diff options
author | Jack Humbert <jack.humb@gmail.com> | 2016-05-18 23:47:16 -0400 |
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committer | Jack Humbert <jack.humb@gmail.com> | 2016-05-18 23:47:16 -0400 |
commit | b732b79b49b098dba8e14493c745075f336747d8 (patch) | |
tree | 069f529df73ba8bfbcf7003f5ddd3987ecaadc57 /quantum/keymap_unicode.c | |
parent | bf545061f2a71b054ccdca6f6261bb7c2ffa4957 (diff) |
adapts unicode to quantum.c (#333)
* Unicode
to have unicode input you need to:
- set your OS input method to UNICODE if needed
- enable unicode in your makefile
- copy the action_function from
keyboard/planck/keymaps/unicode/unicode.c to your keymap.c
set the target OS method in your keymap.c: void matrix_init_user() {
set_unicode_mode(UC_OSX); } you can then switch when you want with:
set_unicode_mode(UC_OSX); set_unicode_mode(UC_LNX);
set_unicode_mode(UC_WIN);
put some unicode codes in your keymap like so: UC(0x0061)
I did change the bit mask in quantum/keymap_common.c and .h
I’m afraid we will need uint32 to get a total support for all unicode
tables or relocate the handler as @mbarkhau did.
* rearranges keycode values, hooks-up unicode
* removes extra lalt ref
* adds unicode shortcuts and example
Diffstat (limited to 'quantum/keymap_unicode.c')
-rw-r--r-- | quantum/keymap_unicode.c | 61 |
1 files changed, 0 insertions, 61 deletions
diff --git a/quantum/keymap_unicode.c b/quantum/keymap_unicode.c deleted file mode 100644 index a44965e611..0000000000 --- a/quantum/keymap_unicode.c +++ /dev/null @@ -1,61 +0,0 @@ -/* -Copyright 2015 Jack Humbert <jack.humb@gmail.com> - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#include "keymap_common.h" - -uint16_t hextokeycode(int hex) { - if (hex == 0x0) { - return KC_0; - } else if (hex < 0xA) { - return KC_1 + (hex - 0x1); - } else { - return KC_A + (hex - 0xA); - } -} - -void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) -{ - - // For more info on how this works per OS, see here: https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_code_input - - if (record->event.pressed) { - uint16_t unicode = (opt << 8) | id; - register_code(KC_LALT); - - register_code(hextokeycode((unicode & 0xF000) >> 12)); - unregister_code(hextokeycode((unicode & 0xF000) >> 12)); - register_code(hextokeycode((unicode & 0x0F00) >> 8)); - unregister_code(hextokeycode((unicode & 0x0F00) >> 8)); - register_code(hextokeycode((unicode & 0x00F0) >> 4)); - unregister_code(hextokeycode((unicode & 0x00F0) >> 4)); - register_code(hextokeycode((unicode & 0x000F))); - unregister_code(hextokeycode((unicode & 0x000F))); - - /* Test 'a' */ - // register_code(hextokeycode(0x0)); - // unregister_code(hextokeycode(0x0)); - // register_code(hextokeycode(0x0)); - // unregister_code(hextokeycode(0x0)); - // register_code(hextokeycode(0x6)); - // unregister_code(hextokeycode(0x6)); - // register_code(hextokeycode(0x1)); - // unregister_code(hextokeycode(0x1)); - - unregister_code(KC_LALT); - } - return; -}
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