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authorTakeshi ISHII <2170248+mtei@users.noreply.github.com>2018-09-14 02:24:10 +0900
committerskullydazed <skullydazed@users.noreply.github.com>2018-09-13 10:24:09 -0700
commit6d6d91c834ef3415425e21d895d4ec91c67fd4b8 (patch)
tree45724c30bcfe342d88899db355782250312f1704 /quantum/rgblight_reconfig.h
parentce122c4981c71d33a85db94c787d5ec7a823acc6 (diff)
rgblight.[ch] more configurable (#3582)
* add temporary test code rgblight-macro-test1.[ch] * rgblight.h : mode auto numberring and auto generate mode name symbol No change in build result. * rgblight.c use RGBLIGHT_MODE_xxx symbols No change in build result. * quantum.c use RGBLIGHT_MODE_xxx symbols No change in build result. * fix build break. when RGB_MATRIX_ENABLE defined * add temporary test code rgblight-macro-test2.[ch] * modify rgblight_mode_eeprom_helper() and rgblight_sethsv_eeprom_helper() * modify rgblight_task() * configurable each effect compile on/off in config.h * update docs/feature_rgblight.md * fix conflict. docs/feature_rgblight.md * remove temporary test code rgblight-macro-test*.[ch] * fix comment typo. * remove old mode number from comment * update docs/feature_rgblight.md about effect mode * Revert "update docs/feature_rgblight.md about effect mode" This reverts commit 43890663fcc9dda1899df7a37d382fc38b1a6d6d. * some change docs/feature_rgblight.md * fix typo * docs/feature_rgblight.md update: revise mode number table
Diffstat (limited to 'quantum/rgblight_reconfig.h')
-rw-r--r--quantum/rgblight_reconfig.h36
1 files changed, 36 insertions, 0 deletions
diff --git a/quantum/rgblight_reconfig.h b/quantum/rgblight_reconfig.h
new file mode 100644
index 0000000000..11bd4fd118
--- /dev/null
+++ b/quantum/rgblight_reconfig.h
@@ -0,0 +1,36 @@
+#ifndef RGBLIGHT_RECONFIG_H
+#define RGBLIGHT_RECONFIG_H
+
+#ifdef RGBLIGHT_ANIMATIONS
+ // for backward compatibility
+ #define RGBLIGHT_EFFECT_BREATHING
+ #define RGBLIGHT_EFFECT_RAINBOW_MOOD
+ #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+ #define RGBLIGHT_EFFECT_SNAKE
+ #define RGBLIGHT_EFFECT_KNIGHT
+ #define RGBLIGHT_EFFECT_CHRISTMAS
+ #define RGBLIGHT_EFFECT_STATIC_GRADIENT
+ #define RGBLIGHT_EFFECT_RGB_TEST
+ #define RGBLIGHT_EFFECT_ALTERNATING
+#endif
+
+#ifdef RGBLIGHT_STATIC_PATTERNS
+ #define RGBLIGHT_EFFECT_STATIC_GRADIENT
+#endif
+
+// check dynamic animation effects chose ?
+#if defined(RGBLIGHT_EFFECT_BREATHING) || \
+ defined(RGBLIGHT_EFFECT_RAINBOW_MOOD) || \
+ defined(RGBLIGHT_EFFECT_RAINBOW_SWIRL) || \
+ defined(RGBLIGHT_EFFECT_SNAKE) || \
+ defined(RGBLIGHT_EFFECT_KNIGHT) || \
+ defined(RGBLIGHT_EFFECT_CHRISTMAS) || \
+ defined(RGBLIGHT_EFFECT_RGB_TEST) || \
+ defined(RGBLIGHT_EFFECT_ALTERNATING)
+ #define RGBLIGHT_USE_TIMER
+ #ifndef RGBLIGHT_ANIMATIONS
+ #define RGBLIGHT_ANIMATIONS // for backward compatibility
+ #endif
+#endif
+
+#endif // RGBLIGHT_RECONFIG_H