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authorIBNobody <ibnobody@gmail.com>2016-04-16 22:10:18 -0500
committerIBNobody <ibnobody@gmail.com>2016-04-16 22:10:18 -0500
commit45f10b4c4b308226fa1568277654a13853a03ab4 (patch)
tree640e6e7f414d89490fbbde058da1da0d1be98411 /quantum
parent12a9b2b9aeb59a16602374dab202df2bbe256be4 (diff)
Fixed how note arrays are used.
Diffstat (limited to 'quantum')
-rw-r--r--quantum/audio.c14
-rw-r--r--quantum/audio.h17
-rw-r--r--quantum/keymap_common.c4
-rw-r--r--quantum/musical_notes.h7
4 files changed, 30 insertions, 12 deletions
diff --git a/quantum/audio.c b/quantum/audio.c
index 40d09d62fd..90f3c5a13f 100644
--- a/quantum/audio.c
+++ b/quantum/audio.c
@@ -181,7 +181,7 @@ void init_notes() {
DDRC |= _BV(PORTC6);
TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs
-
+
TCCR3A = 0x0; // Options not needed
TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32); // 64th prescaling and CTC
OCR3A = SAMPLE_DIVIDER - 1; // Correct count/compare, related to sample playback
@@ -202,14 +202,14 @@ ISR(TIMER3_COMPA_vect) {
if (voices == 1) {
// SINE
OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 2;
-
+
// SQUARE
// if (((int)place) >= 1024){
// OCR4A = 0xFF >> 2;
// } else {
// OCR4A = 0x00;
// }
-
+
// SAWTOOTH
// OCR4A = (int)place / 4;
@@ -298,9 +298,9 @@ ISR(TIMER3_COMPA_vect) {
note_position++;
bool end_of_note = false;
- if (ICR3 > 0)
+ if (ICR3 > 0)
end_of_note = (note_position >= (note_length / ICR3 * 0xFFFF));
- else
+ else
end_of_note = (note_position >= (note_length * 0x7FF));
if (end_of_note) {
current_note++;
@@ -318,7 +318,7 @@ ISR(TIMER3_COMPA_vect) {
return;
}
}
- if (!note_resting && ((int)notes_rest != 0)) {
+ if (!note_resting && (notes_rest > 0)) {
note_resting = true;
note_frequency = 0;
note_length = notes_rest;
@@ -412,7 +412,7 @@ if (audio_config.enable && voices < 8) {
if (frequency != 0) {
double starting_f = frequency;
if (frequency < freq) {
- for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) {
+ for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) {
frequency = f;
}
} else if (frequency > freq) {
diff --git a/quantum/audio.h b/quantum/audio.h
index 65a6f9434d..762c980643 100644
--- a/quantum/audio.h
+++ b/quantum/audio.h
@@ -4,6 +4,9 @@
#include <util/delay.h>
#include "musical_notes.h"
+#ifndef AUDIO_H
+#define AUDIO_H
+
typedef union {
uint8_t raw;
struct {
@@ -19,6 +22,16 @@ void audio_off(void);
void play_sample(uint8_t * s, uint16_t l, bool r);
void play_note(double freq, int vol);
void stop_note(double freq);
-void stop_all_notes();
-void init_notes();
+void stop_all_notes(void);
+void init_notes(void);
void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat, float n_rest);
+
+
+// These macros are used to allow play_notes to play an array of indeterminate
+// length. This works around the limitation of C's sizeof operation on pointers.
+// The global float array for the song must be used here.
+#define NOTE_ARRAY_SIZE(x) ((int)(sizeof(x) / (sizeof(x[0]))))
+#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style));
+
+
+#endif \ No newline at end of file
diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c
index 457f70a448..61a51aedb4 100644
--- a/quantum/keymap_common.c
+++ b/quantum/keymap_common.c
@@ -189,7 +189,7 @@ static action_t keycode_to_action(uint16_t keycode)
case RESET: ; // RESET is 0x5000, which is why this is here
clear_keyboard();
#ifdef AUDIO_ENABLE
- play_notes(&goodbye, 3, false, 0);
+ PLAY_NOTE_ARRAY(goodbye, false, 0);
#endif
_delay_ms(250);
#ifdef ATREUS_ASTAR
@@ -202,7 +202,7 @@ static action_t keycode_to_action(uint16_t keycode)
debug_enable = true;
break;
case 0x5002 ... 0x50FF:
- // MAGIC actions (BOOTMAGIC without the boot)
+ // MAGIC actions (BOOTMAGIC without the boot)
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
diff --git a/quantum/musical_notes.h b/quantum/musical_notes.h
index 79f04fd988..837f6a069d 100644
--- a/quantum/musical_notes.h
+++ b/quantum/musical_notes.h
@@ -9,7 +9,7 @@
#define WHOLE_NOTE(note) {(NOTE##note), 64}
#define HALF_NOTE(note) {(NOTE##note), 32}
#define QUARTER_NOTE(note) {(NOTE##note), 16}
-#define EIGTH_NOTE(note) {(NOTE##note), 8}
+#define EIGHTH_NOTE(note) {(NOTE##note), 8}
#define SIXTEENTH_NOTE(note) {(NOTE##note), 4}
// Note Types Short
@@ -19,6 +19,11 @@
#define E_NOTE(n) EIGTH_NOTE(n)
#define S_NOTE(n) SIXTEENTH_NOTE(n)
+// Note Styles
+// Staccato makes sure there is a rest between each note. Think: TA TA TA
+// Legato makes notes flow together. Think: TAAA
+#define STACCATO 0.01
+#define LEGATO 0
// Notes - # = Octave
#define NOTE_REST 0.00