diff options
author | IBNobody <ibnobody@gmail.com> | 2016-04-16 22:10:18 -0500 |
---|---|---|
committer | IBNobody <ibnobody@gmail.com> | 2016-04-16 22:10:18 -0500 |
commit | 45f10b4c4b308226fa1568277654a13853a03ab4 (patch) | |
tree | 640e6e7f414d89490fbbde058da1da0d1be98411 /quantum | |
parent | 12a9b2b9aeb59a16602374dab202df2bbe256be4 (diff) |
Fixed how note arrays are used.
Diffstat (limited to 'quantum')
-rw-r--r-- | quantum/audio.c | 14 | ||||
-rw-r--r-- | quantum/audio.h | 17 | ||||
-rw-r--r-- | quantum/keymap_common.c | 4 | ||||
-rw-r--r-- | quantum/musical_notes.h | 7 |
4 files changed, 30 insertions, 12 deletions
diff --git a/quantum/audio.c b/quantum/audio.c index 40d09d62fd..90f3c5a13f 100644 --- a/quantum/audio.c +++ b/quantum/audio.c @@ -181,7 +181,7 @@ void init_notes() { DDRC |= _BV(PORTC6); TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs - + TCCR3A = 0x0; // Options not needed TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32); // 64th prescaling and CTC OCR3A = SAMPLE_DIVIDER - 1; // Correct count/compare, related to sample playback @@ -202,14 +202,14 @@ ISR(TIMER3_COMPA_vect) { if (voices == 1) { // SINE OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 2; - + // SQUARE // if (((int)place) >= 1024){ // OCR4A = 0xFF >> 2; // } else { // OCR4A = 0x00; // } - + // SAWTOOTH // OCR4A = (int)place / 4; @@ -298,9 +298,9 @@ ISR(TIMER3_COMPA_vect) { note_position++; bool end_of_note = false; - if (ICR3 > 0) + if (ICR3 > 0) end_of_note = (note_position >= (note_length / ICR3 * 0xFFFF)); - else + else end_of_note = (note_position >= (note_length * 0x7FF)); if (end_of_note) { current_note++; @@ -318,7 +318,7 @@ ISR(TIMER3_COMPA_vect) { return; } } - if (!note_resting && ((int)notes_rest != 0)) { + if (!note_resting && (notes_rest > 0)) { note_resting = true; note_frequency = 0; note_length = notes_rest; @@ -412,7 +412,7 @@ if (audio_config.enable && voices < 8) { if (frequency != 0) { double starting_f = frequency; if (frequency < freq) { - for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) { + for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) { frequency = f; } } else if (frequency > freq) { diff --git a/quantum/audio.h b/quantum/audio.h index 65a6f9434d..762c980643 100644 --- a/quantum/audio.h +++ b/quantum/audio.h @@ -4,6 +4,9 @@ #include <util/delay.h> #include "musical_notes.h" +#ifndef AUDIO_H +#define AUDIO_H + typedef union { uint8_t raw; struct { @@ -19,6 +22,16 @@ void audio_off(void); void play_sample(uint8_t * s, uint16_t l, bool r); void play_note(double freq, int vol); void stop_note(double freq); -void stop_all_notes(); -void init_notes(); +void stop_all_notes(void); +void init_notes(void); void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat, float n_rest); + + +// These macros are used to allow play_notes to play an array of indeterminate +// length. This works around the limitation of C's sizeof operation on pointers. +// The global float array for the song must be used here. +#define NOTE_ARRAY_SIZE(x) ((int)(sizeof(x) / (sizeof(x[0])))) +#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style)); + + +#endif
\ No newline at end of file diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index 457f70a448..61a51aedb4 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -189,7 +189,7 @@ static action_t keycode_to_action(uint16_t keycode) case RESET: ; // RESET is 0x5000, which is why this is here clear_keyboard(); #ifdef AUDIO_ENABLE - play_notes(&goodbye, 3, false, 0); + PLAY_NOTE_ARRAY(goodbye, false, 0); #endif _delay_ms(250); #ifdef ATREUS_ASTAR @@ -202,7 +202,7 @@ static action_t keycode_to_action(uint16_t keycode) debug_enable = true; break; case 0x5002 ... 0x50FF: - // MAGIC actions (BOOTMAGIC without the boot) + // MAGIC actions (BOOTMAGIC without the boot) if (!eeconfig_is_enabled()) { eeconfig_init(); } diff --git a/quantum/musical_notes.h b/quantum/musical_notes.h index 79f04fd988..837f6a069d 100644 --- a/quantum/musical_notes.h +++ b/quantum/musical_notes.h @@ -9,7 +9,7 @@ #define WHOLE_NOTE(note) {(NOTE##note), 64} #define HALF_NOTE(note) {(NOTE##note), 32} #define QUARTER_NOTE(note) {(NOTE##note), 16} -#define EIGTH_NOTE(note) {(NOTE##note), 8} +#define EIGHTH_NOTE(note) {(NOTE##note), 8} #define SIXTEENTH_NOTE(note) {(NOTE##note), 4} // Note Types Short @@ -19,6 +19,11 @@ #define E_NOTE(n) EIGTH_NOTE(n) #define S_NOTE(n) SIXTEENTH_NOTE(n) +// Note Styles +// Staccato makes sure there is a rest between each note. Think: TA TA TA +// Legato makes notes flow together. Think: TAAA +#define STACCATO 0.01 +#define LEGATO 0 // Notes - # = Octave #define NOTE_REST 0.00 |