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author | Tyler Thrailkill <tylerbthrailkill@gmail.com> | 2021-06-23 20:21:40 -0600 |
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committer | GitHub <noreply@github.com> | 2021-06-24 12:21:40 +1000 |
commit | 4a15eb593d0d1447bf9bca87ef966f84b8077a4f (patch) | |
tree | 8b4bf29238334d71eca22d4687451f8c0430dab4 /users/snowe/wrappers.h | |
parent | 6e1ed1c9d3f083e7dbb7b17375e437963cd70771 (diff) |
snowe keymap/userspace and Ocean Dream animation (#12477)
* Add snowe keymap/userspace & Ocean Dream animation
* Add snowe userspace with keymap wrappers and two animations
* Add crkbd keymap
* Add Ocean Dream animation, a cool full screen animation with:
* * twinkling stars
* * meteor showers
* * ocean waves
* * island with palm tree
* * moon with phases
* Disable Luna so travis build succeeds.
* Add more copyrights
* Add pragma once to keycode_aliases.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Diffstat (limited to 'users/snowe/wrappers.h')
-rw-r--r-- | users/snowe/wrappers.h | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/users/snowe/wrappers.h b/users/snowe/wrappers.h new file mode 100644 index 0000000000..485f8de542 --- /dev/null +++ b/users/snowe/wrappers.h @@ -0,0 +1,92 @@ +/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com> + * 2021 Tyler Thrailkill (@snowe/@snowe2010) <tyler.b.thrailkill@gmail.com> + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once +#include "snowe.h" + +/* +Since our quirky block definitions are basically a list of comma separated +arguments, we need a wrapper in order for these definitions to be +expanded before being used as arguments to the LAYOUT_xxx macro. +*/ +#if (!defined(LAYOUT) && defined(KEYMAP)) +# define LAYOUT KEYMAP +#endif + +//#define LAYOUT_ergodox_wrapper(...) LAYOUT_ergodox(__VA_ARGS__) +//#define LAYOUT_ergodox_pretty_wrapper(...) LAYOUT_ergodox_pretty(__VA_ARGS__) +#define KEYMAP_wrapper(...) LAYOUT(__VA_ARGS__) +#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__) +//#define LAYOUT_ortho_4x12_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__) +//#define LAYOUT_ortho_5x12_wrapper(...) LAYOUT_ortho_5x12(__VA_ARGS__) +//#define LAYOUT_gergo_wrapper(...) LAYOUT_gergo(__VA_ARGS__) + +/* +Blocks for each of the four major keyboard layouts +Organized so we can quickly adapt and modify all of them +at once, rather than for each keyboard, one at a time. +And this allows for much cleaner blocks in the keymaps. +For instance Tap/Hold for Control on all of the layouts + +NOTE: These are all the same length. If you do a search/replace + then you need to add/remove underscores to keep the + lengths consistent. +*/ + +#define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T +#define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G +#define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B + +#define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P +#define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN +#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH + + +#define ________________NUMBER_LEFT________________ KC_1, KC_2, KC_3, KC_4, KC_5 +#define ________________NUMBER_RIGHT_______________ KC_6, KC_7, KC_8, KC_9, KC_0 +//#define ________________NUMBER_RIGHT_______________ KC_6, KC_7, TD(TD_8_UP), KC_9, KC_0 +#define _________________FUNC_LEFT_________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5 +#define _________________FUNC_RIGHT________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10 + +#define ___________________BLANK___________________ _______, _______, _______, _______, _______ + + +#define _________________LOWER_L1__________________ KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC +#define _________________LOWER_L2__________________ _________________FUNC_LEFT_________________ +#define _________________LOWER_L3__________________ _________________FUNC_RIGHT________________ + +#define _________________LOWER_R1__________________ KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN +#define _________________LOWER_R2__________________ _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR +#define _________________LOWER_R3__________________ _______, KC_LEFT, KC_UP , KC_DOWN, KC_RGHT + + +#define _________________RAISE_L1__________________ ________________NUMBER_LEFT________________ +#define _________________RAISE_L2__________________ _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC +#define _________________RAISE_L3__________________ ___________________BLANK___________________ + +#define _________________RAISE_R1__________________ ________________NUMBER_RIGHT_______________ +#define _________________RAISE_R2__________________ KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______ +#define _________________RAISE_R3__________________ _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END + + + +#define _________________ADJUST_L1_________________ RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG +#define _________________ADJUST_L2_________________ MU_TOG , CK_TOGG, AU_ON, AU_OFF, AG_NORM +#define _________________ADJUST_L3_________________ RGB_RMOD,RGB_HUD,RGB_SAD, RGB_VAD, _______ +#define _________________ADJUST_R1_________________ _______, _______, _______, _______, _______ +#define _________________ADJUST_R2_________________ RESET, CG_TOGG, _______, _______, _______ +#define _________________ADJUST_R3_________________ _______, KC_MNXT, KC_VOLU, KC_VOLD, KC_MPLY |