diff options
author | Jack Humbert <jack.humb@gmail.com> | 2016-06-18 14:30:24 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2016-06-18 14:30:24 -0400 |
commit | db32864ce7029d758f57729cc2f75e051a28d0a2 (patch) | |
tree | f3ac60d9c826a9ad5ef5bc4d199efaddae156ba6 /quantum | |
parent | 1923cffd41d9d71cd9f434092654dba05513137b (diff) |
Cleans up quantum/keymap situation, removes extra lufa folders (#416)
* sorts out keycodes
* move midi around
* remove mbed
* replaces keymap with qmk/keymap_common
* fixes keymap.h
* keymap, config, quantum rearrange
* removes unneeded lufa stuff
Diffstat (limited to 'quantum')
26 files changed, 724 insertions, 696 deletions
diff --git a/quantum/audio/audio.c b/quantum/audio/audio.c index 3ca249fdf5..ead5fbf3e9 100644 --- a/quantum/audio/audio.c +++ b/quantum/audio/audio.c @@ -6,7 +6,7 @@ #include <avr/io.h> #include "print.h" #include "audio.h" -#include "keymap_common.h" +#include "keymap.h" #include "eeconfig.h" diff --git a/quantum/audio/audio_pwm.c b/quantum/audio/audio_pwm.c index 328a253a7e..f820eec1be 100644 --- a/quantum/audio/audio_pwm.c +++ b/quantum/audio/audio_pwm.c @@ -6,7 +6,7 @@ #include <avr/io.h> #include "print.h" #include "audio.h" -#include "keymap_common.h" +#include "keymap.h" #include "eeconfig.h" diff --git a/quantum/keycode_config.c b/quantum/keycode_config.c new file mode 100644 index 0000000000..6d90781a17 --- /dev/null +++ b/quantum/keycode_config.c @@ -0,0 +1,74 @@ +#include "keycode_config.h" + +extern keymap_config_t keymap_config; + +uint16_t keycode_config(uint16_t keycode) { + + switch (keycode) { + case KC_CAPSLOCK: + case KC_LOCKING_CAPS: + if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) { + return KC_LCTL; + } + return keycode; + case KC_LCTL: + if (keymap_config.swap_control_capslock) { + return KC_CAPSLOCK; + } + return KC_LCTL; + case KC_LALT: + if (keymap_config.swap_lalt_lgui) { + if (keymap_config.no_gui) { + return KC_NO; + } + return KC_LGUI; + } + return KC_LALT; + case KC_LGUI: + if (keymap_config.swap_lalt_lgui) { + return KC_LALT; + } + if (keymap_config.no_gui) { + return KC_NO; + } + return KC_LGUI; + case KC_RALT: + if (keymap_config.swap_ralt_rgui) { + if (keymap_config.no_gui) { + return KC_NO; + } + return KC_RGUI; + } + return KC_RALT; + case KC_RGUI: + if (keymap_config.swap_ralt_rgui) { + return KC_RALT; + } + if (keymap_config.no_gui) { + return KC_NO; + } + return KC_RGUI; + case KC_GRAVE: + if (keymap_config.swap_grave_esc) { + return KC_ESC; + } + return KC_GRAVE; + case KC_ESC: + if (keymap_config.swap_grave_esc) { + return KC_GRAVE; + } + return KC_ESC; + case KC_BSLASH: + if (keymap_config.swap_backslash_backspace) { + return KC_BSPACE; + } + return KC_BSLASH; + case KC_BSPACE: + if (keymap_config.swap_backslash_backspace) { + return KC_BSLASH; + } + return KC_BSPACE; + default: + return keycode; + } +}
