MATRIX_SOLID_MULTISPLASH` |Enables `LED_MATRIX_SOLID_MULTISPLASH` | +|`#define ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT` |Enables `LED_MATRIX_WAVE_LEFT_RIGHT` | +|`#define ENABLE_LED_MATRIX_WAVE_UP_DOWN` |Enables `LED_MATRIX_WAVE_UP_DOWN` | ## Custom LED Matrix Effects :id=custom-led-matrix-effects diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md index 670d7e09bf..31fa9ed36e 100644 --- a/docs/feature_rgb_matrix.md +++ b/docs/feature_rgb_matrix.md @@ -448,46 +448,46 @@ You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `con |Define |Description | |-------------------------------------------------------|-----------------------------------------------| -|`#define DISABLE_RGB_MATRIX_ALPHAS_MODS` |Disables `RGB_MATRIX_ALPHAS_MODS` | -|`#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN` |Disables `RGB_MATRIX_GRADIENT_UP_DOWN` | -|`#define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT` |Disables `MATRIX_GRADIENT_LEFT_RIGHT` | -|`#define DISABLE_RGB_MATRIX_BREATHING` |Disables `RGB_MATRIX_BREATHING` | -|`#define DISABLE_RGB_MATRIX_BAND_SAT` |Disables `RGB_MATRIX_BAND_SAT` | -|`#define DISABLE_RGB_MATRIX_BAND_VAL` |Disables `RGB_MATRIX_BAND_VAL` | -|`#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT` |Disables `RGB_MATRIX_BAND_PINWHEEL_SAT` | -|`#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL` |Disables `RGB_MATRIX_BAND_PINWHEEL_VAL` | -|`#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT` |Disables `RGB_MATRIX_BAND_SPIRAL_SAT` | -|`#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL` |Disables `RGB_MATRIX_BAND_SPIRAL_VAL` | -|`#define DISABLE_RGB_MATRIX_CYCLE_ALL` |Disables `RGB_MATRIX_CYCLE_ALL` | -|`#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT` |Disables `RGB_MATRIX_CYCLE_LEFT_RIGHT` | -|`#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN` |Disables `RGB_MATRIX_CYCLE_UP_DOWN` | -|`#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON` |Disables `RGB_MATRIX_RAINBOW_MOVING_CHEVRON` | -|`#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN` |Disables `RGB_MATRIX_CYCLE_OUT_IN` | -|`#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL` |Disables `RGB_MATRIX_CYCLE_OUT_IN_DUAL` | -|`#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL` |Disables `RGB_MATRIX_CYCLE_PINWHEEL` | -|`#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL` |Disables `RGB_MATRIX_CYCLE_SPIRAL` | -|`#define DISABLE_RGB_MATRIX_DUAL_BEACON` |Disables `RGB_MATRIX_DUAL_BEACON` | -|`#define DISABLE_RGB_MATRIX_RAINBOW_BEACON` |Disables `RGB_MATRIX_RAINBOW_BEACON` | -|`#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS` |Disables `RGB_MATRIX_RAINBOW_PINWHEELS` | -|`#define DISABLE_RGB_MATRIX_RAINDROPS` |Disables `RGB_MATRIX_RAINDROPS` | -|`#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS` |Disables `RGB_MATRIX_JELLYBEAN_RAINDROPS` | -|`#define DISABLE_RGB_MATRIX_HUE_BREATHING` |Disables `RGB_MATRIX_HUE_BREATHING` | -|`#define DISABLE_RGB_MATRIX_HUE_PENDULUM` |Disables `RGB_MATRIX_HUE_PENDULUM` | -|`#define DISABLE_RGB_MATRIX_HUE_WAVE ` |Disables `RGB_MATRIX_HUE_WAVE ` | -|`#define DISABLE_RGB_MATRIX_TYPING_HEATMAP` |Disables `RGB_MATRIX_TYPING_HEATMAP` | -|`#define DISABLE_RGB_MATRIX_DIGITAL_RAIN` |Disables `RGB_MATRIX_DIGITAL_RAIN` | -|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE` |Disables `RGB_MATRIX_SOLID_REACTIVE_SIMPLE` | -|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE` |Disables `RGB_MATRIX_SOLID_REACTIVE` | -|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE` |Disables `RGB_MATRIX_SOLID_REACTIVE_WIDE` | -|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE` |Disables `RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE` | -|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS` |Disables `RGB_MATRIX_SOLID_REACTIVE_CROSS` | -|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS` |Disables `RGB_MATRIX_SOLID_REACTIVE_MULTICROSS`| -|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS` |Disables `RGB_MATRIX_SOLID_REACTIVE_NEXUS` | -|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS` |Disables `RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS`| -|`#define DISABLE_RGB_MATRIX_SPLASH` |Disables `RGB_MATRIX_SPLASH` | -|`#define DISABLE_RGB_MATRIX_MULTISPLASH` |Disables `RGB_MATRIX_MULTISPLASH` | -|`#define DISABLE_RGB_MATRIX_SOLID_SPLASH` |Disables `RGB_MATRIX_SOLID_SPLASH` | -|`#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH` |Disables `RGB_MATRIX_SOLID_MULTISPLASH` | +|`#define ENABLE_RGB_MATRIX_ALPHAS_MODS` |Enables `RGB_MATRIX_ALPHAS_MODS` | +|`#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN` |Enables `RGB_MATRIX_GRADIENT_UP_DOWN` | +|`#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT` |Enables `MATRIX_GRADIENT_LEFT_RIGHT` | +|`#define ENABLE_RGB_MATRIX_BREATHING` |Enables `RGB_MATRIX_BREATHING` | +|`#define ENABLE_RGB_MATRIX_BAND_SAT` |Enables `RGB_MATRIX_BAND_SAT` | +|`#define ENABLE_RGB_MATRIX_BAND_VAL` |Enables `RGB_MATRIX_BAND_VAL` | +|`#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT` |Enables `RGB_MATRIX_BAND_PINWHEEL_SAT` | +|`#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL` |Enables `RGB_MATRIX_BAND_PINWHEEL_VAL` | +|`#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT` |Enables `RGB_MATRIX_BAND_SPIRAL_SAT` | +|`#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL` |Enables `RGB_MATRIX_BAND_SPIRAL_VAL` | +|`#define ENABLE_RGB_MATRIX_CYCLE_ALL` |Enables `RGB_MATRIX_CYCLE_ALL` | +|`#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT` |Enables `RGB_MATRIX_CYCLE_LEFT_RIGHT` | +|`#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN` |Enables `RGB_MATRIX_CYCLE_UP_DOWN` | +|`#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON` |Enables `RGB_MATRIX_RAINBOW_MOVING_CHEVRON` | +|`#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN` |Enables `RGB_MATRIX_CYCLE_OUT_IN` | +|`#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL` |Enables `RGB_MATRIX_CYCLE_OUT_IN_DUAL` | +|`#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL` |Enables `RGB_MATRIX_CYCLE_PINWHEEL` | +|`#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL` |Enables `RGB_MATRIX_CYCLE_SPIRAL` | +|`#define ENABLE_RGB_MATRIX_DUAL_BEACON` |Enables `RGB_MATRIX_DUAL_BEACON` | +|`#define ENABLE_RGB_MATRIX_RAINBOW_BEACON` |Enables `RGB_MATRIX_RAINBOW_BEACON` | +|`#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS` |Enables `RGB_MATRIX_RAINBOW_PINWHEELS` | +|`#define ENABLE_RGB_MATRIX_RAINDROPS` |Enables `RGB_MATRIX_RAINDROPS` | +|`#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS` |Enables `RGB_MATRIX_JELLYBEAN_RAINDROPS` | +|`#define ENABLE_RGB_MATRIX_HUE_BREATHING` |Enables `RGB_MATRIX_HUE_BREATHING` | +|`#define ENABLE_RGB_MATRIX_HUE_PENDULUM` |Enables `RGB_MATRIX_HUE_PENDULUM` | +|`#define ENABLE_RGB_MATRIX_HUE_WAVE ` |Enables `RGB_MATRIX_HUE_WAVE ` | +|`#define ENABLE_RGB_MATRIX_TYPING_HEATMAP` |Enables `RGB_MATRIX_TYPING_HEATMAP` | +|`#define ENABLE_RGB_MATRIX_DIGITAL_RAIN` |Enables `RGB_MATRIX_DIGITAL_RAIN` | +|`#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE` |Enables `RGB_MATRIX_SOLID_REACTIVE_SIMPLE` | +|`#define ENABLE_RGB_MATRIX_SOLID_REACTIVE` |Enables `RGB_MATRIX_SOLID_REACTIVE` | +|`#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE` |Enables `RGB_MATRIX_SOLID_REACTIVE_WIDE` | +|`#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE` |Enables `RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE` | +|`#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS` |Enables `RGB_MATRIX_SOLID_REACTIVE_CROSS` | +|`#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS` |Enables `RGB_MATRIX_SOLID_REACTIVE_MULTICROSS`| +|`#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS` |Enables `RGB_MATRIX_SOLID_REACTIVE_NEXUS` | +|`#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS` |Enables `RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS`| +|`#define ENABLE_RGB_MATRIX_SPLASH` |Enables `RGB_MATRIX_SPLASH` | +|`#define ENABLE_RGB_MATRIX_MULTISPLASH` |Enables `RGB_MATRIX_MULTISPLASH` | +|`#define ENABLE_RGB_MATRIX_SOLID_SPLASH` |Enables `RGB_MATRIX_SOLID_SPLASH` | +|`#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH` |Enables `RGB_MATRIX_SOLID_MULTISPLASH` | ### RGB Matrix Effect Typing Heatmap :id=rgb-matrix-effect-typing-heatmap diff --git a/quantum/led_matrix/animations/alpha_mods_anim.h b/quantum/led_matrix/animations/alpha_mods_anim.h index a4638fde69..14038cd082 100644 --- a/quantum/led_matrix/animations/alpha_mods_anim.h +++ b/quantum/led_matrix/animations/alpha_mods_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_LED_MATRIX_ALPHAS_MODS +#ifdef ENABLE_LED_MATRIX_ALPHAS_MODS LED_MATRIX_EFFECT(ALPHAS_MODS) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/led_matrix/animations/band_anim.h b/quantum/led_matrix/animations/band_anim.h index f9cb85dc4f..5548787b88 100644 --- a/quantum/led_matrix/animations/band_anim.h +++ b/quantum/led_matrix/animations/band_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_LED_MATRIX_BAND +#ifdef ENABLE_LED_MATRIX_BAND LED_MATRIX_EFFECT(BAND) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/led_matrix/animations/band_pinwheel_anim.h b/quantum/led_matrix/animations/band_pinwheel_anim.h index d3144bffbf..89651582d5 100644 --- a/quantum/led_matrix/animations/band_pinwheel_anim.h +++ b/quantum/led_matrix/animations/band_pinwheel_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_LED_MATRIX_BAND_PINWHEEL +#ifdef ENABLE_LED_MATRIX_BAND_PINWHEEL LED_MATRIX_EFFECT(BAND_PINWHEEL) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/led_matrix/animations/band_spiral_anim.h b/quantum/led_matrix/animations/band_spiral_anim.h index defbe69676..70b0ffaea9 100644 --- a/quantum/led_matrix/animations/band_spiral_anim.h +++ b/quantum/led_matrix/animations/band_spiral_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_LED_MATRIX_BAND_SPIRAL +#ifdef ENABLE_LED_MATRIX_BAND_SPIRAL LED_MATRIX_EFFECT(BAND_SPIRAL) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/led_matrix/animations/breathing_anim.h b/quantum/led_matrix/animations/breathing_anim.h index 4f49f50690..e3f600c45c 100644 --- a/quantum/led_matrix/animations/breathing_anim.h +++ b/quantum/led_matrix/animations/breathing_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_LED_MATRIX_BREATHING +#ifdef ENABLE_LED_MATRIX_BREATHING LED_MATRIX_EFFECT(BREATHING) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/led_matrix/animations/cycle_left_right_anim.h b/quantum/led_matrix/animations/cycle_left_right_anim.h index c426d02fd5..769e6d7942 100644 --- a/quantum/led_matrix/animations/cycle_left_right_anim.h +++ b/quantum/led_matrix/animations/cycle_left_right_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_LED_MATRIX_CYCLE_LEFT_RIGHT +#ifdef ENABLE_LED_MATRIX_CYCLE_LEFT_RIGHT LED_MATRIX_EFFECT(CYCLE_LEFT_RIGHT) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/led_matrix/animations/cycle_out_in_anim.h b/quantum/led_matrix/animations/cycle_out_in_anim.h index 55527556fd..6adf9c25ff 100644 --- a/quantum/led_matrix/animations/cycle_out_in_anim.h +++ b/quantum/led_matrix/animations/cycle_out_in_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_LED_MATRIX_CYCLE_OUT_IN +#ifdef ENABLE_LED_MATRIX_CYCLE_OUT_IN LED_MATRIX_EFFECT(CYCLE_OUT_IN) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/led_matrix/animations/cycle_up_down_anim.h b/quantum/led_matrix/animations/cycle_up_down_anim.h index d97de0d1ec..7a5868ac26 100644 --- a/quantum/led_matrix/animations/cycle_up_down_anim.h +++ b/quantum/led_matrix/animations/cycle_up_down_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_LED_MATRIX_CYCLE_UP_DOWN +#ifdef ENABLE_LED_MATRIX_CYCLE_UP_DOWN LED_MATRIX_EFFECT(CYCLE_UP_DOWN) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/led_matrix/animations/dual_beacon_anim.h b/quantum/led_matrix/animations/dual_beacon_anim.h index e1bc5ae464..3552c9fc39 100644 --- a/quantum/led_matrix/animations/dual_beacon_anim.h +++ b/quantum/led_matrix/animations/dual_beacon_anim.h @@ -1,4 +1,4 @@ -#ifndef DISABLE_LED_MATRIX_DUAL_BEACON +#ifdef ENABLE_LED_MATRIX_DUAL_BEACON LED_MATRIX_EFFECT(DUAL_BEACON) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/led_matrix/animations/solid_reactive_cross.h b/quantum/led_matrix/animations/solid_reactive_cross.h index 94425c959f..3a3c46be13 100644 --- a/quantum/led_matrix/animations/solid_reactive_cross.h +++ b/quantum/led_matrix/animations/solid_reactive_cross.h @@ -1,11 +1,11 @@ #ifdef LED_MATRIX_KEYREACTIVE_ENABLED # if !