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author | Drashna Jaelre <drashna@live.com> | 2019-05-19 10:01:16 -0700 |
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committer | GitHub <noreply@github.com> | 2019-05-19 10:01:16 -0700 |
commit | 6b8be985551efc5a5f95dfea6dc1554352bc46e0 (patch) | |
tree | cb0db9437ef27eef7c07a26f985a615d17a4d794 /quantum/rgb_matrix_animations | |
parent | 2a8fd5823244eb1c7e8906b4118f01d2078c4e28 (diff) | |
parent | 89e9785d7a87e8dbb941dd272c032f34658169fd (diff) |
[Keymap] Drashna Corne Keyboard updates (#5903)
* Re-enable Audio
And there was much rejoicingmake keebio/iris/rev2:drashna AUDIO_ENABLE=yes!
* Re-add debounce to ergodox EZ
* Fix rgb matrix helper function
* Make sure that RGM Matrix is checked properly
* Fix merge commit?
* Disable more RGB matrix modes
* Increase Debounce for Ergodox EZ
The performance improvements have made it necessary, actually
* Consolidate RGB Matrix layer indication function
And changes to iris
* Fix lighting issue for gamepad
* Update Corne Keyboard configuration
* Update Corne Keyboard layout
* Update KC_MAKE macro to better handle crkbd split
* Tweaks to Corne Keyboard Layout
* Enable RGB Matrix Sleep
* Update my code to use layer_state_t typedef
Diffstat (limited to 'quantum/rgb_matrix_animations')
0 files changed, 0 insertions, 0 deletions