\ No newline at end of file diff --git a/quantum/keycode_config.h b/quantum/keycode_config.h new file mode 100644 index 0000000000..c41c08706c --- /dev/null +++ b/quantum/keycode_config.h @@ -0,0 +1,21 @@ +#include "eeconfig.h" +#include "keycode.h" + +uint16_t keycode_config(uint16_t keycode); + +/* NOTE: Not portable. Bit field order depends on implementation */ +typedef union { + uint16_t raw; + struct { + bool swap_control_capslock:1; + bool capslock_to_control:1; + bool swap_lalt_lgui:1; + bool swap_ralt_rgui:1; + bool no_gui:1; + bool swap_grave_esc:1; + bool swap_backslash_backspace:1; + bool nkro:1; + }; +} keymap_config_t; + +keymap_config_t keymap_config;
\ No newline at end of file diff --git a/quantum/keymap.c b/quantum/keymap.c new file mode 100644 index 0000000000..203a82d954 --- /dev/null +++ b/quantum/keymap.c @@ -0,0 +1,163 @@ +/* +Copyright 2012,2013 Jun Wako <wakojun@gmail.com> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include "keymap.h" +#include "report.h" +#include "keycode.h" +#include "action_layer.h" +#include <util/delay.h> +#include "action.h" +#include "action_macro.h" +#include "debug.h" +#include "backlight.h" +#include "quantum.h" + +#ifdef MIDI_ENABLE + #include "keymap_midi.h" +#endif + +extern keymap_config_t keymap_config; + +#include <stdio.h> +#include <inttypes.h> + +/* converts key to action */ +action_t action_for_key(uint8_t layer, keypos_t key) +{ + // 16bit keycodes - important + uint16_t keycode = keymap_key_to_keycode(layer, key); + + // keycode remapping + keycode = keycode_config(keycode); + + action_t action; + uint8_t action_layer, when, mod; + + switch (keycode) { + case KC_FN0 ... KC_FN31: + action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]); + break; + case KC_A ... KC_EXSEL: + case KC_LCTRL ... KC_RGUI: + action.code = ACTION_KEY(keycode); + break; + case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE: + action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode)); + break; + case KC_AUDIO_MUTE ... KC_WWW_FAVORITES: + action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode)); + break; + case KC_MS_UP ... KC_MS_ACCEL2: + action.code = ACTION_MOUSEKEY(keycode); + break; + case KC_TRNS: + action.code = ACTION_TRANSPARENT; + break; + case QK_MODS ... QK_MODS_MAX: ; + // Has a modifier + // Split it up + action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key + break; + case QK_FUNCTION ... QK_FUNCTION_MAX: ; + // Is a shortcut for function action_layer, pull last 12bits + // This means we have 4,096 FN macros at our disposal + action.code = pgm_read_word(&fn_actions[(int)keycode & 0xFFF]); + break; + case QK_MACRO ... QK_MACRO_MAX: + action.code = ACTION_MACRO(keycode & 0xFF); + break; + case QK_LAYER_TAP ... QK_LAYER_TAP_MAX: + action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); + break; + case QK_TO ... QK_TO_MAX: ; + // Layer set "GOTO" + when = (keycode >> 0x4) & 0x3; + action_layer = keycode & 0xF; + action.code = ACTION_LAYER_SET(action_layer, when); + break; + case QK_MOMENTARY ... QK_MOMENTARY_MAX: ; + // Momentary action_layer + action_layer = keycode & 0xFF; + action.code = ACTION_LAYER_MOMENTARY(action_layer); + break; + case QK_DEF_LAYER ... QK_DEF_LAYER_MAX: ; + // Set default action_layer + action_layer = keycode & 0xFF; + action.code = ACTION_DEFAULT_LAYER_SET(action_layer); + break; + case QK_TOGGLE_LAYER ... QK_TOGGLE_LAYER_MAX: ; + // Set toggle + action_layer = keycode & 0xFF; + action.code = ACTION_LAYER_TOGGLE(action_layer); + break; + case QK_ONE_SHOT_LAYER ... QK_ONE_SHOT_LAYER_MAX: ; + // OSL(action_layer) - One-shot action_layer + action_layer = keycode & 0xFF; + action.code = ACTION_LAYER_ONESHOT(action_layer); + break; + case QK_ONE_SHOT_MOD ... QK_ONE_SHOT_MOD_MAX: ; + // OSM(mod) - One-shot mod + mod = keycode & 0xFF; + action.code = ACTION_MODS_ONESHOT(mod); + break; + case QK_MOD_TAP ... QK_MOD_TAP_MAX: + action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); + break; + #ifdef BACKLIGHT_ENABLE + case BL_0 ... BL_15: + action.code = ACTION_BACKLIGHT_LEVEL(keycode - BL_0); + break; + case BL_DEC: + action.code = ACTION_BACKLIGHT_DECREASE(); + break; + case BL_INC: + action.code = ACTION_BACKLIGHT_INCREASE(); + break; + case BL_TOGG: + action.code = ACTION_BACKLIGHT_TOGGLE(); + break; + case BL_STEP: + action.code = ACTION_BACKLIGHT_STEP(); + break; + #endif + default: + action.code = ACTION_NO; + break; + } + return action; +} + + +/* Macro */ +__attribute__ ((weak)) +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + return MACRO_NONE; +} + +/* Function */ +__attribute__ ((weak)) +void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) +{ +} + +/* translates key to keycode */ +uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key) +{ + // Read entire word (16bits) + return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]); +} diff --git a/quantum/keymap.h b/quantum/keymap.h new file mode 100644 index 0000000000..979ab2da10 --- /dev/null +++ b/quantum/keymap.h @@ -0,0 +1,315 @@ +/* +Copyright 2012,2013 Jun Wako <wakojun@gmail.com> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#ifndef KEYMAP_H +#define KEYMAP_H + +#include <stdint.h> +#include <stdbool.h> +#include "action.h" +#include <avr/pgmspace.h> +#include "keycode.h" +#include "action_macro.h" +#include "report.h" +#include "host.h" +// #include "print.h" +#include "debug.h" +#include "keycode_config.h" + +/* translates key to keycode */ +uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key); + +/* translates Fn keycode to action */ +action_t keymap_fn_to_action(uint16_t keycode); + +extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS]; +extern const uint16_t fn_actions[]; + +enum quantum_keycodes { + // Ranges used in shortucuts - not to be used directly + QK_TMK = 0x0000, + QK_TMK_MAX = 0x00FF, + QK_MODS = 0x0100, + QK_LCTL = 0x0100, + QK_LSFT = 0x0200, + QK_LALT = 0x0400, + QK_LGUI = 0x0800, + QK_RCTL = 0x1100, + QK_RSFT = 0x1200, + QK_RALT = 0x1400, + QK_RGUI = 0x1800, + QK_MODS_MAX = 0x1FFF, + QK_FUNCTION = 0x2000, + QK_FUNCTION_MAX = 0x2FFF, + QK_MACRO = 0x3000, + QK_MACRO_MAX = 0x3FFF, + QK_LAYER_TAP = 0x4000, + QK_LAYER_TAP_MAX = 0x4FFF, + QK_TO = 0x5000, + QK_TO_MAX = 0x50FF, + QK_MOMENTARY = 0x5100, + QK_MOMENTARY_MAX = 0x51FF, + QK_DEF_LAYER = 0x5200, + QK_DEF_LAYER_MAX = 0x52FF, + QK_TOGGLE_LAYER = 0x5300, + QK_TOGGLE_LAYER_MAX = 0x53FF, + QK_ONE_SHOT_LAYER = 0x5400, + QK_ONE_SHOT_LAYER_MAX = 0x54FF, + QK_ONE_SHOT_MOD = 0x5500, + QK_ONE_SHOT_MOD_MAX = 0x55FF, +#ifndef DISABLE_CHORDING + QK_CHORDING = 0x5600, + QK_CHORDING_MAX = 0x56FF, +#endif + QK_MOD_TAP = 0x6000, + QK_MOD_TAP_MAX = 0x6FFF, +#ifdef UNICODE_ENABLE + QK_UNICODE = 0x8000, + QK_UNICODE_MAX = 0xFFFF, +#endif + + // Loose keycodes - to be used directly + + RESET = 0x7000, + DEBUG, + MAGIC_SWAP_CONTROL_CAPSLOCK, + MAGIC_CAPSLOCK_TO_CONTROL, + MAGIC_SWAP_LALT_LGUI, + MAGIC_SWAP_RALT_RGUI, + MAGIC_NO_GUI, + MAGIC_SWAP_GRAVE_ESC, + MAGIC_SWAP_BACKSLASH_BACKSPACE, + MAGIC_HOST_NKRO, + MAGIC_SWAP_ALT_GUI, + MAGIC_UNSWAP_CONTROL_CAPSLOCK, + MAGIC_UNCAPSLOCK_TO_CONTROL, + MAGIC_UNSWAP_LALT_LGUI, + MAGIC_UNSWAP_RALT_RGUI, + MAGIC_UNNO_GUI, + MAGIC_UNSWAP_GRAVE_ESC, + MAGIC_UNSWAP_BACKSLASH_BACKSPACE, + MAGIC_UNHOST_NKRO, + MAGIC_UNSWAP_ALT_GUI, + + // Leader key +#ifndef DISABLE_LEADER + KC_LEAD, +#endif + + // Audio on/off/toggle + AU_ON, + AU_OFF, + AU_TOG, + + // Music mode on/off/toggle + MU_ON, + MU_OFF, + MU_TOG, + + // Music voice iterate + MUV_IN, + MUV_DE, + + // Midi mode on/off + MI_ON, + MI_OFF, + + // Backlight functionality + BL_0, + BL_1, + BL_2, + BL_3, + BL_4, + BL_5, + BL_6, + BL_7, + BL_8, + BL_9, + BL_10, + BL_11, + BL_12, + BL_13, + BL_14, + BL_15, + BL_DEC, + BL_INC, + BL_TOGG, + BL_STEP, + + // Left shift, open paren + KC_LSPO, + + // Right shift, close paren + KC_RSPC, +}; + +// Ability to use mods in layouts +#define LCTL(kc) (kc | QK_LCTL) +#define LSFT(kc) (kc | QK_LSFT) +#define LALT(kc) (kc | QK_LALT) +#define LGUI(kc) (kc | QK_LGUI) +#define RCTL(kc) (kc | QK_RCTL) +#define RSFT(kc) (kc | QK_RSFT) +#define RALT(kc) (kc | QK_RALT) +#define RGUI(kc) (kc | QK_RGUI) + +#define HYPR(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI) +#define MEH(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT) +#define LCAG(kc) (kc | QK_LCTL | QK_LALT | QK_LGUI) + +#define MOD_HYPR 0xf +#define MOD_MEH 0x7 + + +// Aliases for shifted symbols +// Each key has a 4-letter code, and some have longer aliases too. +// While the long aliases are descriptive, the 4-letter codes +// make for nicer grid layouts (everything lines up), and are +// the preferred style for Quantum. +#define KC_TILD LSFT(KC_GRV) // ~ +#define KC_TILDE KC_TILD + +#define KC_EXLM LSFT(KC_1) // ! +#define KC_EXCLAIM KC_EXLM + +#define KC_AT LSFT(KC_2) // @ + +#define KC_HASH LSFT(KC_3) // # + +#define KC_DLR LSFT(KC_4) // $ +#define KC_DOLLAR KC_DLR + +#define KC_PERC LSFT(KC_5) // % +#define KC_PERCENT KC_PERC + +#define KC_CIRC LSFT(KC_6) // ^ +#define KC_CIRCUMFLEX KC_CIRC + +#define KC_AMPR LSFT(KC_7) // & +#define KC_AMPERSAND KC_AMPR + +#define KC_ASTR LSFT(KC_8) // * +#define KC_ASTERISK KC_ASTR + +#define KC_LPRN LSFT(KC_9) // ( +#define KC_LEFT_PAREN KC_LPRN + +#define KC_RPRN LSFT(KC_0) // ) +#define KC_RIGHT_PAREN KC_RPRN + +#define KC_UNDS LSFT(KC_MINS) // _ +#define KC_UNDERSCORE KC_UNDS + +#define KC_PLUS LSFT(KC_EQL) // + + +#define KC_LCBR LSFT(KC_LBRC) // { +#define KC_LEFT_CURLY_BRACE KC_LCBR + +#define KC_RCBR LSFT(KC_RBRC) // } +#define KC_RIGHT_CURLY_BRACE KC_RCBR + +#define KC_LABK LSFT(KC_COMM) // < +#define KC_LEFT_ANGLE_BRACKET KC_LABK + +#define KC_RABK LSFT(KC_DOT) // > +#define KC_RIGHT_ANGLE_BRACKET KC_RABK + +#define KC_COLN LSFT(KC_SCLN) // : +#define KC_COLON