diff options
author | Drashna Jaelre <drashna@live.com> | 2020-03-31 16:26:43 -0700 |
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committer | GitHub <noreply@github.com> | 2020-03-31 16:26:43 -0700 |
commit | c67e30459390982f4f1b47f46c62322f1fe9ba87 (patch) | |
tree | d3504649cb692e58823bc7589d1a032256d9b0c1 /users/drashna/rgb_stuff.h | |
parent | 8c80475fcc568e04f637ae973086b65a31b5254d (diff) |
[Keymap] Drashna's Cleanup and RGB Divide (#8506)
* Enable External EEPROM on Planck Rev6
* Update KC_MAKE macro to use qmk cli util
* Disable additional gradients for rgb matrix
* Update analog code for newer methods
* Update ergodox layout
* Disable Grave Escape
* Cleanup OLED code a bit
* Remove old unicode code
* Seperate RGB Matrix code from RGB Light code in userspace
* Massive overhaul an generalization of personal OLED code
Now lets hope I NEVER get a keyboard using a 128x32 in a normal orientation.
* Super tiny cleanup
* Enable Diablo layer on kyria
* clang format pass
* Additional OLED cleanup
Diffstat (limited to 'users/drashna/rgb_stuff.h')
-rw-r--r-- | users/drashna/rgb_stuff.h | 26 |
1 files changed, 8 insertions, 18 deletions
diff --git a/users/drashna/rgb_stuff.h b/users/drashna/rgb_stuff.h index 50b73c1c3c..98a552db1b 100644 --- a/users/drashna/rgb_stuff.h +++ b/users/drashna/rgb_stuff.h @@ -1,10 +1,7 @@ #pragma once #include "quantum.h" -#ifdef RGB_MATRIX_ENABLE -# include "rgb_matrix.h" -#endif -#if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_TWINKLE) +#if defined(RGBLIGHT_TWINKLE) typedef struct { bool enabled; uint8_t hue; @@ -13,20 +10,13 @@ typedef struct { } rgblight_fadeout; #endif -bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record); -void keyboard_post_init_rgb(void); -void matrix_scan_rgb(void); -layer_state_t layer_state_set_rgb(layer_state_t state); -layer_state_t default_layer_state_set_rgb(layer_state_t state); +bool process_record_user_rgb_light(uint16_t keycode, keyrecord_t *record); +void keyboard_post_init_rgb_light(void); +void matrix_scan_rgb_light(void); +layer_state_t layer_state_set_rgb_light(layer_state_t state); +layer_state_t default_layer_state_set_rgb_light(layer_state_t state); +void rgblight_sethsv_default_helper(uint8_t index); -#if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_TWINKLE) +#if defined(RGBLIGHT_TWINKLE) void scan_rgblight_fadeout(void); #endif -#if defined(RGBLIGHT_ENABLE) -void rgblight_sethsv_default_helper(uint8_t index); -#endif - -#ifdef RGB_MATRIX_ENABLE -void rgb_matrix_set_color_all(uint8_t red, uint8_t green, uint8_t blue); -void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode, uint8_t speed, uint8_t led_type); -#endif |