diff options
author | XScorpion2 <rcalt2vt@gmail.com> | 2019-04-02 19:24:14 -0500 |
---|---|---|
committer | Drashna Jaelre <drashna@live.com> | 2019-04-02 17:24:14 -0700 |
commit | c98247e3dd2958bd2d8969dc75170e7e2757b895 (patch) | |
tree | a566de223a9501809e1059c522b52adf7d37fe74 /quantum/rgb_matrix.c | |
parent | 68d8bb2b3fb8a35fda164539d27754b3f74e0819 (diff) |
RGB Matrix Overhaul (#5372)
* RGB Matrix overhaul
Breakout of animations to separate files
Integration of optimized int based math lib
Overhaul of rgb_matrix.c and animations for performance
* Updating effect function api for future extensions
* Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary
* Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain
Diffstat (limited to 'quantum/rgb_matrix.c')
-rw-r--r-- | quantum/rgb_matrix.c | 1185 |
1 files changed, 390 insertions, 795 deletions
diff --git a/quantum/rgb_matrix.c b/quantum/rgb_matrix.c index 56a97e3c7d..0728e2431f 100644 --- a/quantum/rgb_matrix.c +++ b/quantum/rgb_matrix.c @@ -24,62 +24,80 @@ #include <string.h> #include <math.h> -rgb_config_t rgb_matrix_config; +#include "lib/lib8tion/lib8tion.h" + +#include "rgb_matrix_animations/solid_color_anim.h" +#include "rgb_matrix_animations/alpha_mods_anim.h" +#include "rgb_matrix_animations/dual_beacon_anim.h" +#include "rgb_matrix_animations/gradient_up_down_anim.h" +#include "rgb_matrix_animations/raindrops_anim.h" +#include "rgb_matrix_animations/cycle_all_anim.h" +#include "rgb_matrix_animations/cycle_left_right_anim.h" +#include "rgb_matrix_animations/cycle_up_down_anim.h" +#include "rgb_matrix_animations/rainbow_beacon_anim.h" +#include "rgb_matrix_animations/rainbow_pinwheels_anim.h" +#include "rgb_matrix_animations/rainbow_moving_chevron_anim.h" +#include "rgb_matrix_animations/jellybean_raindrops_anim.h" +#include "rgb_matrix_animations/digital_rain_anim.h" +#include "rgb_matrix_animations/solid_reactive_simple_anim.h" +#include "rgb_matrix_animations/solid_reactive_anim.h" +#include "rgb_matrix_animations/splash_anim.h" +#include "rgb_matrix_animations/solid_splash_anim.h" +#include "rgb_matrix_animations/breathing_anim.h" -#ifndef MAX - #define MAX(X, Y) ((X) > (Y) ? (X) : (Y)) +#ifndef RGB_DISABLE_AFTER_TIMEOUT + #define RGB_DISABLE_AFTER_TIMEOUT 0 #endif -#ifndef MIN - #define MIN(a,b) ((a) < (b)? (a): (b)) +#ifndef RGB_DISABLE_WHEN_USB_SUSPENDED + #define RGB_DISABLE_WHEN_USB_SUSPENDED false #endif -#ifndef RGB_DISABLE_AFTER_TIMEOUT - #define RGB_DISABLE_AFTER_TIMEOUT 0 +#ifndef EECONFIG_RGB_MATRIX + #define EECONFIG_RGB_MATRIX EECONFIG_RGBLIGHT #endif -#ifndef RGB_DISABLE_WHEN_USB_SUSPENDED - #define RGB_DISABLE_WHEN_USB_SUSPENDED false +#if !defined(RGB_MATRIX_MAXIMUM_BRIGHTNESS) || RGB_MATRIX_MAXIMUM_BRIGHTNESS > UINT8_MAX + #undef RGB_MATRIX_MAXIMUM_BRIGHTNESS + #define RGB_MATRIX_MAXIMUM_BRIGHTNESS UINT8_MAX #endif -#ifndef EECONFIG_RGB_MATRIX - #define EECONFIG_RGB_MATRIX EECONFIG_RGBLIGHT +#if !defined(RGB_MATRIX_HUE_STEP) + #define RGB_MATRIX_HUE_STEP 8 #endif -#if !defined(RGB_MATRIX_MAXIMUM_BRIGHTNESS) || RGB_MATRIX_MAXIMUM_BRIGHTNESS > 255 - #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 +#if !defined(RGB_MATRIX_SAT_STEP) + #define RGB_MATRIX_SAT_STEP 16 #endif -#ifndef RGB_DIGITAL_RAIN_DROPS - // lower the number for denser effect/wider keyboard - #define RGB_DIGITAL_RAIN_DROPS 24 +#if !defined(RGB_MATRIX_VAL_STEP) + #define RGB_MATRIX_VAL_STEP 16 #endif -#if !defined(DISABLE_RGB_MATRIX_RAINDROPS) || !defined(DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS) || !defined(DISABLE_RGB_MATRIX_DIGITAL_RAIN) - #define TRACK_PREVIOUS_EFFECT +#if !defined(RGB_MATRIX_SPD_STEP) + #define RGB_MATRIX_SPD_STEP 16 #endif bool g_suspend_state = false; -// Global tick at 20 Hz -uint32_t g_tick = 0; - -// Ticks since this key was last hit. -uint8_t g_key_hit[DRIVER_LED_TOTAL]; +rgb_config_t rgb_matrix_config; -// Ticks since any key was last hit. -uint32_t g_any_key_hit = 0; +rgb_counters_t g_rgb_counters; +static uint32_t rgb_counters_buffer; -#ifndef PI -#define PI 3.14159265 -#endif +#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED + last_hit_t g_last_hit_tracker; + static last_hit_t last_hit_buffer; +#endif // RGB_MATRIX_KEYREACTIVE_ENABLED uint32_t eeconfig_read_rgb_matrix(void) { return eeprom_read_dword(EECONFIG_RGB_MATRIX); } + void eeconfig_update_rgb_matrix(uint32_t val) { eeprom_update_dword(EECONFIG_RGB_MATRIX, val); } + void eeconfig_update_rgb_matrix_default(void) { dprintf("eeconfig_update_rgb_matrix_default\n"); rgb_matrix_config.enable = 1; @@ -90,11 +108,12 @@ void eeconfig_update_rgb_matrix_default(void) { rgb_matrix_config.mode = RGB_MATRIX_SOLID_COLOR; #endif rgb_matrix_config.hue = 0; - rgb_matrix_config.sat = 255; + rgb_matrix_config.sat = UINT8_MAX; rgb_matrix_config.val = RGB_MATRIX_MAXIMUM_BRIGHTNESS; - rgb_matrix_config.speed = 0; + rgb_matrix_config.speed = UINT8_MAX / 2; eeconfig_update_rgb_matrix(rgb_matrix_config.raw); } + void eeconfig_debug_rgb_matrix(void) { dprintf("rgb_matrix_config eprom\n"); dprintf("rgb_matrix_config.enable = %d\n", rgb_matrix_config.enable); @@ -105,710 +124,330 @@ void eeconfig_debug_rgb_matrix(void) { dprintf("rgb_matrix_config.speed = %d\n", rgb_matrix_config.speed); } -// Last led hit -#define LED_HITS_TO_REMEMBER 8 -uint8_t g_last_led_hit[LED_HITS_TO_REMEMBER] = {255}; -uint8_t g_last_led_count = 0; - -void map_row_column_to_led( uint8_t row, uint8_t column, uint8_t *led_i, uint8_t *led_count) { - rgb_led led; - *led_count = 0; - - for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) { - // map_index_to_led(i, &led); - led = g_rgb_leds[i]; - if (row == led.matrix_co.row && column == led.matrix_co.col) { - led_i[*led_count] = i; - (*led_count)++; - } +uint8_t rgb_matrix_map_row_column_to_led(uint8_t row, uint8_t column, uint8_t *led_i) { + // TODO: This is kinda expensive, fix this soonish + uint8_t led_count = 0; + for (uint8_t i = 0; i < DRIVER_LED_TOTAL && led_count < LED_HITS_TO_REMEMBER; i++) { + matrix_co_t matrix_co = g_rgb_leds[i].matrix_co; + if (row == matrix_co.row && column == matrix_co.col) { + led_i[led_count] = i; + led_count++; } + } + return led_count; } void rgb_matrix_update_pwm_buffers(void) { - rgb_matrix_driver.flush(); + rgb_matrix_driver.flush(); } void rgb_matrix_set_color( int index, uint8_t red, uint8_t green, uint8_t blue ) { - rgb_matrix_driver.set_color(index, red, green, blue); + rgb_matrix_driver.set_color(index, red, green, blue); } void rgb_matrix_set_color_all( uint8_t red, uint8_t green, uint8_t blue ) { - rgb_matrix_driver.set_color_all(red, green, blue); + rgb_matrix_driver.set_color_all(red, green, blue); } bool process_rgb_matrix(uint16_t keycode, keyrecord_t *record) { - if ( record->event.pressed ) { - uint8_t led[8], led_count; - map_row_column_to_led(record->event.key.row, record->event.key.col, led, &led_count); - if (led_count > 0) { - for (uint8_t i = LED_HITS_TO_REMEMBER; i > 1; i--) { - g_last_led_hit[i - 1] = g_last_led_hit[i - 2]; - } - g_last_led_hit[0] = led[0]; - g_last_led_count = MIN(LED_HITS_TO_REMEMBER, g_last_led_count + 1); - } - for(uint8_t i = 0; i < led_count; i++) - g_key_hit[led[i]] = 0; - g_any_key_hit = 0; - } else { - #ifdef RGB_MATRIX_KEYRELEASES - uint8_t led[8], led_count; - map_row_column_to_led(record->event.key.row, record->event.key.col, led, &led_count); - for(uint8_t i = 0; i < led_count; i++) - g_key_hit[led[i]] = 255; - - g_any_key_hit = 255; - #endif - } - return true; -} +#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED + uint8_t led[LED_HITS_TO_REMEMBER]; + uint8_t led_count = 0; + +#if defined(RGB_MATRIX_KEYRELEASES) + if (!record->event.pressed) { + led_count = rgb_matrix_map_row_column_to_led(record->event.key.row, record->event.key.col, led); + g_rgb_counters.any_key_hit = 0; + } +#elif defined(RGB_MATRIX_KEYPRESSES) + if (record->event.pressed) { + led_count = rgb_matrix_map_row_column_to_led(record->event.key.row, record->event.key.col, led); + g_rgb_counters.any_key_hit = 0; + } +#endif // defined(RGB_MATRIX_KEYRELEASES) + + if (last_hit_buffer.count + led_count > LED_HITS_TO_REMEMBER) { + memcpy(&last_hit_buffer.x[0], &last_hit_buffer.x[led_count], LED_HITS_TO_REMEMBER - led_count); + memcpy(&last_hit_buffer.y[0], &last_hit_buffer.y[led_count], LED_HITS_TO_REMEMBER - led_count); + memcpy(&last_hit_buffer.tick[0], &last_hit_buffer.tick[led_count], (LED_HITS_TO_REMEMBER - led_count) * 2); // 16 bit + memcpy(&last_hit_buffer.index[0], &last_hit_buffer.index[led_count], LED_HITS_TO_REMEMBER - led_count); + last_hit_buffer.count--; + } -void rgb_matrix_set_suspend_state(bool state) { - g_suspend_state = state; + for(uint8_t i = 0; i < led_count; i++) { + uint8_t index = last_hit_buffer.count; + last_hit_buffer.x[index] = g_rgb_leds[led[i]].point.x; + last_hit_buffer.y[index] = g_rgb_leds[led[i]].point.y; + last_hit_buffer.index[index] = led[i]; + last_hit_buffer.tick[index] = 0; + last_hit_buffer.count++; + } +#endif // RGB_MATRIX_KEYREACTIVE_ENABLED + return true; } void rgb_matrix_test(void) { - // Mask out bits 4 and 5 - // Increase the factor to make the test animation slower (and reduce to make it faster) - uint8_t factor = 10; - switch ( (g_tick & (0b11 << factor)) >> factor ) - { - case 0: - { - rgb_matrix_set_color_all( 20, 0, 0 ); - break; - } - case 1: - { - rgb_matrix_set_color_all( 0, 20, 0 ); - break; - } - case 2: - { - rgb_matrix_set_color_all( 0, 0, 20 ); - break; - } - case 3: - { - rgb_matrix_set_color_all( 20, 20, 20 ); - break; - } + // Mask out bits 4 and 5 + // Increase the factor to make the test animation slower (and reduce to make it faster) + uint8_t factor = 10; + switch ( (g_rgb_counters.tick & (0b11 << factor)) >> factor ) + { + case 0: { + rgb_matrix_set_color_all( 20, 0, 0 ); + break; } -} - -// All LEDs off -void rgb_matrix_all_off(void) { - rgb_matrix_set_color_all( 0, 0, 0 ); -} - -// Solid color -void rgb_matrix_solid_color(void) { - HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val }; - RGB rgb = hsv_to_rgb( hsv ); - rgb_matrix_set_color_all( rgb.r, rgb.g, rgb.b ); -} - -void rgb_matrix_solid_reactive(void) { - // Relies on hue being 8-bit and wrapping - for ( int i=0; i<DRIVER_LED_TOTAL; i++ ) - { - uint16_t offset2 = g_key_hit[i]<<2; - offset2 = (offset2<=130) ? (130-offset2) : 0; - - HSV hsv = { .h = rgb_matrix_config.hue+offset2, .s = 255, .v = rgb_matrix_config.val }; - RGB rgb = hsv_to_rgb( hsv ); - rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); - } -} - -void rgb_matrix_solid_reactive_simple(void) -{ - HSV hsv = {.h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val}; - RGB rgb; - - for (int i = 0; i < DRIVER_LED_TOTAL; i++) { - uint16_t offset2 = g_key_hit[i] << 2; - offset2 = (offset2 <= 255) ? (255 - offset2) : 0; - hsv.v = offset2 * rgb_matrix_config.val / RGB_MATRIX_MAXIMUM_BRIGHTNESS; - rgb = hsv_to_rgb(hsv); - rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); - } -} - -// alphas = color1, mods = color2 -void rgb_matrix_alphas_mods(void) { - - RGB rgb1 = hsv_to_rgb( (HSV){ .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val } ); - RGB rgb2 = hsv_to_rgb( (HSV){ .h = (rgb_matrix_config.hue + 180) % 360, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val } ); - - rgb_led led; - for (int i = 0; i < DRIVER_LED_TOTAL; i++) { - led = g_rgb_leds[i]; - if ( led.matrix_co.raw < 0xFF ) { - if ( led.modifier ) - { - rgb_matrix_set_color( i, rgb2.r, rgb2.g, rgb2.b ); - } - else - { - rgb_matrix_set_color( i, rgb1.r, rgb1.g, rgb1.b ); - } - } - } -} - -void rgb_matrix_gradient_up_down(void) { - int16_t h1 = rgb_matrix_config.hue; - int16_t h2 = (rgb_matrix_config.hue + 180) % 360; - int16_t deltaH = h2 - h1; - - // Take the shortest path between hues - if ( deltaH > 127 ) - { - deltaH -= 256; - } - else if ( deltaH < -127 ) - { - deltaH += 256; - } - // Divide delta by 4, this gives the delta per row - deltaH /= 4; - - int16_t s1 = rgb_matrix_config.sat; - int16_t s2 = rgb_matrix_config.hue; - int16_t deltaS = ( s2 - s1 ) / 4; - - HSV hsv = { .h = 0, .s = 255, .v = rgb_matrix_config.val }; - RGB rgb; - Point point; - for ( int i=0; i<DRIVER_LED_TOTAL; i++ ) - { - // map_led_to_point( i, &point ); - point = g_rgb_leds[i].point; - // The y range will be 0..64, map this to 0..4 - uint8_t y = (point.y>>4); - // Relies on hue