KC_COLN + +#define KC_PIPE LSFT(KC_BSLS) // | + +#define KC_LT LSFT(KC_COMM) // < + +#define KC_GT LSFT(KC_DOT) // > + +#define KC_QUES LSFT(KC_SLSH) // ? +#define KC_QUESTION KC_QUES + +#define KC_DQT LSFT(KC_QUOT) // " +#define KC_DOUBLE_QUOTE KC_DQT +#define KC_DQUO KC_DQT + +#define KC_DELT KC_DELETE // Del key (four letter code) + +// Alias for function layers than expand past FN31 +#define FUNC(kc) (kc | QK_FUNCTION) + +// Aliases +#define S(kc) LSFT(kc) +#define F(kc) FUNC(kc) + +#define M(kc) (kc | QK_MACRO) + +#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE) + +// L-ayer, T-ap - 256 keycode max, 16 layer max +#define LT(layer, kc) (kc | QK_LAYER_TAP | ((layer & 0xF) << 8)) + +#define AG_SWAP MAGIC_SWAP_ALT_GUI +#define AG_NORM MAGIC_UNSWAP_ALT_GUI + +#define BL_ON BL_9 +#define BL_OFF BL_0 + +// GOTO layer - 16 layers max +// when: +// ON_PRESS = 1 +// ON_RELEASE = 2 +// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default. +#define TO(layer, when) (layer | QK_TO | (when << 0x4)) + +// Momentary switch layer - 256 layer max +#define MO(layer) (layer | QK_MOMENTARY) + +// Set default layer - 256 layer max +#define DF(layer) (layer | QK_DEF_LAYER) + +// Toggle to layer - 256 layer max +#define TG(layer) (layer | QK_TOGGLE_LAYER) + +// One-shot layer - 256 layer max +#define OSL(layer) (layer | QK_ONE_SHOT_LAYER) + +// One-shot mod +#define OSM(layer) (layer | QK_ONE_SHOT_MOD) + +// M-od, T-ap - 256 keycode max +#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0xF) << 8)) +#define CTL_T(kc) MT(MOD_LCTL, kc) +#define SFT_T(kc) MT(MOD_LSFT, kc) +#define ALT_T(kc) MT(MOD_LALT, kc) +#define GUI_T(kc) MT(MOD_LGUI, kc) +#define C_S_T(kc) MT(MOD_LCTL | MOD_LSFT, kc) // Control + Shift e.g. for gnome-terminal +#define MEH_T(kc) MT(MOD_LCTL | MOD_LSFT | MOD_LALT, kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl +#define LCAG_T(kc) MT(MOD_LCTL | MOD_LALT | MOD_LGUI, kc) // Left control alt and gui +#define ALL_T(kc) MT(MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI, kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/ + +// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap +#define KC_HYPR HYPR(KC_NO) +#define KC_MEH MEH(KC_NO) + +#ifdef UNICODE_ENABLE + // For sending unicode codes. + // You may not send codes over 7FFF -- this supports most of UTF8. + // To have a key that sends out Œ, go UC(0x0152) + #define UNICODE(n) (n | QK_UNICODE) + #define UC(n) UNICODE(n) +#endif + + +#endif diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c deleted file mode 100644 index ba7269388b..0000000000 --- a/quantum/keymap_common.c +++ /dev/null @@ -1,323 +0,0 @@ -/* -Copyright 2012,2013 Jun Wako <wakojun@gmail.com> - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#include "keymap_common.h" -#include "report.h" -#include "keycode.h" -#include "action_layer.h" -#include <util/delay.h> -#include "action.h" -#include "action_macro.h" -#include "debug.h" -#include "backlight.h" -#include "bootloader.h" -#include "eeconfig.h" -#include "quantum.h" - -#ifdef MIDI_ENABLE - #include "keymap_midi.h" -#endif - -extern keymap_config_t keymap_config; - -#include <stdio.h> -#include <inttypes.h> -#ifdef AUDIO_ENABLE - #include "audio.h" -#endif /* AUDIO_ENABLE */ - -static action_t keycode_to_action(uint16_t keycode); - -/* converts key to action */ -action_t action_for_key(uint8_t layer, keypos_t key) -{ - // 16bit keycodes - important - uint16_t keycode = keymap_key_to_keycode(layer, key); - - switch (keycode) { - case KC_FN0 ... KC_FN31: - return keymap_fn_to_action(keycode); - case KC_CAPSLOCK: - case KC_LOCKING_CAPS: - if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) { - return keycode_to_action(KC_LCTL); - } - return keycode_to_action(keycode); - case KC_LCTL: - if (keymap_config.swap_control_capslock) { - return keycode_to_action(KC_CAPSLOCK); - } - return keycode_to_action(KC_LCTL); - case KC_LALT: - if (keymap_config.swap_lalt_lgui) { - if (keymap_config.no_gui) { - return keycode_to_action(ACTION_NO); - } - return keycode_to_action(KC_LGUI); - } - return keycode_to_action(KC_LALT); - case KC_LGUI: - if (keymap_config.swap_lalt_lgui) { - return keycode_to_action(KC_LALT); - } - if (keymap_config.no_gui) { - return keycode_to_action(ACTION_NO); - } - return keycode_to_action(KC_LGUI); - case KC_RALT: - if (keymap_config.swap_ralt_rgui) { - if (keymap_config.no_gui) { - return keycode_to_action(ACTION_NO); - } - return keycode_to_action(KC_RGUI); - } - return keycode_to_action(KC_RALT); - case KC_RGUI: - if (keymap_config.swap_ralt_rgui) { - return keycode_to_action(KC_RALT); - } - if (keymap_config.no_gui) { - return keycode_to_action(ACTION_NO); - } - return keycode_to_action(KC_RGUI); - case KC_GRAVE: - if (keymap_config.swap_grave_esc) { - return keycode_to_action(KC_ESC); - } - return keycode_to_action(KC_GRAVE); - case KC_ESC: - if (keymap_config.swap_grave_esc) { - return keycode_to_action(KC_GRAVE); - } - return keycode_to_action(KC_ESC); - case KC_BSLASH: - if (keymap_config.swap_backslash_backspace) { - return keycode_to_action(KC_BSPACE); - } - return keycode_to_action(KC_BSLASH); - case KC_BSPACE: - if (keymap_config.swap_backslash_backspace) { - return keycode_to_action(KC_BSLASH); - } - return keycode_to_action(KC_BSPACE); - default: - return keycode_to_action(keycode); - } -} - - -/* Macro */ -__attribute__ ((weak)) -const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) -{ - return MACRO_NONE; -} - -/* Function */ -__attribute__ ((weak)) -void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) -{ -} - -/* translates keycode to action */ -static action_t keycode_to_action(uint16_t keycode) -{ - action_t action; - switch (keycode) { - case KC_A ... KC_EXSEL: - case KC_LCTRL ... KC_RGUI: - action.code = ACTION_KEY(keycode); - break; - case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE: - action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode)); - break; - case KC_AUDIO_MUTE ... KC_WWW_FAVORITES: - action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode)); - break; - case KC_MS_UP ... KC_MS_ACCEL2: - action.code = ACTION_MOUSEKEY(keycode); - break; - case KC_TRNS: - action.code = ACTION_TRANSPARENT; - break; - case LCTL(0) ... 