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS) -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS +# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS LED_MATRIX_EFFECT(SOLID_REACTIVE_CROSS) # endif -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS +# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS LED_MATRIX_EFFECT(SOLID_REACTIVE_MULTICROSS) # endif @@ -22,11 +22,11 @@ static uint8_t SOLID_REACTIVE_CROSS_math(uint8_t val, int16_t dx, int16_t dy, ui return qadd8(val, 255 - effect); } -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS +# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS bool SOLID_REACTIVE_CROSS(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_CROSS_math); } # endif -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS +# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS bool SOLID_REACTIVE_MULTICROSS(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_CROSS_math); } # endif diff --git a/quantum/led_matrix/animations/solid_reactive_nexus.h b/quantum/led_matrix/animations/solid_reactive_nexus.h index 504b1104f1..2520b8e1df 100644 --- a/quantum/led_matrix/animations/solid_reactive_nexus.h +++ b/quantum/led_matrix/animations/solid_reactive_nexus.h @@ -1,11 +1,11 @@ #ifdef LED_MATRIX_KEYREACTIVE_ENABLED -# if !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS) +# if defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS) || defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS) -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS +# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS LED_MATRIX_EFFECT(SOLID_REACTIVE_NEXUS) # endif -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS +# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS LED_MATRIX_EFFECT(SOLID_REACTIVE_MULTINEXUS) # endif @@ -19,11 +19,11 @@ static uint8_t SOLID_REACTIVE_NEXUS_math(uint8_t val, int16_t dx, int16_t dy, ui return qadd8(val, 255 - effect); } -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS +# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS bool SOLID_REACTIVE_NEXUS(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_NEXUS_math); } # endif -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS +# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS bool SOLID_REACTIVE_MULTINEXUS(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_NEXUS_math); } # endif diff --git a/quantum/led_matrix/animations/solid_reactive_simple_anim.h b/quantum/led_matrix/animations/solid_reactive_simple_anim.h index 4752a84162..43f6ad9ab4 100644 --- a/quantum/led_matrix/animations/solid_reactive_simple_anim.h +++ b/quantum/led_matrix/animations/solid_reactive_simple_anim.h @@ -1,5 +1,5 @@ #ifdef LED_MATRIX_KEYREACTIVE_ENABLED -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE +# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE LED_MATRIX_EFFECT(SOLID_REACTIVE_SIMPLE) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/led_matrix/animations/solid_reactive_wide.h b/quantum/led_matrix/animations/solid_reactive_wide.h index 922e32fe5f..d683b02510 100644 --- a/quantum/led_matrix/animations/solid_reactive_wide.h +++ b/quantum/led_matrix/animations/solid_reactive_wide.h @@ -1,11 +1,11 @@ #ifdef LED_MATRIX_KEYREACTIVE_ENABLED # if !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE) -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE +# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE LED_MATRIX_EFFECT(SOLID_REACTIVE_WIDE) # endif -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE +# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE LED_MATRIX_EFFECT(SOLID_REACTIVE_MULTIWIDE) # endif @@ -17,11 +17,11 @@ static uint8_t SOLID_REACTIVE_WIDE_math(uint8_t val, int16_t dx, int16_t dy, uin return qadd8(val, 255 - effect); } -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE +# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE bool SOLID_REACTIVE_WIDE(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_WIDE_math); } # endif -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE +# ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE bool SOLID_REACTIVE_MULTIWIDE(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_WIDE_math); } # endif diff --git a/quantum/led_matrix/animations/solid_splash_anim.h b/quantum/led_matrix/animations/solid_splash_anim.h index d95889b813..cf599c8fe6 100644 --- a/quantum/led_matrix/animations/solid_splash_anim.h +++ b/quantum/led_matrix/animations/solid_splash_anim.h @@ -1,11 +1,11 @@ #ifd |