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-rw-r--r--keyboards/bpiphany/sixshooter/config.h24
-rw-r--r--keyboards/bpiphany/sixshooter/sixshooter.h10
2 files changed, 13 insertions, 21 deletions
diff --git a/keyboards/bpiphany/sixshooter/config.h b/keyboards/bpiphany/sixshooter/config.h
index ade95cc191..c3ce8c8845 100644
--- a/keyboards/bpiphany/sixshooter/config.h
+++ b/keyboards/bpiphany/sixshooter/config.h
@@ -11,26 +11,16 @@
#define DESCRIPTION A PCB for the CM Storm switch tester utilizing a Teensy 2.0.
/* key matrix size */
-#define MATRIX_ROWS 1
-#define MATRIX_COLS 6
+#define MATRIX_ROWS 2
+#define MATRIX_COLS 3
-/*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
-*/
-#define MATRIX_ROW_PINS { }
-#define MATRIX_COL_PINS { F7, F6, F1, F5, F4, F0 }
+/* Keyboard Matrix Assignments */
+#define DIRECT_PINS { \
+ { F7, F6, F1 }, \
+ { F5, F4, F0 } \
+}
#define UNUSED_PINS
-/* COL2ROW, ROW2COL*/
-#define DIODE_DIRECTION COL2ROW
-
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
diff --git a/keyboards/bpiphany/sixshooter/sixshooter.h b/keyboards/bpiphany/sixshooter/sixshooter.h
index 490d562d06..e8fc68f5c9 100644
--- a/keyboards/bpiphany/sixshooter/sixshooter.h
+++ b/keyboards/bpiphany/sixshooter/sixshooter.h
@@ -4,10 +4,12 @@
#include "quantum.h"
#define LAYOUT( \
- K00, K01, K02, \
- K03, K04, K05 \
-) { \
- { K00, K01, K02, K03, K04, K05 }, \
+ K00, K01, K02, \
+ K03, K04, K05 \
+) \
+{ \
+ { K00, K01, K02 }, \
+ { K03, K04, K05 } \
}
inline void sixshooter_led_0_on(void) { DDRB |= (1<<6); PORTB |= (1<<6); }