0x1FFF: ; - // Has a modifier - // Split it up - action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key - break; - case FUNC(0) ... FUNC(0xFFF): ; - // Is a shortcut for function layer, pull last 12bits - // This means we have 4,096 FN macros at our disposal - return keymap_func_to_action(keycode & 0xFFF); - break; - case M(0) ... M(0xFF): - action.code = ACTION_MACRO(keycode & 0xFF); - break; - case LT(0, 0) ... LT(0xFF, 0xF): - action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); - break; - #ifdef BACKLIGHT_ENABLE - case BL_0 ... BL_15: - action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F); - break; - case BL_DEC: - action.code = ACTION_BACKLIGHT_DECREASE(); - break; - case BL_INC: - action.code = ACTION_BACKLIGHT_INCREASE(); - break; - case BL_TOGG: - action.code = ACTION_BACKLIGHT_TOGGLE(); - break; - case BL_STEP: - action.code = ACTION_BACKLIGHT_STEP(); - break; - #endif - case RESET: ; // RESET is 0x5000, which is why this is here - clear_keyboard(); - #ifdef AUDIO_ENABLE - stop_all_notes(); - shutdown_user(); - #endif - _delay_ms(250); - #ifdef ATREUS_ASTAR - *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific - #endif - bootloader_jump(); - break; - case DEBUG: ; // DEBUG is 0x5001 - print("\nDEBUG: enabled.\n"); - debug_enable = true; - break; - case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_UNSWAP_ALT_GUI: - // MAGIC actions (BOOTMAGIC without the boot) - if (!eeconfig_is_enabled()) { - eeconfig_init(); - } - /* keymap config */ - keymap_config.raw = eeconfig_read_keymap(); - if (keycode == MAGIC_SWAP_CONTROL_CAPSLOCK) { - keymap_config.swap_control_capslock = 1; - } else if (keycode == MAGIC_CAPSLOCK_TO_CONTROL) { - keymap_config.capslock_to_control = 1; - } else if (keycode == MAGIC_SWAP_LALT_LGUI) { - keymap_config.swap_lalt_lgui = 1; - } else if (keycode == MAGIC_SWAP_RALT_RGUI) { - keymap_config.swap_ralt_rgui = 1; - } else if (keycode == MAGIC_NO_GUI) { - keymap_config.no_gui = 1; - } else if (keycode == MAGIC_SWAP_GRAVE_ESC) { - keymap_config.swap_grave_esc = 1; - } else if (keycode == MAGIC_SWAP_BACKSLASH_BACKSPACE) { - keymap_config.swap_backslash_backspace = 1; - } else if (keycode == MAGIC_HOST_NKRO) { - keymap_config.nkro = 1; - } else if (keycode == MAGIC_SWAP_ALT_GUI) { - keymap_config.swap_lalt_lgui = 1; - keymap_config.swap_ralt_rgui = 1; - } - /* UNs */ - else if (keycode == MAGIC_UNSWAP_CONTROL_CAPSLOCK) { - keymap_config.swap_control_capslock = 0; - } else if (keycode == MAGIC_UNCAPSLOCK_TO_CONTROL) { - keymap_config.capslock_to_control = 0; - } else if (keycode == MAGIC_UNSWAP_LALT_LGUI) { - keymap_config.swap_lalt_lgui = 0; - } else if (keycode == MAGIC_UNSWAP_RALT_RGUI) { - keymap_config.swap_ralt_rgui = 0; - } else if (keycode == MAGIC_UNNO_GUI) { - keymap_config.no_gui = 0; - } else if (keycode == MAGIC_UNSWAP_GRAVE_ESC) { - keymap_config.swap_grave_esc = 0; - } else if (keycode == MAGIC_UNSWAP_BACKSLASH_BACKSPACE) { - keymap_config.swap_backslash_backspace = 0; - } else if (keycode == MAGIC_UNHOST_NKRO) { - keymap_config.nkro = 0; - } else if (keycode == MAGIC_UNSWAP_ALT_GUI) { - keymap_config.swap_lalt_lgui = 0; - keymap_config.swap_ralt_rgui = 0; - } - eeconfig_update_keymap(keymap_config.raw); - break; |