diff options
author | Alex Ong <the.onga@gmail.com> | 2019-01-04 19:43:45 +1100 |
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committer | Alex Ong <the.onga@gmail.com> | 2019-01-04 19:43:45 +1100 |
commit | 2bb2977c133646c4e056960e72029270d77cc1eb (patch) | |
tree | 235d491f992121ac1716c5bf2fafb80983748576 /users/spacebarracecar/spacebarracecar.h | |
parent | a55c838961c89097ab849ed6cb1f261791e6b9b4 (diff) | |
parent | 47c91fc7f75ae0a477e55b687aa0fc30da0a283c (diff) |
Merge branch 'master' into debounce_refactor
# Conflicts:
# tmk_core/common/keyboard.c
Diffstat (limited to 'users/spacebarracecar/spacebarracecar.h')
-rw-r--r-- | users/spacebarracecar/spacebarracecar.h | 241 |
1 files changed, 241 insertions, 0 deletions
diff --git a/users/spacebarracecar/spacebarracecar.h b/users/spacebarracecar/spacebarracecar.h new file mode 100644 index 0000000000..d0259b73cc --- /dev/null +++ b/users/spacebarracecar/spacebarracecar.h @@ -0,0 +1,241 @@ +#pragma once + +#include "quantum.h" +#include "keymap_german.h" + +enum userspace_layers { + _DEADKEY = 14, // Change if more than 16 layers are required + _NAV +}; + +enum userspace_custom_keycodes { + CU_GAME = SAFE_RANGE, // Toggle game mode on/off + CU_NAV, // NAV | ESC + KC_P00, // Numpad double zero + + #ifdef GERMAN_ENABLE + CU_LSFT, // LSFT | ( + CU_RSFT, // LSFT | ) + CU_COMM, // , | < + CU_DOT, // . | > + CU_SLSH, // / | ? + CU_SCLN, // ; | : + CU_QUOT, // ' | Enable deadkey layer + CU_GRV, // ` | ~ + CU_CIRC, // ^ + CU_3, // 3 | # + CU_6, // 6 | ^ + CU_7, // 7 | & + CU_8, // 8 | * + CU_9, // 9 | ( + CU_0, // 0 | ) + CU_EQL, // = | + + CU_LBRC, // [ | { + CU_RBRC, // ] | } + CU_BSLS, // \ | | + CU_Z, // Z | Y in conjunction with ctrl + CU_Y, // Y | Z in conjunction wiht ctrl + CU_ESCT, // Toggle escape of grv and circ on/off + // Deadkey Layer + CU_AE, // Ä + CU_OE, // Ö + CU_UE, // Ü + CU_SS, // ß + CU_DDQ, // " + CU_ED, // Escape deadkey layer + #endif + + #ifdef RGBLIGHT_ENABLE + CU_RGBV, // Cycle through RGB brightness + #endif + + NEW_SAFE_RANGE // Use for keymap specific keycodes +}; + +#ifdef GERMAN_ENABLE +extern bool lshift; +extern bool rshift; +extern bool lshiftp; +extern bool rshiftp; +extern uint16_t lshift_timer; +extern uint16_t rshift_timer; + +extern uint8_t prev_indx; +extern uint16_t prev_kcs[6]; +void add_to_prev(uint16_t kc); +void unreg_prev(void); + +extern bool esct; +#endif + +extern bool navesc; +extern uint16_t navesc_timer; + +extern bool game; + +void timer_timeout(void); + +bool process_record_keymap(uint16_t keycode, keyrecord_t *record); + +#define CTRLX LCTL(KC_X) +#define CTRLC LCTL(KC_C) +#define CTRLV LCTL(KC_V) + +#define ALTF4 LALT(KC_F4) + +#define GUIU LGUI(KC_UP) +#define GUID LGUI(KC_DOWN) +#define GUIL LGUI(KC_LEFT) +#define GUIR RGUI(KC_RIGHT) + +/* +Templates for Keys, with custom shifted and non shifted Characters +*/ + +// Normal shift status +#define SHIFT_NORM(kc1, kc2) \ +if (record->event.pressed) { \ + timer_timeout(); \ + if (lshift || rshift) { \ + register_code(KC_LSFT); \ + unregister_code(kc2); \ + register_code(kc2); \ + add_to_prev(kc2); \ + } else { \ + unregister_code(KC_LSFT); \ + unregister_code(kc1); \ + register_code(kc1); \ + } \ +} else { \ + unregister_code(kc1); \ + unregister_code(kc2); \ +} \ +return false; + +// Inverted shift status +#define SHIFT_SWITCH(kc1, kc2) \ +if (record->event.pressed) { \ + timer_timeout(); \ + if (lshift || rshift) { \ + unregister_code(KC_LSFT); \ + unregister_code(kc2); \ + register_code(kc2); \ + add_to_prev(kc2); \ + } else { \ + register_code(KC_LSFT); \ + unregister_code(kc1); \ + register_code(kc1); \ + add_to_prev(kc1); \ + } \ +} else { \ + unregister_code(kc1); \ + unregister_code(kc2); \ + unreg_prev(); \ + if (lshift || rshift) \ + register_code(KC_LSFT); \ + else \ + unregister_code(KC_LSFT); \ +} \ +return false; + +// Always shifted +#define SHIFT_ALL(kc1, kc2) \ +if (record->event.pressed) { \ + timer_timeout(); \ + register_code(KC_LSFT); \ + if (lshift || rshift) { \ + unregister_code(kc2); \ + register_code(kc2); \ + add_to_prev(kc2); \ + } else { \ + unregister_code(kc1); \ + register_code(kc1); \ + add_to_prev(kc1); \ + } \ +} else { \ + unregister_code(kc1); \ + unregister_code(kc2); \ + unreg_prev(); \ + if (lshift || rshift) \ + register_code(KC_LSFT); \ + else \ + unregister_code(KC_LSFT); \ +} \ +return false; + +// Never shifted +#define SHIFT_NO(kc1, kc2) \ +if (record->event.pressed) { \ + timer_timeout(); \ + unregister_code(KC_LSFT); \ + if (lshift || rshift) { \ + unregister_code(kc2); \ + register_code(kc2); \ + add_to_prev(kc2); \ + } else { \ + unregister_code(kc1); \ + register_code(kc1); \ + } \ +} else { \ + unregister_code(kc1); \ + unregister_code(kc2); \ + unreg_prev(); \ + if (lshift || rshift) \ + register_code(KC_LSFT); \ + else \ + unregister_code(KC_LSFT); \ +} \ +return false; + +// Always AltGr +#define SHIFT_ALGR(kc1, kc2) \ +if (record->event.pressed) { \ + timer_timeout(); \ + unregister_code(KC_LSFT); \ + register_code(KC_ALGR); \ + if (lshift || rshift) { \ + unregister_code(kc2); \ + register_code(kc2); \ + unregister_code(kc2); \ + register_code(KC_LSFT); \ + } else { \ + unregister_code(kc1); \ + register_code(kc1); \ + unregister_code(kc1); \ + } \ + unregister_code(KC_ALGR); \ +} \ +return false; + +// Different keycode when Ctrl is pressed +#define CTRL(kc1, kc2) \ +if(record->event.pressed) { \ + timer_timeout(); \ + if (lshift || rshift) \ + register_code(KC_LSFT); \ + else \ + unregister_code(KC_LSFT); \ + if (keyboard_report->mods & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))){ \ + register_code(kc2); \ + } else { \ + register_code(kc1); \ + } \ +} else { \ + unregister_code(kc1); \ + unregister_code(kc2); \ +} \ +return false; + +// Template for keys on deadkey layer (mostly Umlaute) +#define UML(kc) \ +if(record->event.pressed) { \ + timer_timeout(); \ + if (lshift || rshift) \ + register_code(KC_LSFT); \ + else \ + unregister_code(KC_LSFT); \ + register_code(kc); \ + unregister_code(kc); \ + layer_off(_DEADKEY); \ +} \ +return false; |