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author | Alex Ong <the.onga@gmail.com> | 2019-01-26 22:57:39 +1100 |
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committer | Alex Ong <the.onga@gmail.com> | 2019-01-26 22:57:39 +1100 |
commit | 039dde3a519d0626b9dbb2c79373f28b36d29af7 (patch) | |
tree | f6969f53684cf0dae96aaf38ed4fef8446e0842f /quantum | |
parent | 7cb8d3c7a7fe4de4629af21a92f5415cdfdffa0c (diff) |
Fixed compilation error with debounce_sym_g
Diffstat (limited to 'quantum')
-rw-r--r-- | quantum/debounce/debounce_sym_g.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/quantum/debounce/debounce_sym_g.c b/quantum/debounce/debounce_sym_g.c index 63bf2a64be..c8ab34e1a0 100644 --- a/quantum/debounce/debounce_sym_g.c +++ b/quantum/debounce/debounce_sym_g.c @@ -16,9 +16,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. Basic global debounce algorithm. Used in 99% of keyboards at time of implementation When no state changes have occured for DEBOUNCE milliseconds, we push the state. */ -#include "debounce.h" #include "matrix.h" #include "timer.h" +#include "quantum.h" #ifndef DEBOUNCE #define DEBOUNCE 5 #endif @@ -51,7 +51,7 @@ void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool } #endif -bool debounce_active() { +bool debounce_active(void) { return debouncing; } |