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author | James Young <18669334+noroadsleft@users.noreply.github.com> | 2020-05-30 13:14:59 -0700 |
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committer | GitHub <noreply@github.com> | 2020-05-30 13:14:59 -0700 |
commit | fced377ac007d27f2650ccffbe0b18abcdcfe23d (patch) | |
tree | bd5b141987394a5a16cfc416bfe2b9efdb14d067 /quantum/rgb_matrix_animations/digital_rain_anim.h | |
parent | 7b8a013826ad90714a05ea522de53adf964ab3b9 (diff) |
2020 May 30 Breaking Changes Update (#9215)
* Branch point for 2020 May 30 Breaking Change
* Migrate `ACTION_LAYER_TOGGLE` to `TG()` (#8954)
* Migrate `ACTION_MODS_ONESHOT` to `OSM()` (#8957)
* Migrate `ACTION_DEFAULT_LAYER_SET` to `DF()` (#8958)
* Migrate `ACTION_LAYER_MODS` to `LM()` (#8959)
* Migrate `ACTION_MODS_TAP_KEY` to `MT()` (#8968)
* Convert V-USB usbdrv to a submodule (#8321)
* Unify Tap Hold functions and documentation (#8348)
* Changing board names to prevent confusion (#8412)
* Move the Keyboardio Model01 to a keyboardio/ subdir (#8499)
* Move spaceman keyboards (#8830)
* Migrate miscellaneous `fn_actions` entries (#8977)
* Migrate `ACTION_MODS_KEY` to chained mod keycodes (#8979)
* Organizing my keyboards (plaid, tartan, ergoinu) (#8537)
* Refactor Lily58 to use split_common (#6260)
* Refactor zinc to use split_common (#7114)
* Add a message if bin/qmk doesn't work (#9000)
* Fix conflicting types for 'tfp_printf' (#8269)
* Fixed RGB_DISABLE_AFTER_TIMEOUT to be seconds based & small internals cleanup (#6480)
* Refactor and updates to TKC1800 code (#8472)
* Switch to qmk forks for everything (#9019)
* audio refactor: replace deprecated PLAY_NOTE_ARRAY (#8484)
* Audio enable corrections (2/3) (#8903)
* Split HHKB to ANSI and JP layouts and Add VIA support for each (#8582)
* Audio enable corrections (Part 4) (#8974)
* Fix typo from PR7114 (#9171)
* Augment future branch Changelogs (#8978)
* Revert "Branch point for 2020 May 30 Breaking Change"
Diffstat (limited to 'quantum/rgb_matrix_animations/digital_rain_anim.h')
-rw-r--r-- | quantum/rgb_matrix_animations/digital_rain_anim.h | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/quantum/rgb_matrix_animations/digital_rain_anim.h b/quantum/rgb_matrix_animations/digital_rain_anim.h index 7a4a52db1b..1de45f8e8d 100644 --- a/quantum/rgb_matrix_animations/digital_rain_anim.h +++ b/quantum/rgb_matrix_animations/digital_rain_anim.h @@ -18,7 +18,7 @@ bool DIGITAL_RAIN(effect_params_t* params) { if (params->init) { rgb_matrix_set_color_all(0, 0, 0); - memset(rgb_frame_buffer, 0, sizeof(rgb_frame_buffer)); + memset(g_rgb_frame_buffer, 0, sizeof(g_rgb_frame_buffer)); drop = 0; } @@ -27,10 +27,10 @@ bool DIGITAL_RAIN(effect_params_t* params) { if (row == 0 && drop == 0 && rand() < RAND_MAX / RGB_DIGITAL_RAIN_DROPS) { // top row, pixels have just fallen and we're // making a new rain drop in this column - rgb_frame_buffer[row][col] = max_intensity; - } else if (rgb_frame_buffer[row][col] > 0 && rgb_frame_buffer[row][col] < max_intensity) { + g_rgb_frame_buffer[row][col] = max_intensity; + } else if (g_rgb_frame_buffer[row][col] > 0 && g_rgb_frame_buffer[row][col] < max_intensity) { // neither fully bright nor dark, decay it - rgb_frame_buffer[row][col]--; + g_rgb_frame_buffer[row][col]--; } // set the pixel colour uint8_t led[LED_HITS_TO_REMEMBER]; @@ -38,11 +38,11 @@ bool DIGITAL_RAIN(effect_params_t* params) { // TODO: multiple leds are supported mapped to the same row/column if (led_count > 0) { - if (rgb_frame_buffer[row][col] > pure_green_intensity) { - const uint8_t boost = (uint8_t)((uint16_t)max_brightness_boost * (rgb_frame_buffer[row][col] - pure_green_intensity) / (max_intensity - pure_green_intensity)); + if (g_rgb_frame_buffer[row][col] > pure_green_intensity) { + const uint8_t boost = (uint8_t)((uint16_t)max_brightness_boost * (g_rgb_frame_buffer[row][col] - pure_green_intensity) / (max_intensity - pure_green_intensity)); rgb_matrix_set_color(led[0], boost, max_intensity, boost); } else { - const uint8_t green = (uint8_t)((uint16_t)max_intensity * rgb_frame_buffer[row][col] / pure_green_intensity); + const uint8_t green = (uint8_t)((uint16_t)max_intensity * g_rgb_frame_buffer[row][col] / pure_green_intensity); rgb_matrix_set_color(led[0], 0, green, 0); } } @@ -55,15 +55,15 @@ bool DIGITAL_RAIN(effect_params_t* params) { for (uint8_t row = MATRIX_ROWS - 1; row > 0; row--) { for (uint8_t col = 0; col < MATRIX_COLS; col++) { // if ths is on the bottom row and bright allow decay - if (row == MATRIX_ROWS - 1 && rgb_frame_buffer[row][col] == max_intensity) { - rgb_frame_buffer[row][col]--; + if (row == MATRIX_ROWS - 1 && g_rgb_frame_buffer[row][col] == max_intensity) { + g_rgb_frame_buffer[row][col]--; } // check if the pixel above is bright - if (rgb_frame_buffer[row - 1][col] == max_intensity) { + if (g_rgb_frame_buffer[row - 1][col] == max_intensity) { // allow old bright pixel to decay - rgb_frame_buffer[row - 1][col]--; + g_rgb_frame_buffer[row - 1][col]--; // make this pixel bright - rgb_frame_buffer[row][col] = max_intensity; + g_rgb_frame_buffer[row][col] = max_intensity; } } } |