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authorJack Humbert <jack.humb@gmail.com>2015-10-27 12:42:30 -0400
committerJack Humbert <jack.humb@gmail.com>2015-10-27 12:42:30 -0400
commit547da78335298df6666200c6063ac6f1aba312fd (patch)
tree47df0252ee24b1ecc27b9dd0458c51f20bf088c3 /tmk_core/common/keymap.c
parenta766918d5c48204375f4c207b30bbbf1389df14f (diff)
parentfa33719adab1393753312d298b8c365e04e844b9 (diff)
merging tmk
Diffstat (limited to 'tmk_core/common/keymap.c')
-rw-r--r--tmk_core/common/keymap.c192
1 files changed, 192 insertions, 0 deletions
diff --git a/tmk_core/common/keymap.c b/tmk_core/common/keymap.c
new file mode 100644
index 0000000000..11f4aa8aaa
--- /dev/null
+++ b/tmk_core/common/keymap.c
@@ -0,0 +1,192 @@
+/*
+Copyright 2013 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#include "keymap.h"
+#include "report.h"
+#include "keycode.h"
+#include "action_layer.h"
+#include "action.h"
+#include "action_macro.h"
+#include "wait.h"
+#include "debug.h"
+
+
+static action_t keycode_to_action(uint8_t keycode);
+
+
+/* converts key to action */
+__attribute__ ((weak))
+action_t action_for_key(uint8_t layer, keypos_t key)
+{
+ uint8_t keycode = keymap_key_to_keycode(layer, key);
+ switch (keycode) {
+ case KC_FN0 ... KC_FN31:
+ return keymap_fn_to_action(keycode);
+#ifdef BOOTMAGIC_ENABLE
+ case KC_CAPSLOCK:
+ case KC_LOCKING_CAPS:
+ if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) {
+ return keycode_to_action(KC_LCTL);
+ }
+ return keycode_to_action(keycode);
+ case KC_LCTL:
+ if (keymap_config.swap_control_capslock) {
+ return keycode_to_action(KC_CAPSLOCK);
+ }
+ return keycode_to_action(KC_LCTL);
+ case KC_LALT:
+ if (keymap_config.swap_lalt_lgui) {
+ if (keymap_config.no_gui) {
+ return keycode_to_action(ACTION_NO);
+ }
+ return keycode_to_action(KC_LGUI);
+ }
+ return keycode_to_action(KC_LALT);
+ case KC_LGUI:
+ if (keymap_config.swap_lalt_lgui) {
+ return keycode_to_action(KC_LALT);
+ }
+ if (keymap_config.no_gui) {
+ return keycode_to_action(ACTION_NO);
+ }
+ return keycode_to_action(KC_LGUI);
+ case KC_RALT:
+ if (keymap_config.swap_ralt_rgui) {
+ if (keymap_config.no_gui) {
+ return keycode_to_action(ACTION_NO);
+ }
+ return keycode_to_action(KC_RGUI);
+ }
+ return keycode_to_action(KC_RALT);
+ case KC_RGUI:
+ if (keymap_config.swap_ralt_rgui) {
+ return keycode_to_action(KC_RALT);
+ }
+ if (keymap_config.no_gui) {
+ return keycode_to_action(ACTION_NO);
+ }
+ return keycode_to_action(KC_RGUI);
+ case KC_GRAVE:
+ if (keymap_config.swap_grave_esc) {
+ return keycode_to_action(KC_ESC);
+ }
+ return keycode_to_action(KC_GRAVE);
+ case KC_ESC:
+ if (keymap_config.swap_grave_esc) {
+ return keycode_to_action(KC_GRAVE);
+ }
+ return keycode_to_action(KC_ESC);
+ case KC_BSLASH:
+ if (keymap_config.swap_backslash_backspace) {
+ return keycode_to_action(KC_BSPACE);
+ }
+ return keycode_to_action(KC_BSLASH);
+ case KC_BSPACE:
+ if (keymap_config.swap_backslash_backspace) {
+ return keycode_to_action(KC_BSLASH);
+ }
+ return keycode_to_action(KC_BSPACE);
+#endif
+ default:
+ return keycode_to_action(keycode);
+ }
+}
+
+
+/* Macro */
+__attribute__ ((weak))
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+ return MACRO_NONE;
+}
+
+/* Function */
+__attribute__ ((weak))
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+}
+
+
+
+/* translates keycode to action */
+static action_t keycode_to_action(uint8_t keycode)
+{
+ action_t action;
+ switch (keycode) {
+ case KC_A ... KC_EXSEL:
+ case KC_LCTRL ... KC_RGUI:
+ action.code = ACTION_KEY(keycode);
+ break;
+ case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
+ action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
+ break;
+ case KC_AUDIO_MUTE ... KC_MEDIA_REWIND:
+ action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode));
+ break;
+ case KC_MS_UP ... KC_MS_ACCEL2:
+ action.code = ACTION_MOUSEKEY(keycode);
+ break;
+ case KC_TRNS:
+ action.code = ACTION_TRANSPARENT;
+ break;
+ case KC_BOOTLOADER:
+ clear_keyboard();
+ wait_ms(50);
+ bootloader_jump(); // not return
+ break;
+ default:
+ action.code = ACTION_NO;
+ break;
+ }
+ return action;
+}
+
+
+
+#ifdef USE_LEGACY_KEYMAP
+/*
+ * Legacy keymap support
+ * Consider using new keymap API instead.
+ */
+__attribute__ ((weak))
+uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
+{
+ return keymap_get_keycode(layer, key.row, key.col);
+}
+
+
+/* Legacy keymap support */
+__attribute__ ((weak))
+action_t keymap_fn_to_action(uint8_t keycode)
+{
+ action_t action = { .code = ACTION_NO };
+ switch (keycode) {
+ case KC_FN0 ... KC_FN31:
+ {
+ uint8_t layer = keymap_fn_layer(FN_INDEX(keycode));
+ uint8_t key = keymap_fn_keycode(FN_INDEX(keycode));
+ if (key) {
+ action.code = ACTION_LAYER_TAP_KEY(layer, key);
+ } else {
+ action.code = ACTION_LAYER_MOMENTARY(layer);
+ }
+ }
+ return action;
+ default:
+ return action;
+ }
+}
+#endif