being 8-bit and wrapping - hsv.h = rgb_matrix_config.hue + ( deltaH * y ); - hsv.s = rgb_matrix_config.sat + ( deltaS * y ); - rgb = hsv_to_rgb( hsv ); - rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); - } -} - -void rgb_matrix_raindrops(bool initialize) { - int16_t h1 = rgb_matrix_config.hue; - int16_t h2 = (rgb_matrix_config.hue + 180) % 360; - int16_t deltaH = h2 - h1; - deltaH /= 4; - - // Take the shortest path between hues - if ( deltaH > 127 ) - { - deltaH -= 256; + case 1: { + rgb_matrix_set_color_all( 0, 20, 0 ); + break; } - else if ( deltaH < -127 ) - { - deltaH += 256; + case 2: { + rgb_matrix_set_color_all( 0, 0, 20 ); + break; } - - int16_t s1 = rgb_matrix_config.sat; - int16_t s2 = rgb_matrix_config.sat; - int16_t deltaS = ( s2 - s1 ) / 4; - - HSV hsv; - RGB rgb; - - // Change one LED every tick, make sure speed is not 0 - uint8_t led_to_change = ( g_tick & ( 0x0A / (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed) ) ) == 0 ? rand() % (DRIVER_LED_TOTAL) : 255; - - for ( int i=0; i<DRIVER_LED_TOTAL; i++ ) - { - // If initialize, all get set to random colors - // If not, all but one will stay the same as before. - if ( initialize || i == led_to_change ) - { - hsv.h = h1 + ( deltaH * ( rand() & 0x03 ) ); - hsv.s = s1 + ( deltaS * ( rand() & 0x03 ) ); - // Override brightness with global brightness control - hsv.v = rgb_matrix_config.val; - - rgb = hsv_to_rgb( hsv ); - rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); - } - } -} - -void rgb_matrix_cycle_all(void) { - uint8_t offset = ( g_tick << rgb_matrix_config.speed ) & 0xFF; - - rgb_led led; - - // Relies on hue being 8-bit and wrapping - for ( int i=0; i<DRIVER_LED_TOTAL; i++ ) - { - // map_index_to_led(i, &led); - led = g_rgb_leds[i]; - if (led.matrix_co.raw < 0xFF) { - uint16_t offset2 = g_key_hit[i]<<2; - offset2 = (offset2<=63) ? (63-offset2) : 0; - - HSV hsv = { .h = offset+offset2, .s = 255, .v = rgb_matrix_config.val }; - RGB rgb = hsv_to_rgb( hsv ); - rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); - } - } -} - -void rgb_matrix_cycle_left_right(void) { - uint8_t offset = ( g_tick << rgb_matrix_config.speed ) & 0xFF; - HSV hsv = { .h = 0, .s = 255, .v = rgb_matrix_config.val }; - RGB rgb; - Point point; - rgb_led led; - for ( int i=0; i<DRIVER_LED_TOTAL; i++ ) - { - // map_index_to_led(i, &led); - led = g_rgb_leds[i]; - if (led.matrix_co.raw < 0xFF) { - uint16_t offset2 = g_key_hit[i]<<2; - offset2 = (offset2<=63) ? (63-offset2) : 0; - - // map_led_to_point( i, &point ); - point = g_rgb_leds[i].point; - // Relies on hue being 8-bit and wrapping - hsv.h = point.x + offset + offset2; - rgb = hsv_to_rgb( hsv ); - rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); - } - } -} - -void rgb_matrix_cycle_up_down(void) { - uint8_t offset = ( g_tick << rgb_matrix_config.speed ) & 0xFF; - HSV hsv = { .h = 0, .s = 255, .v = rgb_matrix_config.val }; - RGB rgb; - Point point; - rgb_led led; - for ( int i=0; i<DRIVER_LED_TOTAL; i++ ) - { - // map_index_to_led(i, &led); - led = g_rgb_leds[i]; - if (led.matrix_co.raw < 0xFF) { - uint16_t offset2 = g_key_hit[i]<<2; - offset2 = (offset2<=63) ? (63-offset2) : 0; - - // map_led_to_point( i, &point ); - point = g_rgb_leds[i].point; - // Relies on hue being 8-bit and wrapping - hsv.h = point.y + offset + offset2; - rgb = hsv_to_rgb( hsv ); - rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); - } + case 3: { + rgb_matrix_set_color_all( 20, 20, 20 ); + break; } + } } +static bool rgb_matrix_none(effect_params_t* params) { + if (!params->init) { + return false; + } -void rgb_matrix_dual_beacon(void) { - HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val }; - RGB rgb; - Point point; - double cos_value = cos(g_tick * PI / 128) / 32; - double sin_value = sin(g_tick * PI / 128) / 112; - for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) { - point = g_rgb_leds[i].point; - hsv.h = ((point.y - 32.0)* cos_value + (point.x - 112.0) * sin_value) * (180) + rgb_matrix_config.hue; - rgb = hsv_to_rgb( hsv ); - rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); - } + RGB_MATRIX_USE_LIMITS(led_min, led_max); + for (uint8_t i = led_min; i < led_max; i++) { + rgb_matrix_set_color(i, 0, 0, 0); + } + return led_max < DRIVER_LED_TOTAL; } -void rgb_matrix_rainbow_beacon(void) { - HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val }; - RGB rgb; - Point point; - double cos_value = cos(g_tick * PI / 128); - double sin_value = sin(g_tick * PI / 128); - for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) { - point = g_rgb_leds[i].point; - hsv.h = (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (point.y - 32.0)* cos_value + (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (point.x - 112.0) * sin_value + rgb_matrix_config.hue; - rgb = hsv_to_rgb( hsv ); - rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); - } -} +static uint8_t rgb_last_enable = UINT8_MAX; +static uint8_t rgb_last_effect = UINT8_MAX; +static effect_params_t rgb_effect_params = { 0, 0 }; +static rgb_task_states rgb_task_state = SYNCING; -void rgb_matrix_rainbow_pinwheels(void) { - HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val }; - RGB rgb; - Point point; - double cos_value = cos(g_tick * PI / 128); - double sin_value = sin(g_tick * PI / 128); - for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) { - point = g_rgb_leds[i].point; - hsv.h = (2 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (point.y - 32.0)* cos_value + (2 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (66 - abs(point.x - 112.0)) * sin_value + rgb_matrix_config.hue; - rgb = hsv_to_rgb( hsv ); - rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); +static void rgb_task_timers(void) { + // Update double buffer timers + uint16_t deltaTime = timer_elapsed32(rgb_counters_buffer); + rgb_counters_buffer = timer_read32(); + if (g_rgb_counters.any_key_hit < UINT32_MAX) { + if (UINT32_MAX - deltaTime < g_rgb_counters.any_key_hit) { + g_rgb_counters.any_key_hit = UINT32_MAX; + } else { + g_rgb_counters.any_key_hit += deltaTime; } -} + } -void rgb_matrix_rainbow_moving_chevron(void) { - HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val }; - RGB rgb; - Point point; - uint8_t r = 128; - double cos_value = cos(r * PI / 128); - double sin_value = sin(r * PI / 128); - double multiplier = (g_tick / 256.0 * 224); - for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) { - point = g_rgb_leds[i].point; - hsv.h = (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * abs(point.y - 32.0)* sin_value + (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (point.x - multiplier) * cos_value + rgb_matrix_config.hue; - rgb = hsv_to_rgb( hsv ); - rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); + // Update double buffer last hit timers +#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED + uint8_t count = last_hit_buffer.count; + for (uint8_t i = 0; i < count; ++i) { + if (UINT16_MAX - deltaTime < last_hit_buffer.tick[i]) { + last_hit_buffer.count--; + continue; } -} - - -void rgb_matrix_jellybean_raindrops( bool initialize ) { - HSV hsv; - RGB rgb; + last_hit_buffer.tick[i] += deltaTime; + } +#endif // RGB_MATRIX_KEYREACTIVE_ENABLED +} + +static void rgb_task_sync(void) { + // next task + if (timer_elapsed32(g_rgb_counters.tick) >= RGB_MATRIX_LED_FLUSH_LIMIT) + rgb_task_state = STARTING; +} + +static void rgb_task_start(void) { + // reset iter + rgb_effect_params.iter = 0; + + // update double buffers + g_rgb_counters.tick = rgb_counters_buffer; +#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED + g_last_hit_tracker = last_hit_buffer; +#endif // RGB_MATRIX_KEYREACTIVE_ENABLED + + // next task + rgb_task_state = RENDERING; +} + +static void rgb_task_render(uint8_t effect) { + bool rendering = false; + rgb_effect_params.init = (effect != rgb_last_effect) || (rgb_matrix_config.enable != rgb_last_enable); + + // each effect can opt to do calculations + // and/or request PWM buffer updates. + switch (effect) { + case RGB_MATRIX_NONE: + rendering = rgb_matrix_none(&rgb_effect_params); + break; + + case RGB_MATRIX_SOLID_COLOR: + rendering = rgb_matrix_solid_color(&rgb_effect_params); // Max 1ms Avg 0ms + break; +#ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS + case RGB_MATRIX_ALPHAS_MODS: + rendering = rgb_matrix_alphas_mods(&rgb_effect_params); // Max 2ms Avg 1ms + break; +#endif // DISABLE_RGB_MATRIX_ALPHAS_MODS +#ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN + case RGB_MATRIX_GRADIENT_UP_DOWN: + rendering = rgb_matrix_gradient_up_down(&rgb_effect_params); // Max 4ms Avg 3ms + break; +#endif // DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#ifndef DISABLE_RGB_MATRIX_BREATHING + case RGB_MATRIX_BREATHING: + rendering = rgb_matrix_breathing(&rgb_effect_params); // Max 1ms Avg 0ms + break; +#endif // DISABLE_RGB_MATRIX_BREATHING +#ifndef DISABLE_RGB_MATRIX_CYCLE_ALL + case RGB_MATRIX_CYCLE_ALL: + rendering = rgb_matrix_cycle_all(&rgb_effect_params); // Max 4ms Avg 3ms + break; +#endif // DISABLE_RGB_MATRIX_CYCLE_ALL +#ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT + case RGB_MATRIX_CYCLE_LEFT_RIGHT: + rendering = rgb_matrix_cycle_left_right(&rgb_effect_params); // Max 4ms Avg 3ms + break; +#endif // DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN + case RGB_MATRIX_CYCLE_UP_DOWN: + rendering = rgb_matrix_cycle_up_down(&rgb_effect_params); // Max 4ms Avg 3ms + break; +#endif // DISABLE_RGB_MATRIX_CYCLE_UP_DOWN +#ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON + case RGB_MATRIX_RAINBOW_MOVING_CHEVRON: + rendering = rgb_matrix_rainbow_moving_chevron(&rgb_effect_params); // Max 4ms Avg 3ms + break; +#endif // DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#ifndef DISABLE_RGB_MATRIX_DUAL_BEACON + case RGB_MATRIX_DUAL_BEACON: + rendering = rgb_matrix_dual_beacon(&rgb_effect_params); // Max 4ms Avg 3ms + break; +#endif // DISABLE_RGB_MATRIX_DUAL_BEACON +#ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON + case RGB_MATRIX_RAINBOW_BEACON: + rendering = rgb_matrix_rainbow_beacon(&rgb_effect_params); // Max 4ms Avg 3ms + break; +#endif // DISABLE_RGB_MATRIX_RAINBOW_BEACON +#ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS + case RGB_MATRIX_RAINBOW_PINWHEELS: + rendering = rgb_matrix_rainbow_pinwheels(&rgb_effect_params); // Max 4ms Avg 3ms + break; +#endif // DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#ifndef DISABLE_RGB_MATRIX_RAINDROPS + case RGB_MATRIX_RAINDROPS: + rendering = rgb_matrix_raindrops(&rgb_effect_params); // Max 1ms Avg 0ms + break; +#endif // DISABLE_RGB_MATRIX_RAINDROPS +#ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS + case RGB_MATRIX_JELLYBEAN_RAINDROPS: + rendering = rgb_matrix_jellybean_raindrops(&rgb_effect_params); // Max 1ms Avg 0ms + break; +#endif // DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#ifndef DISABLE_RGB_MATRIX_DIGITAL_RAIN + case RGB_MATRIX_DIGITAL_RAIN: + rendering = rgb_matrix_digital_rain(&rgb_effect_params); // Max 9ms Avg 8ms | this is expensive, fix it + break; +#endif // DISABLE_RGB_MATRIX_DIGITAL_RAIN +#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED +#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE + case RGB_MATRIX_SOLID_REACTIVE_SIMPLE: + rendering = rgb_matrix_solid_reactive_simple(&rgb_effect_params);// Max 4ms Avg 3ms + break; +#endif +#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE + case RGB_MATRIX_SOLID_REACTIVE: + rendering = rgb_matrix_solid_reactive(&rgb_effect_params); // Max 4ms Avg 3ms + break; +#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE +#ifndef DISABLE_RGB_MATRIX_SPLASH + case RGB_MATRIX_SPLASH: + rendering = rgb_matrix_splash(&rgb_effect_params); // Max 5ms Avg 3ms + break; +#endif // DISABLE_RGB_MATRIX_SPLASH +#ifndef DISABLE_RGB_MATRIX_MULTISPLASH + case RGB_MATRIX_MULTISPLASH: + rendering = rgb_matrix_multisplash(&rgb_effect_params); // Max 10ms Avg 5ms + break; +#endif // DISABLE_RGB_MATRIX_MULTISPLASH +#ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH + case RGB_MATRIX_SOLID_SPLASH: + rendering = rgb_matrix_solid_splash(&rgb_effect_params); // Max 5ms Avg 3ms + break; +#endif // DISABLE_RGB_MATRIX_SOLID_SPLASH +#ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH + case RGB_MATRIX_SOLID_MULTISPLASH: + rendering = rgb_matrix_solid_multisplash(&rgb_effect_params); // Max 10ms Avg 5ms + break; +#endif // DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +#endif // RGB_MATRIX_KEYREACTIVE_ENABLED - // Change one LED every tick, make sure speed is not 0 - uint8_t led_to_change = ( g_tick & ( 0x0A / (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed) ) ) == 0 ? rand() % (DRIVER_LED_TOTAL) : 255; + // Factory default magic value + case UINT8_MAX: { + rgb_matrix_test(); + rgb_task_state = FLUSHING; + } + return; + } - for ( int i=0; i<DRIVER_LED_TOTAL; i++ ) - { - // If initialize, all get set to random colors - // If not, all but one will stay the same as before. - if ( initialize || i == led_to_change ) - { - hsv.h = rand() & 0xFF; - hsv.s = rand() & 0xFF; - // Override brightness with global brightness control - hsv.v = rgb_matrix_config.val; + rgb_effect_params.iter++; - rgb = hsv_to_rgb( hsv ); - rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); - } + // next task + if (!rendering) { + rgb_task_state = FLUSHING; + if (!rgb_effect_params.init && effect == RGB_MATRIX_NONE) { + // We only need to flush once if we are RGB_MATRIX_NONE + rgb_task_state = SYNCING; } + } } -void rgb_matrix_digital_rain( const bool initialize ) { - // algorithm ported from https://github.com/tremby/Kaleidoscope-LEDEffect-DigitalRain - const uint8_t drop_ticks = 28; - const uint8_t pure_green_intensity = 0xd0; - const uint8_t max_brightness_boost = 0xc0; - const uint8_t max_intensity = 0xff; +static void rgb_task_flush(uint8_t effect) { + // update last trackers after the first full render so we can init over several frames + rgb_last_effect = effect; + rgb_last_enable = rgb_matrix_config.enable; - static uint8_t map[MATRIX_COLS][MATRIX_ROWS] = {{0}}; - static uint8_t drop = 0; - - if (initialize) { - rgb_matrix_set_color_all(0, 0, 0); - memset(map, 0, sizeof map); - drop = 0; - } - for (uint8_t col = 0; col < MATRIX_COLS; col++) { - for (uint8_t row = 0; row < MATRIX_ROWS; row++) { - if (row == 0 && drop == 0 && rand() < RAND_MAX / RGB_DIGITAL_RAIN_DROPS) { - // top row, pixels have just fallen and we're - // making a new rain drop in this column - map[col][row] = max_intensity; - } - else if (map[col][row] > 0 && map[col][row] < max_intensity) { - // neither fully bright nor dark, decay it - map[col][row]--; - } - // set the pixel colour - uint8_t led, led_count; - map_row_column_to_led(row, col, &led, &led_count); - - if (map[col][row] > pure_green_intensity) { - const uint8_t boost = (uint8_t) ((uint16_t) max_brightness_boost - * (map[col][row] - pure_green_intensity) / (max_intensity - pure_green_intensity)); - rgb_matrix_set_color(led, boost, max_intensity, boost); - } - else { - const uint8_t green = (uint8_t) ((uint16_t) max_intensity * map[col][row] / pure_green_intensity); - rgb_matrix_set_color(led, 0, green, 0); - } - } - } - if (++drop > drop_ticks) { - // reset drop timer - drop = 0; - for (uint8_t row = MATRIX_ROWS - 1; row > 0; row--) { - for (uint8_t col = 0; col < MATRIX_COLS; col++) { - // if ths is on the bottom row and bright allow decay - if (row == MATRIX_ROWS - 1 && map[col][row] == max_intensity) { - map[col][row]--; - } - // check if the pixel above is bright - if (map[col][row - 1] == max_intensity) { - // allow old bright pixel to decay - map[col][row - 1]--; - // make this pixel bright - map[col][row] = max_intensity; - } - } - } - } -} + // update pwm buffers + rgb_matrix_update_pwm_buffers(); -void rgb_matrix_multisplash(void) { - // if (g_any_key_hit < 0xFF) { - HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val }; - RGB rgb; - rgb_led led; - for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) { - led = g_rgb_leds[i]; - uint16_t c = 0, d = 0; - rgb_led last_led; - // if (g_last_led_count) { - for (uint8_t last_i = 0; last_i < g_last_led_count; last_i++) { - last_led = g_rgb_leds[g_last_led_hit[last_i]]; - uint16_t dist = (uint16_t)sqrt(pow(led.point.x - last_led.point.x, 2) + pow(led.point.y - last_led.point.y, 2)); - uint16_t effect = (g_key_hit[g_last_led_hit[last_i]] << 2) - dist; - c += MIN(MAX(effect, 0), 255); - d += 255 - MIN(MAX(effect, 0), 255); - } - // } else { - // d = 255; - // } - hsv.h = (rgb_matrix_config.hue + c) % 256; - hsv.v = MAX(MIN(d, 255), 0); - rgb = hsv_to_rgb( hsv ); - rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); - } - // } else { - // rgb_matrix_set_color_all( 0, 0, 0 ); - // } -} - - -void rgb_matrix_splash(void) { - g_last_led_count = MIN(g_last_led_count, 1); - rgb_matrix_multisplash(); -} - - -void rgb_matrix_solid_multisplash(void) { - // if (g_any_key_hit < 0xFF) { - HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val }; - RGB rgb; - rgb_led led; - for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) { - led = g_rgb_leds[i]; - uint16_t d = 0; - rgb_led last_led; - // if (g_last_led_count) { - for (uint8_t last_i = 0; last_i < g_last_led_count; last_i++) { - last_led = g_rgb_leds[g_last_led_hit[last_i]]; - uint16_t dist = (uint16_t)sqrt(pow(led.point.x - last_led.point.x, 2) + pow(led.point.y - last_led.point.y, 2)); - uint16_t effect = (g_key_hit[g_last_led_hit[last_i]] << 2) - dist; - d += 255 - MIN(MAX(effect, 0), 255); - } - // } else { - // d = 255; - // } - hsv.v = MAX(MIN(d, 255), 0); - rgb = hsv_to_rgb( hsv ); - rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); - } - // } else { - // rgb_matrix_set_color_all( 0, 0, 0 ); - // } -} - - -void rgb_matrix_solid_splash(void) { - g_last_led_count = MIN(g_last_led_count, 1); - rgb_matrix_solid_multisplash(); -} - - -// Needs eeprom access that we don't have setup currently - -void rgb_matrix_custom(void) { -// HSV hsv; -// RGB rgb; -// for ( int i=0; i<DRIVER_LED_TOTAL; i++ ) -// { -// backlight_get_key_color(i, &hsv); -// // Override brightness with global brightness control -// hsv.v = rgb_matrix_config.val; -// rgb = hsv_to_rgb( hsv ); -// rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); -// } + // next task + rgb_task_state = SYNCING; } void rgb_matrix_task(void) { - #ifdef TRACK_PREVIOUS_EFFECT - static uint8_t toggle_enable_last = 255; - #endif - if (!rgb_matrix_config.enable) { - rgb_matrix_all_off(); - rgb_matrix_indicators(); - #ifdef TRACK_PREVIOUS_EFFECT - toggle_enable_last = rgb_matrix_config.enable; - #endif - return; - } - // delay 1 second before driving LEDs or doing anything else - static uint8_t startup_tick = 0; - if ( startup_tick < 20 ) { - startup_tick++; - return; - } - - g_tick++; - - if ( g_any_key_hit < 0xFFFFFFFF ) { - g_any_key_hit++; - } - - for ( int led = 0; led < DRIVER_LED_TOTAL; led++ ) { - if ( g_key_hit[led] < 255 ) { - if (g_key_hit[led] == 254) - g_last_led_count = MAX(g_last_led_count - 1, 0); - g_key_hit[led]++; - } - } - - // Factory default magic value - if ( rgb_matrix_config.mode == 255 ) { - rgb_matrix_test(); - return; - } - - // Ideally we would also stop sending zeros to the LED driver PWM buffers - // while suspended and just do a software shutdown. This is a cheap hack for now. - bool suspend_backlight = ((g_suspend_state && RGB_DISABLE_WHEN_USB_SUSPENDED) || - (RGB_DISABLE_AFTER_TIMEOUT > 0 && g_any_key_hit > RGB_DISABLE_AFTER_TIMEOUT * 60 * 20)); - uint8_t effect = suspend_backlight ? 0 : rgb_matrix_config.mode; - - #ifdef TRACK_PREVIOUS_EFFECT - // Keep track of the effect used last time, - // detect change in effect, so each effect can - // have an optional initialization. - - static uint8_t effect_last = 255; - bool initialize = (effect != effect_last) || (rgb_matrix_config.enable != toggle_enable_last); - effect_last = effect; - toggle_enable_last = rgb_matrix_config.enable; - #endif - - // this gets ticked at 20 Hz. - // each effect can opt to do calculations - // and/or request PWM buffer updates. - switch ( effect ) { - case RGB_MATRIX_SOLID_COLOR: - rgb_matrix_solid_color(); - break; - #ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS - case RGB_MATRIX_ALPHAS_MODS: - rgb_matrix_alphas_mods(); - break; - #endif - #ifndef DISABLE_RGB_MATRIX_DUAL_BEACON - case RGB_MATRIX_DUAL_BEACON: - rgb_matrix_dual_beacon(); - break; - #endif - #ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN - case RGB_MATRIX_GRADIENT_UP_DOWN: - rgb_matrix_gradient_up_down(); |